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Shellshock: Nam '67

From PCGamingWiki, the wiki about fixing PC games
Revision as of 10:42, 17 February 2021 by Demon272481 (talk | contribs) (→‎Video)
Shellshock: Nam '67
Shellshock: Nam '67 cover
Developers
Guerrilla Games
Publishers
Eidos Interactive
Release dates
Windows September 3, 2004
Reception
Metacritic 50
IGDB 60
Shellshock: Nam '67 on IGDB
Shellshock: Nam '67 on Wikipedia
Shellshock
Shellshock: Nam '67 2004
Shellshock 2: Blood Trails 2009

General information

Official website (archived)

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM 5 DRM
Windows

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\SHELLSHOCK_NAM67\Input_PC.ini
%USERPROFILE%\Documents\SHELLSHOCK_NAM67\TOD_PC.ini

Save game data location

System Location
Windows %USERPROFILE%\Documents\SHELLSHOCK_NAM67\profile<user-id>\

Video

Windowed

Edit config file[1]
  1. Edit %USERPROFILE%\Documents\SHELLSHOCK_NAM67\TOD_PC.ini.
  2. Set ScreenMode to Windowed (e.g. ScreenMode = Windowed).

Widescreen resolution

Instructions[citation needed]
  1. Edit %USERPROFILE%\Documents\SHELLSHOCK_NAM67\TOD_PC.ini.
  2. Replace 800x600 with desired resolution (e.g. Mode = 1920x1080x32 @ 0Hz).

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Issues fixed

No sound outside of pre-rendered movies

Install newest OpenAL driver[2]<[1]
  1. Download and install newest OpenAL driver.
  2. Go to the installation folder and rename or remove OpenAL32.dll.
  3. May also find success deleting OpenAL32.dll from C:\Windows\System32.
  4. If OpenAL32.dll is deleted from C:\Windows\System32, a copy should be left in the game directory folder.

Black screen after loading a mission / game crashes after loading a mission

Install newest OpenAL driver[2]<[1]
  1. Edit %USERPROFILE%\Documents\SHELLSHOCK_NAM67\TOD_PC.ini.
  2. In [Video Driver] section set PostRenderEffects to Off.
  3. If PostRenderEffects property is missing, simply add a line PostRenderEffects = Off.

Other information

API

Technical specs Supported Notes
Direct3D 8
Shader Model support 1.1
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio OpenAL
Cutscenes Bink Video

System requirements

Windows
Minimum Recommended
Operating system (OS) 2000, XP
Processor (CPU) Intel Pentium III @ 1 GHz
AMD Athlon @ 1 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 3 GB
Video card (GPU) 32 MB of VRAM
DirectX 9.0b compatible


References