Difference between revisions of "Sniper: Ghost Warrior 2"
From PCGamingWiki, the wiki about fixing PC games
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|borderless windowed = hackable | |borderless windowed = hackable | ||
|borderless windowed notes = Use [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]]. | |borderless windowed notes = Use [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]]. | ||
− | |anisotropic = | + | |anisotropic = false |
− | |anisotropic notes = | + | |anisotropic notes = |
− | |antialiasing = | + | |antialiasing = false |
− | |antialiasing notes = | + | |antialiasing notes = |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
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|120 fps = true | |120 fps = true | ||
|120 fps notes = CryEngine 3 may set the monitor's refresh rate to 24hz. This results in choppy gameplay even if the internal GPU render shows a high fps.<ref>[http://steamcommunity.com/app/34870/discussions/0/1319962244124146228/ Sniper Ghost Warrior 2 General Discussions :: 24 FPS?!]</ref> If your monitor has a manual refresh rate select toggle, toggling the refresh rate to reset it will fix this issue. | |120 fps notes = CryEngine 3 may set the monitor's refresh rate to 24hz. This results in choppy gameplay even if the internal GPU render shows a high fps.<ref>[http://steamcommunity.com/app/34870/discussions/0/1319962244124146228/ Sniper Ghost Warrior 2 General Discussions :: 24 FPS?!]</ref> If your monitor has a manual refresh rate select toggle, toggling the refresh rate to reset it will fix this issue. | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
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|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
+ | |simultaneous input = unknown | ||
+ | |simultaneous input notes = | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
|light bar support = unknown | |light bar support = unknown | ||
|light bar support notes = | |light bar support notes = |
Revision as of 01:54, 20 December 2017
Developers | |
---|---|
City Interactive | |
Engines | |
CryEngine 3 | |
Release dates | |
Windows | March 12, 2013 |
Key points
- Some users has reported that by having ASCII characters in Steam nickname it will give errors at launch and it will not run the game forcing the user to change the nickname to basic characters.[citation needed]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Digital Extras | ||
World Hunter Pack | ||
Siberian Strike |
Essential improvements
Skip intro videos
Disable company logos[citation needed] |
---|
|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/34870/pfx/[Note 1] |
- Game data files (.pak files) are ordinary ZIP archives and can be extracted and modified.
- There are many .cfg files within .pak files with configuration variables. You can experiment with different setting by placing these cvars in
config.cfg
orautoexec.cfg
file.
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/34870/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Crossfire
- Use the Crysis2 crossfire profile.
Field of view (FOV)
- This game uses vertical FOV. See FOV Calculator for help.
Field of view[citation needed] |
---|
cl_fov = xx r_drawnearfov = xx pl_movement.power_sprint_targetfov = xx |
Disable motion blur
Disable motion blur[citation needed] |
---|
|
Disable SSAO
- This will disable screen space ambient occlusion effect (shadows around object) and gain 20% frame rate boost.
Disable SSAO[citation needed] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 12 | |||
Online play | 12 |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7 SP1 |
Processor (CPU) | Intel Core 2 Duo 2 GHz AMD Athlon 64 x2 2 GHz |
Intel Core i5 2.6 GHz AMD Phenom X4 |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 9 GB | |
Video card (GPU) | Nvidia GeForce 8800 GT AMD Radeon 3850 512 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce GTX 560 AMD 6850 1 GB of VRAM DirectX 11 compatible |
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/34870/
in addition to or instead of this directory. The app ID (34870) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.