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Difference between revisions of "Space Haven"

From PCGamingWiki, the wiki about fixing PC games
m (Added MobyGames)
(Added basic video and input notes as well as the engine and save data location.)
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|publishers  =  
 
|publishers  =  
 
|engines      =  
 
|engines      =  
 +
{{Infobox game/row/engine|LibGDX|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/979110/discussions/2/2246677986026393024/|title=About Bugbyte and FAQ :: Space Haven Important Posts (Steam)|date=2020-06-04|snippet=LibGDX/Java is the Engine/Language the game is being built with.}}</ref>}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|EA}}
 
{{Infobox game/row/date|Windows|EA}}
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===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{P|game}}\savegames}}
 
{{Game data/saves|OS X|}}
 
{{Game data/saves|OS X|}}
 
{{Game data/saves|Linux|}}
 
{{Game data/saves|Linux|}}
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|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = true
|widescreen resolution notes=  
+
|widescreen resolution notes= {{term|Pixel-based}} scaling.
 
|multimonitor              = unknown
 
|multimonitor              = unknown
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = true
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = {{term|Pixel-based}} scaling.
|4k ultra hd                = unknown
+
|4k ultra hd                = true
|4k ultra hd notes          =  
+
|4k ultra hd notes          = HUD scaling must be increased manually.<br />{{term|Pixel-based}} scaling.
|fov                        = unknown
+
|fov                        = n/a
|fov notes                  =  
+
|fov notes                  = Isometric
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = true
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
 
|anisotropic                = unknown
 
|anisotropic                = unknown
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|antialiasing              = unknown
 
|antialiasing              = unknown
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|vsync                      = unknown
+
|vsync                      = always on
|vsync notes                =  
+
|vsync notes                = <ref>{{Refcheck|user=Cptmold|date=2020-06-04|comment=Tested with GOG release.  Game has shown no signs of screen tearing, and consistently locks framerate to the display refresh rate; tested at various resolutions with refresh rate set to 60, 100, 120, and 144.}}</ref>
|60 fps                    = unknown
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
 
|hdr                        = unknown
 
|hdr                        = unknown
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==Input settings==
 
==Input settings==
 
{{Input settings
 
{{Input settings
|key remap                = unknown
+
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
 
|acceleration option      = unknown
 
|acceleration option      = unknown
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==Audio settings==
 
==Audio settings==
 
{{Audio settings
 
{{Audio settings
|separate volume          = unknown
+
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Music and SFX.
 
|surround sound          = unknown
 
|surround sound          = unknown
 
|surround sound notes    =  
 
|surround sound notes    =  

Revision as of 15:36, 4 June 2020

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Dev general icon.svg
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Space Haven
Space Haven cover
Developers
Bugbyte
Engines
LibGDX[1]
Release dates
Windows Early access
macOS (OS X) Early access
Linux Early access
Taxonomy
Perspectives Bird's-eye view, Isometric
Themes Sci-fi, Space
Space Haven on MobyGames

General information

Official Discord server
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Humble Store
DRM details are not known
Option of GOG or Steam key.
GOG.com key
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\settings.xml[Note 1]
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows <path-to-game>\savegames[Note 1]
macOS (OS X)
Linux

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Czech
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Spanish

Other information

API

Technical specs Supported Notes
OpenGL
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Audio OpenAL
Interface FreeType

System requirements

Windows
Minimum
Operating system (OS) 7, 10
Processor (CPU) 1.8 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 250 MB
Video card (GPU) 128 MB of VRAM
OpenGL 2.0 compatible
A 64-bit operating system is required.
macOS (OS X)
Minimum
Operating system (OS) 10.6.8
Processor (CPU) 1.8 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 500 MB
Video card (GPU) 128 MB of VRAM
OpenGL 2.0 compatible
A 64-bit operating system is required.
Linux
Minimum
Operating system (OS) Ubuntu 16.04 LTS
Processor (CPU) 1.8 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 250 MB
Video card (GPU) 128 MB of VRAM
OpenGL 2.0 compatible
A 64-bit operating system is required.

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. About Bugbyte and FAQ :: Space Haven Important Posts (Steam) - last accessed on 2020-06-04
    "LibGDX/Java is the Engine/Language the game is being built with."