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Difference between revisions of "Shadow Warrior Classic Redux"

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{{Infobox game/row/date|Linux|September 4, 2013|ref=<ref>[https://store.steampowered.com/news/11389/ News - Shadow Warrior Update Released]</ref>}}
 
{{Infobox game/row/date|Linux|September 4, 2013|ref=<ref>[https://store.steampowered.com/news/11389/ News - Shadow Warrior Update Released]</ref>}}
 
|steam appid  = 225160
 
|steam appid  = 225160
|gogcom page  = shadow_warrior_classic_redux
+
|gogcom id    = 1618073558
 
|strategywiki =  
 
|strategywiki =  
 +
|mobygames    = shadow-warrior-classic-redux
 +
|igdb        = shadow-warrior-classic-redux
 +
|hltb        = 12702
 
|wikipedia    = Shadow Warrior (1997 video game)#Versions
 
|wikipedia    = Shadow Warrior (1997 video game)#Versions
 
|winehq      = 17991
 
|winehq      = 17991
 +
|license      = commercial
 
}}
 
}}
 
{{Series|Shadow Warrior}}
 
{{Series|Shadow Warrior}}
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{{Availability|
 
{{Availability|
 
{{Availability/row| GOG.com | shadow_warrior_classic_redux | DRM-free |  |  | Windows, OS X, Linux }}
 
{{Availability/row| GOG.com | shadow_warrior_classic_redux | DRM-free |  |  | Windows, OS X, Linux }}
{{Availability/row| GMG | shadow-warrior-classic-redux | Steam |  |  | Windows, OS X, Linux }}
 
 
{{Availability/row| Humble | shadow-warrior-classic-redux | Steam |  |  | Windows, OS X, Linux }}
 
{{Availability/row| Humble | shadow-warrior-classic-redux | Steam |  |  | Windows, OS X, Linux }}
 
{{Availability/row| Steam | 225160 | Steam |  |  | Windows, OS X, Linux }}
 
{{Availability/row| Steam | 225160 | Steam |  |  | Windows, OS X, Linux }}
 
}}
 
}}
{{ii}} All Linux versions require {{DRM|Steam}}.
 
  
 
==Essential improvements==
 
==Essential improvements==
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|gog galaxy           = false
+
|discord                =
|gog galaxy notes     =  
+
|discord notes          =
|origin               =  
+
|epic games store      =
|origin notes         =  
+
|epic games store notes =
|steam cloud           = true
+
|gog galaxy             = false
|steam cloud notes     =  
+
|gog galaxy notes       =  
|uplay                 =  
+
|origin                 =  
|uplay notes           =  
+
|origin notes           =  
|xbox cloud           =  
+
|steam cloud           = true
|xbox cloud notes     =  
+
|steam cloud notes     =  
 +
|uplay                 =  
 +
|uplay notes           =  
 +
|xbox cloud             =  
 +
|xbox cloud notes       =  
 
}}
 
}}
  
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{{Image|Shadow Warrior Classic Redux Video.png|In-game video settings.}}
 
{{Image|Shadow Warrior Classic Redux Video.png|In-game video settings.}}
 
{{Video settings
 
{{Video settings
|wsgf link                  = http://www.wsgf.org/dr/shadow-warrior-classic-redux/en
+
|wsgf link                  = https://www.wsgf.org/dr/shadow-warrior-classic-redux/en
 
|widescreen wsgf award      = gold
 
|widescreen wsgf award      = gold
 
|multimonitor wsgf award    = unsupported
 
|multimonitor wsgf award    = unsupported
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|4k ultra hd                = false
 
|4k ultra hd                = false
 
|4k ultra hd notes          = Ultra HD resolutions crash the game.
 
|4k ultra hd notes          = Ultra HD resolutions crash the game.
|fov                        = true
+
|fov                        = hackable
|fov notes                  = 60-145° (in-game slider has no numbers).
+
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = false
+
|borderless windowed        = hackable
|borderless windowed notes  =  
+
|borderless windowed notes  = Use [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]] or [[Glossary:Borderless fullscreen windowed|other software]].
 
|anisotropic                = false
 
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
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|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 +
{{ii}} The FOV value set by in-game slider does not correspond with real FOV.
 +
{{ii}} The game uses horizontal FOV.
 +
{{Fixbox|description=Edit swcr.exe|fix=
 +
# Go to {{code|{{p|game}}}}.
 +
# Open up {{code|swcr.exe}} with a hex-editor, such as [https://mh-nexus.de/en/hxd/ HxD].
 +
# Do a search for {{code|81 7D FC 91 00 00 00}}.
 +
# Change the {{code|91 00}} bytes to {{code|FF FF}}.
 +
# Do a search for {{code|00 00 70 42 00 00 11 43}}.
 +
# Change the {{code|43}} byte to {{code|45}}
 +
# Go to {{code|{{p|game}}\data}}
 +
# Open up {{code|video.rml}}
 +
# Do a search for {{code|<nowiki>max="145"</nowiki>}}
 +
# Change {{code|145}} to you prefered FOV value (the value of 130 should be roughly equal to 110 horizontal FOV and the value of 155 should be roughly equal to 120 horizontal FOV).
 +
# Change the {{code|<nowiki>step="5"</nowiki>}} to {{code|<nowiki>step="1"</nowiki>}}
 +
# Launch the game, go to {{code|Options\Video settings}} and push the FOV slider all the way to the right.
 +
{{ii}} FOV value in config decreases by 1 every game launch. To negotiate this issue, set {{code|sw-redux-local.cfg}} attributes to read only.
 
}}
 
}}
  
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|invert controller y-axis  = true
 
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
 +
|xinput controllers        = unknown
 +
|xinput controllers notes  =
 +
|xbox prompts              = unknown
 +
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4              = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = unknown
 +
|other controllers notes  =
 +
|other button prompts      = unknown
 +
|other button prompts notes=
 
|button prompts            = false
 
|button prompts            = false
 
|button prompts notes      =  
 
|button prompts notes      =  
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|steam input api          = unknown
 
|steam input api          = unknown
 
|steam input api notes    =  
 
|steam input api notes    =  
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 
|steam input presets      = unknown
 
|steam input presets      = unknown
 
|steam input presets notes =  
 
|steam input presets notes =  
 
|steam controller prompts  = unknown
 
|steam controller prompts  = unknown
 
|steam controller prompts notes =  
 
|steam controller prompts notes =  
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =
 
}}
 
}}
  
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  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
}}
 
}}
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# Go to {{code|{{p|game}}\gameroot}}.
 
# Go to {{code|{{p|game}}\gameroot}}.
 
# Open {{code|sw-redux.cfg}} with a text editor and find the lines {{code|MouseScaleX}} and {{code|MouseScaleY}} and change the numbers next to the text to the following:
 
# Open {{code|sw-redux.cfg}} with a text editor and find the lines {{code|MouseScaleX}} and {{code|MouseScaleY}} and change the numbers next to the text to the following:
#* <code>MouseScaleX = 3</code>
+
#* <code>MouseScaleX = 4</code>
 
#* <code>MouseScaleY = 2</code>
 
#* <code>MouseScaleY = 2</code>
 
# Save the changes made and close the file.
 
# Save the changes made and close the file.
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|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
 +
|wing                  =
 +
|wing notes            =
 
|opengl versions        = 2
 
|opengl versions        = 2
 
|opengl notes          =  
 
|opengl notes          =  
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|mantle support        =  
 
|mantle support        =  
 
|mantle support notes  =  
 
|mantle support notes  =  
 +
|metal support          =
 +
|metal support notes    =
 
|vulkan versions        =  
 
|vulkan versions        =  
 
|vulkan notes          =  
 
|vulkan notes          =  
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|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = false
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows exe notes     =
 +
|mac os x powerpc app  =
 +
|macos intel 32-bit app = true
 +
|macos intel 64-bit app = false
 +
|macos app notes        =
 +
|linux 32-bit executable= true
 +
|linux 64-bit executable= false
 +
|linux executable notes =  
 
}}
 
}}
  
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|recCPU  = 1.8 GHz
 
|recCPU  = 1.8 GHz
 
|recRAM  = 1 GB
 
|recRAM  = 1 GB
|recHD    = 650 MB
+
|recHD    =  
 
|recGPU  =  
 
|recGPU  =  
 
|recDX    = 9
 
|recDX    = 9
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|recCPU  = 1.8 GHz
 
|recCPU  = 1.8 GHz
 
|recRAM  = 2 GB
 
|recRAM  = 2 GB
|recHD    = 400 MB
+
|recHD    =  
 
|recGPU  =  
 
|recGPU  =  
|recVRAM  = 256 MB
+
|recVRAM  =  
 
}}
 
}}
  
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|minVRAM  = 256 MB
 
|minVRAM  = 256 MB
  
|recOS    = Ubuntu 12.04
+
|recOS    =  
 
|recCPU  = 1.8 GHz
 
|recCPU  = 1.8 GHz
 
|recRAM  = 2 GB
 
|recRAM  = 2 GB
|recHD    = 400 MB
+
|recHD    =  
 
|recGPU  =  
 
|recGPU  =  
|recVRAM  = 256 MB
+
|recVRAM  =  
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Revision as of 17:49, 2 June 2021

Shadow Warrior Classic Redux
Shadow Warrior Classic Redux cover
Developers
General Arcade
Original game 3D Realms
Publishers
Devolver Digital
Engines
Build
Release dates
Windows July 8, 2013
macOS (OS X) July 8, 2013
Linux September 4, 2013[1]
Shadow Warrior Classic Redux on HowLongToBeat
Shadow Warrior Classic Redux on IGDB
Shadow Warrior Classic Redux on MobyGames
Shadow Warrior Classic Redux on Wikipedia

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Shadow Warrior
Shadow Warrior (1997) 1997
Shadow Warrior Classic Redux 2013
Shadow Warrior (2013) 2013
Viscera Cleanup Detail: Shadow Warrior 2013
Shadow Warrior 2 2016
Shadow Warrior 3 2022

Key points

Updated version of Shadow Warrior. Includes both expansions (Wanton Destruction, Twin Dragon) and the original game running through DOSBox
Multiplayer mode from the original version has been removed.

General information

Devolver Digital
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Essential improvements

Skip intro videos

Delete/rename video files[citation needed]
  1. Go to <path-to-game>\gameroot\video\
  2. Delete or rename 3drLogo.ivf and wang.ivf.

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

System Location
Windows <path-to-game>\gameroot\sw-redux.cfg[Note 1]
<path-to-game>\gameroot\sw-redux-local.cfg[Note 1]
macOS (OS X)
Linux <path-to-game>/gameroot/sw-redux.cfg
<path-to-game>/gameroot/sw-redux-local.cfg
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows <path-to-game>\gameroot\game0_#.sav[Note 1]
macOS (OS X)
Linux

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

In-game video settings.
In-game video settings.

Template:Video settings

Field of view (FOV)

The FOV value set by in-game slider does not correspond with real FOV.
The game uses horizontal FOV.
Edit swcr.exe
  1. Go to <path-to-game>.
  2. Open up swcr.exe with a hex-editor, such as HxD.
  3. Do a search for 81 7D FC 91 00 00 00.
  4. Change the 91 00 bytes to FF FF.
  5. Do a search for 00 00 70 42 00 00 11 43.
  6. Change the 43 byte to 45
  7. Go to <path-to-game>\data
  8. Open up video.rml
  9. Do a search for max="145"
  10. Change 145 to you prefered FOV value (the value of 130 should be roughly equal to 110 horizontal FOV and the value of 155 should be roughly equal to 120 horizontal FOV).
  11. Change the step="5" to step="1"
  12. Launch the game, go to Options\Video settings and push the FOV slider all the way to the right.
FOV value in config decreases by 1 every game launch. To negotiate this issue, set sw-redux-local.cfg attributes to read only.

Input settings

In-game key/button map settings.
In-game key/button map settings.
In-game mouse settings.
In-game mouse settings.
In-game gamepad settings.
In-game gamepad settings.

Template:Input settings

Audio settings

In-game audio settings.
In-game audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Issues unresolved

Changed settings not saving

Settings do not persist after exiting the game.

Issues fixed

Mouse look is incredibly wonky

For unknown reasons, the x and y axis's are scaled in a way the looking up and down is slower than looking left and right.
Change the mouse X/Y scaling[citation needed]
  1. Go to <path-to-game>\gameroot.
  2. Open sw-redux.cfg with a text editor and find the lines MouseScaleX and MouseScaleY and change the numbers next to the text to the following:
    • MouseScaleX = 4
    • MouseScaleY = 2
  3. Save the changes made and close the file.

Other information

API

Technical specs Supported Notes
OpenGL 2
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later.
Linux

Middleware

Middleware Notes
Interface libRocket

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) 1.5 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 650 MB
Video card (GPU) 256 MB of VRAM
DirectX 7 compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.7
Processor (CPU) 1.5 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 650 MB
Video card (GPU) 256 MB of VRAM
Linux
Minimum Recommended
Operating system (OS) Ubuntu 12.04
Processor (CPU) 1.5 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 400 MB
Video card (GPU) 256 MB of VRAM

Notes

  1. 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References