Difference between revisions of "Silent Hill 4: The Room"
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{{--}} Only supports DirectInput for controllers, with no true analog support. | {{--}} Only supports DirectInput for controllers, with no true analog support. | ||
{{--}} Some of the "hauntings" from the console version are missing.<ref>http://www.silenthillmemories.net/sh4/hauntings_en.htm</ref> | {{--}} Some of the "hauntings" from the console version are missing.<ref>http://www.silenthillmemories.net/sh4/hauntings_en.htm</ref> | ||
− | |||
'''General information''' | '''General information''' | ||
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{{Availability| | {{Availability| | ||
{{Availability/row| Retail | | disc | {{DRM|SecuROM|v5}}. | | Windows }} | {{Availability/row| Retail | | disc | {{DRM|SecuROM|v5}}. | | Windows }} | ||
− | {{Availability/row| GOG.com | silent_hill_4_the_room | DRM-free | | + | {{Availability/row| GOG.com | silent_hill_4_the_room | DRM-free | Port of the European PC version.{{cn|date=2021-02-10|reason=Proof and link to the explanation of differences between versions or differences section}} | | Windows }} |
}} | }} | ||
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* Changes FPS in cutscenes to run at 30 instead of 15 | * Changes FPS in cutscenes to run at 30 instead of 15 | ||
* Enable 60 FPS support. '''Has serious issues''': | * Enable 60 FPS support. '''Has serious issues''': | ||
− | + | {{--}} Causes Henry to be unable to move in attack stance. | |
− | + | {{--}} Cannot finish the game because of a game-breaking bug during the final boss. | |
* Disable the blur in cutscenes (change all values to 0) | * Disable the blur in cutscenes (change all values to 0) | ||
* Pause background will render at native resolution. | * Pause background will render at native resolution. | ||
+ | ====Notes==== | ||
{{ii}} Not required for the GOG-version as it natively supports Widescreen-Resolutions. | {{ii}} Not required for the GOG-version as it natively supports Widescreen-Resolutions. | ||
− | {{--}} | + | {{--}} Does not fix the pause background resolution and brightness. |
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* Changes FPS in cutscenes to run at 30 instead of 15. | * Changes FPS in cutscenes to run at 30 instead of 15. | ||
* Correct the UI/ HUD width in widescreen. | * Correct the UI/ HUD width in widescreen. | ||
− | + | {{--}} Enabling this option disables shader effects and makes some UI elements look strange. | |
− | |||
* Disables hardware check before launch. | * Disables hardware check before launch. | ||
+ | ====Notes==== | ||
{{ii}} Not required for the GOG-version as it natively supports Widescreen-Resolutions. | {{ii}} Not required for the GOG-version as it natively supports Widescreen-Resolutions. | ||
===[https://drive.google.com/file/d/1K0FJ09jOh12h4_CqEFSp2giOySI80xT9/view?usp=sharing Silent Hill 4: The Room 16:9 FMV Pack by CataBridge]=== | ===[https://drive.google.com/file/d/1K0FJ09jOh12h4_CqEFSp2giOySI80xT9/view?usp=sharing Silent Hill 4: The Room 16:9 FMV Pack by CataBridge]=== | ||
− | {{ | + | {{ii}} A modified in-game video pack that lets you watch the FMVs in 16:9 ratio without the 2Dfix option of the ThirteenAG patch. Can work with ThirteenAG Widescreen Fix/GOG version. Without the 2Dfix option you can now use the ThirteenAG fix without losing any shaders along with the correct aspect ratio of FMV. |
− | + | ====Notes==== | |
− | |||
{{ii}} Converted from the PS2 version. | {{ii}} Converted from the PS2 version. | ||
{{--}} Doesn't support aspect ratio other than 16:9. | {{--}} Doesn't support aspect ratio other than 16:9. | ||
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===Skip intro videos=== | ===Skip intro videos=== | ||
− | {{Fixbox|description=Use [[#Silent Hill 4: The Room Widescreen Fix by ThirteenAG|Silent Hill 4 Widescreen Fix]]|ref= | + | {{Fixbox|description=Use [[#Silent Hill 4: The Room Widescreen Fix by ThirteenAG|Silent Hill 4 Widescreen Fix]]|ref=|fix= |
}} | }} | ||
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===[[Glossary:Windowed|Windowed]]=== | ===[[Glossary:Windowed|Windowed]]=== | ||
− | {{Fixbox|description=Force windowed|ref= | + | {{Fixbox|description=Force windowed|ref=|fix= |
# Download and run [https://sourceforge.net/projects/dxwnd/ DxWnd]. | # Download and run [https://sourceforge.net/projects/dxwnd/ DxWnd]. | ||
# Click on '''Edit''', then '''Add'''. | # Click on '''Edit''', then '''Add'''. | ||
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===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ||
− | {{Fixbox|description=Enable 60 FPS support|ref= | + | {{Fixbox|description=Enable 60 FPS support|ref=|fix= |
# Download [https://community.pcgamingwiki.com/files/file/694-silent-hill-4-wrapper-by-nemesis/ Silent Hill 4 Wrapper by Nemesis]. | # Download [https://community.pcgamingwiki.com/files/file/694-silent-hill-4-wrapper-by-nemesis/ Silent Hill 4 Wrapper by Nemesis]. | ||
# Copy <code>Nemesis 60FPS</code> contents to the installation folder. | # Copy <code>Nemesis 60FPS</code> contents to the installation folder. | ||
'''Notes''' | '''Notes''' | ||
− | {{ | + | {{--}} Causes Henry to be unable to move in attack stance. |
− | {{ | + | {{--}} Cannot finish the game because of a game-breaking bug during the final boss. |
}} | }} | ||
===Disable blur in cutscenes=== | ===Disable blur in cutscenes=== | ||
− | {{Fixbox|description=Disable blur|ref= | + | {{Fixbox|description=Disable blur|ref=|fix= |
# Install [https://community.pcgamingwiki.com/files/file/694-silent-hill-4-wrapper-by-nemesis/ Silent Hill 4: Wrapper by Nemesis]. | # Install [https://community.pcgamingwiki.com/files/file/694-silent-hill-4-wrapper-by-nemesis/ Silent Hill 4: Wrapper by Nemesis]. | ||
# Edit {{file|sh4w.ini}} and change all blur values from <code>-1.0</code> to <code>0.0</code>. | # Edit {{file|sh4w.ini}} and change all blur values from <code>-1.0</code> to <code>0.0</code>. | ||
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===Fix the flickering screen on Windows 8/8.1=== | ===Fix the flickering screen on Windows 8/8.1=== | ||
− | {{Fixbox|description= | + | {{Fixbox|description=Put the D3D8to9 DLL by crosire in the game folder.|ref=|fix= |
− | |||
}} | }} | ||
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==Issues unresolved== | ==Issues unresolved== | ||
===Poor cutscene shadows=== | ===Poor cutscene shadows=== | ||
− | {{ | + | {{--}} Shadows look poor in many cutscenes. Disabling them in the options menu is recommended. |
==Issues fixed== | ==Issues fixed== | ||
===Game fails to run=== | ===Game fails to run=== | ||
− | {{ii}} | + | {{ii}} Some systems that meet the technical requirements may still fail to run the game. |
− | {{Fixbox|description=Use [[#Silent Hill 4: The Room Widescreen Fix by ThirteenAG|Silent Hill 4 Widescreen Fix]]|ref= | + | {{Fixbox|description=Use [[#Silent Hill 4: The Room Widescreen Fix by ThirteenAG|Silent Hill 4 Widescreen Fix]]|ref=|fix= |
}} | }} | ||
{{Fixbox|description=Bypass initial check|ref=<ref>{{Refurl|url=https://github.com/dns/Silent-Hill-4-Wide-Screen-Patch|title=dns/Silent-Hill-4-Wide-Screen-Patch: Silent Hill 4 with Wide Screen support|date=2017-01-21}}</ref>|fix= | {{Fixbox|description=Bypass initial check|ref=<ref>{{Refurl|url=https://github.com/dns/Silent-Hill-4-Wide-Screen-Patch|title=dns/Silent-Hill-4-Wide-Screen-Patch: Silent Hill 4 with Wide Screen support|date=2017-01-21}}</ref>|fix= |
Revision as of 03:53, 28 July 2021
Developers | |
---|---|
Team Silent | |
Publishers | |
Konami | |
Release dates | |
Windows | September 9, 2004 |
Reception | |
Metacritic | 67 |
Silent Hill | |
---|---|
Silent Hill 2: Director's Cut | 2002 |
Silent Hill 3 | 2003 |
Silent Hill 4: The Room | 2004 |
Silent Hill: Homecoming | 2008 |
Silent Hill 2 | 2024 |
Key points
- Frame rate is capped at 30 FPS in the retail and digital releases, while cutscenes are at 15 FPS in the physical release. See High frame rate.
- Only supports DirectInput for controllers, with no true analog support.
- Some of the "hauntings" from the console version are missing.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM v5 DRM. | |||
GOG.com | Port of the European PC version.[citation needed] |
Essential improvements
Silent Hill 4: The Room Wrapper by Nemesis
- A wrapper for the North American version which adds some fixes and new features, such as:
- Change the resolution
- Correct the FOV to widescreen
- Disable cutscene letterboxing
- Changes FPS in cutscenes to run at 30 instead of 15
- Enable 60 FPS support. Has serious issues:
- Causes Henry to be unable to move in attack stance.
- Cannot finish the game because of a game-breaking bug during the final boss.
- Disable the blur in cutscenes (change all values to 0)
- Pause background will render at native resolution.
Notes
- Not required for the GOG-version as it natively supports Widescreen-Resolutions.
- Does not fix the pause background resolution and brightness.
Silent Hill 4: The Room Widescreen Fix by ThirteenAG
- A D3D8 wrapper which adds some fixes and new features, such as:
- Widescreen support.
- Disable cutscene letterboxing.
- Changes FPS in cutscenes to run at 30 instead of 15.
- Correct the UI/ HUD width in widescreen.
- Enabling this option disables shader effects and makes some UI elements look strange.
- Disables hardware check before launch.
Notes
- Not required for the GOG-version as it natively supports Widescreen-Resolutions.
Silent Hill 4: The Room 16:9 FMV Pack by CataBridge
- A modified in-game video pack that lets you watch the FMVs in 16:9 ratio without the 2Dfix option of the ThirteenAG patch. Can work with ThirteenAG Widescreen Fix/GOG version. Without the 2Dfix option you can now use the ThirteenAG fix without losing any shaders along with the correct aspect ratio of FMV.
Notes
- Converted from the PS2 version.
- Doesn't support aspect ratio other than 16:9.
Silent Hill 4 PC Fix by Steam006
- A fix which adds new features and fixes some bugs found within the game.
- Version 1.5.0 and above of this fix is supporting the GOG version of the game.
Instructions[citation needed] |
---|
|
Skip intro videos
Use Silent Hill 4 Widescreen Fix |
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\input.ini[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\saves\[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | The GOG version supports Widescreen Resolutions. Use Silent Hill 4: Wrapper by Nemesis or Silent Hill 4 Widescreen Fix for retail version. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Native for the GOG version. Use Silent Hill 4: Wrapper by Nemesis or Silent Hill 4 Widescreen Fix for the retail version. | ||
Field of view (FOV) | Use sh4tool. | ||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | See Windowed. | ||
Anisotropic filtering (AF) | Forcing through GPU driver can cause visual glitches. | ||
Anti-aliasing (AA) | Forcing through GPU driver can cause visual glitches. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | See High frame rate. | ||
120+ FPS |
- It is highly recommended to adjust the default brightness and contrast. Brightness = 4, Contrast = 8, all gamma 1.0 looks fine.
- It is highly recommended to set on real-time shadows in the game settings.
Windowed
Force windowed |
---|
|
High frame rate
Enable 60 FPS support |
---|
Notes
|
Disable blur in cutscenes
Disable blur |
---|
|
Fix the flickering screen on Windows 8/8.1
Put the D3D8to9 DLL by crosire in the game folder. |
---|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Mouse deceleration present. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | DirectInput only. No true analog support. | |
Full controller support | ||
Controller remapping | Default bindings are awkward. Controls should be adjusted. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | For XInput controllers see Force feedback driver for XInput. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Controller support
- A fix is required for the game to properly recognize XInput triggers and right analog stick when assigning controls.
Fix button assignment[citation needed] |
---|
|
- XInput Plus replaces the
dinput8.dll
included in the Wrapper by Nemesis.
Use XInput Plus and Wrapper by Nemesis |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | BGM and SE | |
Surround sound | Dolby Digital 5.1. May get up to 7.0 output with DirectSound3D restoration software. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | Set Dolby Digital in-game and use DSOAL to get HRTF. [2] |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | Fan translation, download. | |||
French | ||||
German | ||||
Italian | Only available in the European version. | |||
Japanese | ||||
Polish | Fan translation, download. | |||
Brazilian Portuguese | Fan translation, download. | |||
Russian | Retail only. Patch for digital release here. | |||
Spanish | Only available in the European version. |
Issues unresolved
Poor cutscene shadows
- Shadows look poor in many cutscenes. Disabling them in the options menu is recommended.
Issues fixed
Game fails to run
- Some systems that meet the technical requirements may still fail to run the game.
Use Silent Hill 4 Widescreen Fix |
---|
Bypass initial check[3] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, ME, 2000, XP | |
Processor (CPU) | Intel Pentium III 1.0 GHz or AMD Athlon | Intel Pentium 4 2.0 GHz or AMD Athlon |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | Nvidia GeForce 3 Ti ATI Radeon 8500 32 MB of VRAM DirectX 8.1b compatible | Nvidia GeForce 4 Ti 64 MB of VRAM |
Sound (audio device) | DirectX compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).