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Difference between revisions of "Sonic 3 & Knuckles"

From PCGamingWiki, the wiki about fixing PC games
m (→‎Video: updated template usage)
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==Essential improvements==
 
==Essential improvements==
 
===[http://sonic3air.org/ Sonic 3: Angel Island Revisited]===
 
===[http://sonic3air.org/ Sonic 3: Angel Island Revisited]===
Sonic 3 A.I.R. is a fan project aimed at making an accurate, reverse-engineered PC port of Sonic 3 & Knuckles. It includes a number of graphical improvements such as 16:9 widescreen, 60 fps in special stages, smooth sprite rotation, and [[#Featured mods|easier mod support]].
+
{{ii}} Sonic 3 A.I.R. is a fan project aimed at making an accurate, reverse-engineered PC port of Sonic 3 & Knuckles. It includes a number of graphical improvements such as 16:9 widescreen, 60 fps in special stages, smooth sprite rotation, and [[#Modding|easier mod support]]. It requires a Sonic 3 & Knuckles ROM identical to the Steam release; ROM hacks are incompatible.
 
 
{{ii}} Requires a Sonic 3 & Knuckles ROM identical to the Steam release. ROM hacks are incompatible.
 
  
 
==Game data==
 
==Game data==
Line 66: Line 64:
 
{{ii}} Folder name varies by region.
 
{{ii}} Folder name varies by region.
 
{{ii}} These locations are for the "Simple" launcher interface only and are shared between all [[Sega Mega Drive and Genesis Classics]] games played through it.
 
{{ii}} These locations are for the "Simple" launcher interface only and are shared between all [[Sega Mega Drive and Genesis Classics]] games played through it.
 +
{{ii}} [[#Sonic 3: Angel Island Revisited|Sonic 3 A.I.R.]] location: {{file|{{p|appdata}}\Sonic3AIR\}}
  
 
===Save game data location===
 
===Save game data location===
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{{Game data/saves|Linux|{{P|linuxhome}}/SEGA Mega Drive Classics/user_{{P|uid}}/Sonic 3 & Knuckles}}
 
{{Game data/saves|Linux|{{P|linuxhome}}/SEGA Mega Drive Classics/user_{{P|uid}}/Sonic 3 & Knuckles}}
 
}}
 
}}
{{ii}} The "Simple" launcher uses either folder depending on region; the "hub" launcher only uses the "Mega Drive" path.
+
{{ii}} The "Simple" launcher uses either folder depending on region; the "hub" launcher only uses the "Mega Drive" path.
 +
{{ii}} [[#Sonic 3: Angel Island Revisited|Sonic 3 A.I.R.]] location: {{file|{{p|appdata}}\Sonic3AIR\}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
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|4k ultra hd wsgf award    = unsupported
 
|4k ultra hd wsgf award    = unsupported
 
|widescreen resolution      = hackable
 
|widescreen resolution      = hackable
|widescreen resolution notes= Hub launcher supports widescreen but the game is limited to 4:3. See [[#Sonic 3: Angel Island Revisited|Sonic 3 A.I.R.]]
+
|widescreen resolution notes= {{term|Pillarboxed}} 4:3. See [[#Sonic 3: Angel Island Revisited|Sonic 3 A.I.R.]]
 
|multimonitor              = false
 
|multimonitor              = false
|multimonitor notes        =  
+
|multimonitor notes        = [[#Sonic 3: Angel Island Revisited|Sonic 3 A.I.R.]] supports 16:9 only.
 
|ultrawidescreen            = false
 
|ultrawidescreen            = false
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = [[#Sonic 3: Angel Island Revisited|Sonic 3 A.I.R.]] supports 16:9 only.
 
|4k ultra hd                = false
 
|4k ultra hd                = false
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
Line 112: Line 112:
 
|fov notes                  =  
 
|fov notes                  =  
 
|windowed                  = true
 
|windowed                  = true
|windowed notes            =  
+
|windowed notes            = [[#Sonic 3: Angel Island Revisited|Sonic 3 A.I.R.]] supported.
 
|borderless windowed        = hackable
 
|borderless windowed        = hackable
|borderless windowed notes  = Use the <code>-popupwindow</code> [[Glossary:Command line arguments|command line argument]] for the "Hub" version.<ref>{{Refcheck|user=AmethystViper|date=April 29, 2016}}</ref>
+
|borderless windowed notes  = Use the <code>-popupwindow</code> [[Glossary:Command line arguments|command line argument]] for the "Hub" version.<ref>{{Refcheck|user=AmethystViper|date=April 29, 2016}}</ref> [[#Sonic 3: Angel Island Revisited|Sonic 3 A.I.R.]] supported.
 
|anisotropic                = n/a
 
|anisotropic                = n/a
 
|anisotropic notes          =  
 
|anisotropic notes          =  
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|antialiasing notes        =  
 
|antialiasing notes        =  
 
|vsync                      = true
 
|vsync                      = true
|vsync notes                =  
+
|vsync notes                = [[#Sonic 3: Angel Island Revisited|Sonic 3 A.I.R.]] supported.
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
Line 249: Line 249:
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
|opengl versions        =  
+
|opengl versions        = unknown
|opengl notes          =  
+
|opengl notes          = [[#Sonic 3: Angel Island Revisited|Sonic 3 A.I.R.]] supported.
 
|glide versions        =  
 
|glide versions        =  
 
|glide notes            =  
 
|glide notes            =  
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===Modding===
 
===Modding===
{{Fixbox|description=How to install mods for [[#Essential improvements|Sonic 3: Angel Island Revisited]]|ref=|fix=
+
{{Fixbox|description=How to install mods for [[#Sonic 3: Angel Island Revisited|Sonic 3 A.I.R.]]|ref=|fix=
 
# Download a mod for Sonic 3: Angel Island Revisited from the sites or links listed below.  
 
# Download a mod for Sonic 3: Angel Island Revisited from the sites or links listed below.  
 
# Extract the folder containing the mod to <code>{{p|appdata}}\Sonic3AIR\mods</code>.
 
# Extract the folder containing the mod to <code>{{p|appdata}}\Sonic3AIR\mods</code>.

Revision as of 19:11, 13 February 2022

This page is for the emulated re-release. For the Windows 95 compilation, see Sonic & Knuckles Collection.

Sonic 3 & Knuckles
Sonic 3 & Knuckles cover
Developers
Sonic Team
Sega Technical Institute
Publishers
Sega
Release dates
Windows January 26, 2011
macOS (OS X) May 29, 2018[1]
Linux May 29, 2018[1]
Taxonomy
Series Sonic the Hedgehog
Sonic 3 & Knuckles on HowLongToBeat
Sonic 3 & Knuckles on IGDB
Sonic 3 & Knuckles guide on StrategyWiki
Sonic 3 & Knuckles on MobyGames
Sonic 3 & Knuckles on Wikipedia
Sonic the Hedgehog fangames (series)
Sonic CD 1995
Sonic's Schoolhouse 1996
Sonic 3D Blast (series)
Sonic & Knuckles Collection 1997
Sonic R (series)
Sonic Adventure (series)
Sonic Heroes 2004
Sonic Mega Collection Plus 2006
Sonic Riders 2006
Sonic Racing (series)
Sonic the Hedgehog 2010
Dr. Robotnik's Mean Bean Machine 2010
Sonic Spinball 2010
Sonic the Hedgehog 2 2011
Sonic 3 & Knuckles 2011
Sonic Generations 2011
Sonic CD (2012) 2012
Sonic the Hedgehog 4: Episode I 2012
Sonic the Hedgehog 4: Episode II 2012
Sonic Dash 2014
Sonic Lost World 2015
Sonic Mania 2017
Sonic Forces 2017
Sonic the Hedgehog (Mobile Decompilation) 2021
Sonic the Hedgehog 2 (Mobile Decompilation) 2021
Sonic Colors: Ultimate 2021
Sonic Origins 2022
Sonic Frontiers 2022
The Murder of Sonic the Hedgehog 2023
Sonic Superstars 2023
Sonic Dream Team 2023
Sonic X Shadow Generations 2024

General information

Official publisher site
Sonic Retro - A huge fan site for everything Sonic the Hedgehog. Mods for all the games can be found here.

Availability

Source DRM Notes Keys OS
GamersGate (unavailable)
DRM-free after installation (requires an internet connection during installation)
Windows
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
All versions require Steam DRM; DRM-free versions are no longer sold.
All digital downloads have Sonic the Hedgehog 3 and Sonic & Knuckles bundled as one game called "Sonic 3 & Knuckles".
The Steam version includes both the "Hub" launcher with the "Simple" launcher as a fallback. All non-Steam versions only includes the "Simple" launcher.
Only includes Sonic 3 & Knuckles. Does not include the standalone versions of Sonic the Hedgehog 3 and Sonic & Knuckles or the extra lock-on games available for Sonic & Knuckles (Knuckles the Echidna in Sonic the Hedgehog 2 and Blue Sphere). These can, however, be found on the Steam Workshop.

Essential improvements

Sonic 3: Angel Island Revisited

Sonic 3 A.I.R. is a fan project aimed at making an accurate, reverse-engineered PC port of Sonic 3 & Knuckles. It includes a number of graphical improvements such as 16:9 widescreen, 60 fps in special stages, smooth sprite rotation, and easier mod support. It requires a Sonic 3 & Knuckles ROM identical to the Steam release; ROM hacks are incompatible.

Game data

Configuration file location

System Location
Windows %USERPROFILE%\Documents\SEGA Mega Drive Classics\setup.dat
%USERPROFILE%\Documents\SEGA Genesis Classics\setup.dat
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Folder name varies by region.
These locations are for the "Simple" launcher interface only and are shared between all Sega Mega Drive and Genesis Classics games played through it.
Sonic 3 A.I.R. location: %APPDATA%\Sonic3AIR\

Save game data location

System Location
Windows %USERPROFILE%\Documents\SEGA Mega Drive Classics\0042
%USERPROFILE%\Documents\SEGA Genesis Classics\0042
macOS (OS X) $HOME/SEGA Mega Drive Classics/user_<user-id>/Sonic 3 & Knuckles
Linux $HOME/SEGA Mega Drive Classics/user_<user-id>/Sonic 3 & Knuckles
The "Simple" launcher uses either folder depending on region; the "hub" launcher only uses the "Mega Drive" path.
Sonic 3 A.I.R. location: %APPDATA%\Sonic3AIR\

Save game cloud syncing

System Native Notes
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

Launcher options menu.
Launcher options menu.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Only on auto-pause.

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
2 Co-op, Versus
LAN play
Online play

Other information

API

Technical specs Supported Notes
OpenGL
Sonic 3 A.I.R. supported.
Executable 32-bit 64-bitARM Notes
Windows
macOS (OS X)
Linux
ARM64 is supported by the Flatpak version of Angel Island Revisited.[3] ARM32 support is unconfirmed.

Modding

How to install mods for Sonic 3 A.I.R.
  1. Download a mod for Sonic 3: Angel Island Revisited from the sites or links listed below.
  2. Extract the folder containing the mod to %APPDATA%\Sonic3AIR\mods.
  3. Launch Sonic 3: Angel Island Revisited, then from the main menu go to Mods.
  4. To activate a mod, select the mod that you wish to activate from the Inactive Mods window by holding the A button/A key and press Left to move it to the Active Mods window and vice-versa to deactivate the mod.

Featured website

  • GameBanana - Hosts a large number of user-created mods for Sonic 3: Angel Island Revisited.

Featured mods

The following mods listed below are in suggested priorities.

Restoring the original zone order and features:

  • Original Zone Order - Places Flying Battery in-between Carnival Night and IceCap, as intended prior to the game being split in two in the original release
  • flying battery night palette - Improves continuity with the original level order by making Flying Battery Zone play during nighttime
  • FBZ Doorboarding - Replaces the snowboard in Icecap Zone with the door from Flying Battery Zone to create better continuity between Zones.
  • Knuckles Fights the Carnival Night 2 Boss - This mod forces Knuckles to fight the boss in Carnival Night Zone Act 2 instead of skipping it as he normally does.

Bugfixes/improvements:

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) 1 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 50 MB
Video card (GPU) 32 MB of VRAM
DirectX 9 compatible


References

  1. 1.0 1.1 SEGA Mega Drive & Genesis Classics :: Free update with new features! - Steam Community - last accessed on 2018-05-30
  2. Verified by User:AmethystViper on April 29, 2016
  3. Verified by User:Dandelion Sprout on 2021-09-16