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Difference between revisions of "Sonic Lost World"

From PCGamingWiki, the wiki about fixing PC games
(Reformatted mention of unofficial PC port of Yoshi's Island Zone DLC.)
 
(57 intermediate revisions by 22 users not shown)
Line 3: Line 3:
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Sonic Team}}
 
{{Infobox game/row/developer|Sonic Team}}
 +
{{Infobox game/row/porter|Sega Europe|Windows|ref=<ref>{{Refcheck|user=Fds29|date=2022-08-17|comment=Checked by looking at credits.}}</ref>}}
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Sega}}
 
{{Infobox game/row/publisher|Sega}}
Line 8: Line 9:
 
{{Infobox game/row/engine|Hedgehog Engine}}
 
{{Infobox game/row/engine|Hedgehog Engine}}
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|November 2, 2015}}
+
{{Infobox game/row/date|Windows|November 2, 2015|ref=<ref name="release">{{Refurl|url=https://twitter.com/sonic_hedgehog/status/651454148408283136|title=Sonic the Hedgehog on X|date=2023-12-21|snippet=Praise Gaben! Sonic Lost World is arriving on Steam November 2nd.}}</ref>}}
 
|reception    =  
 
|reception    =  
 
{{Infobox game/row/reception|Metacritic|sonic-lost-world|57}}
 
{{Infobox game/row/reception|Metacritic|sonic-lost-world|57}}
 
{{Infobox game/row/reception|OpenCritic|1946/sonic-lost-world|60}}
 
{{Infobox game/row/reception|OpenCritic|1946/sonic-lost-world|60}}
 
{{Infobox game/row/reception|IGDB|sonic-lost-world|58}}
 
{{Infobox game/row/reception|IGDB|sonic-lost-world|58}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Platform }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Cartoon }}
 +
{{Infobox game/row/taxonomy/themes            | Fantasy }}
 +
{{Infobox game/row/taxonomy/series            | Sonic the Hedgehog }}
 
|steam appid  = 329440
 
|steam appid  = 329440
 +
|steam appid side = 377210
 
|gogcom id    =  
 
|gogcom id    =  
 +
|gogcom id side =
 +
|official site=
 
|hltb        = 13158
 
|hltb        = 13158
 +
|lutris      = sonic-lost-world
 +
|mobygames    = 74439
 
|strategywiki = Sonic Lost World
 
|strategywiki = Sonic Lost World
|mobygames    = sonic-lost-world
 
 
|wikipedia    = Sonic Lost World
 
|wikipedia    = Sonic Lost World
 
|winehq      = 18454
 
|winehq      = 18454
|taxonomy    =
+
|license      = commercial
{{Infobox game/row/taxonomy/perspectives     | Third-person }}
+
}}
{{Infobox game/row/taxonomy/controls          | Direct control }}
+
 
{{Infobox game/row/taxonomy/genres            | Platform }}
+
{{Introduction
{{Infobox game/row/taxonomy/series            | Sonic the Hedgehog }}
+
|introduction     = '''''Sonic Lost World''''' is a third-person platform game in the ''[[Series:Sonic the Hedgehog|Sonic the Hedgehog]]'' series developed by [[Company:Sonic Team|Sonic Team]] and published by [[Company:Sega|Sega]].
 +
 
 +
|release history  = After its exclusive Wii U debut in October 2013, a PC port of the game developed by [[Company:Sega Europe|Sega Europe]] was released via [[Steam]] on November 2, 2015.<ref name="release"/>
 +
 
 +
|current state    = The PC version of ''Sonic Lost World'' lacks multiple features of the original Wii U version, including multiplayer, RC vehicles, the Circus mini-game, and the Yoshi's Island Zone and The Legend of Zelda Zone DLC levels. Additionally, gamma correction is missing and depth-of-field ordering is broken, lowering the graphical fidelity of levels. Community mods are available to restore most of the features.
 +
 
 
}}
 
}}
  
 
'''General information'''
 
'''General information'''
{{mm}} [https://www.sonicretro.org/ Sonic Retro] - A huge fan site for everything Sonic the Hedgehog.
 
 
{{mm}} [https://steamcommunity.com/app/329440/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/329440/discussions/ Steam Community Discussions]
  
Line 37: Line 58:
 
{{Availability/row| Steam | 329440 | Steam | | | Windows }}
 
{{Availability/row| Steam | 329440 | Steam | | | Windows }}
 
}}
 
}}
{{ii}} All versions require {{DRM|Steam}}.
 
  
 
{{DLC|
 
{{DLC|
 
{{DLC/row| NiGHTMARE Zone | Included with the base game installation. | Windows}}
 
{{DLC/row| NiGHTMARE Zone | Included with the base game installation. | Windows}}
 
}}
 
}}
{{ii}} '''Yoshi's Island Zone''' and '''The Legend of Zelda Zone''' are exclusive to the Wii U, and not available for the PC version without unofficial ports.  
+
{{ii}} '''Yoshi's Island Zone''' and '''The Legend of Zelda Zone''' are exclusive to the Wii U version, and not available for the PC version without unofficial ports.  
====Add PC port of Yoshi's Island Zone====
+
====Add PC port of Yoshi's Island Zone and The Legend of Zelda Zone====
{{Fixbox|description= Download [https://gamebanana.com/mods/150078 Yoshi's Island Zone DLC mod]|fix=
+
{{Fixbox|description= Download [https://gamebanana.com/mods/351033  DLC Restoration mod]|fix=
 +
{{ii}} Requires [[Engine:Hedgehog Engine#Hedge Mod Manager|Hedge Mod Manager]].
 
}}
 
}}
 +
 +
==Essential improvements==
 +
===[https://gamebanana.com/mods/348806 Lost World Essentials]===
 +
{{++}} Restores various missing features from the original Wii U version and fixes various issues with the PC port such as enabling  anti-aliasing, correcting gamma, and fixing broken depth of field.
 +
{{ii}} Requires [[Engine:Hedgehog Engine#Hedge Mod Manager|Hedge Mod Manager]].
 +
 +
===[https://gamebanana.com/mods/250074 Fixed Super Sonic]===
 +
{{++}} Fixes Super Sonic's model so that his mouth switches properly and his quills constantly stay up.
 +
{{ii}} Requires [[Engine:Hedgehog Engine#Hedge Mod Manager|Hedge Mod Manager]].
 +
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
Line 59: Line 90:
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       =  
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             =  
+
|gog galaxy               =  
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = true
+
|steam cloud               = true
|steam cloud notes     =  
+
|steam cloud notes         =  
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               =  
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
Line 100: Line 131:
 
|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = hackable
 
|antialiasing              = hackable
|antialiasing notes        = Nvidia users can force [[SGSSAA]] in [[Nvidia Profile Inspector]] with the {{code|0x084010C5}} antialiasing compatibility flag. Causes minor shader aliasing, especially at 2x and 4x; 4x or 8x is recommended.<ref>[https://forums.guru3d.com/threads/nvidia-anti-aliasing-guide-updated.357956/page-162#post-5181835 NVidia Anti-Aliasing Guide (updated) | Post #3226 | guru3D Forums]</ref>
+
|antialiasing notes        = [[FXAA]] via [[#Lost World Essentials|Lost World Essentials]].<br>Nvidia users can force [[SGSSAA]] in [[Nvidia Profile Inspector]] with the {{code|0x084010C5}} anti-aliasing compatibility flag. Causes minor shader aliasing, especially at 2x and 4x; 4x or 8x is recommended.<ref>{{Refurl|url=https://forums.guru3d.com/threads/nvidia-anti-aliasing-guide-updated.357956/page-159#post-5181835|title=NVidia Anti-Aliasing Guide (updated) <nowiki>|</nowiki> Page 159 <nowiki>|</nowiki> guru3D Forums|date=2024-02-11}}</ref>
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = always on
 
|vsync                      = always on
 
|vsync notes                =  
 
|vsync notes                =  
 
|60 fps                    = true
 
|60 fps                    = true
|60 fps notes              = Cutscenes are pre-rendered at 30 FPS.
+
|60 fps notes              = Frame rate is capped at 60 FPS. {{Term|FMV}} cutscenes are pre-rendered at 30 FPS.
 
|120 fps                    = hackable
 
|120 fps                    = hackable
|120 fps notes              = See [[#High frame rate|High frame rate]]
+
|120 fps notes              = See [[#High frame rate|High frame rate]]. If physics related issues are encountered, shift the max FPS parameter to higher or lower values.
|hdr                        = unknown
+
|hdr                        = hackable
|hdr notes                  =  
+
|hdr notes                  = Use [[dgVoodoo 2]] and either Auto HDR on Windows 11 or [[Special K]].
|color blind                = unknown
+
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
 
===High frame rate===
 
===High frame rate===
{{Fixbox|description=Change frame rate throttle with a [[Glossary:Command line arguments|command line argument]]|ref=<ref>[https://steamcommunity.com/app/329440/discussions/0/490125103623278010/ Sonic Lost World Patch - Public test branch :: Sonic Lost World General Discussions]</ref>|fix=
+
{{Fixbox|description=Change frame rate throttle with a [[Glossary:Command line arguments|command line argument]]|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/329440/discussions/0/490125103623278010/|title=Sonic Lost World Patch - Public test branch :: Sonic Lost World General Discussions|date=May 2023}}</ref>|fix=
  
{{code|--F30}} - This will change the expected throttle to 30 FPS and may help with machines around the minimum spec.
+
{{code|--F30}} - This will change the expected throttle to 30 FPS and may help with machines around the minimum requirements.
 +
 
 +
{{code|--F#}} - Where # is the maximum desired FPS. Recommended to reduce frame rate related issues as much as possible.
  
 
{{code|--F}} - This will completely disable frame rate locking and allow the machine to run as best as it can; this is the most unstable mode, but it can be tried as a last resort.
 
{{code|--F}} - This will completely disable frame rate locking and allow the machine to run as best as it can; this is the most unstable mode, but it can be tried as a last resort.
  
 
'''Notes'''
 
'''Notes'''
{{ii}} High frame rate may cause some physics to be more intense or break them entirely or otherwise make the game behave in unexpected ways. 120 FPS for example, will cause the last part of Frozen Factory Zone 4 to become unplayable due to the friction of snow becoming too intense, making it impossible to gain enough speed before the ice slope to pass the huge gap before the end: However, 144 FPS is playable on that stage by seemingly making the ice physics too intense and by extension cancelling out the increased snow friction; But it also makes it impossible to accelerate on ice by constantly stopping the character's momentum once he hits a certain speed, requiring the player to let the character slide instead of actively doing it.
+
{{ii}} High frame rates may cause some physics to be more intense or make the game behave in unexpected ways.
 +
* 120 FPS, for example, will cause the last part of Frozen Factory Zone 4 to become unplayable due to the friction of snow becoming too intense, making it impossible to gain enough speed before the ice slope to pass the huge gap before the end.
 +
* However, 144 FPS is playable on that stage by seemingly making the ice physics too intense and by extension cancelling out the increased snow friction, but also makes it impossible to accelerate on ice by constantly stopping Sonic's momentum once he hits a certain speed, requiring the player to let Sonic slide instead of actively doing it.
 
}}
 
}}
  
 
===Window styling===
 
===Window styling===
{{Fixbox|description=Window style settings.|fix=
+
{{Fixbox|fix=
 
To set the window style options, find the bytes <code>25 FF FF FB FF 0D 00 00 CB 00 50 6A F0 51</code>, then replace <code>00 00 CB 00</code> with your windowing parameters (e.g. <code>00 00 CF 00</code> makes the window resizable).
 
To set the window style options, find the bytes <code>25 FF FF FB FF 0D 00 00 CB 00 50 6A F0 51</code>, then replace <code>00 00 CB 00</code> with your windowing parameters (e.g. <code>00 00 CF 00</code> makes the window resizable).
 
}}
 
}}
Line 153: Line 191:
 
|invert controller y-axis  = false
 
|invert controller y-axis  = false
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = true
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
|impulse triggers          = unknown
+
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|dualshock 4              = true
 
|dualshock 4 notes        =  
 
|dualshock 4 notes        =  
|dualshock prompts        = unknown
+
|dualshock prompts        = hackable
|dualshock prompts notes  =  
+
|dualshock prompts notes  = Download the [https://gamebanana.com/mods/455963 New Buttons Mod] and change it to PlayStation Buttons (or Colored)
 
|light bar support        = false
 
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
Line 173: Line 211:
 
|other controllers        = unknown
 
|other controllers        = unknown
 
|other controllers notes  =  
 
|other controllers notes  =  
|other button prompts      = unknown
+
|other button prompts      =
|other button prompts notes=
+
|other button prompts notes=
|button prompts            = Xbox
 
|button prompts notes      =  
 
 
|controller hotplug        = true
 
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
Line 208: Line 244:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
 
{{L10n|content=
 
{{L10n|content=
{{--}} Lacks the option to choose different language for audio and text present in original Wii U version.<ref>[https://miiverse.nintendo.net/posts/AYQHAAABAAAtVHhoVpKByw Miiverse - Mairo&#39;s post | Nintendo]</ref>
+
{{--}} Lacks the in-game option to choose different languages for audio and text present in the original Wii U version.<ref>[https://archiverse.guide/post/AYQHAAABAAAtVHhoVpKByw Miiverse - Mairo&#39;s post | Nintendo]</ref>
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
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  |notes    = Castilian.
 
  |notes    = Castilian.
 
}}
 
}}
 +
}}
 +
 +
==Issues fixed==
 +
===Game crashes at startup===
 +
{{Fixbox|description=Make sure there are no more than 4 controllers connected at once|ref=<ref>{{Refcheck|user=Thebrickstershotpizza|date=2023-12-20|comment=I had an issue, that was the issue. I went through it with a Lost World modder. Game crashes with more than 4 controllers at a time.}}</ref>|fix=
 +
}}
 +
 +
===Poor image quality===
 +
{{Fixbox|description=Change High DPI settings for {{File|{{P|Game}}\slw.exe}}|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/329440/discussions/0/451851477871655679/#c451851477872959372|title=<nowiki>[FIXED]</nowiki> Game locked at 720p resolution :: Sonic Lost World General Discussions|date=2023-12-20}}</ref>|fix=
 +
#Go to {{Folder|{{P|Game}}}}.
 +
#{{Key|Right-click}} on {{File|slw.exe}} and select '''Properties''' from the drop-down menu.
 +
#Select the '''Compatibility''' tab and click '''Change high DPI settings'''.
 +
#Under the '''High DPI scaling behavior''' section, enable {{Code|Override High DPI scaling behavior}} and make sure scaling is set to {{Code|Application}}.
 +
}}
 +
 +
===Game crashing at random parts===
 +
{{Fixbox|description=Turn the Grass setting off{{cn}}|fix=
 +
}}
 +
{{Fixbox|description=Change your display's refresh rate to 60 Hz{{cn}}|fix=
 
}}
 
}}
  
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===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 9
+
|direct3d versions      = 9Ex
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 319: Line 376:
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       =  
+
|macos intel 32-bit app =  
|macos 64-bit app       =  
+
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
Line 332: Line 392:
 
|physics          = Havok
 
|physics          = Havok
 
|physics notes    =  
 
|physics notes    =  
|audio            = CRI ADX2
+
|audio            = Criware
 
|audio notes      =  
 
|audio notes      =  
 
|interface        =  
 
|interface        =  
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|input            =  
 
|input            =  
 
|input notes      =  
 
|input notes      =  
|cutscenes        = CRI Movie
+
|cutscenes        = Criware
 
|cutscenes notes  =  
 
|cutscenes notes  =  
 
|multiplayer      =  
 
|multiplayer      =  
Line 344: Line 404:
 
}}
 
}}
  
==Other==
+
===Modifications===
===Minimal HUD===
+
====[https://community.pcgamingwiki.com/files/file/927-sonic-lost-world-minimal-hud/ Minimal HUD]====
{{Fixbox|description=Use [https://community.pcgamingwiki.com/files/file/927-sonic-lost-world-minimal-hud/ Sonic Lost World - Minimal HUD Mod] and a mod manager ([https://github.com/Radfordhound/SLW-Mod-Loader/releases Sonic Lost World Mod Loader] or [https://forums.sonicretro.org/?showtopic=26974 SonicGMI])|ref=<ref>[https://www.youtube.com/watch?v=L5Jeun9VjCM Sonic Lost World - Minimal HUD Mod - YouTube]</ref>|fix=
+
Disables some HUD elements that could be considered redundant.
{{ii}} Disables some "redundant" HUD elements, some of which are persistent.
+
{{ii}} Requires [[Engine:Hedgehog Engine#Hedge Mod Manager|Hedge Mod Manager]].
{{--}} The current version removes the item suitcase selection circle, but there are only five icons placed vertically.
+
{{--}} The current version removes the item suitcase selection circle.
}}
+
 
 +
====[https://gamebanana.com/mods/415978 Wii U Font]====
 +
{{++}} Replaces the new typefaces used in the PC port with the one used in the original Wii U version.
 +
{{ii}} Requires [[Engine:Hedgehog Engine#Hedge Mod Manager|Hedge Mod Manager]].
 +
 
 +
====[https://gamebanana.com/mods/501348 Wii U Animal Requirements]====
 +
{{ii}} Increases the amount of animals needed to unlock each stage to be in line with the Wii U release.
 +
{{ii}} Requires [[Engine:Hedgehog Engine#Hedge Mod Manager|Hedge Mod Manager]].
  
 
==System requirements==
 
==System requirements==
Line 355: Line 422:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = 7
+
|minOS    = 7, 8, 10
 
|minCPU  = Intel Pentium Dual-Core T4200 2.0 GHz
 
|minCPU  = Intel Pentium Dual-Core T4200 2.0 GHz
|minRAM  = 2 GB
+
|minRAM  = 2 GB (XP)<br/>3 GB (Vista, 7)
 
|minHD    = 8 GB
 
|minHD    = 8 GB
 
|minGPU  = Nvidia GeForce 8800
 
|minGPU  = Nvidia GeForce 8800
Line 365: Line 432:
 
|minaudio = DirectX 9.0c compatible
 
|minaudio = DirectX 9.0c compatible
  
|recOS    = 8, 10
+
|recOS    = 7
 
|recCPU  = Intel Core i5 2.66 GHz
 
|recCPU  = Intel Core i5 2.66 GHz
 
|recCPU2  = AMD Phenom II X4 3.0 GHz
 
|recCPU2  = AMD Phenom II X4 3.0 GHz
 
|recRAM  = 3 GB
 
|recRAM  = 3 GB
 +
|recHD    =
 
|recGPU  = Nvidia GeForce GTX 460
 
|recGPU  = Nvidia GeForce GTX 460
 
|recGPU2  = ATI Radeon HD 5850
 
|recGPU2  = ATI Radeon HD 5850
 
|recVRAM  = 1 GB
 
|recVRAM  = 1 GB
 
|recDX    =  
 
|recDX    =  
|notes    = {{ii}} Windows XP does work, but is not officially supported
+
|notes    =
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 04:42, 31 March 2024

Sonic Lost World
Sonic Lost World cover
Developers
Sonic Team
Windows Sega Europe[1]
Publishers
Sega
Engines
Hedgehog Engine
Release dates
Windows November 2, 2015[2]
Reception
Metacritic 57
OpenCritic 60
IGDB 58
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Platform
Art styles Cartoon
Themes Fantasy
Series Sonic the Hedgehog
Sonic Lost World on HowLongToBeat
Sonic Lost World on IGDB
Sonic Lost World guide on StrategyWiki
Sonic Lost World on MobyGames
Sonic Lost World on Wikipedia
Sonic the Hedgehog fangames (series)
Sonic CD 1995
Sonic's Schoolhouse 1996
Sonic 3D Blast (series)
Sonic & Knuckles Collection 1997
Sonic R (series)
Sonic Adventure (series)
Sonic Heroes 2004
Sonic Mega Collection Plus 2006
Sonic Riders 2006
Sonic Racing (series)
Sonic the Hedgehog 2010
Dr. Robotnik's Mean Bean Machine 2010
Sonic Spinball 2010
Sonic the Hedgehog 2 2011
Sonic 3 & Knuckles 2011
Sonic Generations 2011
Sonic CD (2012) 2012
Sonic the Hedgehog 4: Episode I 2012
Sonic the Hedgehog 4: Episode II 2012
Sonic Dash 2014
Sonic Lost World 2015
Sonic Mania 2017
Sonic Forces 2017
Sonic the Hedgehog (Mobile Decompilation) 2021
Sonic the Hedgehog 2 (Mobile Decompilation) 2021
Sonic Colors: Ultimate 2021
Sonic Origins 2022
Sonic Frontiers 2022
The Murder of Sonic the Hedgehog 2023
Sonic Superstars 2023
Sonic Dream Team 2023
Sonic X Shadow Generations 2024

Sonic Lost World is a third-person platform game in the Sonic the Hedgehog series developed by Sonic Team and published by Sega.

After its exclusive Wii U debut in October 2013, a PC port of the game developed by Sega Europe was released via Steam on November 2, 2015.[2]

The PC version of Sonic Lost World lacks multiple features of the original Wii U version, including multiplayer, RC vehicles, the Circus mini-game, and the Yoshi's Island Zone and The Legend of Zelda Zone DLC levels. Additionally, gamma correction is missing and depth-of-field ordering is broken, lowering the graphical fidelity of levels. Community mods are available to restore most of the features.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Gamesplanet logo.svg
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows

DLC and expansion packs

Name Notes
NiGHTMARE Zone Included with the base game installation.
Windows
Yoshi's Island Zone and The Legend of Zelda Zone are exclusive to the Wii U version, and not available for the PC version without unofficial ports.

Add PC port of Yoshi's Island Zone and The Legend of Zelda Zone

Download DLC Restoration mod
Requires Hedge Mod Manager.

Essential improvements

Lost World Essentials

Restores various missing features from the original Wii U version and fixes various issues with the PC port such as enabling anti-aliasing, correcting gamma, and fixing broken depth of field.
Requires Hedge Mod Manager.

Fixed Super Sonic

Fixes Super Sonic's model so that his mouth switches properly and his quills constantly stay up.
Requires Hedge Mod Manager.

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\SOFTWARE\SEGA\SLW\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/329440/pfx/[Note 1]

Save game data location

System Location
Windows <path-to-game>\<user-id>.sdat[Note 2]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/329440/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

General settings.
General settings.

Graphics feature State WSGF Notes
Widescreen resolution
Anamorphic 16:9. Use this plugin with Flawless Widescreen.
Multi-monitor
Anamorphic 16:9. Use this plugin with Flawless Widescreen.
Ultra-widescreen
Anamorphic 16:9. Use this plugin with Flawless Widescreen.
4K Ultra HD
Field of view (FOV)
Use this plugin with Flawless Widescreen.
Windowed
See Window styling for window styling options.
Borderless fullscreen windowed
Game only supports borderless fullscreen windowed.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
FXAA via Lost World Essentials.
Nvidia users can force SGSSAA in Nvidia Profile Inspector with the 0x084010C5 anti-aliasing compatibility flag. Causes minor shader aliasing, especially at 2x and 4x; 4x or 8x is recommended.[3]
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
Frame rate is capped at 60 FPS. FMV cutscenes are pre-rendered at 30 FPS.
120+ FPS
See High frame rate. If physics related issues are encountered, shift the max FPS parameter to higher or lower values.
High dynamic range display (HDR)
Use dgVoodoo 2 and either Auto HDR on Windows 11 or Special K.

High frame rate

Change frame rate throttle with a command line argument[4]

--F30 - This will change the expected throttle to 30 FPS and may help with machines around the minimum requirements.

--F# - Where # is the maximum desired FPS. Recommended to reduce frame rate related issues as much as possible.

--F - This will completely disable frame rate locking and allow the machine to run as best as it can; this is the most unstable mode, but it can be tried as a last resort.

Notes

High frame rates may cause some physics to be more intense or make the game behave in unexpected ways.
  • 120 FPS, for example, will cause the last part of Frozen Factory Zone 4 to become unplayable due to the friction of snow becoming too intense, making it impossible to gain enough speed before the ice slope to pass the huge gap before the end.
  • However, 144 FPS is playable on that stage by seemingly making the ice physics too intense and by extension cancelling out the increased snow friction, but also makes it impossible to accelerate on ice by constantly stopping Sonic's momentum once he hits a certain speed, requiring the player to let Sonic slide instead of actively doing it.

Window styling

Instructions

To set the window style options, find the bytes 25 FF FF FB FF 0D 00 00 CB 00 50 6A F0 51, then replace 00 00 CB 00 with your windowing parameters (e.g. 00 00 CF 00 makes the window resizable).

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
5.1
Subtitles
Can be disabled by pressing S during cutscenes.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Lacks the in-game option to choose different languages for audio and text present in the original Wii U version.[5]
Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Spanish
Castilian.

Issues fixed

Game crashes at startup

Make sure there are no more than 4 controllers connected at once[6]

Poor image quality

Change High DPI settings for <path-to-game>\slw.exe[7]
  1. Go to <path-to-game>.
  2. Right-click on slw.exe and select Properties from the drop-down menu.
  3. Select the Compatibility tab and click Change high DPI settings.
  4. Under the High DPI scaling behavior section, enable Override High DPI scaling behavior and make sure scaling is set to Application.

Game crashing at random parts

Turn the Grass setting off[citation needed]
Change your display's refresh rate to 60 Hz[citation needed]

VR support

3D modes State Notes
Nvidia 3D Vision
See Helix Mod: Sonic Lost World.

Other information

API

Technical specs Supported Notes
Direct3D 9Ex
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok
Audio Criware
Cutscenes Criware

Modifications

Minimal HUD

Disables some HUD elements that could be considered redundant.

Requires Hedge Mod Manager.
The current version removes the item suitcase selection circle.

Wii U Font

Replaces the new typefaces used in the PC port with the one used in the original Wii U version.
Requires Hedge Mod Manager.

Wii U Animal Requirements

Increases the amount of animals needed to unlock each stage to be in line with the Wii U release.
Requires Hedge Mod Manager.

System requirements

Windows
Minimum Recommended
Operating system (OS) 7, 8, 10
Processor (CPU) Intel Pentium Dual-Core T4200 2.0 GHz
System memory (RAM) 2 GB (XP)
3 GB (Vista, 7)
Hard disk drive (HDD) 8 GB
Video card (GPU) Nvidia GeForce 8800
ATI Radeon HD 2900
512 MB of VRAM
DirectX 9.0c compatible
Sound (audio device) DirectX 9.0c compatible


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:
  2. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:Fds29 on 2022-08-17
    Checked by looking at credits.
  2. 2.0 2.1 Sonic the Hedgehog on X - last accessed on 2023-12-21
    "Praise Gaben! Sonic Lost World is arriving on Steam November 2nd."
  3. NVidia Anti-Aliasing Guide (updated) | Page 159 | guru3D Forums - last accessed on 2024-02-11
  4. Sonic Lost World Patch - Public test branch :: Sonic Lost World General Discussions - last accessed on May 2023
  5. Miiverse - Mairo's post | Nintendo
  6. Verified by User:Thebrickstershotpizza on 2023-12-20
    I had an issue, that was the issue. I went through it with a Lost World modder. Game crashes with more than 4 controllers at a time.
  7. [FIXED] Game locked at 720p resolution :: Sonic Lost World General Discussions - last accessed on 2023-12-20