Difference between revisions of "Silver"

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===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|C:\Users\(Username)\AppData\Roaming\THQNordic\Silver\SAVEGAME\SILVER.OPT}}
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{{Game data/config|Windows|{{p|game}}\SAVEGAME\SILVER.OPT|{{P|appdata}}\THQNordic\Silver\SAVEGAME\SILVER.OPT}}
 
{{Game data/config|OS X|}}
 
{{Game data/config|OS X|}}
 
{{Game data/config|Linux|{{p|xdgdatahome}}/THQNordic/Silver/silver.opt}}
 
{{Game data/config|Linux|{{p|xdgdatahome}}/THQNordic/Silver/silver.opt}}
 
{{Game data/config|Mac OS|}}
 
{{Game data/config|Mac OS|}}
 
}}
 
}}
{{XDG|unknown}}
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{{ii}} First path is used by Retail version and second one by Digital re-release
 +
{{XDG|true}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|C:\Users\(Username)\AppData\Roaming\THQNordic\Silver}}
+
{{Game data/saves|Windows|{{p|game}}\SAVEGAME|{{P|appdata}}\THQNordic\Silver}}
 
{{Game data/saves|OS X|}}
 
{{Game data/saves|OS X|}}
 
{{Game data/saves|Linux|{{p|xdgdatahome}}/THQNordic/Silver/*.sav}}
 
{{Game data/saves|Linux|{{p|xdgdatahome}}/THQNordic/Silver/*.sav}}

Latest revision as of 09:54, 22 April 2021

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Silver
Silver cover
Developers
Infogrames
Spiral House
THQ Nordic
Publishers
Infogrames
THQ Nordic
Release dates
Windows August 31, 1999
Mac OS (Classic) August 2000
macOS (OS X) June 2, 2017[citation needed]
Linux June 2, 2017[citation needed]
Taxonomy
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Cinematic camera
Controls Multiple select
Genres JRPG
Art styles Stylized
Themes Fantasy, Steampunk
Silver on Wikipedia

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM DRM.
Windows
Mac OS
Gamesplanet
Icon overlay.png
Windows
macOS (OS X)
Linux
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Essential improvements[edit]

Peixoto's patch[edit]

Get the game running on windows 10 with nearest neighbor or xBRz scaling

Skip intro videos[edit]

Delete/rename video files[citation needed]
  1. Go to <path-to-game>\data\intro
  2. Delete or rename info.avi and intro.avi.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\SAVEGAME\SILVER.OPT[Note 1]
%APPDATA%\THQNordic\Silver\SAVEGAME\SILVER.OPT
macOS (OS X)
Linux $XDG_DATA_HOME/THQNordic/Silver/silver.opt
Mac OS (Classic)
First path is used by Retail version and second one by Digital re-release
This game follows the XDG Base Directory Specification on Linux.

Save game data location[edit]

System Location
Windows <path-to-game>\SAVEGAME[Note 1]
%APPDATA%\THQNordic\Silver
macOS (OS X)
Linux $XDG_DATA_HOME/THQNordic/Silver/*.sav
Mac OS (Classic)

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud
Linux Steam cloud saves are stored at $HOME/.local/share/THQNordic/Silver, but the game actually uses $XDG_DATA_HOME/THQNordic/Silver

Video settings[edit]

Graphics feature State Notes
Widescreen resolution
640x480 only, but the THQ Nordic version allows for various degrees of filtered upscaling and stretching.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
120+ FPS
High dynamic range display (HDR)

Input settings[edit]

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
See the glossary page for potential workarounds.

Audio settings[edit]

Audio feature State Notes
Separate volume controls
Sound effect, music and speech.
Surround sound
Subtitles
Go to Options\Preferences and set Dialogue option to "Text & Speech"
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish
Russian
Collection of unofficial localizations and review:
1) «Da CrewCuts Studios» / «Русский проект»
2) «7Wolf»
3) «Fargus/Фаргус»
GOG Russian presumably «Da CrewCuts Studios».

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 6.1 Pre-THQ Nordic versions only.
OpenGL 1.4 THQ Nordic version only.[1]
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later.
Linux

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) 1 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 4 GB
Video card (GPU) OpenGL 2.0 compatible
Mac OS
Minimum
Operating system (OS) 9.0
Processor (CPU) PowerPC 7
PowerPC G3
System memory (RAM) 32 MB
Hard disk drive (HDD)
macOS (OS X)
Minimum
Operating system (OS) 10.7 Lion
Processor (CPU) 1 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 4 GB
Video card (GPU) OpenGL 2.0 compatible
Linux
Minimum
Operating system (OS) Ubuntu and SteamOS
Processor (CPU) Intel 1 0.4 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 4 GB
Video card (GPU) OpenGL 2.0 compatible

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:Expack3 on 2020-10-02
    THQ Nordic version uses OpenGL as indicated by the game's shaders folder using GLSL-formatted files, and the given version number used within all these shaders is 140 (1.4.0)