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Soldier of Fortune: Payback

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Revision as of 17:44, 31 October 2021 by Plok (talk | contribs)
Soldier of Fortune: Payback
Soldier of Fortune: Payback cover
Developers
Cauldron
Publishers
Original Activision Value
Current Activision
Engines
CloakNT
Release dates
Windows November 14, 2007
Reception
Metacritic 45
IGDB 50
Taxonomy
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Shooter
Art styles Realistic
Themes Contemporary
Series Soldier of Fortune
Soldier of Fortune: Payback on HowLongToBeat
Soldier of Fortune: Payback on IGDB
Soldier of Fortune: Payback on MobyGames
Soldier of Fortune: Payback on Wikipedia
Soldier of Fortune
Soldier of Fortune 2000
Soldier of Fortune II: Double Helix 2002
Soldier of Fortune: Payback 2007

Key points

Crashes on the first mission on modern systems. Use 1.1 patch.
Game lacks an FPS limiter or Vsync and causes large amount of bugs and physics glitches with frame rates higher than 60 FPS.

General information

Steam Community Discussions
GOG.com Community Discussions for game series
GOG.com Support Page

Availability

Source DRM Notes Keys OS
Retail
DRM-free
Windows
GOG.com
DRM-free
Windows
Steam (unavailable)
Icon overlay.png
Windows
Game was sold on Steam at one point,[1] however was taken down most likely due to Activision losing the license for the IP.
Not available for sale on GOG in Germany.

Essential improvements

Patches

Patch 1.1 fixes crashing, as well as a number of issues with the game

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Save\profile.dat[Note 1]
<path-to-game>\Config\key_binding.txt[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/7980/pfx/[Note 2]
Main configuration file is not saved in text form for the most part.

Save game data location

System Location
Windows
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/7980/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

General settings.
General settings.

Graphics feature State WSGF Notes
Widescreen resolution
See Widescreen resolution.
Multi-monitor
See Widescreen resolution.
Ultra-widescreen
See Widescreen resolution.
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
See Field of view (FOV).
Windowed
Use D3DWindower.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
No frame rate cap, but bullet physics break when FPS exceeds 120, causing bullets to phase through enemies without harming them. High frame rates below 120 will result in exaggerated physics effects, but this does not affect gameplay. Refresh rate can be set when choosing resolution.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Widescreen resolution

Though most modern resolutions are natively supported, on some systems it may be limited to 1600x1050 and will have to be set manually with a hex editor.
Hex edit the config file[2]
  1. Go to <path-to-game>\Save\
  2. Open profile.dat with a hex editor such as HxD.
  3. Find a string which displays your current resolution, e.g. 1280x720x60.
  4. Replace it with a resolution of your liking.

Notes

If the resolution's height doesn't have enough characters - close hex editor, open the game, choose 1600x1050, apply new settings and quit. Then edit the config file.
Changing any in-game options will revert the changes.

Field of view (FOV)

Use modified DLL files[2]
  1. Download modified DLL files and extract them.
  2. Copy CloakNTEngine.dll with a preferred FOV value to the installation folder overriding already existing file.

Notes

This fix requires Patch 1.1 installed.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
No option to disable it.

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Notes
LAN play
Online play

Issued fixed

Lacking sounds / loud noise when playing the game

Use software that restores legacy audio effects on newer OS[citation needed]
  1. See Restore legacy audio effects on newer OS and choose appropriate solution for your sound card.

Other information

API

Technical specs Supported Notes
Direct3D 9
Shader Model support 2
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok

Enable a developer console

Start a game with -console parameter[citation needed]

System requirements

Windows
Minimum Recommended
Operating system (OS) XP, Vista
Processor (CPU) Intel Pentium 4 2.5 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 3.3 GB
Video card (GPU) Nvidia GeForce 6800
ATI Radeon X800
256 MB of VRAM
DirectX 9.0c compatible
Shader model 2.0 support


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/7980/ in addition to or instead of this directory. The app ID (7980) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References