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Difference between revisions of "Shadowrun Returns"

From PCGamingWiki, the wiki about fixing PC games
(removed other AA forms and DX 11 and set OGl to false)
(28 intermediate revisions by 12 users not shown)
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{{Infobox game/row/developer|Harebrained Schemes}}
 
{{Infobox game/row/developer|Harebrained Schemes}}
 
|publishers  =  
 
|publishers  =  
 +
{{Infobox game/row/publisher|Paradox Interactive}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|Unity|name=Unity 4|ref=<ref name="engineversion">{{Refcheck|user=Vetle|date=2017-06-02}}</ref>|build=4.2.0f4}}
 
{{Infobox game/row/engine|Unity|name=Unity 4|ref=<ref name="engineversion">{{Refcheck|user=Vetle|date=2017-06-02}}</ref>|build=4.2.0f4}}
Line 10: Line 11:
 
{{Infobox game/row/date|OS X|July 25, 2013}}
 
{{Infobox game/row/date|OS X|July 25, 2013}}
 
{{Infobox game/row/date|Linux|October 30, 2013}}
 
{{Infobox game/row/date|Linux|October 30, 2013}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|shadowrun-returns|76}}
 +
{{Infobox game/row/reception|IGDB|shadowrun-returns|73}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Turn-based }}
 +
{{Infobox game/row/taxonomy/perspectives      | Bird's-eye view, Isometric }}
 +
{{Infobox game/row/taxonomy/controls          | }}
 +
{{Infobox game/row/taxonomy/genres            | Tactical RPG }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | Cyberpunk, Fantasy, North America }}
 +
{{Infobox game/row/taxonomy/series            | Shadowrun }}
 
|steam appid  = 234650
 
|steam appid  = 234650
 
|steam appid side = 237810,272030
 
|steam appid side = 237810,272030
 
|gogcom id    = 1207660413
 
|gogcom id    = 1207660413
 +
|hltb        = 8367
 
|strategywiki =  
 
|strategywiki =  
 +
|mobygames    = shadowrun-returns
 
|wikipedia    = Shadowrun Returns
 
|wikipedia    = Shadowrun Returns
 
|winehq      = 15353
 
|winehq      = 15353
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
{{Series|Shadowrun}}
 
  
'''Key points'''
+
{{Introduction
{{++}} Features Steam Workshop support and a level editor.
+
|introduction      =
 +
 
 +
|release history  =
 +
 
 +
|current state    =
 +
}}
  
 
'''General information'''
 
'''General information'''
 +
{{mm}} [http://shadowrun-returns.wikispaces.com Official Shadowrun Returns Wiki]
 
{{GOG.com links|1207660413|shadowrun_series|for game series}}
 
{{GOG.com links|1207660413|shadowrun_series|for game series}}
 
{{mm}} [https://steamcommunity.com/app/234650/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/234650/discussions/ Steam Community Discussions]
{{mm}} [http://shadowrun-returns.wikispaces.com Official Shadowrun Returns Wiki]
 
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
 
{{Availability/row| Gamesplanet | 2853-1 | Steam | {{store link|Gamesplanet|2853-3|Shadowrun Returns Deluxe}} |  | Windows, OS X, Linux }}
 
{{Availability/row| Gamesplanet | 2853-1 | Steam | {{store link|Gamesplanet|2853-3|Shadowrun Returns Deluxe}} |  | Windows, OS X, Linux }}
{{Availability/row| GOG.com | shadowrun_returns | DRM-free | | | Windows, OS X, Linux }}
+
{{Availability/row| Epic Games Store | shadowrun-returns | DRM-free | DRM-free when launched directly from executable. |  | Windows }}
 +
{{Availability/row| GOG.com | shadowrun_returns | DRM-free | | | Windows, Linux }}
 
{{Availability/row| GMG | shadowrun-returns | Steam | {{store link|GMG|shadowrun-returns-deluxe|Shadowrun Returns Deluxe}} | | Windows, OS X, Linux }}
 
{{Availability/row| GMG | shadowrun-returns | Steam | {{store link|GMG|shadowrun-returns-deluxe|Shadowrun Returns Deluxe}} | | Windows, OS X, Linux }}
 
{{Availability/row| Humble | shadowrun-returns | DRM-free | {{store link|Humble|shadowrun-returns-deluxe|Shadowrun Returns Deluxe}} | Steam | Windows, OS X, Linux }}
 
{{Availability/row| Humble | shadowrun-returns | DRM-free | {{store link|Humble|shadowrun-returns-deluxe|Shadowrun Returns Deluxe}} | Steam | Windows, OS X, Linux }}
{{Availability/row| Steam | 234650 | DRM-free | Deluxe Edition also available.<br>Can be played without Steam running.<ref>{{Refcheck|user=Vetle|date=2016-03-20}}</ref> | | Windows, OS X, Linux }}
+
{{Availability/row| Steam | 234650 | DRM-free | Deluxe Edition also available.<br>Can be played without Steam running.<ref>{{Refcheck|user=Vetle|date=2016-03-20}}</ref><br>Features Steam Workshop support and a level editor. | | Windows, OS X, Linux }}
 
}}
 
}}
  
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       = false
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             = true
+
|gog galaxy               = true
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = true
+
|steam cloud               = true
|steam cloud notes     =  
+
|steam cloud notes         =  
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               =  
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Shadowrun Returns - General.png|General settings.}}
 
{{Image|Shadowrun Returns - General.png|General settings.}}
{{Video settings
+
{{Video
 
|wsgf link                  = https://www.wsgf.org/dr/shadowrun-returns/en
 
|wsgf link                  = https://www.wsgf.org/dr/shadowrun-returns/en
 
|widescreen wsgf award      = gold
 
|widescreen wsgf award      = gold
Line 92: Line 116:
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = hackable
+
|borderless windowed        = false
|borderless windowed notes  = Enable windowed mode and use the <code>-popupwindow</code> [[Glossary:Command line arguments|parameter]].
+
|borderless windowed notes  =  
 
|anisotropic                = false
 
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        = Up to 8x [[MSAA]]. See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]] for [[SGSSAA]] and [[SSAA]].
+
|antialiasing notes        = Up to 8x [[MSAA]].
 +
|upscaling                  = false
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = always on
 
|vsync                      = always on
 
|vsync notes                =  
 
|vsync notes                =  
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}}
 
}}
  
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
+
==Input==
{{ii}} By default the game uses MSAA method for anti-aliasing, however it is possible to force [[SGSSAA]] for Nvidia users and [[SSAA]] anti-aliasing for AMD users.
+
{{Input
 
 
{{Fixbox|description=SGSSAA/Nvidia|ref={{cn|date=July 2016}}|fix=
 
# Download and launch [[Nvidia Profile Inspector]].
 
# Choose '''Shadowrun Returns''' from the profile list
 
# Change <code>Antialiasing compatibility</code> to <code>0x004000C1</code><ref>[http://www.forum-3dcenter.org/vbulletin/showthread.php?t=490867 3DCenter Forum - Antialiasing - Kompatibilitätsbits - Sammelthread]</ref>
 
# Change <code>Antialiasing - Mode</code> to <code>Override any application setting</code>
 
# Change <code>Antialiasing - Setting</code> to <code>4x [4x Multisampling]</code> or <code>8xQ [8x Multisampling]</code>
 
# Change <code>Antialiasing - Transparency Supersampling</code> to <code>4x Sparse Grid Supersampling</code> or <code>8x Sparse Grid Supersampling</code>
 
# Apply changes.
 
}}
 
 
 
{{Fixbox|description=SSAA/AMD|ref={{cn|date=July 2016}}|fix=
 
# Right click on the desktop and select '''AMD Catalyst Control Center'''
 
# On the top right, press the '''Preferences''' button and select '''Advanced View'''
 
# On the left, press the '''Gaming''' button and then select '''3D Application Settings'''
 
# On the main page of the application, press '''+Add...''', navigate to the installation folder of the game and select '''Shadowrun.exe'''
 
# Select it by pressing on it under the '''+Add...'''
 
# Change <code>Anti-Aliasing Mode</code> to <code>Override application settings</code>
 
# Change <code>Anti-Aliasing Samples</code> to <code>2x</code>, <code>4x</code> or <code>8x</code>, as EQ Anti-Aliasing modes have no effect under Supersampling<ref>http://www.tomshardware.com/reviews/anti-aliasing-performance,3065-19.html</ref>
 
# Change <code>Antialiasing - Method</code> to <code>Supersampling</code>
 
# Press '''Save''' on the bottom right
 
}}
 
 
 
==Input settings==
 
{{Input settings
 
 
|key remap                = false
 
|key remap                = false
 
|key remap notes          =  
 
|key remap notes          =  
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|steam cursor detection notes =  
 
|steam cursor detection notes =  
 
}}
 
}}
 +
{{ii}} Hold {{key|ALT}} to highlight interactable objects.
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    = Master, Music, Ambient, SFX
 
|separate volume notes    = Master, Music, Ambient, SFX
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
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  |interface = true
 
  |interface = true
 
  |audio    = n/a
 
  |audio    = n/a
  |subtitles = unknown
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
Line 236: Line 241:
 
  |interface = true
 
  |interface = true
 
  |audio    = n/a
 
  |audio    = n/a
  |subtitles = unknown
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
Line 252: Line 257:
 
  |interface = true
 
  |interface = true
 
  |audio    = n/a
 
  |audio    = n/a
  |subtitles = unknown
+
  |subtitles = true
 
  |notes    = Official localization.  
 
  |notes    = Official localization.  
 
  |fan      =  
 
  |fan      =  
Line 260: Line 265:
 
  |interface = hackable
 
  |interface = hackable
 
  |audio    = n/a
 
  |audio    = n/a
  |subtitles = unknown
+
  |subtitles = hackable
  |notes    = [http://www.zoneofgames.ru/files/5050.html Fan translation by ZoG Forum Team].
+
  |notes    = [https://www.zoneofgames.ru/files/5050.html Fan translation by ZoG Forum Team].
 
  |fan      = true
 
  |fan      = true
 
}}
 
}}
Line 268: Line 273:
 
  |interface = true
 
  |interface = true
 
  |audio    = n/a
 
  |audio    = n/a
  |subtitles = unknown
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
Line 303: Line 308:
 
</plist></pre>
 
</plist></pre>
 
}}
 
}}
 +
 +
===Start-up crash on Windows===
 +
 +
If the game does not start at all, and instead shows the error message:
 +
<pre>Oops!
 +
The game crashed!
 +
The crash report folder named <timestamp> next to game executable.
 +
It would be great if you'd send it to the developer of the game!
 +
</pre>
 +
some have found out that deleting or renaming the <code>UNCL.ttf</code> file in the <code>C:\Windows\Fonts\</code> folder fixed it.
 +
This seems to affect/apply to other Unity games too<sup>[https://steamcommunity.com/app/266130/discussions/1/558751813495619426/]</sup>.
  
 
==VR support==
 
==VR support==
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|play area room-scale notes  =  
 
|play area room-scale notes  =  
 
}}
 
}}
 
 
  
 
==Other information==
 
==Other information==
===Transfer save game between Steam and DRM-free versions===
+
===Transfer save game between Steam and other versions===
 
{{Fixbox|description=Transfer save game between Steam and DRM-free versions|ref=<ref>[https://steamcommunity.com/app/234650/discussions/0/864974467730253846/#c864974467740184085 Save-Game into the Steam SRR-Version ]</ref>|fix=
 
{{Fixbox|description=Transfer save game between Steam and DRM-free versions|ref=<ref>[https://steamcommunity.com/app/234650/discussions/0/864974467730253846/#c864974467740184085 Save-Game into the Steam SRR-Version ]</ref>|fix=
 
# Launch the Steam version once, create a new character, wait for the first autosave (right away in the apartment) and then quit the game.
 
# Launch the Steam version once, create a new character, wait for the first autosave (right away in the apartment) and then quit the game.
Line 363: Line 377:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 7, 9, 11
+
|direct3d versions      = 9.0c
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
|opengl versions        = unknown
+
|opengl versions        =  
 
|opengl notes          =  
 
|opengl notes          =  
 
|glide versions        =  
 
|glide versions        =  
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|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = false
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes     =
 +
|mac os x powerpc app  =
 +
|macos intel 32-bit app = true
 +
|macos intel 64-bit app = false
 +
|macos arm app          =
 +
|macos app notes        = <ref>{{Refsnip|url=https://www.gog.com/game/shadowrun_returns|title=Shadowrun Returns on GOG.com|date=2019-12-10|snippet=Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.}}</ref>
 +
|linux 32-bit executable= unknown
 +
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 +
|linux executable notes =  
 
}}
 
}}
  
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{{References}}
 
{{References}}
 +
{{GOG.com Enhancement Project}}

Revision as of 18:05, 23 December 2022

Shadowrun Returns
Shadowrun Returns cover
Developers
Harebrained Schemes
Publishers
Paradox Interactive
Engines
Unity 4[Note 1]
Release dates
Windows July 25, 2013
macOS (OS X) July 25, 2013
Linux October 30, 2013
Reception
Metacritic 76
IGDB 73
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Turn-based
Perspectives Bird's-eye view, Isometric
Genres Tactical RPG
Themes Cyberpunk, Fantasy, North America
Series Shadowrun
Shadowrun Returns on HowLongToBeat
Shadowrun Returns on IGDB
Shadowrun Returns on MobyGames
Shadowrun Returns on Wikipedia
Shadowrun
Shadowrun 2007
Shadowrun Returns 2013
Shadowrun: Dragonfall - Director's Cut 2014
Shadowrun Chronicles - Boston Lockdown 2015
Shadowrun Chronicles: INFECTED Director's Cut 2015
Shadowrun: Hong Kong 2015

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

Shadowrun Returns is a singleplayer bird's-eye view and isometric Tactical RPG game in the Shadowrun series.

General information

Official Shadowrun Returns Wiki
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Gamesplanet logo.svg
Icon overlay.png
Shadowrun Returns Deluxe
Windows
macOS (OS X)
Linux
Epic Games Store
DRM-free after installation through Epic Games Launcher (notes may include more details)
DRM-free when launched directly from executable.
Windows
GOG.com
DRM-free
Windows
Linux
Green Man Gaming
Icon overlay.png
Shadowrun Returns Deluxe
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Shadowrun Returns Deluxe
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
DRM-free after installation through Steam client (notes may include more details)
Deluxe Edition also available.
Can be played without Steam running.[2]
Features Steam Workshop support and a level editor.
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Harebrained Schemes\Shadowrun\
macOS (OS X) ~/Library/Preferences/unity.Harebrained Schemes.Shadowrun.plist
Linux ~/.config/unity3d/Harebrained Schemes/Shadowrun/prefs

Save game data location

System Location
Windows %LOCALAPPDATA%\Harebrained Schemes\Shadowrun Returns\Saves\
macOS (OS X) ~/Library/Application Support/Harebrained Schemes/Shadowrun Returns/Saves/
Linux ~/.config/Harebrained Schemes/Shadowrun Returns/Saves/
Steam <Steam-folder>/userdata/<user-id>/234650/remote/saves/
This game does not follow the XDG Base Directory Specification on Linux.

Save game cloud syncing

Video

General settings.
General settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Also includes UI scaling mode, if graphics get too small on higher DPI displays.
Field of view (FOV)
Can be zoomed-in/zoomed-out via mouse wheel.
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Up to 8x MSAA.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
No frame rate or refresh rate cap.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types
Hold Alt to highlight interactable objects.

Audio

Audio feature State Notes
Separate volume controls
Master, Music, Ambient, SFX
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Russian
Official localization.
Russian
Fan translation by ZoG Forum Team.
Spanish

Issues fixed

Audio hiccups/Dropped frames

Use -force-gfx-st launch option[3]

Use the -force-gfx-st command line argument.

Start-up crash on OS X

The issue happens since there is a bug in Unity which crashes the game when started in fullscreen. In order to avoid the crash, the game needs to start in windowed mode.

Edit Schemes.Shadowrun.plist[4]
  1. Open ~/Library/Preferences/unity.Harebrained\ Schemes.Shadowrun.plist with a text editor.
  2. Edit the value for
    <key>Screenmanager Is Fullscreen mode</key> and
    <key>Settings.IsFullScreen</key> to 0 as seen below:
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>Screenmanager Is Fullscreen mode</key>
<integer>0</integer>
<key>Screenmanager Resolution Height</key>
<integer>720</integer>
<key>Screenmanager Resolution Width</key>
<integer>1280</integer>
<key>Settings.IsFullScreen</key>
<integer>0</integer>
<key>Settings.ResolutionFullScreen</key>
<integer>7</integer>
</dict>
</plist>

Start-up crash on Windows

If the game does not start at all, and instead shows the error message:

Oops!
The game crashed!
The crash report folder named <timestamp> next to game executable.
It would be great if you'd send it to the developer of the game!

some have found out that deleting or renaming the UNCL.ttf file in the C:\Windows\Fonts\ folder fixed it. This seems to affect/apply to other Unity games too[1].

VR support

3D modes State Notes
vorpX
G3D
User created profile (DX9), see recommended settings in the vorpx forum profile introduction.

Other information

Transfer save game between Steam and other versions

Transfer save game between Steam and DRM-free versions[5]
  1. Launch the Steam version once, create a new character, wait for the first autosave (right away in the apartment) and then quit the game.
  2. Open <Steam-folder>\userdata\<user-id>\234650\remote\saves\autosave.sav with a hex editor (e.g. HxD) and copy everything from the start to "CREATION__" (blocks from 0 to A0).
  3. Open %LOCALAPPDATA%\EMU\Steam\remote\saves\autosave.sav and copy over (or copy write in HxD) the same blocks.
  4. Open <Steam-folder>\userdata\<user-id>\234650\remote\saves\*.sav (* being the long filename of the file), copy the same blocks (0 to CREATION__) and copy them over the other save of the DRM-free version.
  5. Rename the save file of the DRM-free version so it has the same name as the save file from the Steam version .
  6. Move the two modified saves to <Steam-folder>\userdata\<user-id>\234650\remote\saves\.

API

Technical specs Supported Notes
Direct3D 9.0c
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
[6]
Linux

System requirements

Windows
Minimum
Operating system (OS) XP SP3, Vista, 7
Processor (CPU) 1.4 GHz, x86 or faster
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 256 MB of VRAM
DirectX 9.0 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.5
Processor (CPU) Intel-based, 1.4 GHz, x86 or better
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Linux
Minimum
Operating system (OS) Ubuntu 14.04, Linux Mint 17
Processor (CPU) 1.4 GHz, x86 or faster
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 256 MB of VRAM


Notes

  1. Unity engine build: 4.2.0f4[1]

References

  1. Verified by User:Vetle on 2017-06-02
  2. Verified by User:Vetle on 2016-03-20
  3. /r/ShadowrunReturns - Audio Hitching/Dropped Frames Fix
  4. Shadowrun Returns General Discussions - How To: Stop Start-up Crash on OS X
  5. Save-Game into the Steam SRR-Version
  6. Shadowrun Returns on GOG.com - last accessed on 2019-12-10
    "Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up."