Difference between revisions of "Shadowrun Returns"
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{{Infobox game | {{Infobox game | ||
− | |cover = | + | |cover = Shadowrun Returns cover.png |
|developers = | |developers = | ||
{{Infobox game/row/developer|Harebrained Schemes}} | {{Infobox game/row/developer|Harebrained Schemes}} | ||
|publishers = | |publishers = | ||
+ | {{Infobox game/row/publisher|Paradox Interactive}} | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|Unity|name=Unity 4|ref=<ref name="engineversion">{{Refcheck|user=Vetle|date=2017-06-02}}</ref>|build=4.2.0f4}} | {{Infobox game/row/engine|Unity|name=Unity 4|ref=<ref name="engineversion">{{Refcheck|user=Vetle|date=2017-06-02}}</ref>|build=4.2.0f4}} | ||
Line 10: | Line 11: | ||
{{Infobox game/row/date|OS X|July 25, 2013}} | {{Infobox game/row/date|OS X|July 25, 2013}} | ||
{{Infobox game/row/date|Linux|October 30, 2013}} | {{Infobox game/row/date|Linux|October 30, 2013}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|shadowrun-returns|76}} | ||
+ | {{Infobox game/row/reception|IGDB|shadowrun-returns|73}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Turn-based }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Bird's-eye view, Isometric }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | Tactical RPG }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | Cyberpunk, Fantasy, North America }} | ||
+ | {{Infobox game/row/taxonomy/series | Shadowrun }} | ||
|steam appid = 234650 | |steam appid = 234650 | ||
|steam appid side = 237810,272030 | |steam appid side = 237810,272030 | ||
|gogcom id = 1207660413 | |gogcom id = 1207660413 | ||
+ | |hltb = 8367 | ||
|strategywiki = | |strategywiki = | ||
+ | |mobygames = shadowrun-returns | ||
|wikipedia = Shadowrun Returns | |wikipedia = Shadowrun Returns | ||
|winehq = 15353 | |winehq = 15353 | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | |||
− | + | {{Introduction | |
− | {{ | + | |introduction = |
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
+ | {{mm}} [http://shadowrun-returns.wikispaces.com Official Shadowrun Returns Wiki] | ||
{{GOG.com links|1207660413|shadowrun_series|for game series}} | {{GOG.com links|1207660413|shadowrun_series|for game series}} | ||
{{mm}} [https://steamcommunity.com/app/234650/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/234650/discussions/ Steam Community Discussions] | ||
− | |||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| GOG.com | shadowrun_returns | DRM-free | | | Windows | + | {{Availability/row| Gamesplanet | 2853-1 | Steam | {{store link|Gamesplanet|2853-3|Shadowrun Returns Deluxe}} | | Windows, OS X, Linux }} |
+ | {{Availability/row| Epic Games Store | shadowrun-returns | DRM-free | DRM-free when launched directly from executable. | | Windows }} | ||
+ | {{Availability/row| GOG.com | shadowrun_returns | DRM-free | | | Windows, Linux }} | ||
{{Availability/row| GMG | shadowrun-returns | Steam | {{store link|GMG|shadowrun-returns-deluxe|Shadowrun Returns Deluxe}} | | Windows, OS X, Linux }} | {{Availability/row| GMG | shadowrun-returns | Steam | {{store link|GMG|shadowrun-returns-deluxe|Shadowrun Returns Deluxe}} | | Windows, OS X, Linux }} | ||
{{Availability/row| Humble | shadowrun-returns | DRM-free | {{store link|Humble|shadowrun-returns-deluxe|Shadowrun Returns Deluxe}} | Steam | Windows, OS X, Linux }} | {{Availability/row| Humble | shadowrun-returns | DRM-free | {{store link|Humble|shadowrun-returns-deluxe|Shadowrun Returns Deluxe}} | Steam | Windows, OS X, Linux }} | ||
− | {{Availability/row| Steam | 234650 | DRM-free | Can be played without Steam running.<ref>{{Refcheck|user=Vetle|date=2016-03-20}}</ref> | | Windows, OS X, Linux }} | + | {{Availability/row| Steam | 234650 | DRM-free | Deluxe Edition also available.<br>Can be played without Steam running.<ref>{{Refcheck|user=Vetle|date=2016-03-20}}</ref><br>Features Steam Workshop support and a level editor. | | Windows, OS X, Linux }} |
}} | }} | ||
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|{{p|hkcu}} | + | {{Game data/config|Windows|{{p|hkcu}}\Software\Harebrained Schemes\Shadowrun\}} |
{{Game data/config|OS X|~/Library/Preferences/unity.Harebrained Schemes.Shadowrun.plist}} | {{Game data/config|OS X|~/Library/Preferences/unity.Harebrained Schemes.Shadowrun.plist}} | ||
{{Game data/config|Linux|~/.config/unity3d/Harebrained Schemes/Shadowrun/prefs}} | {{Game data/config|Linux|~/.config/unity3d/Harebrained Schemes/Shadowrun/prefs}} | ||
Line 55: | Line 80: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |gog galaxy | + | |discord = |
− | |gog galaxy notes | + | |discord notes = |
− | |origin | + | |epic games launcher = false |
− | |origin notes | + | |epic games launcher notes = |
− | |steam cloud | + | |gog galaxy = true |
− | |steam cloud notes = | + | |gog galaxy notes = |
− | | | + | |origin = |
− | | | + | |origin notes = |
+ | |steam cloud = true | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Shadowrun Returns - General.png|General settings.}} | {{Image|Shadowrun Returns - General.png|General settings.}} | ||
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/shadowrun-returns/en |
|widescreen wsgf award = gold | |widescreen wsgf award = gold | ||
|multimonitor wsgf award = incomplete | |multimonitor wsgf award = incomplete | ||
Line 85: | Line 116: | ||
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = false |
− | |borderless windowed notes = | + | |borderless windowed notes = |
|anisotropic = false | |anisotropic = false | ||
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = [[MSAA]] | + | |antialiasing notes = Up to 8x [[MSAA]]. |
− | |vsync = | + | |upscaling = false |
− | |vsync notes = | + | |upscaling tech = |
+ | |upscaling notes = | ||
+ | |vsync = always on | ||
+ | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
Line 103: | Line 137: | ||
}} | }} | ||
− | + | ==Input== | |
− | + | {{Input | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | ==Input | ||
− | {{Input | ||
|key remap = false | |key remap = false | ||
|key remap notes = | |key remap notes = | ||
|acceleration option = false | |acceleration option = false | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = false |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = false |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
Line 191: | Line 200: | ||
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
+ | {{ii}} Hold {{key|ALT}} to highlight interactable objects. | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = Master, | + | |separate volume notes = Master, Music, Ambient, SFX |
|surround sound = false | |surround sound = false | ||
|surround sound notes = | |surround sound notes = | ||
Line 205: | Line 215: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 212: | Line 224: | ||
|language = English | |language = English | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = n/a |
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
Line 220: | Line 232: | ||
|language = French | |language = French | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = n/a |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 228: | Line 240: | ||
|language = German | |language = German | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = n/a |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 236: | Line 248: | ||
|language = Italian | |language = Italian | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = n/a |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Russian |
|interface = true | |interface = true | ||
− | |audio = | + | |audio = n/a |
− | |subtitles = | + | |subtitles = true |
− | |notes = | + | |notes = Official localization. |
|fan = | |fan = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Russian | |language = Russian | ||
− | |interface = | + | |interface = hackable |
− | |audio = | + | |audio = n/a |
− | |subtitles = | + | |subtitles = hackable |
− | |notes = | + | |notes = [https://www.zoneofgames.ru/files/5050.html Fan translation by ZoG Forum Team]. |
− | |fan = | + | |fan = true |
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Spanish |
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = n/a |
− | |subtitles = | + | |subtitles = true |
− | |notes = | + | |notes = |
− | |fan = | + | |fan = |
}} | }} | ||
}} | }} | ||
Line 295: | Line 307: | ||
</dict> | </dict> | ||
</plist></pre> | </plist></pre> | ||
+ | }} | ||
+ | |||
+ | ===Start-up crash on Windows=== | ||
+ | |||
+ | If the game does not start at all, and instead shows the error message: | ||
+ | <pre>Oops! | ||
+ | The game crashed! | ||
+ | The crash report folder named <timestamp> next to game executable. | ||
+ | It would be great if you'd send it to the developer of the game! | ||
+ | </pre> | ||
+ | some have found out that deleting or renaming the <code>UNCL.ttf</code> file in the <code>C:\Windows\Fonts\</code> folder fixed it. | ||
+ | This seems to affect/apply to other Unity games too<sup>[https://steamcommunity.com/app/266130/discussions/1/558751813495619426/]</sup>. | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vorpx = hackable | ||
+ | |vorpx modes = G3D | ||
+ | |vorpx notes = User created profile (DX9), see recommended settings in the [https://www.vorpx.com/forums/topic/shadowrun-returns/ vorpx forum] profile introduction. | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
}} | }} | ||
==Other information== | ==Other information== | ||
− | ===Transfer save game between Steam and | + | ===Transfer save game between Steam and other versions=== |
{{Fixbox|description=Transfer save game between Steam and DRM-free versions|ref=<ref>[https://steamcommunity.com/app/234650/discussions/0/864974467730253846/#c864974467740184085 Save-Game into the Steam SRR-Version ]</ref>|fix= | {{Fixbox|description=Transfer save game between Steam and DRM-free versions|ref=<ref>[https://steamcommunity.com/app/234650/discussions/0/864974467730253846/#c864974467740184085 Save-Game into the Steam SRR-Version ]</ref>|fix= | ||
# Launch the Steam version once, create a new character, wait for the first autosave (right away in the apartment) and then quit the game. | # Launch the Steam version once, create a new character, wait for the first autosave (right away in the apartment) and then quit the game. | ||
Line 310: | Line 377: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 9.0c |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
− | |opengl versions = | + | |opengl versions = |
|opengl notes = | |opengl notes = | ||
|glide versions = | |glide versions = | ||
Line 328: | Line 395: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = | ||
+ | |macos intel 32-bit app = true | ||
+ | |macos intel 64-bit app = false | ||
+ | |macos arm app = | ||
+ | |macos app notes = <ref>{{Refsnip|url=https://www.gog.com/game/shadowrun_returns|title=Shadowrun Returns on GOG.com|date=2019-12-10|snippet=Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.}}</ref> | ||
+ | |linux 32-bit executable= unknown | ||
+ | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Line 365: | Line 443: | ||
{{References}} | {{References}} | ||
+ | {{GOG.com Enhancement Project}} |
Revision as of 18:05, 23 December 2022
Developers | |
---|---|
Harebrained Schemes | |
Publishers | |
Paradox Interactive | |
Engines | |
Unity 4[Note 1] | |
Release dates | |
Windows | July 25, 2013 |
macOS (OS X) | July 25, 2013 |
Linux | October 30, 2013 |
Reception | |
Metacritic | 76 |
IGDB | 73 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Turn-based |
Perspectives | Bird's-eye view, Isometric |
Genres | Tactical RPG |
Themes | Cyberpunk, Fantasy, North America |
Series | Shadowrun |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Shadowrun Returns is a singleplayer bird's-eye view and isometric Tactical RPG game in the Shadowrun series.
General information
- Official Shadowrun Returns Wiki
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Shadowrun Returns Deluxe | ||||
Epic Games Store | DRM-free when launched directly from executable. | |||
GOG.com | ||||
Green Man Gaming | Shadowrun Returns Deluxe | |||
Humble Store | Shadowrun Returns Deluxe | |||
Steam | Deluxe Edition also available. Can be played without Steam running.[2] Features Steam Workshop support and a level editor. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Harebrained Schemes\Shadowrun\ |
macOS (OS X) | ~/Library/Preferences/unity.Harebrained Schemes.Shadowrun.plist |
Linux | ~/.config/unity3d/Harebrained Schemes/Shadowrun/prefs |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Harebrained Schemes\Shadowrun Returns\Saves\ |
macOS (OS X) | ~/Library/Application Support/Harebrained Schemes/Shadowrun Returns/Saves/ |
Linux | ~/.config/Harebrained Schemes/Shadowrun Returns/Saves/ |
Steam | <Steam-folder>/userdata/<user-id>/234650/remote/saves/ |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Also includes UI scaling mode, if graphics get too small on higher DPI displays. | ||
Field of view (FOV) | Can be zoomed-in/zoomed-out via mouse wheel. | ||
Windowed | |||
Borderless fullscreen windowed | Enable windowed mode and use the -popupwindow parameter (or see the glossary page). |
||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Up to 8x MSAA. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | No frame rate or refresh rate cap. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
- Hold Alt to highlight interactable objects.
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, Ambient, SFX | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Russian | Official localization. | |||
Russian | Fan translation by ZoG Forum Team. | |||
Spanish |
Issues fixed
Audio hiccups/Dropped frames
Use -force-gfx-st launch option[3] |
---|
Use the |
Start-up crash on OS X
The issue happens since there is a bug in Unity which crashes the game when started in fullscreen. In order to avoid the crash, the game needs to start in windowed mode.
Edit Schemes.Shadowrun.plist[4] |
---|
<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>Screenmanager Is Fullscreen mode</key> <integer>0</integer> <key>Screenmanager Resolution Height</key> <integer>720</integer> <key>Screenmanager Resolution Width</key> <integer>1280</integer> <key>Settings.IsFullScreen</key> <integer>0</integer> <key>Settings.ResolutionFullScreen</key> <integer>7</integer> </dict> </plist> |
Start-up crash on Windows
If the game does not start at all, and instead shows the error message:
Oops! The game crashed! The crash report folder named <timestamp> next to game executable. It would be great if you'd send it to the developer of the game!
some have found out that deleting or renaming the UNCL.ttf
file in the C:\Windows\Fonts\
folder fixed it.
This seems to affect/apply to other Unity games too[1].
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created profile (DX9), see recommended settings in the vorpx forum profile introduction. |
Other information
Transfer save game between Steam and other versions
Transfer save game between Steam and DRM-free versions[5] |
---|
|
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | [6] | ||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP3, Vista, 7 | |
Processor (CPU) | 1.4 GHz, x86 or faster | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 256 MB of VRAM DirectX 9.0 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.5 | |
Processor (CPU) | Intel-based, 1.4 GHz, x86 or better | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 14.04, Linux Mint 17 | |
Processor (CPU) | 1.4 GHz, x86 or faster | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 256 MB of VRAM |
Notes
References
- ↑ Verified by User:Vetle on 2017-06-02
- ↑ Verified by User:Vetle on 2016-03-20
- ↑ /r/ShadowrunReturns - Audio Hitching/Dropped Frames Fix
- ↑ Shadowrun Returns General Discussions - How To: Stop Start-up Crash on OS X
- ↑ Save-Game into the Steam SRR-Version
- ↑ Shadowrun Returns on GOG.com - last accessed on 2019-12-10
- "Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up."