Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "SiN"

From PCGamingWiki, the wiki about fixing PC games
m ("Support for Playstation controllers (PSXPort)" https://www.hyperion-entertainment.com/index.php/games/sin?start=1)
Line 160: Line 160:
 
|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
|controller support        = false
+
|controller support        = true
|controller support notes  =  
+
|controller support notes  = Linux port only.
 
|full controller          = unknown
 
|full controller          = unknown
 
|full controller notes    =  
 
|full controller notes    =  

Revision as of 23:41, 18 October 2020

SiN
SiN cover
Developers
Ritual Entertainment
Expansion 2015 Inc.
2020 updates Nightdive Studios
macOS (OS X) MacPlay
Linux Hyperion Entertainment[1]
Publishers
Activision
Engines
id Tech 2
Release dates
Windows November 9, 1998
Linux November 2000
Mac OS (Classic) December 12, 2000
macOS (OS X) September 6, 2002
SiN on IGDB
SiN guide on StrategyWiki
SiN on MobyGames
SiN on Wikipedia

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
SiN
SiN 1998
SiN Episodes: Emergence 2006
SiN: Reloaded TBA

General information

Ritualistic Forums for SiN, SiN Steam & Wages of Sin
FAQ from developer
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows
Linux
Retail
Icon overlay.png
Sold as part of SiN Episodes: Emergence.
Windows
Steam
Icon overlay.png
Comes with Wages of Sin expansion pack.
Windows
GOG.com
DRM-free
Comes with Wages of Sin expansion pack.
Windows
macOS (OS X)
A demo is available.

DLC and expansion packs

Name Notes
Wages of SiN
Windows

Version differences

A remade installer exists for the Linux version; it requires the SiN Linux CD to install.

Essential improvements

Patches

Patches are available for SiN and Wages of Sin.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\base\players\<user-id>\config.cfg[Note 1]
Mac OS (Classic)
macOS (OS X)
Linux ~/.hyperion/Sin/players/<user-id>/config.cfg
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1313/pfx/[Note 2]
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows <path-to-game>\base\players\<user-id>\save\[Note 1]
Mac OS (Classic)
macOS (OS X)
Linux
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1313/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

General settings.
General settings.

Template:Video settings

Widescreen resolution

Use a Sin Patcher[citation needed]
  1. Download a Sin Patcher for either 1.11 retail.
  2. Move it to the installation folder and run it.
  3. Type in your desired resolution values and click Apply resolution.
  4. Start a game and select 1152x864 resolution in game's options.

Notes:

  • If the game still does not run at the desired resolution after following these steps, rename the main executable (sin.exe) to "quake2.exe", and set the renderer to "Default OpenGL". This tricks your GPU driver into loading compatibility profiles for Quake 2 (whose engine SiN is based on). Most modern driver suites should have these profiles.[2]

Field of view (FOV)

Field of view (FOV)[citation needed]
  1. After level loads enter console with ~.
  2. Enter fov XXX where XXX is your desired field of view.
FOV changes do not affect cutscenes or interactive monitors.

Input settings

Template:Input settings

Mouse acceleration

The Quake (II) Engine used for this game is somewhat notorious for "ignoring" the Enhanced Pointer Precision setting, and uses the Windows acceleration curve it refers to regardless. Since the game offers no option (like raw input) to bypass Windows filtering completely, it's necessary to apply a small registry change to take care of this acceleration.
MarkC Acceleration Fix[3]

The MarkC Fix is a small registry change that modifies this acceleration curve to be linear - this simply means that this function will no longer act as acceleration. Thus, when a game calls for the function, no acceleration will be applied to your mouse input. This also means that this fix is universal, and not exclusive to this game alone.

Audio settings

Audio settings.
Audio settings.

Template:Audio settings

New Night Dive Studios v1.13 on Steam & GOG removes A3D and EAX support due to original 3D sound code being unbuildable on modern systems.

Localizations

Language UI Audio Sub Notes
English
French

Network

Multiplayer types

Type Native Players Notes
LAN play
16
Online play
16

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Direct IP
Use connect [IP address here] in the console.

Ports

Protocol Port(s) and/or port range(s)
TCP 22450
UDP 22450
Universal Plug and Play (UPnP) support status is unknown.

Issues fixed

Game shuts down right after running it from Steam library

Use EXE file directly[citation needed]
  1. Go to the installlation folder.
  2. Open runme.dat with a text editor.
  3. Change sin -steam to sin
  4. Save your changes and close the file.

Shuttering with high frame rate

Game runs in very high frame rate at new systems (1000 FPS) which can cause image and input shuttering.
Set maximum frame rate[citation needed]
  1. After level loads enter console with ~.
  2. Enter cl_maxfps XXX where XXX is your desired frame rate. 60 to 100 is sufficient.

Other information

API

Technical specs Supported Notes
OpenGL
ExecutablePPC16-bit 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux
Mac OS (Classic)

System requirements

Windows
Minimum
Operating system (OS) 95, 98
Processor (CPU) 166 MHz
System memory (RAM) 32 MB
Hard disk drive (HDD) 700 MB
Video card (GPU) 2 MB of VRAM

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1313/ in addition to or instead of this directory. The app ID (1313) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References