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Silent Hill 2

From PCGamingWiki, the wiki about fixing PC games
Revision as of 11:11, 11 October 2024 by Chicago (talk | contribs) (→‎Video)

This page is for the remake of Silent Hill 2. For the original game, see Silent Hill 2: Director's Cut.

Silent Hill 2
Silent Hill 2 cover
Developers
Bloober Team
Publishers
Konami
Engines
Unreal Engine 5[Note 1]
Release dates
Windows October 8, 2024
Reception
Metacritic 85
OpenCritic 87
IGDB 86
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Survival horror, TPS
Art styles Realistic
Themes Contemporary, Horror, North America
Series Silent Hill
Silent Hill 2 on HowLongToBeat
Silent Hill 2 on IGDB
Silent Hill 2 on MobyGames
Silent Hill 2 on Wikipedia
Silent Hill
Silent Hill 2: Director's Cut 2002
Silent Hill 3 2003
Silent Hill 4: The Room 2004
Silent Hill: Homecoming 2008
Silent Hill: The Arcade (unofficial port) 2014
PT for PC (unofficial remake) 2018
Silent Hill 2 2024
Silent Hill f 2025
Silent Hill: Townfall TBA
Silent Hill TBA

Silent Hill 2 is a singleplayer survival horror game developed by Bloober Team and published by Konami. It is a remake of the original pre-Director's Cut version of the 2001 video game Silent Hill 2 and is part of an initiative to revive the series by outsourcing various Silent Hill titles to collaborative developers.

The game was first announced on October 2022 during Konami's Silent Hill Transmission presentation. It was released on October 8, 2024 with a 2 days early access for players who preordered the Digital Deluxe Edition.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
GamersGate
Icon overlay.png
Digital Deluxe Edition also available.
Windows
Gamesplanet logo.svg
Icon overlay.png
Digital Deluxe Edition also available.
Windows
Green Man Gaming
Icon overlay.png
Digital Deluxe Edition also available.
Windows
Humble Store
Icon overlay.png
Digital Deluxe Edition also available.
Windows
Steam
Icon overlay.png
Digital Deluxe Edition also available.
Windows
All versions require Steam DRM.

Version differences

The Digital Deluxe Edition includes the game, the Pyramid Head Pizza Box mask for James, the digital soundtrack, and the digital artbook.

Essential improvements

Skip intro videos

Delete or rename video files[1]
  1. Go to <path-to-game>\SHProto\Content\Movies.
  2. Delete or rename LoadingScreen.bk2.

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions The game does not contain microtransactions.

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\SilentHill2\Saved\Config\Windows\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2124490/pfx/[Note 2]

Save game data location

System Location
Windows %LOCALAPPDATA%\SilentHill2\Saved\SaveGames\<user-id>\*.sav
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2124490/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Display & Graphics settings
Display & Graphics settings
Advanced graphics settings
Advanced graphics settings
HDR settings
HDR settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Supports 21:9 and 32:9. A Panini Projection option with Off, Medium, and High settings is available. Cutscenes are pillarboxed at 16:9.
Use RoseTheFlower's mod to remove the pillarbox from cutscenes; Linux instructions.
4K Ultra HD
Field of view (FOV)
Default is 80°.[2] Use SH2 FOV Tool (it affects cutscenes, item views, and zooming in). See this guide for a hex edit fix (cutscenes, item views and zoom unaffected)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Scales with Textures Quality setting.
Anti-aliasing (AA)
FXAA, TAA (labelled as TXAA in-game).
High-fidelity upscaling
TSR, DLSS 3.5, FSR 1, FSR 3, XeSS 1.3
DLSS causes some ghosting, see DLSS ghosting for a fix.
See High-fidelity upscaling to force FSR 3 Frame Generation.
Vertical sync (Vsync)
On/Off toggle.
60 FPS and 120+ FPS
Options for 30 FPS, 60 FPS, and Unlimited. Cutscenes are capped at 30 FPS.
Use RoseTheFlower's mod to unlock the frame rate in cutscenes. Linux instructions
Physics-based objects like the drapes on the apartment windows also move at 30 FPS.
High dynamic range display (HDR)
HDR experience can be improved using: RenoDX
Max, Mid, and Min luminance sliders. Brightness, UI Brightness, and UI Contrast sliders.
Ray tracing (RT)
On/Off toggle.
Color blind mode
Settings for Deuteranope, Protanope, and Tritanope available with a Colorblind Mode Severity slider that goes from 0.00 to 1.00.
A High Contrast Mode is also available with the option to choose the color for James, Allies, Enemies, Environmental Interactables & Save Points, and Environment.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 5 page for more details.

High-fidelity upscaling

Enable FSR 3 Frame Generation currently not exposed in game's settings
  1. Go to the configuration file(s) location.
  2. Open Engine.ini with a text editor.
  3. Add [SystemSettings] to the bottom of the file, if that section doesn't already exist.
  4. Inside that section, add r.FidelityFX.FI.Enabled=1.
  5. Save the file.
  6. In game, enable FSR 3.0 through the Supersampling setting in Display & Graphics for FSR 3.0 Frame Generation to activate.

Chromatic aberration

Disable chromatic aberration
  1. Go to the configuration file(s) location.
  2. Open Engine.ini with a text editor.
  3. Add [SystemSettings] to the bottom of the file, if that section doesn't already exist.
  4. Inside that section, add r.SceneColorFringeQuality=0.
  5. Save the file.

Vignette

Disable Vignette
  1. Go to the configuration file(s) location.
  2. Open Engine.ini with a text editor.
  3. Add [SystemSettings] to the bottom of the file, if that section doesn't already exist.
  4. Inside that section, add r.Tonemapper.Quality=1.
  5. Save the file.

VRS (Variable Rate Shading)

Disable VRS (Variable Rate Shading)
  1. Go to the configuration file(s) location.
  2. Open Engine.ini with a text editor.
  3. Add [SystemSettings] to the bottom of the file, if that section doesn't already exist.
  4. Inside that section, add r.Vrs.Enable=0.
  5. Save the file.

Nvidia RR (Ray reconstruction)

Enable Nvidia RR (Ray reconstruction)[3]
  1. Download the latest Ray Reconstruction DLL from here.
  2. Copy nvngx_dlssd.dll to <path-to-game>\SHProto\Plugins\DLSS\Binaries\ThirdParty\Win64\.
  3. Go to the configuration file(s) location.
  4. Open Engine.ini with a text editor.
  5. Add [SystemSettings] to the bottom of the file, if that section doesn't already exist.
  6. Inside that section, add:
r.NGX.DLSS.denoisermode=1
r.Lumen.Reflections.BilateralFilter=0
r.Lumen.Reflections.ScreenSpaceReconstruction=0
r.lumen.Reflections.Temporal=0
r.Shadow.Denoiser=0
  1. Save the file.

Cutscene improvements

Remove black bars from cutscenes in anything other than 16:9 and fully unlock the FPS from 30.
  1. Download the relevant mod zip file from Silent Hill 2 (2024) cutscene improvements by RoseTheFlower
  2. Extract the zip to <path-to-game>\SHProto\Binaries\Win64\
  3. For Linux, add WINEDLLOVERRIDES="dsound=n,b" to the game's launch options.

Input

Controls settings
Controls settings
Remapping settings
Remapping settings

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Forced mouse acceleration, can't be disabled.
Mouse sensitivity
Vertical and horizontal look and aim sensitivity can be individually adjusted via the Aim Sensitivity Y, Aim Sensitivity X, Look Sensitivity Y, and Look Sensitivity X settings.
Mouse input in menus
Keyboard and mouse prompts
Mouse Y-axis inversion
Via the Aim Invert Y and Look Invert Y settings. X-axis can also be inverted through the Aim Mirror X and Look Mirror X settings.
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Vertical and horizontal look and aim sensitivity can be individually adjusted via the Aim Sensitivity Y, Aim Sensitivity X, Look Sensitivity Y, and Look Sensitivity X settings.
Controller Y-axis inversion
Via the Aim Invert Y and Look Invert Y settings. X-axis can also be inverted through the Aim Mirror X and Look Mirror X settings.
Controller types
XInput-compatible controllers
Xbox button prompts
Labelled as Type A in the settings.
Impulse Trigger vibration
PlayStation controllers
DualShock 4, DualSense, DualSense Edge
PlayStation button prompts
Labelled as Type B in the settings.
Motion sensors support
Light bar support
Color changes based on James' health.
Adaptive trigger support
DualSense haptic feedback support
Connection modes Wired, Wireless (Bluetooth)
Generic/other controllers
Via Steam Input.
Button prompts
Labelled as Type C in the settings.
Additional information
Controller hotplugging
Input prompt override
Xbox (Type A), PlayStation (Type B), and Nintendo (Type C) button prompts can be manually selected regardless of the controller being used.
Haptic feedback
HD haptic feedback
DualSense
Digital movement supported
Simultaneous controller+KB/M
Rapidly changes button prompts.
Steam Input
Steam Input API support
Hook input (Steam Virtual Gamepad/Legacy mode)
Steam Input prompt modes

Steam Deck button prompts
Steam Controller button prompts
Motion sensors support
Official controller preset(s)
Cursor detection

Audio

Audio settings
Audio settings
Language & Texts settings
Language & Texts settings

Audio feature State Notes
Separate volume controls
Sliders for Master, Music, Ambient, Effects, Voice-Over, and UI.
Surround sound
Dolby Atmos
Subtitles
Closed captions
Called Non Verbal Captions Visibility.
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Spanish
Latin American Spanish
Ukrainian

Issues fixed

DLSS ghosting

Most of the ghosting on small particles (e.g. leaves), reflections and characters movement can be fixed.
Fix DLSS ghosting
  1. Download the last version of DLSS from here.
  2. Copy nvngx_dlss.dll to <path-to-game>\SHProto\Plugins\DLSS\Binaries\ThirdParty\Win64\ and overwrite when prompted.
  3. Download DLSSTweaks.
  4. Copy the contents to <path-to-game>.
  5. Run DLSSTweaksConfig.exe.
  6. Under DLSSPresets, force Preset E on the DLSS modes you use.
  7. Click Save.

Notes

Alternatively, force Preset F.

Other information

API

Technical specs Supported Notes
Direct3D 12
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio OGG Vorbis, Wwise, XAudio2, iZotope

System requirements

Windows
MinimumRecommended
Operating system (OS) 10
Processor (CPU) Intel Core i7-6700K
AMD Ryzen 5 3600
System memory (RAM) 16 GB
Storage drive (HDD/SSD) 50 GB
Video card (GPU) Nvidia GeForce GTX 1070 Ti
AMD Radeon RX 5700
DirectX 12 compatible
A 64-bit operating system is required.
Minimum system requirements are for 1080p 30 FPS on Low/Medium graphics settings; recommended system requirements are for 1080p 60 FPS on Medium graphics settings or 1080p 30 FPS on High graphics settings.


Notes

  1. Unreal Engine 5 engine build: 5.1.1.0
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Litbeep on 2024-10-10
  2. Silent Hill 2 Trainer - FearLess Cheat Engine
  3. Verified by User:Nud3lrick on 2024-10-07
    Tested with dlss debug menu https://imgsli.com/MzAzNDA5