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South of Midnight

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Revision as of 16:03, 8 April 2025 by Jsmith22 (talk | contribs)
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South of Midnight
South of Midnight cover
Developers
Compulsion Games
Publishers
Xbox Game Studios
Engines
Unreal Engine 4[Note 1]
Release dates
Windows April 8, 2025
Reception
Metacritic 77
OpenCritic 78
IGDB 87
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Adventure
Art styles Stylized
Themes Fantasy
South of Midnight on HowLongToBeat
South of Midnight on IGDB
South of Midnight on Wikipedia

South of Midnight is a singleplayer third-person action and adventure game.

The game features a brief shader pre-compilation step on 1st start up.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Gamesplanet logo.svg
Microsoft Store
Premium Edition also available.
Windows
Microsoft Store
Microsoft Store
Xbox Play Anywhere.
Included with Xbox Game Pass for PC.
Premium Edition also available.
Windows
Steam
Icon overlay.png
Premium Edition also available.
Windows

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions None


Game data

Configuration file(s) location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1934570/pfx/[Note 2]

Save game data location

System Location
Windows %LOCALAPPDATA%/SouthOfMidnight/Saved/SaveSystem
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1934570/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud
Xbox Cloud

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
21:9 gameplay, 16:9 cutscenes.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
DLAA
High-fidelity upscaling
DLSS 3.7, TAAU
Vertical sync (Vsync)
On / Off toggle.
60 FPS and 120+ FPS
Frame rate limiter included. The stop-motion animation effect can be disabled for gameplay but not for cutscenes.
High dynamic range display (HDR)
Color blind mode
See the glossary page for potential workarounds.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
Czech
Danish
Dutch
Finnish
French
German
Greek
Hungarian
Italian
Japanese
Korean
Norwegian
Polish
Portuguese
Brazilian Portuguese
Russian
Spanish
Latin American Spanish
Swedish
Turkish

Other information

API

Technical specs Supported Notes
Direct3D 12
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Audio Wwise, iZotope
Cutscenes Bink Video

System requirements

Windows
MinimumRecommended
Operating system (OS) 10, 11
Processor (CPU) AMD Ryzen 3 1300X /
Intel i3-8100
System memory (RAM) 12 GB
Storage drive (HDD/SSD) 60 GB
Video card (GPU) AMD RX 580
Nvidia GTX 1060
DirectX 12 compatible
A 64-bit operating system is required.


Notes

  1. Unreal Engine 4 engine build: 4.27.2.0
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References