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Difference between revisions of "Sonic & All-Stars Racing Transformed"

From PCGamingWiki, the wiki about fixing PC games
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|minaudio = DirectX 9 compatible
 
|minaudio = DirectX 9 compatible
  
|recOS    = Vista, 7, 8
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|recOS    = Vista, 7, 8, 11
 
|recCPU  = Intel Core i5 2.4 GHz
 
|recCPU  = Intel Core i5 2.4 GHz
 
|recRAM  = 2 GB (XP)<br/>4 GB (Vista, 7, 8)
 
|recRAM  = 2 GB (XP)<br/>4 GB (Vista, 7, 8)

Revision as of 22:58, 3 December 2021

Sonic & All-Stars Racing Transformed Collection
Sonic & All-Stars Racing Transformed Collection cover
Developers
Sumo Digital
Publishers
Sega
1C-SoftClub
Engines
Sumo Engine
Release dates
Windows January 31, 2013
Reception
Metacritic 79
IGDB 79
Taxonomy
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Racing
Sports Sailing/boating
Vehicles Automobile, Flight, Naval/watercraft, Track racing
Art styles Cartoon
Themes Fantasy
Series Sonic Racing
Sonic & All-Stars Racing Transformed on HowLongToBeat
Sonic & All-Stars Racing Transformed on IGDB
Sonic & All-Stars Racing Transformed guide on StrategyWiki
Sonic & All-Stars Racing Transformed on MobyGames
Sonic & All-Stars Racing Transformed on Wikipedia
Sonic Racing
Subseries of Sonic the Hedgehog
Sonic & Sega All-Stars Racing 2010
Sonic & All-Stars Racing Transformed 2013
Team Sonic Racing 2019
Sonic Racing 2019

Key points

Free downloadable content through updates.
Not fully compatible with Nvidia GPUs with Turing or newer architectures (1600 series and above). Game will boot and run, but will crash at random mid-race. Workarounds are detailed here

General information

Sonic Retro - A huge fan site for everything Sonic the Hedgehog. Mods for all the games can be found here.
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Europe only.
Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
All versions require Steam DRM.

DLC and expansion packs

Name Notes
Metal Sonic & Outrun Included with the game for all owners as of January 17, 2018
Windows
Ryo Hazuki Included with the game for all owners as of January 17, 2018
Windows
Yogscast Contains 1 new racer
Windows

Essential improvements

Skip intro videos

Use intro skip[1]
  1. Download the Intro Skip Files.
  2. Extract to <path-to-game>\Data\movies

Start the Launcher

Open Steam, view the game's properties from your library, select the Local Files tab, then click Browse Local Files. Run Launcher.exe (Windows 10: Must run as an administrator). This allows you to make essential changes to the graphics and especially controllers!

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\SART\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/212480/pfx/[Note 1]

Save game data location

System Location
Windows <Steam-folder>\userdata\<user-id>\212480\remote\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/212480/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Graphics settings in launcher.
Graphics settings in launcher.
Advanced graphics settings in launcher.
Advanced graphics settings in launcher.
Video options are only accessible through the configuration tool.

Graphics feature State WSGF Notes
Widescreen resolution
16:9 letterboxing. For resolutions lower than 16:9, see Field of view (FOV).
Multi-monitor
See the WSGF entry.
Ultra-widescreen
See the WSGF entry.
4K Ultra HD
Field of view (FOV)
See Field of view (FOV).
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
FXAA. See the related wiki article for other methods.
Vertical sync (Vsync)
Enabling will cause local split-screen multiplayer mode to run at a locked 30-FPS, regardless of hardware. However, forcing v-sync through the graphics card control panel alleviates the issue.
60 FPS
120+ FPS
Game is internally capped at 60 FPS.[2] The engine will duplicate previous frames when it's running above that and it causes additional severe stuttering especially if the output rate is not divisible by 60. For best results, use external frame rate capper to cap game to 60 FPS.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Field of view (FOV)

Change FOV with Flawless Widescreen[citation needed]
  1. Install Flawless Widescreen.
  2. Run it and install the plugin for Sonic & All-Stars Racing Transformed.
  3. Go to the Flawless Widescreen installation folder.
  4. Go into the \PluginCache\FWS_Plugins\Modules\SonicASRTransformed\Dependencies\Scripts\ folder.
  5. Download the modified Flawless Widescreen script.
  6. Replace the original SonicASRTransformed.lua with the fixed one.
  7. Restart Flawless Widescreen and adjust the FOV as needed.

Notes

Changing the default FOV also affects HUD, menu, and loading screens.

Input

Control settings in game.
Control settings in game.
Input settings in launcher.
Input settings in launcher.
Key rebinding in launcher. From left: Keyboard, XInput and DirectInput.
Key rebinding in launcher. From left: Keyboard, XInput and DirectInput.
Key and controller bindings must be changed in the configuration tool. Inversion and vibration options must be changed in-game.
Supports motion controls under Windows 8.

Audio

Audio settings in game.
Audio settings in game.

Audio feature State Notes
Separate volume controls
Music, FX, Announcer, and Steam Voice Chat.
Surround sound
Auto configures up to 5.1 output[4]
Subtitles
Closed captions
Mute on focus lost

Localizations

Language settings in launcher.
Language settings in launcher.
Language UI Audio Sub Notes
English
French
German
Character speech remains in English.
Italian
Russian
Spanish
Castilian.

Network

Multiplayer types

Type Native Players Notes
Local play
4 Versus, Co-op
Local players can go online too. Co-op career mode supports 4 players.[5]
LAN play
Versus
Players on the same network will be directly connected. Requires an internet connection for Steam authentication.[6]
Online play
10 Versus
Matchmaking is not Region locked. However, if you have 128 friends who own the game, entering Matchmaking will crash the game. Only fix is to remove friends who own the game from your friends list.

Connection types

Type Native Notes
Matchmaking
It's possible to play private games.
Peer-to-peer
Dedicated
Self-hosting
Players can create custom matches, but P2P networking is still used.
Direct IP
Players must join other friends through their Steam profiles. Additionally, there's a way to make matchmaking lobbies private.

Private matchmaking lobbies

Although not an official option, it is possible to play privately on matchmaking mode by using the -internalid command line argument.[7]
This method is intended for private ranked matchmaking lobbies only. Private matches can be created more easily by using the Custom Game option.
Instructions[7]

Use the -internalid secret_text command line argument.

  • Example: -internalid SegaDoesWhatNintendont

Notes

This option will force the game to connect only with players who are using the same internalid. Any player who wants to join your lobby must set this argument first.
Argument must be removed before playing in public matches.

VR support

3D modes State Notes
Native 3D
Nvidia 3D Vision
See Helix Mod: Sonic & Sega All Stars Transformed.
vorpX
G3D
User created game profile, see vorpx forum profile introduction.

Issues unresolved

Missing objects on ATI Radeon HD3000/HD4000

Objects like the water and boost pads, essential to gameplay, will not render at all.[8]
This is a driver issue, and not much can be done about it. It may be partially fixed by messing about with the game's settings and window (minimizing, moving it, or even opening UAC prompts),[9] but even this will only make the objects slightly visible and still hard to see.

Shadow stripes

This occurs on some old Nvidia GPUs, like the GeForce 7600GS (AGP8x). Unfortunately, there is no known fix.[10]

Issues fixed

Game freezes mid-race

Game sometimes freezes or crashes to desktop randomly mid race.

Notes

This happens with Nvidia GPUs with Turing or newer architectures (1600 series and above)
Run the game using an API compatibility layer[11]

Download the DXVK layer and extract the d3d9.dll file located inside the x32 folder in the tar package and put it in the same directory where ASRT .exe file resides, to run the game using the Vulkan API, working around the incompatibility which would have caused a crash.

Enable hardware accelerated GPU scheduling

Enabling hardware accelerated scheduling in Windows settings prevents the crashes whilst running in DirectX 9, but the screen will flash white at intervals where the game would previously crash to desktop.

Launcher.exe has stopped working (Windows 8)

Application crashes with error message: Problem Event Name: APPCRASH
Set Windows 7 compatibility mode[citation needed]
  1. Open Launcher.exe compatibility settings.
  2. Enable Windows 7 compatibility mode.

Crashing (Windows 10)

Game will freeze or crash after a few minutes.
Set Windows 7 compatibility mode[citation needed]
  1. Open ASN_App_PcDx9_Final.exe compatibility settings.
  2. Enable Windows 7 compatibility mode.

Stuttering

Stuttering is caused by high frame rates (above 60 FPS). In another case, the GPU load can also be too low causing frame rates below 60 FPS.
Enable Vsync[citation needed]
Cap the frame rate at 60 FPS[citation needed]
Set energy mode of the graphics card to maximum performance[12][13]
In "Graphics" of the Launcher Change "Display Options" to "Windowed / FullScreen" from "Fullscreen" (which causes stutters and FPS drops on Windows 10). This section shows how to do that: https://www.pcgamingwiki.com/wiki/Sonic_%26_All-Stars_Racing_Transformed#Video_settings

Game runs at a locked 30-FPS in split-screen local multiplayer mode.

Notes

This only occurs when v-sync is enabled in game settings.
Disable v-sync or force v-sync through graphics card control panel

Low audio volume

Volume level is very soft in game.
Disable automatic volume adjustments[citation needed]
  1. Open the Control Panel.
  2. Go to Hardware and Sound → Sound.
  3. On the Communications tab, choose "Do nothing".

Other information

API

Technical specs Supported Notes
Direct3D 9
Shader Model support 3
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Cutscenes CRI Movie
Multiplayer Steamworks

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Intel Core 2 Duo 2.0 GHz
System memory (RAM) 1 GB (XP)
2 GB (Vista, 7, 8)
Hard disk drive (HDD) 6.7 GB
Video card (GPU) 256 MB of VRAM
DirectX 9.0c compatible
Shader model 3.0 support
Sound (audio device) DirectX 9 compatible


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/212480/ in addition to or instead of this directory. The app ID (212480) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References