Difference between revisions of "Sheep, Dog, 'n' Wolf"
From PCGamingWiki, the wiki about fixing PC games
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|steam appid = | |steam appid = | ||
|steam appid side = | |steam appid side = | ||
− | |gogcom | + | |gogcom id = |
|strategywiki = | |strategywiki = | ||
+ | |mobygames = looney-tunes-sheep-raider | ||
|wikipedia = Sheep, Dog 'n' Wolf | |wikipedia = Sheep, Dog 'n' Wolf | ||
|winehq = 4411 | |winehq = 4411 | ||
+ | |license = commercial | ||
}} | }} | ||
+ | {{Series|Looney Tunes}} | ||
'''Key points''' | '''Key points''' | ||
{{ii}} Sold in North America as '''Looney Tunes: Sheep Raider'''. | {{ii}} Sold in North America as '''Looney Tunes: Sheep Raider'''. | ||
+ | {{ii}} Requires dgVooDoo or an equivalent Direct3D 8 wrapper to run. | ||
+ | {{--}} The PC version has inferior lighting compared to the PSX version. It is recommended to boost the brightness of the game to your liking. 200% brightness is roughly around same as the PSX version, but as a result the menus will look grainy since the brightness was cranked up. | ||
'''General information''' | '''General information''' | ||
− | {{mm}} [https:// | + | {{mm}} [https://looneytunes.fandom.com/wiki/Sheep_Raider Looney Tunes Wikia entry] |
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
{{Availability/row| Retail | | disc | {{DRM|SecuROM|4.54.00.0002}} | | Windows }} | {{Availability/row| Retail | | disc | {{DRM|SecuROM|4.54.00.0002}} | | Windows }} | ||
+ | }} | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===Skip intro videos=== | ||
+ | {{Fixbox|description=Remove the logo and game introduction files|ref=<ref>{{Refcheck|user=Rose|date=2019-05-19|comment=}}</ref>|fix= | ||
+ | # Go to <code>{{p|game}}\Levels\Demos</code> | ||
+ | # Delete or rename the folder. | ||
}} | }} | ||
Line 30: | Line 42: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|hklm}}\Infogrames\Sheep, Dog'n Wolf DX7\CfgGame}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|hklm}}\Infogrames\Sheep, Dog'n Wolf DX7\Progress}} |
}} | }} | ||
==Video settings== | ==Video settings== | ||
{{Video settings | {{Video settings | ||
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/sheep-dog-n-wolf |
|widescreen wsgf award = limited | |widescreen wsgf award = limited | ||
|multimonitor wsgf award = unsupported | |multimonitor wsgf award = unsupported | ||
|ultrawidescreen wsgf award = incomplete | |ultrawidescreen wsgf award = incomplete | ||
|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = true |
− | |4k ultra hd notes = | + | |4k ultra hd notes = <ref>{{Refcheck|user=Nico 0|date=2020-06-05|comment=Game crashes at high resolutions without [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgVoodoo2]}}</ref> |
|fov = false | |fov = false | ||
|fov notes = | |fov notes = | ||
Line 66: | Line 78: | ||
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = | + | |60 fps notes = <ref>{{Refcheck|user=Nico 0|date=2020-06-05|comment=30 FPS cap on Windows 8.1. Increases to 60 FPS cap with [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgVoodoo2]}}</ref> |
− | |120 fps = | + | |120 fps = false |
|120 fps notes = | |120 fps notes = | ||
|hdr = unknown | |hdr = unknown | ||
Line 85: | Line 97: | ||
|mouse menu = false | |mouse menu = false | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = false |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
Line 97: | Line 111: | ||
|invert controller y-axis = false | |invert controller y-axis = false | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|button prompts = generic | |button prompts = generic | ||
|button prompts notes = | |button prompts notes = | ||
Line 109: | Line 143: | ||
|steam input api = false | |steam input api = false | ||
|steam input api notes = | |steam input api notes = | ||
− | | | + | |steam hook input = unknown |
− | | | + | |steam hook input notes = |
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
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|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
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|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 156: | Line 194: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
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|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 174: | Line 210: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 183: | Line 218: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 192: | Line 226: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
}} | }} | ||
Line 199: | Line 232: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 7 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 213: | Line 246: | ||
|metal support = | |metal support = | ||
|metal support notes = | |metal support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
− | |shader model versions = | + | |shader model versions = |
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows exe notes = | ||
+ | |macos 32-bit app = | ||
+ | |macos 64-bit app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux executable notes = | ||
}} | }} | ||
Revision as of 15:08, 5 June 2020
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Infogrames | |
Release dates | |
Windows | September 14, 2001 |
Key points
- Sold in North America as Looney Tunes: Sheep Raider.
- Requires dgVooDoo or an equivalent Direct3D 8 wrapper to run.
- The PC version has inferior lighting compared to the PSX version. It is recommended to boost the brightness of the game to your liking. 200% brightness is roughly around same as the PSX version, but as a result the menus will look grainy since the brightness was cranked up.
General information
Availability
Essential improvements
Skip intro videos
Remove the logo and game introduction files[1] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_LOCAL_MACHINE\Infogrames\Sheep, Dog'n Wolf DX7\CfgGame[Note 1] |
Save game data location
System | Location |
---|---|
Windows | HKEY_LOCAL_MACHINE\Infogrames\Sheep, Dog'n Wolf DX7\Progress[Note 1] |
Video settings
Input settings
Audio settings
Localizations
- Some languages are available only in their local retail versions.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Brazilian Portuguese | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Indeo Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98, ME |
Processor (CPU) | Intel Pentium II 300 MHz | Intel Pentium II 400 MHz |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | ||
Video card (GPU) | 8 MB of VRAM DirectX 8.0a compatible | 16 MB of VRAM |
Other | 4x CD-ROM drive | 8x CD-ROM drive |
Notes
- ↑ 1.0 1.1 Applications writing to
HKEY_LOCAL_MACHINE\SOFTWARE
will be redirected to other locations based on various criterias, see the glossary page for more details.