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Serious Sam 4

From PCGamingWiki, the wiki about fixing PC games
Serious Sam 4
Serious Sam 4 cover
Developers
Croteam
Publishers
Devolver Digital
Engines
Serious Engine 2017
Release dates
Windows September 24, 2020
macOS (OS X) TBA
Linux TBA
Reception
Metacritic 68
OpenCritic 70
IGDB 74
Taxonomy
Monetization DLC
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres Action, FPS
Vehicles Industrial, Motorcycle, Robot
Art styles Realistic
Themes Europe, Sci-fi
Series Serious Sam
Serious Sam 4 on HowLongToBeat
Serious Sam 4 on IGDB
Serious Sam 4 on MobyGames
Serious Sam 4 on Wikipedia
Serious Sam: The First Encounter 2001
Serious Sam: The Second Encounter 2002
Serious Sam 2 2005
Serious Sam HD: The First Encounter 2009
Serious Sam HD: The Second Encounter 2010
Serious Sam Double D 2011
Serious Sam: The Random Encounter 2011
Serious Sam 3: BFE 2011
Serious Sam: The Greek Encounter 2012
Serious Sam: Kamikaze Attack! 2012
Serious Sam VR (series)
Serious Sam Fusion 2017 EA
Serious Sam's Bogus Detour 2017
Serious Sam Classics: Revolution 2019
Serious Sam 4 2020
Serious Sam: Siberian Mayhem 2022
Serious Sam: Tormental 2022

Serious Sam 4 is a singleplayer and multiplayer science-fiction first-person shooter game developed by Croteam and published by Devolver Digital. Despite being the fourth main entry in the Serious Sam series, Serious Sam 4 is a direct prequel to Serious Sam 3: BFE, making it the second-earliest game in the series' chronology after Serious Sam VR: The Last Hope. Serious Sam 4 runs on the latest version of Croteam's Serious Engine, which was upgraded with new graphical capabilities and the ability to support over 100,000 enemies on-screen at once.[1] Although it was initially stated that the game could be played in co-op with up to 16 players,[2] this limit was reduced to 4 some time before release.[3]

Serious Sam 4 was announced on April 18, 2018 as Serious Sam 4: Planet Badass, though this subtitle was later dropped for localization reasons.[4] It was re-announced without the subtitle in May 2020 with a release date of August,[5] but was delayed to September 24,[6] where it was released for Windows on Steam and GOG.com simultaneously. It was plagued with issues at launch, with players experiencing crashes, performance issues, and graphical bugs.[7] Reviews were divided; many praised its adherence to the series' classic formula, but criticized a perceived lack of polish that had arisen from a seemingly-rushed release.[8] However, the most severe bugs were fixed in patches in the following days and weeks.

As of October 2020, Croteam continues to develop the game by fixing bugs, improving gameplay elements, and implementing features requested by the community.[9]

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Gamesplanet logo.svg
Icon overlay.png
Deluxe Edition also available.
Windows
GOG.com
DRM-free
Deluxe Edition also available.
Windows
Steam
Icon overlay.png
Deluxe Edition also available.
Windows
Humble Store
Icon overlay.png
Windows

Version differences

Pre-ordering any version of the game granted the Classic Tommy Gun weapon skin that replaces the Assault Rifle in-game if enabled in the menu.[10]
The Standard Edition is the base game.
The Deluxe Edition includes the base game, the Classic Tommy Gun weapon skin, the game's Digital Soundtrack, and a Digital Artbook. Owners of the Standard Edition can upgrade to the Deluxe Edition for the cost of the difference between the two editions.

Game data

Configuration file(s) location

System Location
Windows
macOS (OS X)
Linux
Steam <Steam-folder>\userdata\<user-id>\257420\local\SeriousSam4.ini
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/257420/pfx/[Note 1]
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows \game-folder\UserData\<user-id>\SeriousSam4
macOS (OS X)
Linux
Steam <Steam-folder>\userdata\<user-id>\257420\remote\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/257420/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Graphics Options
Graphics Options

Template:Video settings

All reflection settings only affect planar reflections, which are only used in Netricsa enemy/NPC preview screens. Actual gameplay only uses Cubemaps.
Most of the higher GPU settings automatically enable MSAA which doesn't apply to majority of the scene, having negligible impact on visual quality for moderate performance cost.

Remove shadow edge artifacts

Disable shadow dithering[citation needed]
By default shadow edges are dithered to make their appearance smoother at a lower performance cost.
Disabling dithering may increase performance impact.
  1. Go to performance settings.
  2. Select GPU Speed and click on Customize.
  3. Set Shadow Dithering Radius to 0.
Shadow edge quality may be boosted additionally (at an additional cost) with following console command:
shb_bAllowAnisotropicShadows = 1
Alternative method that can achieve soft shadow edges at an extreme performance cost is to combine dithering with SSAA (not recommended).

Disable texture streaming

Disable texture streaming[citation needed]
Loading time may increase to improve performance.
Some systems may not have enough memory for this fix to work.
Some in-game cutscenes will have faster texture pop in.
  1. Open the console.
  2. Paste the following options:
texs_ctMaxUnloadsPerFrame = 0
texs_ctTooMuchLoadingTextures = -1
sim_fWorldPrecachingStreamingLoadingDoneThreshold = -1

Increase thread count

Force the game to make use of logical CPU cores by increasing thread count
By default thread count equals to number of physical CPU cores and the game is very CPU bound.
May slightly boost performance.
May increase stuttering.
Not recommended by developers.
  1. Open the console.
  2. Paste the following command, replacing X with total core count (physical + logical) of Your CPU:
thr_iMaxWorkerThreads = X

Skip developers logo on boot[citation needed]
  1. Open the console.
  2. Paste the following command:
men_bShowIntroCutscene = 0

Change max menu framerate

Increase fps limit in menus[citation needed]
Game defaults to 66fps limit in menus.

Launch the game with following parameter, replacing X with desired maximum menu framerate limit:

+men_iMaxAllowedFPS X

Input

"Configure Keys" Options
"Configure Keys" Options

Template:Input settings

Audio

Sound Options
Sound Options
Text Language Options
Text Language Options

Template:Audio settings

Disable dynamic range compression

Disable loudness equalization[citation needed]
Game by default compresses dynamic range (loud sounds are made quieter and quiet sounds are made louder), this only affects software mixer.
  1. Open the console.
  2. Paste the following command:
sfx_bUseCompressor = 0

Disable software audio mixer

Enable direct hardware audio output[citation needed]
Software audio mixer handles processing game audio effects.
Disabling software mixer introduces couple of minor audio bugs like looping footstep sounds and breaks attenuation(distance volume fade) for some scripted sounds like NPC voice overs or gates.
Disabling software mixer unlocks audio output above 44.1KHz
  1. Open the console.
  2. Paste the following command:
sfx_bSoftwareMixer = 0

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Fan voice-over by «Mechanics VoiceOver», download
Spanish
Simplified Chinese
Traditional Chinese
Turkish

Network

Multiplayer types

Type Native Notes
Local play
LAN play
Online play

Other information

API

Technical specs Supported Notes
Direct3D 11, 12 As of 1.04 version of the game DX11 is being recommended as optimal API for most users.
Vulkan
As of 1.04 version of the game DX11 is being recommended as optimal API for most users.
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) 2.5 GHz Quad Core
System memory (RAM) 8 GB
Hard disk drive (HDD) 40 GB
Video card (GPU) Nvidia GeForce GTX 780/970/1050
AMD Radeon HD 7950/R9 280/RX 470
3 GB of VRAM
DirectX 11 compatible
A 64-bit operating system is required.
macOS (OS X)
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)
Linux
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/257420/ in addition to or instead of this directory. The app ID (257420) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References