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Shiness: The Lightning Kingdom

From PCGamingWiki, the wiki about fixing PC games
Revision as of 10:17, 17 June 2021 by Dandelion Sprout (talk | contribs) (→‎Availability: Attempting to replace broken GamersGate links with AutoWikiBrowser in Bot mode)
Shiness: The Lightning Kingdom
Shiness: The Lightning Kingdom cover
Developers
Enigami
Publishers
Focus Home Interactive
Engines
Unreal Engine 3
Release dates
Windows April 18, 2017[1]
Shiness: The Lightning Kingdom on MobyGames

Key points

No remapping for both keyboard and controller.
Bindings for AZERTY Keyboard is available here.

General information

Official site
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GamersGate
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Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
Green Man Gaming
Icon overlay.png
Windows
Humble Store
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Windows
Steam
Icon overlay.png
Windows
All versions require Steam DRM.

DLC and expansion packs

Name Notes
Maherian Language Pack Free download. Replaces installed English voiceovers.
Windows

Essential improvements

Skip intro videos

Set launch options[2]

Use the -nostartupmovies command line argument.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\Shiness\ShinessGame\Config\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/366640/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Documents\My Games\Shiness\Binaries\Savegame\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/366640/pfx/[Note 1]

Save game cloud syncing

System Native Notes
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video settings

Graphics settings.
Graphics settings.
General settings.
General settings.

Template:Video settings

Field of view (FOV)

Edit BaseInput.ini[3]
  1. Go to <Steam-folder> and locate the game installation folder.
  2. Open Engine folder, then open Config folder inside.
  3. Open BaseInput.ini.
  4. Add the following line below [Engine.PlayerInput]
  5. Bindings=(Name="x",Command="FOV y",Control=False,Shift=False,Alt=False)
    
  6. Replace x inside Name to any unbound button in order to activate the command. Look for UE3 bindings in this page.
  7. Replace y next to FOV with a preferred FOV in degree, for example, 140 to change FOV to 140°.
  8. Save the config file.
Once in-game, press the assigned key to change Field of view.

Input settings

In-Game control scheme.
In-Game control scheme.
Menu control scheme.
Menu control scheme.
Button icon can be toggled between Keyboard and Controller in Settings.

Template:Input settings

Audio settings

Audio settings.
Audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Voiceover is replaced if Maherian Language Pack is installed.[4]
French
German
Spanish

VR support

3D modes State Notes
vorpX
G3D
User created game profile, see vorpx forum profile introduction.

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Interface Autodesk Scaleform
Cutscenes Bink Video

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i5-2400
AMD FX-8320
System memory (RAM) 4 GB
Hard disk drive (HDD) 15 GB
Video card (GPU) Nvidia GeForce GTX 560
AMD Radeon HD 6950
1024 MB of VRAM
DirectX 9.0c compatible
Controller
64-bit systems only.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/366640/ in addition to or instead of this directory. The app ID (366640) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References