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Salt and Sanctuary

From PCGamingWiki, the wiki about fixing PC games
Revision as of 16:38, 7 June 2016 by Anonymous (talk | contribs)
Template:Infobox game/row/osxporterTemplate:Infobox game/row/linporter
Salt and Sanctuary
Developers
Ska Studios
Engines
Windows XNA
OS X, Linux FNA
Release dates
Windows May 17, 2016
macOS (OS X) Early access
Linux Early access

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
OS X/Linux currently in beta
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

Save game data location

This game follows the XDG Base Directory Specification on Linux.

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Other information

API

API

Technical specs Supported Notes
Direct3D 9.0c XNA 4.0 requires a D3D10+ capable GPU, despite using D3D9.
OpenGL 3.0+ 2.1 with ARB extensions acceptable.
Shader Model support 3.0 (HLSL), 1.20 (GLSL)
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista
Processor (CPU) Intel Core 2 Duo 2.8 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) DirectX 10 compatible video card with shader model 3.0 support
DirectX 10 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.7.5
Processor (CPU) Intel Core 2 Duo 2.8 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) OpenGL 3.0 compatible 2.1 with ARB extensions acceptable
Linux
Minimum
Operating system (OS) glibc 2.15+. S3TC support is NOT required.
Processor (CPU) Intel Core 2 Duo 2.8 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) OpenGL 3.0 compatible 2.1 with ARB extensions acceptable

References