This page is for the original game. For remastered version, see Sine Mora EX.
Key points
- All owners of the game get copy of Sine Mora EX for free.[1]
- Rushed console port. Game itself has only presets and most basic options are done via launch parameters.
General information
- Steam Community Discussions
Availability
Source |
DRM |
Notes |
Keys |
OS |
Steam (unavailable) |
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- This game is no longer available.[1]
- All versions require Steam DRM.
Game data
Configuration file(s) location
Save game data location
Video
- Game always scales to desktop resolution - however game does have different internal resolutions: "Normal" equals 1280x544, "High" is 1680x716, and "Ultra" is 1920x816[2]
- Game always has the same aspect ratio so there's no way to change the height.
Changing internal resolution manually[citation needed]
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Use the command line argument /forcewidth:N where N is your desired screen width.
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- Game does have AF with its presets: "Normal" equals 1, "High" is 2, and "Ultra" is 4[2]
Force desired AF manually[citation needed]
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Use the command line argument /forceaniso:N where N is your desired AF from 1-8.
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- Game has always on 4xAA. If you are seeing aliasing see Widescreen resolution.[2]
Force desired AA manually[citation needed]
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Use the command line argument /forceaa:N where N is your desired AA from 2-16.
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Input
Audio
Volume sliders under settings menu.
Audio feature |
State |
Notes |
Separate volume controls |
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BGM, SE and Voice |
Surround sound |
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Subtitles |
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Closed captions |
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Mute on focus lost |
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Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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French |
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German |
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Italian |
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Portuguese |
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Spanish |
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VR support
Issues unresolved
Second mouse pointer is on the screen
Fast forwarding is slow and lagging
- This is most likely issue with frame rate capper which was included with patch so that players over 60 Hz monitors wouldn't get speedup effect.
- As there's no way to disable the capper only known workaround at the moment is to play earlier version of the game.
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
9 |
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Executable |
32-bit |
64-bit |
Notes |
Windows |
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Middleware
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Middleware |
Notes |
Audio |
FMOD |
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Command line parameters
- See command line arguments on how to use the following options.
Parameter[2] |
Description |
/forcewidth:X |
Forces X pixels wide internal rendering resolution. |
/forceshadow:X |
Forces X:X pixels shadowmap, default is 1024. |
/forceaniso:X |
1..8, forces anisotropic filtering X, default is 2-4, depending on the surface. |
/forceaa:X |
2..16, forces anti aliasing quality, default is 4. |
/frameskip:X |
1..16, skips X frames, good for people not getting 60fps, just use "1". default is 0. |
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
XP, Vista, 7 | |
Processor (CPU) |
AMD/Intel single or dual-core running at 2.2 GHz
| AMD/Intel dual/triple/quad-core running at 2.6 GHz |
System memory (RAM) |
1 GB |
1536 MB |
Hard disk drive (HDD) |
300 MB | |
Video card (GPU) |
256 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
ATI Radeon HD 3800 series Nvidia GeForce GTX260 512 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/207040/
in addition to or instead of this directory. The app ID (207040) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References