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Difference between revisions of "Samurai Shodown (2020)"

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(Changed error in anti aliasing used by game, it uses FXAA, not TAA. Enabling TAA using UUU results in smearing on the UI because of wrong blending used by developers.)
(32 intermediate revisions by 9 users not shown)
Line 8: Line 8:
 
{{Infobox game/row/engine|Unreal Engine 4}}
 
{{Infobox game/row/engine|Unreal Engine 4}}
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|11 June 2020|ref=<ref>{{Refurl|url=https://twitter.com/SNKPofficial/status/1265450814899802112|title=SNK GLOBAL on Twitter|date=2020-05-26}}</ref>}}
+
{{Infobox game/row/date|Windows|11 June 2020}}
 +
|reception    =  
 +
{{Infobox game/row/reception|Metacritic|samurai-shodown|76}}
 +
{{Infobox game/row/reception|OpenCritic|7854/samurai-shodown|79}}
 +
{{Infobox game/row/reception|IGDB|samurai-shodown--2|81}}
 
|taxonomy    =
 
|taxonomy    =
 
{{Infobox game/row/taxonomy/monetization      | DLC}}
 
{{Infobox game/row/taxonomy/monetization      | DLC}}
Line 15: Line 19:
 
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 
{{Infobox game/row/taxonomy/controls          | Direct control }}
 
{{Infobox game/row/taxonomy/controls          | Direct control }}
{{Infobox game/row/taxonomy/genres            | Fighting }}
+
{{Infobox game/row/taxonomy/perspectives      | Side view}}
{{Infobox game/row/taxonomy/themes            | Anime }}
+
{{Infobox game/row/taxonomy/genres            | Arcade, Fighting }}
 +
{{Infobox game/row/taxonomy/art styles        | Anime, Stylized }}
 +
{{Infobox game/row/taxonomy/themes            | Japan }}
 
{{Infobox game/row/taxonomy/series            | Samurai Shodown }}
 
{{Infobox game/row/taxonomy/series            | Samurai Shodown }}
|steam appid  =  
+
|steam appid  = 1342260
 
|gogcom id    =  
 
|gogcom id    =  
 +
|official site= https://www.snk-corp.co.jp/us/games/samuraishodown/
 
|strategywiki = Samurai Shodown (2019)
 
|strategywiki = Samurai Shodown (2019)
 +
|hltb        = 66254
 
|mobygames    = samurai-shodown_
 
|mobygames    = samurai-shodown_
 
|wikipedia    = Samurai Shodown (2019 video game)
 
|wikipedia    = Samurai Shodown (2019 video game)
Line 27: Line 35:
 
}}
 
}}
  
'''Key points'''
+
{{Introduction
{{ii}} {{key|Alt|F4}} is used to quit the game.<ref>{{Refcheck|user=Neurochild|date=2020-06-15|comment=Comment (optional)}}</ref>
+
|introduction      =  
 +
 
 +
|release history  = Released in Japan as ''Samurai Spirits''.
 +
 
 +
|current state    =
 +
}}
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
 
{{Availability/row| Epic Games Store | samurai-shodown-reboot | Epic Games Store | | | Windows }}
 
{{Availability/row| Epic Games Store | samurai-shodown-reboot | Epic Games Store | | | Windows }}
 +
{{Availability/row| Steam | 1342260 | Steam | | | Windows }}
 
}}
 
}}
 +
{{ii}} [[Digital rights management (DRM)#Always online|Constant internet connection]] no longer required.<ref>{{Refurl|url=https://twitter.com/SNKPofficial/status/1413319432005328897/|title=SNK GLOBAL on Twitter|date=2021-07-08}}</ref>
 +
 +
===Version differences===
 +
{{ii}} The Steam Edition contains the base game and Season Pass 1.
 +
{{ii}} The Deluxe Pack contains the base game and Season Pass 1 and 2.
 +
{{ii}} The Kiwami Pack contains the base game and Season Pass 1, 2 and 3.
  
 +
==Monetization==
 
{{DLC|
 
{{DLC|
 
{{DLC/row| Season Pass 1 | Includes 4 DLC characters: Rimururu, Basara, Kazuki Kazama and Wan-Fu. | Windows }}
 
{{DLC/row| Season Pass 1 | Includes 4 DLC characters: Rimururu, Basara, Kazuki Kazama and Wan-Fu. | Windows }}
{{DLC/row| Season Pass 2 | Includes 4 DLC characters: Mina Majikina, Sogetsu Kazama, Iroha and a 4th yet unannounced character. | Windows }}
+
{{DLC/row| Season Pass 2 | Includes 4 DLC characters: Mina Majikina, Sogetsu Kazama, Iroha and For Honor's Warden. | Windows }}
 +
{{DLC/row| Season Pass 3 | Includes 4 DLC characters: Cham Cham, Hibiki Takane, Shiro Tokisada Amakusa and one more unannounced character. | Windows }}
 
{{DLC/row| DLC Character: Rimururu | Included in Season Pass 1. | Windows }}
 
{{DLC/row| DLC Character: Rimururu | Included in Season Pass 1. | Windows }}
 
{{DLC/row| DLC Character: Basara | Included in Season Pass 1. | Windows }}
 
{{DLC/row| DLC Character: Basara | Included in Season Pass 1. | Windows }}
Line 45: Line 67:
 
{{DLC/row| DLC Character: Sogetsu Kazama | Included in Season Pass 2. | Windows }}
 
{{DLC/row| DLC Character: Sogetsu Kazama | Included in Season Pass 2. | Windows }}
 
{{DLC/row| DLC Character: Iroha | Included in Season Pass 2. | Windows }}
 
{{DLC/row| DLC Character: Iroha | Included in Season Pass 2. | Windows }}
{{DLC/row| DLC Character: "???" | Included in Season Pass 2. | Windows }}
+
{{DLC/row| DLC Character: Warden | Included in Season Pass 2. | Windows }}
 +
{{DLC/row| DLC Character: Cham Cham | Included in Season Pass 3. | Windows }}
 +
{{DLC/row| DLC Character: Hibiki Takane | Included in Season Pass 3. | Windows }}
 +
{{DLC/row| DLC Character: Shiro Tokisada Amakusa | Included in Season Pass 3. | Windows }}
 
}}
 
}}
  
Line 69: Line 94:
 
|origin                =  
 
|origin                =  
 
|origin notes          =  
 
|origin notes          =  
|steam cloud            =  
+
|steam cloud            = true
 
|steam cloud notes      =  
 
|steam cloud notes      =  
 
|uplay                  =  
 
|uplay                  =  
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|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
 
|widescreen resolution      = true
 
|widescreen resolution      = true
|widescreen resolution notes= Up to 1080p in-game, see [[#Widescreen resolution|Widescreen resolution]].
+
|widescreen resolution notes= <!-- Up to 1080p in-game, see [[#Widescreen resolution|Widescreen resolution]]. -->
 
|multimonitor              = unknown
 
|multimonitor              = unknown
 
|multimonitor notes        =  
 
|multimonitor notes        =  
 
|ultrawidescreen            = hackable
 
|ultrawidescreen            = hackable
 
|ultrawidescreen notes      = {{Term|Pillarboxed}} by default, see [[#Ultra-widescreen|Ultra-widescreen]].
 
|ultrawidescreen notes      = {{Term|Pillarboxed}} by default, see [[#Ultra-widescreen|Ultra-widescreen]].
|4k ultra hd                = hackable
+
|4k ultra hd                = true
|4k ultra hd notes          = See [[#Widescreen resolution|Widescreen resolution]]
+
|4k ultra hd notes          = Officially supported as of patch 1.90<ref>{{Refurl|url=https://twitter.com/snk_oda/status/1275935616794951680|title=Yasuyuki Oda on Twitter|date=2020-06-24}}</ref><!-- See [[#Widescreen resolution|Widescreen resolution]] -->
 
|fov                        = n/a
 
|fov                        = n/a
 
|fov notes                  =  
 
|fov notes                  =  
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|anisotropic                = unknown
 
|anisotropic                = unknown
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = true
+
|antialiasing              = limited
|antialiasing notes        = [[TAA]] by default, On and off only.
+
|antialiasing notes        = [[FXAA]] by default, On and off only.  
 
|vsync                      = hackable
 
|vsync                      = hackable
|vsync notes                = See [[#Vertical sync|Vertical sync]].
+
|vsync notes                = No option in-game. See [[#Vertical sync|Vertical sync]].
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              = Game is locked to 60 FPS.
 
|60 fps notes              = Game is locked to 60 FPS.
 
|120 fps                    = false
 
|120 fps                    = false
 
|120 fps notes              =  
 
|120 fps notes              =  
|hdr                        = unknown
+
|hdr                        = true
|hdr notes                  =  
+
|hdr notes                  = Automatically enabled when Windows HDR is on and game is in full screen (not borderless window).{{cn|reason=Make sure that the Windows version used for testing is not an experimental Insider build featuring Auto HDR.}}
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
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}}
 
}}
  
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
+
{{Fixbox|description=Hex values change for 32:9 support|fix=
{{--}} The in-game options can only go up to 1080p for the time being.
+
#For '''32:9''' (f.e. 5120x1440) replace <code>39 8E E3 3F</code> with <code>39 8E 63 40</code>
{{ii}} SNK is aware of the issue and will address it on a future patch.<ref name="SNK on Twitter">{{Refurl|url=https://twitter.com/snk_oda/status/1271248005786558464?s=20|title=Yasuyuki Oda on Twitter|date=2020-06-11}}</ref>
 
 
 
{{Fixbox|description=Custom resolution|ref=<ref>{{Refurl|url=https://www.youtube.com/watch?v=DlwkhJ4X8S8|title=How To Play Samurai Shodown PC With 4K Graphics and Vsync|date=2020-06-14}}</ref>|fix=
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Open {{File|GameUserSettings.ini}}.
 
# Find <code>ResolutionSixeX</code> to change it to your desired value, ie: <code>3840</code>.
 
# Find <code>ResolutionSixeY</code> to change it to your desired value, ie: <code>2160</code>.
 
#'''(Optional)''' Find <code>LastuserConfirmedResolutionSixeX</code> to change it to your desired value, ie: <code>3840</code>.
 
#'''(Optional)''' Find <code>LastuserConfirmedResolutionSixeY</code> to change it to your desired value, ie: <code>2160</code>.
 
# Save the changes and run the game.
 
 
}}
 
}}
  
 
===[[Glossary:Vertical_sync_(Vsync)|Vertical sync]]===
 
===[[Glossary:Vertical_sync_(Vsync)|Vertical sync]]===
{{--}} No Vsync option in-game for the time being.
+
{{ii}} Borderless fullscreen always uses the system's Vsync while exclusive fullscreen has none. The method will enforce it for all display modes.
{{ii}} SNK is aware of the issue and will address it on a future patch.<ref name="SNK on Twitter" />
 
  
{{Fixbox|description=Enable Vsync|ref=<ref>{{Refurl|url=https://www.reddit.com/r/SamuraiShodown/comments/h7vzf4/no_vsync/?utm_source=share&utm_medium=web2x|title=No V-Sync?|date=2020-06-12}}</ref>|fix=
+
{{Fixbox|description=Enable Vsync|ref=<ref>{{Refurl|url=https://www.youtube.com/watch?v=DlwkhJ4X8S8|title=How To Play Samurai Shodown PC With 4K Graphics and Vsync|date=2020-06-14}}</ref>|fix=
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Open {{File|GameUserSettings.ini}}.
 
# Open {{File|GameUserSettings.ini}}.
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</gallery>
 
</gallery>
  
=Audio=
+
==Audio==
 
{{Image|Sound_settings_SAMURAI_SHODOWN.png|Sound settings}}
 
{{Image|Sound_settings_SAMURAI_SHODOWN.png|Sound settings}}
 
{{Audio
 
{{Audio
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|minRAM  = 8 GB
 
|minRAM  = 8 GB
 
|minHD    = 35 GB
 
|minHD    = 35 GB
|minGPU  = Nvidia GeForce GTX 770 (2 GB)
+
|minGPU  = Nvidia GeForce GTX 770
|minGPU2  = AMD Radeon R9 280 (3 GB)
+
|minGPU2  = AMD Radeon R9 280
 +
|minVRAM  = 2 GB (Nvidia), 3 GB (AMD)
 +
|minDX    = 11
  
 
|recOS    = 10
 
|recOS    = 10
Line 430: Line 446:
 
|recRAM  = 16 GB
 
|recRAM  = 16 GB
 
|recHD    =  
 
|recHD    =  
|recGPU  = Nvidia GeForce GTX 1060 (6 GB)
+
|recGPU  = Nvidia GeForce GTX 1060
|recGPU2  = AMD Radeon RX 480 (4 GB)
+
|recGPU2  = AMD Radeon RX 480
 +
|recVRAM  = 6 GB (Nvidia), 4 GB (AMD)
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Revision as of 00:28, 11 July 2021

This page is for the 2020 reboot. For the PC port of the 1993 Neo Geo game, see Samurai Shodown.

Samurai Shodown
Samurai Shodown cover
Developers
SNK Corporation
Engines
Unreal Engine 4
Release dates
Windows June 11, 2020
Reception
Metacritic 76
OpenCritic 79
IGDB 81
Taxonomy
Monetization DLC
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Controls Direct control
Perspectives Side view
Genres Arcade, Fighting
Art styles Anime, Stylized
Themes Japan
Series Samurai Shodown
Samurai Shodown (2020) on HowLongToBeat
Samurai Shodown (2020) on IGDB
Samurai Shodown (2020) guide on StrategyWiki
Samurai Shodown (2020) on MobyGames
Samurai Shodown (2020) on Wikipedia
Samurai Shodown
Samurai Shodown II 1996
Samurai Shodown II (2015) 2015
Samurai Shodown V Special 2015
Samurai Shodown 2018
Samurai Shodown III 2018
Samurai Shodown IV 2018
Samurai Shodown V 2019
Samurai Shodown NeoGeo Collection 2020
Samurai Shodown (2020) 2020

Samurai Shodown (2020) is a singleplayer and multiplayer side view arcade and fighting game in the Samurai Shodown series.

Released in Japan as Samurai Spirits.

Availability

Source DRM Notes Keys OS
Epic Games Store
Epic Games Launcher
Windows
Steam
Icon overlay.png
Windows
Constant internet connection no longer required.[1]

Version differences

The Steam Edition contains the base game and Season Pass 1.
The Deluxe Pack contains the base game and Season Pass 1 and 2.
The Kiwami Pack contains the base game and Season Pass 1, 2 and 3.

Monetization

DLC and expansion packs

Name Notes
Season Pass 1 Includes 4 DLC characters: Rimururu, Basara, Kazuki Kazama and Wan-Fu.
Windows
Season Pass 2 Includes 4 DLC characters: Mina Majikina, Sogetsu Kazama, Iroha and For Honor's Warden.
Windows
Season Pass 3 Includes 4 DLC characters: Cham Cham, Hibiki Takane, Shiro Tokisada Amakusa and one more unannounced character.
Windows
DLC Character: Rimururu Included in Season Pass 1.
Windows
DLC Character: Basara Included in Season Pass 1.
Windows
DLC Character: Kazuki Kazama Included in Season Pass 1.
Windows
DLC Character: Wan-Fu Included in Season Pass 1.
Windows
DLC Character: Mina Majikina Included in Season Pass 2.
Windows
DLC Character: Sogetsu Kazama Included in Season Pass 2.
Windows
DLC Character: Iroha Included in Season Pass 2.
Windows
DLC Character: Warden Included in Season Pass 2.
Windows
DLC Character: Cham Cham Included in Season Pass 3.
Windows
DLC Character: Hibiki Takane Included in Season Pass 3.
Windows
DLC Character: Shiro Tokisada Amakusa Included in Season Pass 3.
Windows

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\SamuraiShodown\Saved\Config\WindowsNoEditor
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1342260/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\SamuraiShodown\Saved\SaveGames
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1342260/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Epic Games Launcher
Steam Cloud

Video

Display settings
Display settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Pillarboxed by default, see Ultra-widescreen.
4K Ultra HD
Officially supported as of patch 1.90[2]
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
FXAA by default, On and off only.
Vertical sync (Vsync)
No option in-game. See Vertical sync.
60 FPS
Game is locked to 60 FPS.
120+ FPS
High dynamic range display (HDR)
Automatically enabled when Windows HDR is on and game is in full screen (not borderless window).[citation needed]
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Ultra-widescreen

By default, the game is pillarboxed on 21:9 monitors.
Hex values change for 21:9 support
  1. Download HxD hex a editor from here.
  2. Open HxD hex editor and click on File then Open.
  3. Choose SamuraiShodown-Win64-Shipping.exe found in Epic Games\SamuraiShodown\SamuraiShodown\Binaries\Win64.
  4. Click on Search, then Find and choose the Hex-values tab.
  5. In the Seach for: box, type 39 8E E3 3F and replace every value you find with 26 B4 17 40 for 2560x1080 or 8E E3 18 40 for 3440x1440.
  6. Save and exit.
Menus and FMVs will stay pillarboxed.
Hex values change for 32:9 support
  1. For 32:9 (f.e. 5120x1440) replace 39 8E E3 3F with 39 8E 63 40

Vertical sync

Borderless fullscreen always uses the system's Vsync while exclusive fullscreen has none. The method will enforce it for all display modes.
Enable Vsync[3]
  1. Go to the configuration file(s) location.
  2. Open GameUserSettings.ini.
  3. Change bUseVSync to True.
  4. Save the changes and run the game.

Input

System settings
System settings

Audio

Sound settings
Sound settings

Audio feature State Notes
Separate volume controls
Music, Stage background, SFX, Character speech, System audio.
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish
Latin American Spanish
Korean
Japanese
Brazilian Portuguese
Traditional Chinese
Simplified Chinese

Network

Multiplayer types

Type Native Players Notes
Local play
2 Versus
LAN play
Online play
10 Versus, Co-op

Connection types

Type Native Notes
Self-hosting

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Audio Wwise
Multiplayer Epic Online Services

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i5
System memory (RAM) 8 GB
Hard disk drive (HDD) 35 GB
Video card (GPU) Nvidia GeForce GTX 770
AMD Radeon R9 280
2 GB (Nvidia), 3 GB (AMD) of VRAM
DirectX 11 compatible
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1342260/ in addition to or instead of this directory. The app ID (1342260) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. SNK GLOBAL on Twitter - last accessed on 2021-07-08
  2. Yasuyuki Oda on Twitter - last accessed on 2020-06-24
  3. How To Play Samurai Shodown PC With 4K Graphics and Vsync - last accessed on 2020-06-14
  4. Verified by User:AlRayes BRN on 2020-06-11
    Tested the game with Microsoft's Xbox One controller connected through a USB cable
  5. Verified by User:AlRayes BRN on 2020-06-11
    Tested the game with Sony's PlayStation DualShock 4 V2 controller connected through a USB cable
  6. Verified by User:AlRayes BRN on 2020-06-11
    Tested the game by hot-plugging 2 different controllers