Difference between revisions of "Shadowrun Returns"
From PCGamingWiki, the wiki about fixing PC games
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Revision as of 05:27, 30 March 2019
Developers | |
---|---|
Harebrained Schemes | |
Engines | |
Unity 4[Note 1] | |
Release dates | |
Windows | July 25, 2013 |
macOS (OS X) | July 25, 2013 |
Linux | October 30, 2013 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Key points
- Features Steam Workshop support and a level editor.
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- Official Shadowrun Returns Wiki
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Green Man Gaming | Shadowrun Returns Deluxe | |||
Humble Store | Shadowrun Returns Deluxe | |||
Steam | Can be played without Steam running.[2] |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER/Software/Harebrained Schemes/Shadowrun/ |
macOS (OS X) | ~/Library/Preferences/unity.Harebrained Schemes.Shadowrun.plist |
Linux | ~/.config/unity3d/Harebrained Schemes/Shadowrun/prefs |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Harebrained Schemes\Shadowrun Returns\Saves\ |
macOS (OS X) | ~/Library/Application Support/Harebrained Schemes/Shadowrun Returns/Saves/ |
Linux | ~/.config/Harebrained Schemes/Shadowrun Returns/Saves/ |
Steam | <Steam-folder>/userdata/<user-id>/234650/remote/saves/ |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Anti-aliasing (AA)
- By default the game uses MSAA method for anti-aliasing, however it is possible to force SGSSAA for Nvidia users and SSAA anti-aliasing for AMD users.
SGSSAA/Nvidia[citation needed] |
---|
|
SSAA/AMD[citation needed] |
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|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | ||||
Russian | In-game official localization. | |||
Russian | Fan translation by ZoG Forum Team. |
Issues fixed
Audio hiccups/Dropped frames
Use -force-gfx-st launch option[5] |
---|
Use the |
Start-up crash on OS X
The issue happens since there is a bug in Unity which crashes the game when started in fullscreen. In order to avoid the crash, the game needs to start in windowed mode.
Edit Schemes.Shadowrun.plist[6] |
---|
<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>Screenmanager Is Fullscreen mode</key> <integer>0</integer> <key>Screenmanager Resolution Height</key> <integer>720</integer> <key>Screenmanager Resolution Width</key> <integer>1280</integer> <key>Settings.IsFullScreen</key> <integer>0</integer> <key>Settings.ResolutionFullScreen</key> <integer>7</integer> </dict> </plist> |
Other information
Transfer save game between Steam and DRM-free versions
Transfer save game between Steam and DRM-free versions[7] |
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|
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7, 9, 11 | |
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP3, Vista, 7 | |
Processor (CPU) | 1.4 GHz, x86 or faster | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 256 MB of VRAM DirectX 9.0 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.5 | |
Processor (CPU) | Intel-based, 1.4 GHz, x86 or better | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 14.04, Linux Mint 17 | |
Processor (CPU) | 1.4 GHz, x86 or faster | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 256 MB of VRAM |
Notes
References
- ↑ Verified by User:Vetle on 2017-06-02
- ↑ Verified by User:Vetle on 2016-03-20
- ↑ 3DCenter Forum - Antialiasing - Kompatibilitätsbits - Sammelthread
- ↑ http://www.tomshardware.com/reviews/anti-aliasing-performance,3065-19.html
- ↑ /r/ShadowrunReturns - Audio Hitching/Dropped Frames Fix
- ↑ Shadowrun Returns General Discussions - How To: Stop Start-up Crash on OS X
- ↑ Save-Game into the Steam SRR-Version