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Difference between revisions of "Silent Hill 4: The Room"

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===[https://community.pcgamingwiki.com/files/file/694-silent-hill-4-wrapper-by-nemesis/ Silent Hill 4: The Room Wrapper by Nemesis]===
 
===[https://community.pcgamingwiki.com/files/file/694-silent-hill-4-wrapper-by-nemesis/ Silent Hill 4: The Room Wrapper by Nemesis]===
 
{{++}} A wrapper for the North American version which adds some fixes and new features, such as:
 
{{++}} A wrapper for the North American version which adds some fixes and new features, such as:
*Change the resolution
+
* Change the resolution
*Correct the FOV to widescreen
+
* Correct the FOV to widescreen
*Disable cutscene letterboxing
+
* Disable cutscene letterboxing
*Changes FPS in cutscenes to run at 30 instead of 15
+
* Changes FPS in cutscenes to run at 30 instead of 15
*Enable 60 FPS support. '''Has serious issues''':
+
* Enable 60 FPS support. '''Has serious issues''':
**Causes Henry to be unable to move in attack stance.
+
** Causes Henry to be unable to move in attack stance.
**Cannot finish the game because of a game breaking bug during the final boss.
+
** Cannot finish the game because of a game breaking bug during the final boss.
*Disable the blur in cutscenes (change all values to 0)
+
* Disable the blur in cutscenes (change all values to 0)
*Pause background will render at native resolution.
+
* Pause background will render at native resolution.
 +
{{ii}} Not required for the GOG version as it's natively support Widescreen Resolutions.  
 
{{--}} Didn't fix the pause background resolution and brightness.
 
{{--}} Didn't fix the pause background resolution and brightness.
  
Line 55: Line 56:
 
===[https://thirteenag.github.io/wfp#sh4 Silent Hill 4: The Room Widescreen Fix by ThirteenAG]===
 
===[https://thirteenag.github.io/wfp#sh4 Silent Hill 4: The Room Widescreen Fix by ThirteenAG]===
 
{{++}} A D3D8 wrapper which adds some fixes and new features, such as:
 
{{++}} A D3D8 wrapper which adds some fixes and new features, such as:
*Widescreen support.
+
* Widescreen support.
*Disable cutscene letterboxing.
+
* Disable cutscene letterboxing.
*Changes FPS in cutscenes to run at 30 instead of 15.
+
* Changes FPS in cutscenes to run at 30 instead of 15.
*Correct the UI/ HUD width in widescreen.
+
* Correct the UI/ HUD width in widescreen.
**Enabling this option disables shader effects.
+
** Enabling this option disables shader effects.
**Enabling this option makes some UI look strange.
+
** Enabling this option makes some UI look strange.
*Disables hardware check before launch.
+
* Disables hardware check before launch.
 +
{{ii}} Not required for the GOG version as it's natively support Widescreen Resolutions.
  
 
===[https://drive.google.com/file/d/1K0FJ09jOh12h4_CqEFSp2giOySI80xT9/view?usp=sharing Silent Hill 4: The Room 16:9 FMV Pack by CataBridge]===
 
===[https://drive.google.com/file/d/1K0FJ09jOh12h4_CqEFSp2giOySI80xT9/view?usp=sharing Silent Hill 4: The Room 16:9 FMV Pack by CataBridge]===
{{++}} A modified in-game video pack that let you watch the FMV in 16:9 ratio. Can worked along with ThirteenAG Widescreen Fix:
+
{{++}} A modified in-game video pack that let you watch the FMV in 16:9 ratio. Can worked with ThirteenAG Widescreen Fix / GOG version:
 
* With this pack you can watch the FMV in 16:9 without the 2Dfix option of the ThirteenAG patch.
 
* With this pack you can watch the FMV in 16:9 without the 2Dfix option of the ThirteenAG patch.
 
** Without the 2Dfix option you can now use the ThirteenAG fix without losing any shaders along with the correct aspect ratio of FMV.
 
** Without the 2Dfix option you can now use the ThirteenAG fix without losing any shaders along with the correct aspect ratio of FMV.
{{ii}}Converted from the PS2 version.
+
{{ii}} Converted from the PS2 version.
 
{{--}} Doesn't support aspect ratio other than 16:9.
 
{{--}} Doesn't support aspect ratio other than 16:9.
  
 
===[https://community.pcgamingwiki.com/files/file/1332-silent-hill-4-pc-fix-by-steam006/ Silent Hill 4 PC Fix by Steam006]===
 
===[https://community.pcgamingwiki.com/files/file/1332-silent-hill-4-pc-fix-by-steam006/ Silent Hill 4 PC Fix by Steam006]===
 
{{++}} A fix which adds new features and fixes some bugs found within the game.  
 
{{++}} A fix which adds new features and fixes some bugs found within the game.  
{{ii}}Version 1.5.0 of this fix is supporting the GOG version of the game.
+
{{ii}} Version 1.5.0 of this fix is supporting the GOG version of the game.
  
 
{{Fixbox|description=Instructions|ref={{cn}}|fix=
 
{{Fixbox|description=Instructions|ref={{cn}}|fix=

Revision as of 21:05, 21 October 2020

Silent Hill 4: The Room
Silent Hill 4: The Room cover
Developers
Team Silent
Publishers
Konami
Release dates
Windows September 9, 2004
Reception
Metacritic 67
IGDB 72
Silent Hill 4: The Room on HowLongToBeat
Silent Hill 4: The Room on IGDB
Silent Hill 4: The Room on MobyGames
Silent Hill 4: The Room on Wikipedia
Silent Hill
Silent Hill 2: Director's Cut 2002
Silent Hill 3 2003
Silent Hill 4: The Room 2004
Silent Hill: Homecoming 2008
Silent Hill 2 2024

Key points

Frame rate is capped at 30 FPS in the retail and digital releases, while cutscenes are at 15 FPS in the physical release. See High frame rate.
Only supports DirectInput for controllers, with no true analog support.
Some of the "hauntings" from the console version are missing.[1]

General information

Silent Hill Wiki - A wiki for the series
Silent Hill Memories - Informative site
GOG.com Community Discussions
GOG.com Support Page

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM v5 DRM.
Windows
GOG.com
DRM-free
Windows

Essential improvements

Silent Hill 4: The Room Wrapper by Nemesis

A wrapper for the North American version which adds some fixes and new features, such as:
  • Change the resolution
  • Correct the FOV to widescreen
  • Disable cutscene letterboxing
  • Changes FPS in cutscenes to run at 30 instead of 15
  • Enable 60 FPS support. Has serious issues:
    • Causes Henry to be unable to move in attack stance.
    • Cannot finish the game because of a game breaking bug during the final boss.
  • Disable the blur in cutscenes (change all values to 0)
  • Pause background will render at native resolution.
Not required for the GOG version as it's natively support Widescreen Resolutions.
Didn't fix the pause background resolution and brightness.


Silent Hill 4: The Room Widescreen Fix by ThirteenAG

A D3D8 wrapper which adds some fixes and new features, such as:
  • Widescreen support.
  • Disable cutscene letterboxing.
  • Changes FPS in cutscenes to run at 30 instead of 15.
  • Correct the UI/ HUD width in widescreen.
    • Enabling this option disables shader effects.
    • Enabling this option makes some UI look strange.
  • Disables hardware check before launch.
Not required for the GOG version as it's natively support Widescreen Resolutions.

Silent Hill 4: The Room 16:9 FMV Pack by CataBridge

A modified in-game video pack that let you watch the FMV in 16:9 ratio. Can worked with ThirteenAG Widescreen Fix / GOG version:
  • With this pack you can watch the FMV in 16:9 without the 2Dfix option of the ThirteenAG patch.
    • Without the 2Dfix option you can now use the ThirteenAG fix without losing any shaders along with the correct aspect ratio of FMV.
Converted from the PS2 version.
Doesn't support aspect ratio other than 16:9.

Silent Hill 4 PC Fix by Steam006

A fix which adds new features and fixes some bugs found within the game.
Version 1.5.0 of this fix is supporting the GOG version of the game.
Instructions[citation needed]
  1. Copy all the files to <path-to-game>
  2. Configure the width and height and other options in Silent_Hill_4_PC_Fix.ini.
  3. Start the game with DLLInjector.exe.
  4. If the screen looks stretched, disable "Patch FOV" in Silent_Hill_4_PC_Fix.ini.

Skip intro videos

Use Silent Hill 4 Widescreen Fix[citation needed]

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\input.ini[Note 1]

Save game data location

System Location
Windows <path-to-game>\saves\[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy

Video

Graphics feature State WSGF Notes
Widescreen resolution
The GOG version supports Widescreen Resolutions. Use Silent Hill 4: Wrapper by Nemesis or Silent Hill 4 Widescreen Fix for retail version.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Native for the GOG version. Use Silent Hill 4: Wrapper by Nemesis or Silent Hill 4 Widescreen Fix for the retail version.
Field of view (FOV)
Use sh4tool.
Windowed
See Windowed.
Borderless fullscreen windowed
See Windowed.
Anisotropic filtering (AF)
Forcing through GPU driver can cause visual glitches.
Anti-aliasing (AA)
Forcing through GPU driver can cause visual glitches.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
See High frame rate.
120+ FPS
It is highly recommended to adjust the default brightness and contrast. Brightness = 4, Contrast = 8, all gamma 1.0 looks fine.
It is highly recommended to set on realtime shadows in the game settings.

Windowed

Force windowed[citation needed]
  1. Download and run DxWnd.
  2. Click on Edit, then Add.
  3. Set the name and executable path.
  4. Set the window position and size.
  5. Set Desktop for borderless fullscreen windowed.
  6. Click on Input tab, set Cursor Clipper to On.
  7. Click OK, then File and Save.

High frame rate

Enable 60 FPS support[citation needed]
  1. Download Silent Hill 4 Wrapper by Nemesis.
  2. Copy Nemesis 60FPS contents to the installation folder.

Notes

Causes Henry to be unable to move in attack stance.
Cannot finish the game because of a game breaking bug during the final boss.

Disable blur in cutscenes

Disable blur[citation needed]
  1. Install Silent Hill 4: Wrapper by Nemesis.
  2. Edit sh4w.ini and change all blur values from -1.0 to 0.0.

Fix the flickering screen on Windows 8/8.1

Fix the flickering[citation needed]
  1. Put the D3D8to9 DLL by crosire in the game folder.

Input

Controller support

A fix is required for the game to properly recognize XInput triggers and right analog stick when assigning controls.
Fix button assignment[citation needed]
  1. Download and run XInput Plus
  2. Set the Target Program to SILENT HILL 4.exe
  3. Go to DirectInput and check Enable DirectInput Output
  4. Assign LT/RT to Button 11/12
  5. Assign right stick to Z Rot / Z Axis
  6. Click Apply, this will install a DLL file in the installation folder
XInput Plus replaces the dinput8.dll included in the Wrapper by Nemesis.
Use XInput Plus and Wrapper by Nemesis
  1. Clean up the game installation folder to its initial state: delete all DLLs besides checkdx.dll, drc.dll and dsetup.dll
  2. Open the Wrapper by Nemesis archive, extract Nemesis 60FPS or Nemesis Wrapper folder to the game installation folder (based on your preferable framerate) and rename it to scripts
  3. Delete the dinput8.dll and rename sh4w.dll to sh4w.asi in the scripts folder
  4. Download the latest Ultimate ASI Loader, extract dinput8.dll, rename it to d3d8.dll and place it to the game installation folder
  5. Now you can install XInput Plus

Audio

Audio feature State Notes
Separate volume controls
BGM and SE
Surround sound
Dolby Digital 5.1. May get up to 7.0 output with DirectSound3D restoration software.
Subtitles
Closed captions
Mute on focus lost
EAX support
Set Dolby Digital in-game and use DSOAL to get HRTF. [2]

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Fan translation, download.
French
German
Italian
Only available in the European version.
Japanese
Polish
Fan translation, download.
Brazilian Portuguese
Fan translation, download.
Russian
Retail only. Patch for digital release here.
Spanish
Only available in the European version.

Issues unresolved

Poor cutscene shadows

Shadows look poor in many cutscenes and the player may want to disable them in the options.

Issues fixed

Game fails to run

On some systems, even though you meet the requirements to play the game it won't run.
Use Silent Hill 4 Widescreen Fix[citation needed]
Bypass initial check[3]
  1. Open the folder where the game is installed.
  2. Rename CheckSpec.dll to something else or delete the file.

Other information

API

Technical specs Supported Notes
Direct3D 8
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 98
Processor (CPU) Intel Pentium III - 1 GHz
AMD Athlon - 1 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 3 GB
Video card (GPU) Nvidia GeForce3 Ti
ATI Radeon 8500
DirectX 8.1 compatible


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References