Shenzhen Solitaire
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Developers | |
---|---|
Zachtronics | |
Release dates | |
Windows | December 15, 2016 |
macOS (OS X) | December 15, 2016 |
Linux | December 15, 2016 |
DOS | October 17, 2017 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Genres | Card/tile |
Series | Shenzhen |
Shenzhen | |
---|---|
Shenzhen I/O | 2016 |
Shenzhen Solitaire | 2016 |
Shenzhen Solitaire is a singleplayer card/tile game in the Shenzhen series.
General information
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | |
Windows | %USERPROFILE%\Documents\My Games\SHENZHEN SOLITAIRE\<user-id> |
macOS (OS X) | |
Linux | $XDG_DATA_HOME/SHENZHEN SOLITAIRE/<user-id>/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
DOS | |
Windows | |
macOS (OS X) | |
Linux |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound, Music | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | For DOSBox change the priority background value in the DOSBox configuration file. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | ||
DOS video modes | VGA |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
DOS | ||
---|---|---|
Minimum[1] | ||
Operating system (OS) | MS-DOS 6.22 | |
Processor (CPU) | Intel 80386SX 20 MHz | |
System memory (RAM) | 5 MB | |
Hard disk drive (HDD) | ||
Video card (GPU) | VGA |
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | Vista, 7, 8, 10 | |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 250 MB | |
Video card (GPU) | DirectX 10 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.9 | |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 250 MB |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 16.04, SteamAS | |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 250 MB | |
Video card (GPU) | OpenGL 3.0 compatible |
References
- ↑ Gamasutra:Zach's Blog -How (and why) we ported SHENZH - last accessed on May 2023