Slender: The Arrival

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Slender: The Arrival
Slender: The Arrival cover
Blue Isle Studios
Unity 4[Note 1]
Release dates
Windows March 26, 2013
macOS (OS X) October 15, 2014
Slender: The Arrival on Wikipedia
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The Chaser 2019
Slender Revisited 2020

General information

Official website Community Discussions Support Page
Steam Community Discussions


Source DRM Notes Keys OS
Icon overlay.png
macOS (OS X)

Version differences

The release is missing the free DLC containing two new levels.[2]

DLC and expansion packs

Name Notes
macOS (OS X)

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Blue Isle Studios\Slender - The Arrival
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/252330/pfx/[Note 2]

Save game data location

System Location
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/252330/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

In-game Graphics Settings
In-game Graphics Settings

Graphics feature State Notes
Widescreen resolution
The HUD does not scale to 16:10.
Works fine, HUD is centered in the middle but the game FOV makes it unplayable for some
HUD remains scaled for 16:9 and is centered in the middle of the screen. Game allows HUD to be toggled off if this is intrusive.
4K Ultra HD
Field of view (FOV)
Borderless fullscreen windowed
Use Borderless Gaming
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS
120+ FPS
62 FPS Cap.

Input settings

In-game Mouse Sensitivity Setting
In-game Mouse Sensitivity Setting
Input Settings from the game Launcher
Input Settings from the game Launcher

Audio settings

In-game Audio Settings
In-game Audio Settings

Audio feature State Notes
Separate volume controls
Surround sound
Closed captions
Mute on focus lost


Language UI Audio Sub Notes
Fan translation by «ZoG Forum Team / Prometheus Project»

VR support

In-game VR Setting
In-game VR Setting
3D modes Native Notes
G3D, DirectVR
Officially supported game, see official vorpx game list.
Headsets Native Notes
HTC Vive
Oculus Rift
DK1 only. LibOVRWrapper might work for this game.
Windows Mixed Reality
Devices Native Notes
Tracked motion controllers
Traditional controller
See Input settings for details.

Issues fixed

Everything in the house is black

This is regarding the new Intel HD Graphics drivers being unsupported by Unity at this time.[3]
Run in Direct3D 11/OpenGL[4]

Use either the -force-d3d11 or -force-opengl command line argument.

Other information


Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
macOS (OS X)


Middleware Notes
Physics PhysX

System requirements

Minimum Recommended
Operating system (OS) XP, Vista, 7
Processor (CPU) Dual core CPU @ 2 GHz (Pentium D or better)
System memory (RAM) 1 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce 8800
ATI 1950
Intel HD 4000
DirectX 9.0c compatible
Intel HD series requires a workaround.
macOS (OS X)
Operating system (OS) 10.6.6
Processor (CPU) 2.4 GHz Intel Core 2 Duo
System memory (RAM) 1 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) ATI Radeon HD 2600
Nvidia GeForce 8800
Intel HD 4000


  1. Unity engine build: 4.5.1p3[1]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/252330/ in addition to or instead of this directory. The app ID (252330) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.