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Difference between revisions of "Sonic Generations"

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(Wrote up a proper introduction section for this game; plan on adding citations later.)
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'''Key points'''
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{{Introduction
{{++}} Active modding community. Many mods are recommended for a first-time playthrough. See [[#Mods|Mods]].
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|introduction      = '''''Sonic Generations''''' is a [[:Category:Singleplayer|single-player]] [[:Category:Platform|3D platformer]] developed by [[:Company:Sonic Team|Sonic Team]] and published by [[:Company:Sega|SEGA]]. The game was intended as a celebration of the 20th anniversary of the ''[[:Series: Sonic the Hedgehog|Sonic the Hedgehog]]'' franchise, with it featuring the play-styles and character designs of two different eras of Sonic ("Classic" and "Modern") and levels spanning the franchise from 1991 to 2010.  
{{++}} PC players receive the "Casino Night Zone DLC" for free.
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{{ii}} The PC and Xbox 360 versions of the game feature 480p pre-rendered cutscenes, however, these can be replaced with the higher-resolution [720p] ones from the PS3 version of the game via a [[#Mods|mod]].
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The PC version of the game was released on November 4, 2011 on [[Store:Steam|Steam]], with Europe and Australia exclusively receiving a physical release. Unlike the console versions, the PC version removes the unlockable (emulated) copy of the original ''[[Sonic the Hedgehog|Sonic the Hedgehog (1991)]]''.
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On September 29, 2016, all Steam users received the ''Casino Night'' DLC (an in-game pinball mini-game) for free; this DLC was initially an exclusive GameStop pre-order bonus for the console versions, but was later made available for purchase on Steam.
 +
 
 +
''Sonic Generations'' features an active modding community; players have produced a variety of mods for the game’s stages, models, visual effects, audio, and animations. One such notable mod is the '''''Unleashed Project''''', which ports the 9 "daytime" stages from ''[[Wikipedia:Sonic Unleashed|Sonic Unleashed]]'' into the game (replacing the vanilla stages).
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Various mods that enhance the vanilla game are highly recommended, even for a first playthrough. These mods include HQ pre-rendered cutscenes, increased shadow resolution, and HUD upscales. See [https://www.pcgamingwiki.com/wiki/Sonic_Generations#Essential_improvements Essential Improvements] and [https://www.pcgamingwiki.com/wiki/Sonic_Generations#Modifications Modifications] sections for more information.
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}}
 
'''General information'''
 
'''General information'''
{{mm}} [https://www.sonicretro.org/ Sonic Retro] - A huge fan site for everything Sonic the Hedgehog. Mods for all the games can be found here
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{{mm}} [https://www.sonicretro.org/ Sonic Retro] - A large fan dedicated to the Sonic the Hedgehog franchise. Various mods for all the games can be found here.
 
{{mm}} [https://steamcommunity.com/app/71340/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/71340/discussions/ Steam Community Discussions]
  

Revision as of 07:49, 8 July 2021

Sonic Generations
Sonic Generations cover
Developers
Sonic Team
Windows Devil's Details
Publishers
Sega
Engines
Hedgehog Engine
Release dates
Windows November 1, 2011
Reception
Metacritic 77
IGDB 75
Taxonomy
Monetization DLC
Modes Singleplayer
Pacing Real-time
Perspectives Third-person, Side view
Controls Direct control
Genres Platform, Action
Art styles Cartoon
Themes Fantasy
Series Sonic the Hedgehog
Sonic Generations on HowLongToBeat
Sonic Generations on IGDB
Sonic Generations guide on StrategyWiki
Sonic Generations on MobyGames
Sonic Generations on Wikipedia
Sonic the Hedgehog fangames (series)
Sonic CD 1995
Sonic's Schoolhouse 1996
Sonic 3D Blast (series)
Sonic & Knuckles Collection 1997
Sonic R (series)
Sonic Adventure (series)
Sonic Heroes 2004
Sonic Mega Collection Plus 2006
Sonic Riders 2006
Sonic Racing (series)
Sonic the Hedgehog 2010
Dr. Robotnik's Mean Bean Machine 2010
Sonic Spinball 2010
Sonic the Hedgehog 2 2011
Sonic 3 & Knuckles 2011
Sonic Generations 2011
Sonic CD (2012) 2012
Sonic the Hedgehog 4: Episode I 2012
Sonic the Hedgehog 4: Episode II 2012
Sonic Dash 2014
Sonic Lost World 2015
Sonic Mania 2017
Sonic Forces 2017
Sonic the Hedgehog (Mobile Decompilation) 2021
Sonic the Hedgehog 2 (Mobile Decompilation) 2021
Sonic Colors: Ultimate 2021
Sonic Origins 2022
Sonic Frontiers 2022
The Murder of Sonic the Hedgehog 2023
Sonic Superstars 2023
Sonic Dream Team 2023
Sonic X Shadow Generations 2024

Sonic Generations is a single-player 3D platformer developed by Sonic Team and published by SEGA. The game was intended as a celebration of the 20th anniversary of the Sonic the Hedgehog franchise, with it featuring the play-styles and character designs of two different eras of Sonic ("Classic" and "Modern") and levels spanning the franchise from 1991 to 2010.

The PC version of the game was released on November 4, 2011 on Steam, with Europe and Australia exclusively receiving a physical release. Unlike the console versions, the PC version removes the unlockable (emulated) copy of the original Sonic the Hedgehog (1991).

On September 29, 2016, all Steam users received the Casino Night DLC (an in-game pinball mini-game) for free; this DLC was initially an exclusive GameStop pre-order bonus for the console versions, but was later made available for purchase on Steam.

Sonic Generations features an active modding community; players have produced a variety of mods for the game’s stages, models, visual effects, audio, and animations. One such notable mod is the Unleashed Project, which ports the 9 "daytime" stages from Sonic Unleashed into the game (replacing the vanilla stages).

Various mods that enhance the vanilla game are highly recommended, even for a first playthrough. These mods include HQ pre-rendered cutscenes, increased shadow resolution, and HUD upscales. See Essential Improvements and Modifications sections for more information.

General information

Sonic Retro - A large fan dedicated to the Sonic the Hedgehog franchise. Various mods for all the games can be found here.
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Europe only.
Windows
Amazon.com
Icon overlay.png
Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
All versions require Steam DRM.

DLC and expansion packs

Name Notes
Casino Night Zone As of 29/09/2016, all PC Players receive this DLC for free, but is still purchasable.
Windows

Essential improvements

Improved Renderer

Direct3D 9 Ex (Optimized Renderer)
  1. Download HedgeModManager and extract to the installation folder.
  2. Download Direct3D 9 Ex (Optimized Renderer) and extract Direct3D 9 Ex (Optimized Renderer) folder to <path-to-game>\mods\.
  3. Run HedgeModManager.
  4. Enable "Direct3D 9 Ex" and click "Save".
Improves framerate and reduces stutter, Stutters in stages like Chemical Plant have been fixed, Heavily reduced RAM usage, Instant ALT+TAB, Adds Borderless and Borderless Fullscreen Display modes.
You might get a graphics config mismatch error (when using this mod). A workaround was implemented to fix this issue. You can enable it through the configuration UI.

- Works with any display resolution. The only limits are your monitor and D3D9.

Quickstep sound fix

Fix for Modern Sonic's bugged quickstep sound
  1. Download HedgeModManager and extract to the game installation folder.
  2. Download this fix and extract the Normal folder to <path-to-game>\mods\. If you plan on using the Unleashed Project mod, copy the Unleashed Project folder as well.
  3. Run HedgeModManager.
  4. Enable "QuickStepFix" and click "Save".

Notes

Do not enable the regular Quickstep Fix mod with Unleashed Project and vice-versa.
This mod must be placed in higher priority over all other audio mods.

Skip intro videos

Startup logo removal mod[1]
  1. Download HedgeModManager and extract to the installation folder.
  2. Download Startup Logo Removal and extract LogoRemoval folder to <path-to-game>\mods\.
  3. Run HedgeModManager.
  4. Enable "LogoRemoval" and click "Save and Play".

Game data

In-game options menu.
In-game options menu.

Configuration file(s) location

System Location
Windows <path-to-game>\*.cfg[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/71340/pfx/[Note 2]

Save game data location

System Location
Windows <Steam-folder>\userdata\<user-id>\71340\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/71340/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud
Approx. 100 MB available.

Video

External video settings.
External video settings.

Graphics feature State WSGF Notes
Widescreen resolution
See the WSGF entry for aspect ratios besides 16:9.
Multi-monitor
See the WSGF entry.
Ultra-widescreen
See the WSGF entry.
4K Ultra HD
Field of view (FOV)
See Field of view (FOV).
Windowed
See Windowed.
Borderless fullscreen windowed
See Windowed.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
FXAA.
Nvidia users can force SGSSAA in Nvidia Profile Inspector with the 0x084010C5 anti-aliasing flag.
Vertical sync (Vsync)
60 FPS
Capped at 60FPS, with cutscenes being capped at 30 FPS. See Frame rate (FPS).
120+ FPS
See Frame rate (FPS).
High dynamic range display (HDR)
Enable the HDR option in the configuration menu in Skyth's Direct3D 9 Ex mod

Windowed

Force windowed through DxWnd[citation needed]
  1. Download and run DxWnd. (v2.04.62 is confirmed to work.)
  2. Click on Edit, then Add.
  3. Set the Path to <path-to-game>\SonicGenerations.exe.
  4. Set the window position and size.
  5. Set Desktop for borderless fullscreen windowed.
  6. Click on Input tab, set Cursor visibility to Hide.
  7. Click OK, then File and Save.

Notes

Newer versions of DxWnd (tested with v2.05.14) do not work. The game refuses to start, saying the hardware doesn't match the configuration.
Force windowed through Direct3D 9 Ex (Optimized Renderer) mod
  1. Download HedgeModManager and extract to the installation folder.
  2. Download Direct3D 9 Ex (Optimized Renderer) and extract Direct3D 9 Ex (Optimized Renderer) folder to <path-to-game>\mods\.
  3. Run HedgeModManager.
  4. Enable "Direct3D 9 Ex"
  5. Go to Configure Mod
  6. Set "Display mode" to either "Windowed" or "Borderless Fullscreen"
  7. Click OK, then "Save and Play"

Notes

You might get the infamous graphics config mismatch error (when using this mod). A workaround was implemented to fix this issue. You can enable it through the configuration UI.

Field of view (FOV)

Change FOV with Flawless Widescreen[citation needed]
  1. Install Flawless Widescreen.
  2. Run it and install the Sonic Generations plugin.
  3. Go to the Flawless Widescreen installation folder.
  4. Go into the \PluginCache\FWS_Plugins\Modules\SonicGenerations\Dependencies\Scripts\ folder.
  5. Download the modified FWS Script Mod from WSGF.
  6. Replace the original SonicGenerations.lua with the modified one.
  7. Restart Flawless Widescreen and adjust the FOV as needed.
Hex edit .exe files[citation needed]
  1. Download the fixed .exe from the WSGF attachment
  2. Install a hex editor such as HxD.
  3. Go to offset 0xFC10B5.
  4. Change 00 00 80 3F to some other value like 00 00 40 3F.

Notes

Some values will break the display and will render the game unplayable.

Frame rate (FPS)

Remove 60 FPS Cap on Gameplay[citation needed]

Step 1 - Change Hex Values

  1. Download the fixed .exe from the WSGF attachment
  2. Install a hex editor such as HxD.
  3. Change both instances of 89 88 88 3C to either,
    • 2F 8E E3 3B for 144FPS.
    • 3F 0B 36 3B for 360FPS.

Step 2 - Change Binary Values

This step must be performed each time the game is launched to take effect.
  1. Download and run Cheat Engine
  2. Search for the value 0.01666666666 as a float in rounded (extreme) mode, while Executable, Writable and CopyOnWrite is set to Don't Care.
  3. Right click the first value that appears (eg. 0019FD34) and select Find out what writes to this value to open the debugger.
  4. Continue running the game for a few seconds, selecting the code presented and clicking Disassembler.
  5. Click on the Opcode and replace it with nop, then click yes on the following warning screen when presented.
  6. Go back to the searched value (0019FD34) and replace with either,
    • 0.00694444 for 144 FPS.
    • 0.00277777 for 360 FPS.

Notes

This may may some stages more difficult to complete or unplayable, due to reducing Sonic's jump height. Using a physics mod may fix the issue.
Remove 30FPS Cap on Cutscenes[citation needed]

Step 1 - Change Hex Values

  1. Download the fixed .exe from the WSGF attachment
  2. Install a hex editor such as HxD.
  3. Change both instances of 89 88 88 3C to either,
    • 2F 8E E3 3B for 144FPS.
    • 3F 0B 36 3B for 360FPS.

Step 2 - Change Binary Values

This step must be performed each time the game is launched to take effect.
  1. Download and run Cheat Engine
  2. Search for the value 0.033333333333 as a float in rounded (extreme) mode, while Executable, Writable and CopyOnWrite is set to Don't Care.
  3. Select all values that appear and replace with either
    • 0.00694444 for 144 FPS.
    • 0.00277777 for 360 FPS.

Notes

This may cause some mouth animations to be out of sync.

Input

External control settings.
External control settings.

Keyboard and mouse State Notes
Remapping
Keys must be bound to a virtual Xbox 360 Controller. The game will display the matching gamepad buttons instead of keyboard keys in the tooltips.
Certain keys, such as Shift, Ctrl, and Alt cannot be bound.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Only for external configuration tool.
Mouse Y-axis inversion
Controller
Controller support
XInput controllers only.
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Use DS4Windows.
PlayStation button prompts
Download HedgeModManager and use this mod
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
Generic/other controllers
Enable the other controller support options in Steam's controller controller settings
Button prompts
Additional information
Controller hotplugging
Haptic feedback
On by default, no apparent way to disable it.
Digital movement supported
Simultaneous controller+KB/M

Audio

External audio settings.
External audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Auto configures up to 5.1 output.[2]
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Has some translation issues.
Japanese
Spanish
Castilian.
Russian
Fan translation, available here.
Brazilian Portuguese
Fan translation, available here.
Latin American Spanish
Fan translation, available here.

VR support

3D modes State GG3D Notes
Native 3D
Side-by-side
Nvidia 3D Vision
See Helix Mod: Sonic Generations for improved support.
TriDef 3D
iZ3D
vorpX
G3D
User created game profile, see vorpx forum profile introduction.

Issues fixed

Issues with Nvidia Optimus laptops

Method 1: "Extend Desktop" Fix[citation needed]
  1. Open Nvidia Control Panel.
  2. Click on "Manage 3D Settings" in the left side of the panel, and click "add".
  3. Select <path-to-game>\SonicGenerations.exe.
  4. Select the option to force it to use Nvidia Graphics Card.
  5. Now, go to the desktop. Right click on it, and select "Screen Resolution". Press Detect in this new Window (if you can see two displays that are grayed out and named after your video cards, you're probably good to go).
  6. Choose your Nvidia card and select "Attempt to connect anyway on [VGA/HDMI]". When you found it, click apply.
  7. Choose extended desktop and apply again. This will force-activate your discrete GPU.
  8. Open the Sonic Config tool and see if your Nvidia card is present (it really should be), and of course, choose it. Now start Sonic, and it will probably work.
  9. If not, try running the Sonic Config again and this time deliberately select the non-Nvidia card. Try starting Sonic again. Some people have said that the now-force-activated Nvidia card took control anyway at this point, solving the problem.
Method 2: "Config File Edit" Fix[3]
Use Method 2 only if Method 1 does not work.
This fix is known to work on GeForce GT 555M, GeForce GT 540M, and GeForce GT 525M chipsets.
  1. (Revert any changes you made in Method 1, if necessary: alter the Screen Resolution settings to Show Desktop Only on 1, Apply, then pick Remove This Display on the NVIDIA screen, and Apply again).
  2. Open the NVIDIA Control Panel, go to "Manage 3D Settings" then "Program Settings". Add the sonicgenerations.exe executable and set the preferred graphics processor to be the NVIDIA one.
  3. Open "Control Panel" and look for the "Device Manager". Open it and expand the "Display Adapters" item. Make a note of the exact name given to your NVIDIA adapter (including the use of capitalization). To be sure you have the whole name, open the adapter's properties in the same menu, switch to the Details tab, select "Device Description" from the drop-down, and right-click, copy the displayed information.
  4. Use the Sonic Generations configuration tool to configure the game to your liking and save.
  5. Go to Sonic Generations installation folder.
  6. Edit GraphicsConfig.cfg.
  7. The second line will be the name of your Intel adapter. Replace this with the name of your NVIDIA adapter as it appeared in Device Manager.
  8. You should see a line that says something like "MONITOR\LGD0292\{4d36e96e-e325-11ce-bfc1-08002be10318}\ 0000" (this will vary depending on your exact setup, just look for line of this format), it should be the second to last line. Delete the contents of this line, so you are now left with a blank line. Save the edited file. Here is a finished configuration file as an example:
Do not manually edit this file, use the configuration tool.
NVIDIA GeForce GT 555M 
\\.\DISPLAY1
1600.900.60
1
1
1
1
0
d7b78e66-4256-11cf-fd56-b424b7c2c535

1515474505

Notes

It is crucial that when you go to device manager you copy it exactly as it says. The tested GTX 580M was followed by 5 spaces; the tested 540M and 525M by 2. Your own chip's details may vary.
If DISPLAY1 does not work, it is recommended to try DISPLAYi, where i is the number of displays you currently have enabled.

Low FPS

Lag in-game[3]
  1. Turn off in-game Vsync through the config tool.
  2. Force it through the graphics driver.

Configuration Tool does not open/crashes

Config tool crashing[citation needed]

Notes

If the above doesn't work run Windows Update and install ALL Updates available.

Crash on startup

Set sound quality to 24 bit, 48000 Hz[citation needed]
Other possible solutions[citation needed]
If the sound quality fix doesn't work, try the following:
  1. Run Sonic Generations and Steam as administrator.
  2. Have Steam verify the integrity of the game cache
  3. If you still have a crash after doing the above, update your graphics card drivers, download the newest DirectX and install it, and finally run Windows Update and install all updates available.

Critical Error

Complete error states The detected configuration does not match your current hardware. Please run the configuration tool.
Delete config files and re-run config tool[citation needed]
  1. Delete *.cfg files in <path-to-game>.
  2. Re-run config tool and ensure you select resolution and refresh rate that your computer supports.

Crash when trying to play online ranking mode

Instructions[citation needed]
  • If you have more than 100 friends on Steam, even if you are offline in chat, online mode will cause to crash the game. Remove friends to have 99 or less, and the game won't crash anymore.
  • Loading a level in the singleplayer, exiting it and then starting it in ranked mode may reduce the chances of a crash.

Modern Sonic's Quickstep sound doesn't play

See Quickstep fix in Essential Improvements section

Other information

API

Technical specs Supported Notes
Direct3D 9
Shader Model support 3
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok
Audio Criware

Modifications

Various mods provide gameplay and graphical enhancements that are strongly recommended, even for a first play-through.
Users of Nvidia GPUs utilizing the Turing architecture will encounter issues with some stage mods.[4]

Mod Managers

HedgeModManager

Mod manager for all Hedgehog Engine titles. Required for all non-exe mods.
Features more functions than SonicGMI, such as a code loader and ability to automatically update mods.
Compatible with DLL-based mods, eliminating the need of additional modified game executables.
Some older mods have issues running in HedgeModManager. If this is the case, use SonicGMI instead.[5]
Ensure "Enable save file redirection" is checked in HedgeModManager so that the mod uses its own save file called "cpkredir.sav", instead of "sonic.sav" which is linked to the Steam Cloud. That will avoid save file progress being accidentally overwritten or lost.
Older mods may still be able to run in HedgeModManager by editing the "mod.ini" file inside mod folders. The "IncludeDir0=" code is what causes older mods to not run in HMM. When that code tries to specify a location, for example (IncludeDir0="./mods/Sonic 2006 Voice (Sonic)") it won't run because the location specifications is made to work with SonicGMI and not HMM. Changing it so it only shows (IncludeDir0=".") solves the problem and makes the older mods fully compatible with HedgeModManager.

SonicGMI

Compatible with older mods that have difficulty running in HedgeModManager.[5]
Not compatible with mods that inject custom code into the game.

Recommended for a first play-through

The following mods enhance the vanilla experience without bugging aspects of the game.

HD pre-rendered cutscenes

Replaces the PC version's 480p pre-rendered cutscenes with the PlayStation 3 version's 720p ones.
Requires the "1280x720 Media Player" code to be enabled from HedgeModManager, as a simple file replacement will crash the game.
Video demo from author available here.

Missing Cutscene for Casino Night DLC

Restores the missing intro cutscene for the Casino Night DLC, which was present in the console versions but absent from the PC version.
Video demo from author available here.

High-Res HUD

Remasters the HUD elements for higher resolutions.

PlayStation Prompts

Replaces the Xbox controller button-prompts with their DualShock equivalents, as well as voice-clips & video files referencing the Xbox buttons.
Utilizes the official icons, voice files and video files ripped from the PlayStation 3 version of the game.

High-Resolution Shadows

A hex modification to the executable which increases the game's shadow resolution.
Only applies to shadows cast by dynamic objects, not those that are baked into the textures themselves.
May impact performance.
Included as a toggleable code in HedgeModManager.

Not recommended for a first play-through

The following mods increase visual fidelity at the cost of breaking certain visual aspects of the game. Better FxPipeline is the main graphical overhaul mod for Generations; the mod's developer Skyth states on the mod page: "As time goes on, all the problems will eventually be fixed."

Better FxPipeline

Aims to fix the leftover Sonic Unleashed renderer found within Sonic Generations's files.
Enables support for features that the vanilla renderer does not support, such as true directional shadows and light-shafts.
Minimal-to-no performance impact.
Features the ability to toggle between the Sonic Unleashed and Sonic Generations shader styles.
Still receives updates (as of 2021)
Currently breaks certain visual aspects of the game; such as character portraits not appearing in the collection room, the "color restoration" effect of hub-world being broken, and a blur appearing in front of Sonic when FPS is not equal to 60.

Soft Shadows

Requires Better FxPipeline.
Features two levels ("Soft" and "Softer")
May impact performance.

Graphics Overhaul

Alternative to "Better FxPipeline" (doesn't contain the same bugs, however contains considerably less improvements & features, and is not being worked on anymore)
The game renders generic shadows at 90° angles; this mod enables true directional shadows and light shafts, among additional graphical tweaks.
Minimal-to-no performance impact.
Also includes a version for the "Unleashed Project".
Lighting is inconsistent, with some areas making Sonic appear far too dark (e.g. Chemical Plant: Act 2)
Hub world is given an emanating, bright glow (straying from the original style).

Miscellaneous

Unleashed Project

Ports the 9 "daytime" stages from Sonic Unleashed into the game, replacing the original Generations stages.
Features graphical and gameplay tweaks, as well as a custom hub-world.
Does not work out-of-the-box on NVIDIA Turing GPUs. However a workaround has fixed this.

System requirements

Windows
Minimum Recommended
Operating system (OS) XP, Vista
Processor (CPU) Intel Pentium Dual-Core T4200 2.0 GHz
System memory (RAM) 2 GB (XP)
3 GB (Vista, 7)
Hard disk drive (HDD) 11 GB
Video card (GPU) Nvidia GeForce 8800
ATI Radeon HD 2900
512 MB of VRAM
DirectX 9 compatible


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/71340/ in addition to or instead of this directory. The app ID (71340) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References