Siege of Avalon
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Developers | |
---|---|
Digital Tome | |
Publishers | |
Global Star Software | |
Take-Two Interactive | |
Release dates | |
Windows | July 19, 2000 |
Key Points
- Game's engine was made open-source in 2003.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Anthology CD release from Global Star Software |
- This game was originally released in an episodic manner as Chapters, but is no longer available digitally as the developers have gone out of business.
- Anthology CD release from Global Star Software contains all 6 chapters.
- The first chapter of the game was released for free.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\games\[Note 1] |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | Windows 98/Me/XP | |
Processor (CPU) | Pentium II 500 MHz or better | |
System memory (RAM) | 69 MB (128 MB for XP) | |
Hard disk drive (HDD) | 750 MB |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).