Difference between revisions of "Samurai Shodown (2020)"
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AlRayes BRN (talk | contribs) |
(Corrected info about Vsync. It's been confirmed it has no option in-game even after the latest patch. A pattern found in other recent SNK games, including KOFXIV and SNK Heroines.) |
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(47 intermediate revisions by 5 users not shown) | |||
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{{Disambig|the 2020 reboot|the PC port of the 1993 Neo Geo game|[[Samurai Shodown]]}} | {{Disambig|the 2020 reboot|the PC port of the 1993 Neo Geo game|[[Samurai Shodown]]}} | ||
{{Infobox game | {{Infobox game | ||
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{{Infobox game/row/engine|Unreal Engine 4}} | {{Infobox game/row/engine|Unreal Engine 4}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows|11 June 2020| | + | {{Infobox game/row/date|Windows|11 June 2020}} |
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | DLC}} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Fighting }} | ||
+ | {{Infobox game/row/taxonomy/series | Samurai Shodown }} | ||
|steam appid = | |steam appid = | ||
|gogcom id = | |gogcom id = | ||
− | |strategywiki = Samurai Shodown ( | + | |strategywiki = Samurai Shodown (2020) |
|mobygames = samurai-shodown_ | |mobygames = samurai-shodown_ | ||
|wikipedia = Samurai Shodown (2019 video game) | |wikipedia = Samurai Shodown (2019 video game) | ||
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|license = commercial | |license = commercial | ||
}} | }} | ||
− | |||
==Availability== | ==Availability== | ||
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{{Availability/row| Epic Games Store | samurai-shodown-reboot | Epic Games Store | | | Windows }} | {{Availability/row| Epic Games Store | samurai-shodown-reboot | Epic Games Store | | | Windows }} | ||
}} | }} | ||
− | {{ | + | |
+ | {{DLC| | ||
+ | {{DLC/row| Season Pass 1 | Includes 4 DLC characters: Rimururu, Basara, Kazuki Kazama and Wan-Fu. | Windows }} | ||
+ | {{DLC/row| Season Pass 2 | Includes 4 DLC characters: Mina Majikina, Sogetsu Kazama, Iroha and For Honor's Warden. | Windows }} | ||
+ | {{DLC/row| DLC Character: Rimururu | Included in Season Pass 1. | Windows }} | ||
+ | {{DLC/row| DLC Character: Basara | Included in Season Pass 1. | Windows }} | ||
+ | {{DLC/row| DLC Character: Kazuki Kazama | Included in Season Pass 1. | Windows }} | ||
+ | {{DLC/row| DLC Character: Wan-Fu | Included in Season Pass 1. | Windows }} | ||
+ | {{DLC/row| DLC Character: Mina Majikina | Included in Season Pass 2. | Windows }} | ||
+ | {{DLC/row| DLC Character: Sogetsu Kazama | Included in Season Pass 2. | Windows }} | ||
+ | {{DLC/row| DLC Character: Iroha | Included in Season Pass 2. | Windows }} | ||
+ | {{DLC/row| DLC Character: Warden | Included in Season Pass 2. | Windows }} | ||
+ | }} | ||
==Game data== | ==Game data== | ||
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==Video== | ==Video== | ||
+ | {{Image|Display_settings_SAMURAI_SHODOWN.png|Display settings}} | ||
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
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|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= <!-- Up to 1080p in-game, see [[#Widescreen resolution|Widescreen resolution]]. --> |
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = {{Term| | + | |ultrawidescreen notes = {{Term|Pillarboxed}} by default, see [[#Ultra-widescreen|Ultra-widescreen]]. |
− | |4k ultra hd = | + | |4k ultra hd = true |
− | |4k ultra hd notes = | + | |4k ultra hd notes = Officially supported as of patch 1.90<ref>{{Refurl|url=https://twitter.com/snk_oda/status/1275935616794951680|title=Yasuyuki Oda on Twitter|date=2020-06-24}}</ref><!-- See [[#Widescreen resolution|Widescreen resolution]] --> |
|fov = n/a | |fov = n/a | ||
|fov notes = | |fov notes = | ||
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|anisotropic = unknown | |anisotropic = unknown | ||
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = limited |
− | |antialiasing notes = | + | |antialiasing notes = [[TAA]] by default, On and off only. |
− | |vsync = | + | |vsync = hackable |
− | |vsync notes = | + | |vsync notes = No option in-game. See [[#Vertical sync|Vertical sync]]. |
|60 fps = true | |60 fps = true | ||
|60 fps notes = Game is locked to 60 FPS. | |60 fps notes = Game is locked to 60 FPS. | ||
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|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Ultra-widescreen|Ultra-widescreen]]=== | ||
+ | {{ii}} By default, the game is {{Term|pillarboxed}} on 21:9 monitors. | ||
+ | |||
+ | {{Fixbox|description=Hex values change for 21:9 support|fix= | ||
+ | # Download HxD hex a editor from [https://mh-nexus.de/en/hxd/ here]. | ||
+ | # Open HxD hex editor and click on <code>File</code> then <code>Open</code>. | ||
+ | # Choose <code>SamuraiShodown-Win64-Shipping.exe</code> found in <code>Epic Games\SamuraiShodown\SamuraiShodown\Binaries\Win64</code>. | ||
+ | # Click on <code>Search</code>, then <code>Find</code> and choose the <code>Hex-values</code> tab. | ||
+ | # In the <code>Seach for:</code> box, type <code>39 8E E3 3F</code> and replace every value you find with <code>26 B4 17 40</code> for 2560x1080 or <code>8E E3 18 40</code> for 3440x1440. | ||
+ | # Save and exit. | ||
+ | |||
+ | {{--}} Menus and {{Term|FMV}}s will stay {{Term|pillarboxed}}. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Vertical_sync_(Vsync)|Vertical sync]]=== | ||
+ | {{ii}} Borderless fullscreen always uses the system's Vsync while exclusive fullscreen has none. The method will enforce it for all display modes. | ||
+ | |||
+ | {{Fixbox|description=Enable Vsync|ref=<ref>{{Refurl|url=https://www.youtube.com/watch?v=DlwkhJ4X8S8|title=How To Play Samurai Shodown PC With 4K Graphics and Vsync|date=2020-06-14}}</ref>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open {{File|GameUserSettings.ini}}. | ||
+ | # Change <code>bUseVSync</code> to <code>True</code>. | ||
+ | # Save the changes and run the game. | ||
}} | }} | ||
==Input== | ==Input== | ||
+ | {{Image|System_settings_SAMURAI_SHODOWN.png|System settings}} | ||
{{Input | {{Input | ||
|key remap = true | |key remap = true | ||
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|impulse triggers = false | |impulse triggers = false | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = true |
− | |dualshock 4 notes = | + | |dualshock 4 notes = <ref>{{Refcheck|user=AlRayes BRN|date=2020-06-11|comment=Tested the game with Sony's PlayStation DualShock 4 V2 controller connected through a USB cable}}</ref> |
− | |dualshock prompts = | + | |dualshock prompts = true |
|dualshock prompts notes = | |dualshock prompts notes = | ||
− | |light bar support = | + | |light bar support = true |
|light bar support notes = | |light bar support notes = | ||
|dualshock 4 modes = unknown | |dualshock 4 modes = unknown | ||
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|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = true |
− | |controller hotplug notes = | + | |controller hotplug notes = <ref>{{Refcheck|user=AlRayes BRN|date=2020-06-11|comment=Tested the game by hot-plugging 2 different controllers}}</ref> |
|haptic feedback = true | |haptic feedback = true | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
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|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
+ | <gallery> | ||
+ | Button_configuration_SAMURAI_SHODOWN.png|Button configurations | ||
+ | </gallery> | ||
− | + | =Audio= | |
+ | {{Image|Sound_settings_SAMURAI_SHODOWN.png|Sound settings}} | ||
{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true | ||
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|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
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==Network== | ==Network== | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
− | |local play = | + | |local play = true |
− | |local play players = | + | |local play players = 2 |
− | |local play modes = | + | |local play modes = Versus |
|local play notes = | |local play notes = | ||
|lan play = false | |lan play = false | ||
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|lan play modes = | |lan play modes = | ||
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = true |
− | |online play players = | + | |online play players = 10 |
− | |online play modes = | + | |online play modes = Versus, Co-op |
|online play notes = | |online play notes = | ||
|asynchronous = | |asynchronous = | ||
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|dedicated = | |dedicated = | ||
|dedicated notes = | |dedicated notes = | ||
− | |self-hosting = | + | |self-hosting = true |
|self-hosting notes = | |self-hosting notes = | ||
|direct ip = | |direct ip = | ||
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|cutscenes = | |cutscenes = | ||
|cutscenes notes = | |cutscenes notes = | ||
− | |multiplayer = | + | |multiplayer = Epic Online Services |
|multiplayer notes= | |multiplayer notes= | ||
|anticheat = | |anticheat = |
Revision as of 17:53, 2 July 2020
This page is for the 2020 reboot. For the PC port of the 1993 Neo Geo game, see Samurai Shodown.
Developers | |
---|---|
SNK Corporation | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | June 11, 2020 |
Taxonomy | |
Monetization | DLC |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Controls | Direct control |
Genres | Fighting |
Series | Samurai Shodown |
Samurai Shodown | |
---|---|
Samurai Shodown II | 1996 |
Samurai Shodown II (2015) | 2015 |
Samurai Shodown V Special | 2015 |
Samurai Shodown | 2018 |
Samurai Shodown III | 2018 |
Samurai Shodown IV | 2018 |
Samurai Shodown V | 2019 |
Samurai Shodown NeoGeo Collection | 2020 |
Samurai Shodown (2020) | 2020 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store |
DLC and expansion packs
Name | Notes | |
---|---|---|
Season Pass 1 | Includes 4 DLC characters: Rimururu, Basara, Kazuki Kazama and Wan-Fu. | |
Season Pass 2 | Includes 4 DLC characters: Mina Majikina, Sogetsu Kazama, Iroha and For Honor's Warden. | |
DLC Character: Rimururu | Included in Season Pass 1. | |
DLC Character: Basara | Included in Season Pass 1. | |
DLC Character: Kazuki Kazama | Included in Season Pass 1. | |
DLC Character: Wan-Fu | Included in Season Pass 1. | |
DLC Character: Mina Majikina | Included in Season Pass 2. | |
DLC Character: Sogetsu Kazama | Included in Season Pass 2. | |
DLC Character: Iroha | Included in Season Pass 2. | |
DLC Character: Warden | Included in Season Pass 2. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\SamuraiShodown\Saved\Config\WindowsNoEditor |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\SamuraiShodown\Saved\SaveGames |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Pillarboxed by default, see Ultra-widescreen. | ||
4K Ultra HD | Officially supported as of patch 1.90[1] | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | TAA by default, On and off only. | ||
Vertical sync (Vsync) | No option in-game. See Vertical sync. | ||
60 FPS | Game is locked to 60 FPS. | ||
120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Ultra-widescreen
- By default, the game is pillarboxed on 21:9 monitors.
Hex values change for 21:9 support |
---|
|
Vertical sync
- Borderless fullscreen always uses the system's Vsync while exclusive fullscreen has none. The method will enforce it for all display modes.
Enable Vsync[2] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | A controller or keyboard is required. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | [3] | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | [4] | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | [5] | |
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Stage background, SFX, Character speech, System audio. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | ||||
Latin American Spanish | ||||
Korean | ||||
Japanese | ||||
Brazilian Portuguese | ||||
Traditional Chinese | ||||
Simplified Chinese |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus |
||
LAN play | ||||
Online play | 10 | Versus, Co-op |
Connection types
Type | Native | Notes |
---|---|---|
Self-hosting |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | Wwise | |
Multiplayer | Epic Online Services |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i5 | Intel Core i7 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 35 GB | |
Video card (GPU) | Nvidia GeForce GTX 770 (2 GB) AMD Radeon R9 280 (3 GB) | Nvidia GeForce GTX 1060 (6 GB) AMD Radeon RX 480 (4 GB) |
- A 64-bit operating system is required.
References
- ↑ Yasuyuki Oda on Twitter - last accessed on 2020-06-24
- ↑ How To Play Samurai Shodown PC With 4K Graphics and Vsync - last accessed on 2020-06-14
- ↑ Verified by User:AlRayes BRN on 2020-06-11
- Tested the game with Microsoft's Xbox One controller connected through a USB cable
- ↑ Verified by User:AlRayes BRN on 2020-06-11
- Tested the game with Sony's PlayStation DualShock 4 V2 controller connected through a USB cable
- ↑ Verified by User:AlRayes BRN on 2020-06-11
- Tested the game by hot-plugging 2 different controllers