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Difference between revisions of "Shadowgrounds: Survivor"

From PCGamingWiki, the wiki about fixing PC games
(→‎Water-rendering bug in Chapter 5: Sewers: migrated alternate fix to fixbox)
Line 44: Line 44:
 
===Configuration file location===
 
===Configuration file location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|game}}\config\}}
+
{{Game data/row|Windows|{{p|game}}\Config\}}
 
{{Game data/row|OS X|}}
 
{{Game data/row|OS X|}}
 
{{Game data/row|Linux|~/.frozenbyte/survivor/}}
 
{{Game data/row|Linux|~/.frozenbyte/survivor/}}
Line 83: Line 83:
 
|widescreen resolution      = true
 
|widescreen resolution      = true
 
|widescreen resolution notes= Resolutions up to 1920x1080.<ref>[http://www.wsgf.org/dr/shadowgrounds-survivor/en Shadowgrounds: Survivor | WSGF]</ref> See [[#Widescreen resolution|Widescreen resolution]].
 
|widescreen resolution notes= Resolutions up to 1920x1080.<ref>[http://www.wsgf.org/dr/shadowgrounds-survivor/en Shadowgrounds: Survivor | WSGF]</ref> See [[#Widescreen resolution|Widescreen resolution]].
|multimonitor              = true
+
|multimonitor              = unknown
 
|multimonitor notes        =  
 
|multimonitor notes        =  
 
|ultrawidescreen            = hackable
 
|ultrawidescreen            = hackable
Line 89: Line 89:
 
|4k ultra hd                = unknown
 
|4k ultra hd                = unknown
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = n/a
+
|fov                        = hackable
|fov notes                  =  
+
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = false
+
|borderless windowed        = hackable
|borderless windowed notes  =  
+
|borderless windowed notes  = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]].
 
|anisotropic                = true
 
|anisotropic                = true
|anisotropic notes          =  
+
|anisotropic notes          = Up to 8 samples.
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        =  
+
|antialiasing notes        = Up to 4 samples.
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
|120 fps notes              =  
+
|120 fps notes              = No frame rate or refresh rate cap.
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
Line 111: Line 111:
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Instructions|ref={{cn|date=November 2016}}}}
+
{{Fixbox/fix|Set custom resolution|ref={{cn|date=November 2016}}}}
 
# Go to the [[#Game data|configuration files location]].
 
# Go to the [[#Game data|configuration files location]].
 
# Open {{file|options.txt}}.
 
# Open {{file|options.txt}}.
 
# Change <code>screen_height =</code> and <code>screen_width =</code> to the desired resolution.
 
# Change <code>screen_height =</code> and <code>screen_width =</code> to the desired resolution.
 +
}}
 +
 +
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Set custom FOV|ref=<ref>[http://helixmod.blogspot.ca/2017/10/shadowgrounds.html Helix Mod: Shadowgrounds]</ref>}}
 +
# Go to the installation folder.
 +
# Open <code>Data1.fbz</code> with [http://www.7-zip.org/ 7-Zip].
 +
# Go into <code>Data\Misc</code>.
 +
# Extract <code>default_game_options.txt</code> to any folder.
 +
# Open <code>default_game_options.txt</code>.
 +
# Change <code>camera_default_fov = 120</code> to the desired FOV.
 +
# Save the changes and replace the original file in the archive.
 +
}}
 +
 +
===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]===
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Enable borderless fullscreen|ref={{cn|date=October 2017}}}}
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>options.txt</code>.
 +
# Change the following values as noted.
 +
#* <code>maximize_window = 1</code>
 +
#* <code>window_titlebar = 0</code>
 +
#* <code>windowed = 1</code>
 +
# Save the changes.
 
}}
 
}}
  
Line 207: Line 231:
  
 
==Issues unresolved==
 
==Issues unresolved==
===Game Crashes after loading a level===
+
===Game crashes after loading a level===
 
{{ii}} Most commonly happens on the levels Backups Missing, Inferno, Dead Colony and Keep Your Claws Off.
 
{{ii}} Most commonly happens on the levels Backups Missing, Inferno, Dead Colony and Keep Your Claws Off.
 
{{--}} Devs are unable [https://web.archive.org/web/20170520125438/http://forums.steampowered.com/forums/showthread.php?t=1088804#post12775848 to determine what causes the problem].
 
{{--}} Devs are unable [https://web.archive.org/web/20170520125438/http://forums.steampowered.com/forums/showthread.php?t=1088804#post12775848 to determine what causes the problem].
Line 247: Line 271:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 9
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
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|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable      = unknown
+
|64-bit executable      = false
 
|64-bit executable notes=  
 
|64-bit executable notes=  
 
}}
 
}}

Revision as of 07:48, 11 October 2017

Template:Infobox game/row/osxporterTemplate:Infobox game/row/linporter
Shadowgrounds: Survivor
Shadowgrounds: Survivor cover
Developers
Frozenbyte
Release dates
Windows November 14, 2007
macOS (OS X) April 12, 2011
Linux September 18, 2009
Shadowgrounds: Survivor on Wikipedia
Shadowgrounds
Shadowgrounds 2005
Shadowgrounds: Survivor 2007

Key points

Game progress is only saved in-between levels. It's due to a technical limitation in the game engine.[1]

General information

Official Forum
General series tech support (Windows)
General series tech support (OS X & Linux)
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Game data

In-game options menu.
In-game options menu.
External audio settings.
External audio settings.

Configuration file location

Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/11200/pfx/[Note 1]

Save game data location

Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/11200/pfx/[Note 1]
This game does not follow the XDG Base Directory Specification on Linux.

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

External general settings.
External general settings.
External advanced graphics settings.
External advanced graphics settings.
External physics settings.
External physics settings.

Template:Video settings

Widescreen resolution

Instructions

Field of view (FOV)

Instructions

Borderless fullscreen windowed

Instructions

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
4 Co-op
Shared-screen. Other players must use controllers.
LAN play
Online play

Issues unresolved

Game crashes after loading a level

Most commonly happens on the levels Backups Missing, Inferno, Dead Colony and Keep Your Claws Off.
Devs are unable to determine what causes the problem.
Instructions
Instructions

Issues fixed

Water-rendering bug in Chapter 5: Sewers

According to a Frozenbyte developer, it is not likely they will fix this bug.[2]
Instructions
Instructions

Crash after loading, save files and script from above don't help

Instructions

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) 1.5 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 1.1 GB
Video card (GPU) Nvidia GeForce FX 5500
ATI Radeon 9200
128 MB of VRAM
DirectX 9.0c compatible
macOS (OS X)
Minimum
Operating system (OS) 10.6.5
Processor (CPU) Intel Mac
System memory (RAM) 1 GB
Hard disk drive (HDD) 1.08 GB
Video card (GPU) 256 MB of VRAM
OpenGL 2.0 compatible
Linux
Minimum
Operating system (OS) Ubuntu 10.10
Processor (CPU) 2.0 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 1.08 GB
Video card (GPU) Nvidia GeForce 6800
AMD Radeon HD 2800
OpenGL 2.0 compatible
Shader model 3.0 support
OS X 10.9 or newer is not supported
Intel integrated graphic chipsets are not supported

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/11200/ in addition to or instead of this directory. The app ID (11200) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References