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Difference between revisions of "Shadowrun Returns"

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Line 1: Line 1:
 
{{Infobox game
 
{{Infobox game
|cover        = Shadowrunreturnsheader.jpg
+
|cover        = Shadowrun Returns cover.png
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Harebrained Schemes}}
 
{{Infobox game/row/developer|Harebrained Schemes}}
Line 10: Line 10:
 
{{Infobox game/row/date|OS X|July 25, 2013}}
 
{{Infobox game/row/date|OS X|July 25, 2013}}
 
{{Infobox game/row/date|Linux|October 30, 2013}}
 
{{Infobox game/row/date|Linux|October 30, 2013}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|shadowrun-returns|76}}
 +
{{Infobox game/row/reception|IGDB|shadowrun-returns|73}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Turn-based }}
 +
{{Infobox game/row/taxonomy/perspectives      | Bird's-eye view, Isometric }}
 +
{{Infobox game/row/taxonomy/controls          | }}
 +
{{Infobox game/row/taxonomy/genres            | Tactical RPG }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | Cyberpunk, Fantasy, North America }}
 +
{{Infobox game/row/taxonomy/series            | Shadowrun }}
 
|steam appid  = 234650
 
|steam appid  = 234650
 
|steam appid side = 237810,272030
 
|steam appid side = 237810,272030
 
|gogcom id    = 1207660413
 
|gogcom id    = 1207660413
 +
|hltb        = 8367
 
|strategywiki =  
 
|strategywiki =  
 +
|mobygames    = shadowrun-returns
 
|wikipedia    = Shadowrun Returns
 
|wikipedia    = Shadowrun Returns
 
|winehq      = 15353
 
|winehq      = 15353
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
{{Series|Shadowrun}}
 
  
 
'''Key points'''
 
'''Key points'''
Line 31: Line 48:
 
{{Availability|
 
{{Availability|
 
{{Availability/row| Gamesplanet | 2853-1 | Steam | {{store link|Gamesplanet|2853-3|Shadowrun Returns Deluxe}} |  | Windows, OS X, Linux }}
 
{{Availability/row| Gamesplanet | 2853-1 | Steam | {{store link|Gamesplanet|2853-3|Shadowrun Returns Deluxe}} |  | Windows, OS X, Linux }}
{{Availability/row| GOG.com | shadowrun_returns | DRM-free | | | Windows, OS X, Linux }}
+
{{Availability/row| Epic Games Store | shadowrun-returns | DRM-free | DRM-free when launched directly from executable. |  | Windows }}
 +
{{Availability/row| GOG.com | shadowrun_returns | DRM-free | | | Windows, Linux }}
 
{{Availability/row| GMG | shadowrun-returns | Steam | {{store link|GMG|shadowrun-returns-deluxe|Shadowrun Returns Deluxe}} | | Windows, OS X, Linux }}
 
{{Availability/row| GMG | shadowrun-returns | Steam | {{store link|GMG|shadowrun-returns-deluxe|Shadowrun Returns Deluxe}} | | Windows, OS X, Linux }}
 
{{Availability/row| Humble | shadowrun-returns | DRM-free | {{store link|Humble|shadowrun-returns-deluxe|Shadowrun Returns Deluxe}} | Steam | Windows, OS X, Linux }}
 
{{Availability/row| Humble | shadowrun-returns | DRM-free | {{store link|Humble|shadowrun-returns-deluxe|Shadowrun Returns Deluxe}} | Steam | Windows, OS X, Linux }}
{{Availability/row| Steam | 234650 | DRM-free | Can be played without Steam running.<ref>{{Refcheck|user=Vetle|date=2016-03-20}}</ref> | | Windows, OS X, Linux }}
+
{{Availability/row| Steam | 234650 | DRM-free | Deluxe Edition also available.<br>Can be played without Steam running.<ref>{{Refcheck|user=Vetle|date=2016-03-20}}</ref> | | Windows, OS X, Linux }}
 
}}
 
}}
  
Line 40: Line 58:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|{{p|hkcu}}/Software/Harebrained Schemes/Shadowrun/}}
+
{{Game data/config|Windows|{{p|hkcu}}\Software\Harebrained Schemes\Shadowrun\}}
 
{{Game data/config|OS X|~/Library/Preferences/unity.Harebrained Schemes.Shadowrun.plist}}
 
{{Game data/config|OS X|~/Library/Preferences/unity.Harebrained Schemes.Shadowrun.plist}}
 
{{Game data/config|Linux|~/.config/unity3d/Harebrained Schemes/Shadowrun/prefs}}
 
{{Game data/config|Linux|~/.config/unity3d/Harebrained Schemes/Shadowrun/prefs}}
Line 56: Line 74:
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|gog galaxy           = true
+
|discord                =
|gog galaxy notes     =  
+
|discord notes          =
|origin               =  
+
|epic games store      = false
|origin notes         =  
+
|epic games store notes =
|steam cloud           = true
+
|gog galaxy             = true
|steam cloud notes     =  
+
|gog galaxy notes       =  
|uplay                 =  
+
|origin                 =  
|uplay notes           =  
+
|origin notes           =  
 +
|steam cloud           = true
 +
|steam cloud notes     =  
 +
|uplay                 =  
 +
|uplay notes           =
 +
|xbox cloud            =
 +
|xbox cloud notes      =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Shadowrun Returns - General.png|General settings.}}
 
{{Image|Shadowrun Returns - General.png|General settings.}}
{{Video settings
+
{{Video
|wsgf link                  = http://www.wsgf.org/dr/shadowrun-returns/en
+
|wsgf link                  = https://www.wsgf.org/dr/shadowrun-returns/en
 
|widescreen wsgf award      = gold
 
|widescreen wsgf award      = gold
 
|multimonitor wsgf award    = incomplete
 
|multimonitor wsgf award    = incomplete
Line 91: Line 115:
 
|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        = [[MSAA]], up to 8x. See also [[#Anti-aliasing (AA)|Anti-aliasing (AA)]].
+
|antialiasing notes        = Up to 8x [[MSAA]]. See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]] for [[SGSSAA]] and [[SSAA]].
|vsync                      = false
+
|vsync                      = always on
|vsync notes                = On by default. Can be forced off through video driver.
+
|vsync notes                =  
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
Line 129: Line 153:
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Input
 
|key remap                = false
 
|key remap                = false
 
|key remap notes          =  
 
|key remap notes          =  
 
|acceleration option      = false
 
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = false
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = false
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
Line 193: Line 217:
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
|separate volume notes    = Master, music, ambient and SFX.
+
|separate volume notes    = Master, Music, Ambient, SFX
 
|surround sound          = false
 
|surround sound          = false
 
|surround sound notes    =  
 
|surround sound notes    =  
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  |language  = English
 
  |language  = English
 
  |interface = true
 
  |interface = true
  |audio    = true
+
  |audio    = n/a
 
  |subtitles = true
 
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
Line 221: Line 245:
 
  |language  = French
 
  |language  = French
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = n/a
  |subtitles = unknown
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
Line 229: Line 253:
 
  |language  = German
 
  |language  = German
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = n/a
  |subtitles = unknown
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
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  |language  = Italian
 
  |language  = Italian
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = n/a
  |subtitles = unknown
+
  |subtitles = true
|notes    =
 
|fan      =
 
}}
 
{{L10n/switch
 
|language  = Spanish
 
|interface = true
 
|audio    = unknown
 
|subtitles = unknown
 
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
Line 253: Line 269:
 
  |language  = Russian
 
  |language  = Russian
 
  |interface = true
 
  |interface = true
  |audio    = false
+
  |audio    = n/a
  |subtitles = unknown
+
  |subtitles = true
  |notes    = In-game official localization.  
+
  |notes    = Official localization.  
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
Line 261: Line 277:
 
  |language  = Russian
 
  |language  = Russian
 
  |interface = hackable
 
  |interface = hackable
  |audio    = false
+
  |audio    = n/a
  |subtitles = unknown
+
  |subtitles = hackable
  |notes    = [http://www.zoneofgames.ru/files/5050.html Fan translation by ZoG Forum Team].
+
  |notes    = [https://www.zoneofgames.ru/files/5050.html Fan translation by ZoG Forum Team].
 
  |fan      = true
 
  |fan      = true
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 
}}
 
}}
 
}}
 
}}
Line 296: Line 320:
 
</dict>
 
</dict>
 
</plist></pre>
 
</plist></pre>
 +
}}
 +
 +
===Start-up crash on Windows===
 +
 +
If the game does not start at all, and instead shows the error message:
 +
<pre>Oops!
 +
The game crashed!
 +
The crash report folder named <timestamp> next to game executable.
 +
It would be great if you'd send it to the developer of the game!
 +
</pre>
 +
some have found out that deleting or renaming the <code>UNCL.ttf</code> file in the <code>C:\Windows\Fonts\</code> folder fixed it.
 +
This seems to affect/apply to other Unity games too<sup>[https://steamcommunity.com/app/266130/discussions/1/558751813495619426/]</sup>.
 +
 +
==VR support==
 +
{{VR support
 +
|gg3d name                  =
 +
|native 3d gg3d award        =
 +
|nvidia 3d vision gg3d award =
 +
|tridef 3d gg3d award        =
 +
|iz3d gg3d award            =
 +
|native 3d                  =
 +
|native 3d notes            =
 +
|nvidia 3d vision            =
 +
|nvidia 3d vision notes      =
 +
|tridef 3d                  =
 +
|tridef 3d notes            =
 +
|iz3d                        =
 +
|iz3d notes                  =
 +
|vorpx                      = hackable
 +
|vorpx modes                = G3D
 +
|vorpx notes                = User created profile (DX9), see recommended settings in the [https://www.vorpx.com/forums/topic/shadowrun-returns/ vorpx forum] profile introduction.
 +
|htc vive                    =
 +
|htc vive notes              =
 +
|oculus rift                =
 +
|oculus rift notes          =
 +
|osvr                        =
 +
|osvr notes                  =
 +
|windows mixed reality      =
 +
|windows mixed reality notes =
 +
|keyboard-mouse              =
 +
|keyboard-mouse notes        =
 +
|3rd space gaming vest      =
 +
|3rd space gaming vest notes =
 +
|novint falcon              =
 +
|novint falcon notes        =
 +
|trackir                    =
 +
|trackir notes              =
 +
|tobii eye tracking          =
 +
|tobii eye tracking notes    =
 +
|play area seated            =
 +
|play area seated notes      =
 +
|play area standing          =
 +
|play area standing notes    =
 +
|play area room-scale        =
 +
|play area room-scale notes  =
 
}}
 
}}
  
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|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = false
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows exe notes     =
 +
|mac os x powerpc app  =
 +
|macos intel 32-bit app = true
 +
|macos intel 64-bit app = false
 +
|macos app notes        = <ref>{{Refsnip|url=https://www.gog.com/game/shadowrun_returns|title=Shadowrun Returns on GOG.com|date=2019-12-10|snippet=Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.}}</ref>
 +
|linux 32-bit executable= unknown
 +
|linux 64-bit executable= unknown
 +
|linux executable notes =  
 
}}
 
}}
  

Revision as of 08:24, 14 June 2021

Shadowrun Returns
Shadowrun Returns cover
Developers
Harebrained Schemes
Engines
Unity 4[Note 1]
Release dates
Windows July 25, 2013
macOS (OS X) July 25, 2013
Linux October 30, 2013
Reception
Metacritic 76
IGDB 73
Taxonomy
Modes Singleplayer
Pacing Turn-based
Perspectives Bird's-eye view, Isometric
Genres Tactical RPG
Themes Cyberpunk, Fantasy, North America
Series Shadowrun
Shadowrun Returns on HowLongToBeat
Shadowrun Returns on IGDB
Shadowrun Returns on MobyGames
Shadowrun Returns on Wikipedia
Shadowrun
Shadowrun 2007
Shadowrun Returns 2013
Shadowrun: Dragonfall - Director's Cut 2014
Shadowrun Chronicles - Boston Lockdown 2015
Shadowrun Chronicles: INFECTED Director's Cut 2015
Shadowrun: Hong Kong 2015

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

Key points

Features Steam Workshop support and a level editor.

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions
Official Shadowrun Returns Wiki

Availability

Source DRM Notes Keys OS
Gamesplanet logo.svg
Icon overlay.png
Shadowrun Returns Deluxe
Windows
macOS (OS X)
Linux
Epic Games Store
DRM-free after installation through Epic Games Launcher (notes may include more details)
DRM-free when launched directly from executable.
Windows
GOG.com
DRM-free
Windows
Linux
Green Man Gaming
Icon overlay.png
Shadowrun Returns Deluxe
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Shadowrun Returns Deluxe
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
DRM-free after installation through Steam client (notes may include more details)
Deluxe Edition also available.
Can be played without Steam running.[2]
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Harebrained Schemes\Shadowrun\
macOS (OS X) ~/Library/Preferences/unity.Harebrained Schemes.Shadowrun.plist
Linux ~/.config/unity3d/Harebrained Schemes/Shadowrun/prefs

Save game data location

System Location
Windows %LOCALAPPDATA%\Harebrained Schemes\Shadowrun Returns\Saves\
macOS (OS X) ~/Library/Application Support/Harebrained Schemes/Shadowrun Returns/Saves/
Linux ~/.config/Harebrained Schemes/Shadowrun Returns/Saves/
Steam <Steam-folder>/userdata/<user-id>/234650/remote/saves/
This game does not follow the XDG Base Directory Specification on Linux.

Save game cloud syncing

Video

General settings.
General settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Also includes UI scaling mode, if graphics get too small on higher DPI displays.
Field of view (FOV)
Can be zoomed-in/zoomed-out via mouse wheel.
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Up to 8x MSAA. See Anti-aliasing (AA) for SGSSAA and SSAA.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
No frame rate or refresh rate cap.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Anti-aliasing (AA)

By default the game uses MSAA method for anti-aliasing, however it is possible to force SGSSAA for Nvidia users and SSAA anti-aliasing for AMD users.
SGSSAA/Nvidia[citation needed]
  1. Download and launch Nvidia Profile Inspector.
  2. Choose Shadowrun Returns from the profile list
  3. Change Antialiasing compatibility to 0x004000C1[3]
  4. Change Antialiasing - Mode to Override any application setting
  5. Change Antialiasing - Setting to 4x [4x Multisampling] or 8xQ [8x Multisampling]
  6. Change Antialiasing - Transparency Supersampling to 4x Sparse Grid Supersampling or 8x Sparse Grid Supersampling
  7. Apply changes.
SSAA/AMD[citation needed]
  1. Right click on the desktop and select AMD Catalyst Control Center
  2. On the top right, press the Preferences button and select Advanced View
  3. On the left, press the Gaming button and then select 3D Application Settings
  4. On the main page of the application, press +Add..., navigate to the installation folder of the game and select Shadowrun.exe
  5. Select it by pressing on it under the +Add...
  6. Change Anti-Aliasing Mode to Override application settings
  7. Change Anti-Aliasing Samples to 2x, 4x or 8x, as EQ Anti-Aliasing modes have no effect under Supersampling[4]
  8. Change Antialiasing - Method to Supersampling
  9. Press Save on the bottom right

Input

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types

Audio

Audio feature State Notes
Separate volume controls
Master, Music, Ambient, SFX
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Russian
Official localization.
Russian
Fan translation by ZoG Forum Team.
Spanish

Issues fixed

Audio hiccups/Dropped frames

Use -force-gfx-st launch option[5]

Use the -force-gfx-st command line argument.

Start-up crash on OS X

The issue happens since there is a bug in Unity which crashes the game when started in fullscreen. In order to avoid the crash, the game needs to start in windowed mode.

Edit Schemes.Shadowrun.plist[6]
  1. Open ~/Library/Preferences/unity.Harebrained\ Schemes.Shadowrun.plist with a text editor.
  2. Edit the value for
    <key>Screenmanager Is Fullscreen mode</key> and
    <key>Settings.IsFullScreen</key> to 0 as seen below:
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>Screenmanager Is Fullscreen mode</key>
<integer>0</integer>
<key>Screenmanager Resolution Height</key>
<integer>720</integer>
<key>Screenmanager Resolution Width</key>
<integer>1280</integer>
<key>Settings.IsFullScreen</key>
<integer>0</integer>
<key>Settings.ResolutionFullScreen</key>
<integer>7</integer>
</dict>
</plist>

Start-up crash on Windows

If the game does not start at all, and instead shows the error message:

Oops!
The game crashed!
The crash report folder named <timestamp> next to game executable.
It would be great if you'd send it to the developer of the game!

some have found out that deleting or renaming the UNCL.ttf file in the C:\Windows\Fonts\ folder fixed it. This seems to affect/apply to other Unity games too[1].

VR support

3D modes State Notes
vorpX
G3D
User created profile (DX9), see recommended settings in the vorpx forum profile introduction.

Other information

Transfer save game between Steam and DRM-free versions

Transfer save game between Steam and DRM-free versions[7]
  1. Launch the Steam version once, create a new character, wait for the first autosave (right away in the apartment) and then quit the game.
  2. Open <Steam-folder>\userdata\<user-id>\234650\remote\saves\autosave.sav with a hex editor (e.g. HxD) and copy everything from the start to "CREATION__" (blocks from 0 to A0).
  3. Open %LOCALAPPDATA%\EMU\Steam\remote\saves\autosave.sav and copy over (or copy write in HxD) the same blocks.
  4. Open <Steam-folder>\userdata\<user-id>\234650\remote\saves\*.sav (* being the long filename of the file), copy the same blocks (0 to CREATION__) and copy them over the other save of the DRM-free version.
  5. Rename the save file of the DRM-free version so it has the same name as the save file from the Steam version .
  6. Move the two modified saves to <Steam-folder>\userdata\<user-id>\234650\remote\saves\.

API

Technical specs Supported Notes
Direct3D 7, 9, 11
OpenGL
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
[8]
Linux

System requirements

Windows
Minimum
Operating system (OS) XP SP3, Vista, 7
Processor (CPU) 1.4 GHz, x86 or faster
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 256 MB of VRAM
DirectX 9.0 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.5
Processor (CPU) Intel-based, 1.4 GHz, x86 or better
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Linux
Minimum
Operating system (OS) Ubuntu 14.04, Linux Mint 17
Processor (CPU) 1.4 GHz, x86 or faster
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) 256 MB of VRAM


Notes

  1. Unity engine build: 4.2.0f4[1]

References