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Difference between revisions of "Sonic Riders"

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{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Sonic Riders Coverart.png
 
|cover        = Sonic Riders Coverart.png
Line 7: Line 6:
 
{{Infobox game/row/publisher|Sega}}
 
{{Infobox game/row/publisher|Sega}}
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|RenderWare}}
+
{{Infobox game/row/engine|Sega NN Graphics Library|ref=<ref>{{Refcheck|user=Sewer56lol|date=2019-11-03|comment=Confirmed via checking file formats and embedded strings in executable: <code>nn Ver 1.18.43 Build:Sep 14 2006 15:08:29</code>, <code>SEGA NN Library for Direct G1.1</code>}}</ref>}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|November 17, 2006}}
 
{{Infobox game/row/date|Windows|November 17, 2006}}
 +
|reception    =
 +
{{Infobox game/row/reception|IGDB|sonic-riders|70}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Racing }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | Hovercraft, Motorcycle }}
 +
{{Infobox game/row/taxonomy/art styles        | Anime, Cartoon }}
 +
{{Infobox game/row/taxonomy/themes            | Fantasy }}
 +
{{Infobox game/row/taxonomy/series            | Sonic the Hedgehog }}
 
|steam appid  =  
 
|steam appid  =  
|gogcom page  =  
+
|gogcom id    =  
 
|strategywiki = Sonic Riders
 
|strategywiki = Sonic Riders
 +
|mobygames    = sonic-riders
 
|wikipedia    = Sonic Riders
 
|wikipedia    = Sonic Riders
 
|winehq      = 4839
 
|winehq      = 4839
 +
|license      = commercial
 
}}
 
}}
{{Series|Sonic the Hedgehog}}
 
  
 
'''Key points'''
 
'''Key points'''
 
{{--}} No in-game quit option. Must use {{Key|Alt|F4}} to quit.
 
{{--}} No in-game quit option. Must use {{Key|Alt|F4}} to quit.
{{--}} Certain options can only be changed via the launcher.
+
{{--}} 3-4 player modes from the console versions are absent on the PC version and can only be played with up to 2 players.
 +
{{--}} Unfavorable to the console versions in many ways, including missing graphical elements (such as the heat wave effect in Egg Factory), characters' pupils being stationary in Story Mode cutscenes, {{term|FMV}} playback occasionally being choppy, and several in-game lines being excluded.
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail |  | disc check | {{DRM|SafeDisc}} | | Windows }}
+
{{Availability/row| Retail |  | disc | {{DRM|SafeDisc|v4}}. |  | Windows }}
 +
{{Availability/row| Retail |  | DRM-free | Available in the "Sonic PC Collection" bundle. | | Windows }}
 
}}
 
}}
 +
{{ii}} This game is not available digitally.
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{p|game}}\Save\Config.ini}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|{{p|game}}\Save\Game Data01\save.dat}}
+
{{Game data/saves|Windows|{{p|game}}\Save\Game Data##\save.dat}}
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Image|Sonic Riders Graphics and Sound Settings.png|External graphics and sound settings}}
|wsgf link                  = http://www.wsgf.org/dr/sonic-riders
+
{{Video
 +
|wsgf link                  = https://www.wsgf.org/dr/sonic-riders
 
|widescreen wsgf award      = limited
 
|widescreen wsgf award      = limited
 
|multimonitor wsgf award    = unsupported
 
|multimonitor wsgf award    = unsupported
Line 46: Line 65:
 
|4k ultra hd wsgf award    = incomplete
 
|4k ultra hd wsgf award    = incomplete
 
|widescreen resolution      = hackable
 
|widescreen resolution      = hackable
|widescreen resolution notes= See the [http://www.wsgf.org/dr/sonic-riders WSGF entry]
+
|widescreen resolution notes= Use [http://www.mediafire.com/file/51om17w7btwk6hz/Sonic_Riders_HD_Resolution_Patch.7z/file Sonic Riders HD Resolution Patch] or [https://www.wsgf.org/dr/sonic-riders WSGF Widescreen Patch (has aspect ratio adjustments)]
 
|multimonitor              = false
 
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
 
|ultrawidescreen            = hackable
 
|ultrawidescreen            = hackable
|ultrawidescreen notes      = See the [http://www.wsgf.org/dr/sonic-riders WSGF entry]
+
|ultrawidescreen notes      = Use [http://www.mediafire.com/file/51om17w7btwk6hz/Sonic_Riders_HD_Resolution_Patch.7z/file Sonic Riders HD Resolution Patch] or [https://www.wsgf.org/dr/sonic-riders WSGF 21:9 Patch (has aspect ratio adjustments)]
 
|4k ultra hd                = hackable
 
|4k ultra hd                = hackable
|4k ultra hd notes          = Use [https://drive.google.com/file/d/0B5eTHpTn7gV7ZjJKdGJTeWFpd28/view Sonic Riders HD Resolution Patch].
+
|4k ultra hd notes          = Use [http://www.mediafire.com/file/51om17w7btwk6hz/Sonic_Riders_HD_Resolution_Patch.7z/file Sonic Riders HD Resolution Patch] or [https://www.wsgf.org/dr/sonic-riders WSGF Widescreen Patch (has aspect ratio adjustments)]
 
|fov                        = hackable
 
|fov                        = hackable
 
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
 
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
 
|anisotropic                = false
 
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = true
+
|antialiasing              = limited
|antialiasing notes        =  
+
|antialiasing notes        = Toggleable on/off.
 
|vsync                      = false
 
|vsync                      = false
 
|vsync notes                =  
 
|vsync notes                =  
 
|60 fps                    = true
 
|60 fps                    = true
|60 fps notes              = Optional 30 FPS Cap included
+
|60 fps notes              = Optional 30, 15, and 10 FPS caps available.
 
|120 fps                    = false
 
|120 fps                    = false
|120 fps notes              = Capped at 60 FPS
+
|120 fps notes              = Capped at 60 FPS.
 
|hdr                        = unknown
 
|hdr                        = unknown
 
|hdr notes                  =  
 
|hdr notes                  =  
Line 78: Line 97:
 
{{Fixbox|description=Change FOV with Cheat Engine|ref={{CN|Add better instructions|date=October 2016}}|fix=
 
{{Fixbox|description=Change FOV with Cheat Engine|ref={{CN|Add better instructions|date=October 2016}}|fix=
 
# Download and install [http://cheatengine.org/downloads.php Cheat Engine].
 
# Download and install [http://cheatengine.org/downloads.php Cheat Engine].
# Download the [http://www.wsgf.org/dr/sonic-riders/en WSGF attachment].
+
# Download the [https://www.wsgf.org/dr/sonic-riders/en WSGF attachment].
 
# Use the included Cheat Table file to adjust the FOV values.
 
# Use the included Cheat Table file to adjust the FOV values.
 
}}
 
}}
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}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Image|Sonic Riders Gamepad Settings.png|External gamepad settings}}
 +
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
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|invert mouse y-axis      = n/a
 
|invert mouse y-axis      = n/a
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = false
 +
|touchscreen notes        =
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
 
|full controller          = false
 
|full controller          = false
|full controller notes    = Launcher only works with Keyboard & Mouse
+
|full controller notes    = Launcher only works with Keyboard & Mouse.
 
|controller remap          = true
 
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = false
+
|controller sensitivity    = n/a
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = false
+
|invert controller y-axis  = n/a
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen              = unknown
+
|xinput controllers        = true
|touchscreen notes         =  
+
|xinput controllers notes =  
|button prompts           = unknown
+
|xbox prompts             = false
|button prompts notes     =  
+
|xbox prompts notes       =  
|controller hotplug        = unknown
+
|impulse triggers          = unknown
|controller hotplug notes =  
+
|impulse triggers notes   =
|haptic feedback          = unknown
+
|dualshock 4              = hackable
|haptic feedback notes     =  
+
|dualshock 4 notes        = Lacks native support. Use [[Controller:DualShock 4#DS4Windows|DS4Windows]] as a workaround.
 +
|dualshock prompts        = false
 +
|dualshock prompts notes   =  
 
|light bar support        = unknown
 
|light bar support        = unknown
 
|light bar support notes  =  
 
|light bar support notes  =  
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = unknown
 +
|other controllers notes  =
 +
|other button prompts      = unknown
 +
|other button prompts notes=
 +
|controller hotplug        = false
 +
|controller hotplug notes  =
 +
|haptic feedback          = false
 +
|haptic feedback notes    = Despite a vibration option being available in the Options menu, it does not seem to work when enabled.
 +
|simultaneous input        = false
 +
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =
 
}}
 
}}
  
==Audio settings==
+
<gallery>
{{Audio settings
+
Sonic Riders Keyboard Bindings.png|External keyboard rebinding
 +
</gallery>
 +
 
 +
==Audio==
 +
{{Audio
 
|separate volume          = true
 
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Sliders for BGM and SE/VOICE available in the external launcher.
 
|surround sound          = true
 
|surround sound          = true
|surround sound notes    =  
+
|surround sound notes    = Supports up to 7.1.<ref>{{Refcheck|user=MasterBlaster|date=2020-05-09|comment=Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.}}</ref>
|subtitles                = true
+
|subtitles                = always on
|subtitles notes          =  
+
|subtitles notes          = Limited to cutscenes in Story Mode only; cannot be disabled. Voiced dialogue during races, such as pre and post-race lines and play-by-play commentary, are ''not'' subtitled.
 
|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = true
+
|mute on focus lost      = always on
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
|eax support              = false
+
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  
 
}}
 
}}
  
 
{{L10n|content=
 
{{L10n|content=
 +
{{Image|Sonic Riders In-Game Text Language Settings.png|In-game text language settings}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
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  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 160: Line 214:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
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  |audio    = false
 
  |audio    = false
 
  |subtitles = true
 
  |subtitles = true
  |notes    =  
+
  |notes    = Castilian.
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
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  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
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  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
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  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 +
}}
 +
 +
==Network==
 +
{{Network/Multiplayer
 +
|local play          = true
 +
|local play players  = 2
 +
|local play modes    = Versus
 +
|local play notes    = The PC version supports 4 player gameplay like the console versions without issues. However, the developers decided to disallow 4 players in the game's menu code and did not implement reading of inputs for players 3 and 4 (their input data is still stored). Through hacking, playing 4 players is possible.<ref>{{Refcheck|user=Sewer56lol|date=2019-11-03|comment=I will make a patch for this someday. [https://forums.sonicretro.org/index.php?threads/sonic-riders-pc-hacking-info.28359/#post-919475 Relevant forum post.)}}</ref>
 +
|lan play            = false
 +
|lan play players    =
 +
|lan play modes      =
 +
|lan play notes      =
 +
|online play          = false
 +
|online play players  =
 +
|online play modes    =
 +
|online play notes    =
 +
|asynchronous        = false
 +
|asynchronous notes  =
 +
}}
 +
 +
==Issues fixed==
 +
===Occasional freezes during the loading screen===
 +
{{Fixbox|description=Update the <code>d3dx9_25.dll</code> file|ref={{cn}}|fix=
 +
# Go to <code>%Windir%\system32</code>.
 +
# Copy the latest <code>d3dx9_.dll</code> file, which happens to be <code>d3dx9_43.dll</code>, to the game directory.
 +
# Delete the original <code>d3dx9_25.dll</code> from the game directory.
 +
# Rename <code>d3dx9_43.dll</code> to <code>d3dx9_25.dll</code>.
 
}}
 
}}
  
Line 203: Line 279:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 9.0c
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 221: Line 297:
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = false
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows exe notes      =
 +
|macos 32-bit app      =
 +
|macos 64-bit app      =
 +
|macos app notes        =
 +
|linux 32-bit executable=  
 +
|linux 64-bit executable=
 +
|linux executable notes =  
 
}}
 
}}
  
Line 238: Line 321:
 
|minGPU2  =  
 
|minGPU2  =  
 
|minDX    = 9.0c
 
|minDX    = 9.0c
|minother = Direct Sound compatible sound card, Windows compatible keyboard and mouse
+
|minother = DirectSound-compatible sound card, Windows compatible keyboard and mouse
  
 
|recOS    =  
 
|recOS    =  
Line 250: Line 333:
 
|recDX    =  
 
|recDX    =  
 
}}
 
}}
 +
{{ii}} Windows 98SE and ME also launch the game fine, but are not officially supported.
  
 
{{References}}
 
{{References}}

Revision as of 09:13, 1 September 2020

Sonic Riders
Sonic Riders cover
Developers
Sonic Team
Publishers
Sega
Engines
Sega NN Graphics Library[1]
Release dates
Windows November 17, 2006
Reception
IGDB 70
Taxonomy
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Racing
Vehicles Hovercraft, Motorcycle
Art styles Anime, Cartoon
Themes Fantasy
Series Sonic the Hedgehog
Sonic Riders on IGDB
Sonic Riders guide on StrategyWiki
Sonic Riders on MobyGames
Sonic Riders on Wikipedia
Sonic the Hedgehog fangames (series)
Sonic CD 1995
Sonic's Schoolhouse 1996
Sonic 3D Blast (series)
Sonic & Knuckles Collection 1997
Sonic R (series)
Sonic Adventure (series)
Sonic Heroes 2004
Sonic Mega Collection Plus 2006
Sonic Riders 2006
Sonic Racing (series)
Sonic the Hedgehog 2010
Dr. Robotnik's Mean Bean Machine 2010
Sonic Spinball 2010
Sonic the Hedgehog 2 2011
Sonic 3 & Knuckles 2011
Sonic Generations 2011
Sonic CD (2012) 2012
Sonic the Hedgehog 4: Episode I 2012
Sonic the Hedgehog 4: Episode II 2012
Sonic Dash 2014
Sonic Lost World 2015
Sonic Mania 2017
Sonic Forces 2017
Sonic the Hedgehog (Mobile Decompilation) 2021
Sonic the Hedgehog 2 (Mobile Decompilation) 2021
Sonic Colors: Ultimate 2021
Sonic Origins 2022
Sonic Frontiers 2022
The Murder of Sonic the Hedgehog 2023
Sonic Superstars 2023
Sonic Dream Team 2023
Sonic X Shadow Generations 2024

Warnings

SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).

Key points

No in-game quit option. Must use Alt+F4 to quit.
3-4 player modes from the console versions are absent on the PC version and can only be played with up to 2 players.
Unfavorable to the console versions in many ways, including missing graphical elements (such as the heat wave effect in Egg Factory), characters' pupils being stationary in Story Mode cutscenes, FMV playback occasionally being choppy, and several in-game lines being excluded.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SafeDisc v4 DRM[Note 1].
Windows
Retail
DRM-free
Available in the "Sonic PC Collection" bundle.
Windows
SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
This game is not available digitally.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Save\Config.ini[Note 2]

Save game data location

System Location
Windows <path-to-game>\Save\Game Data##\save.dat[Note 2]

Video

External graphics and sound settings
External graphics and sound settings

Field of view (FOV)

Change FOV with Cheat Engine[citation needed]
  1. Download and install Cheat Engine.
  2. Download the WSGF attachment.
  3. Use the included Cheat Table file to adjust the FOV values.
Change FOV with hex edit[citation needed]
  1. Open d3dx9_25.dll with a hex editor such as HxD.
  2. Go to offset 0x3F9A9.
  3. Replace bytes 00 00 80 BF with bytes representing your float value multiplier at a negative value (default multiplier is -1.0). Remember to invert the byte order to Little Endian.

Notes

Use this online float to hex converter.
If the code is replaced with the command to jump to allow the extending of vertical fov at 0x3F9A9, replace bytes 00 00 80 3F at 0x1F8F3A with bytes representing your float value multiplier in a positive value (default multiplier here is 1.0).
FOV multiplier values lower than -0.75 or 0.75 will also cause blue clipping on geometry.

Input

External gamepad settings
External gamepad settings

Audio

Audio feature State Notes
Separate volume controls
Sliders for BGM and SE/VOICE available in the external launcher.
Surround sound
Supports up to 7.1.[4]
Subtitles
Limited to cutscenes in Story Mode only; cannot be disabled. Voiced dialogue during races, such as pre and post-race lines and play-by-play commentary, are not subtitled.
Closed captions
Mute on focus lost

Localizations

In-game text language settings
In-game text language settings
Language UI Audio Sub Notes
English
Japanese
Spanish
Castilian.
French
German
Italian

Network

Multiplayer types

Type Native Players Notes
Local play
2 Versus
The PC version supports 4 player gameplay like the console versions without issues. However, the developers decided to disallow 4 players in the game's menu code and did not implement reading of inputs for players 3 and 4 (their input data is still stored). Through hacking, playing 4 players is possible.[5]
LAN play
Online play
Asynchronous multiplayer

Issues fixed

Occasional freezes during the loading screen

Update the d3dx9_25.dll file[citation needed]
  1. Go to %Windir%\system32.
  2. Copy the latest d3dx9_.dll file, which happens to be d3dx9_43.dll, to the game directory.
  3. Delete the original d3dx9_25.dll from the game directory.
  4. Rename d3dx9_43.dll to d3dx9_25.dll.

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 2000, XP
Processor (CPU) Intel Pentium III or AMD equivalent running at 1.0 GHz or higher
System memory (RAM) 128 MB
Hard disk drive (HDD) 3 GB
Video card (GPU) Direct3D compatible video card
64 MB of VRAM
DirectX 9.0c compatible
Other DirectSound-compatible sound card, Windows compatible keyboard and mouse
Windows 98SE and ME also launch the game fine, but are not officially supported.


Notes

  1. SafeDisc retail DRM does not work on Windows 10[2] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[3]
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:Sewer56lol on 2019-11-03
    Confirmed via checking file formats and embedded strings in executable: nn Ver 1.18.43 Build:Sep 14 2006 15:08:29, SEGA NN Library for Direct G1.1
  2. Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
  3. Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
  4. Verified by User:MasterBlaster on 2020-05-09
    Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.
  5. Verified by User:Sewer56lol on 2019-11-03
    I will make a patch for this someday. [https://forums.sonicretro.org/index.php?threads/sonic-riders-pc-hacking-info.28359/#post-919475 Relevant forum post.)