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Availability
Source |
DRM |
Notes |
Keys |
OS |
Retail |
|
|
|
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Game data
Configuration file(s) location
Save game data location
Video
High frame rate
Edit the executable with a hex editor such as HxD[1]
|
- Open the retail
SegaGT.exe in a hex editor.
- Go to offset
A5F0C and change 01 to 00 .
- Go to offset
8922C and change 4D01 to A600 .
- Go to offset
89258 and change 4D01 to A600 .
- Go to offset
897B4 and change 4D01 to A600 .
- Change all the hexadecimal values of
0000F041 to 00007042 , there are twelve of them.
- Some versions require the following changes instead:
- Go to offset
A5F00 and change 01 to 00 .
- Go to offset
89220 and change 4D01 to A600 .
- Go to offset
89250 and change 4D01 to A600 .
- Go to offset
897B0 and change 4D01 to A600 .
- Change all the hexadecimal values of
0000F041 to 00007042 , there are twelve of them.
|
Input
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
|
Surround sound |
|
|
Subtitles |
|
|
Closed captions |
|
|
Mute on focus lost |
|
|
Royalty free audio |
|
|
Red Book CD audio |
|
On Windows, CD music might not play correctly; see the troubleshooting guide for solutions. |
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
No speech. |
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
7 |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
95, 98, ME | |
Processor (CPU) |
Intel Pentium II 300 Mhz
| Intel Pentium III 400 MHz |
System memory (RAM) |
32 MB |
64 MB |
Hard disk drive (HDD) |
550 MB | |
Video card (GPU) |
4 MB of VRAM DirectX 8 compatible
| 16 MB of VRAM |
Notes
References