Difference between revisions of "Sakuna: Of Rice and Ruin"
From PCGamingWiki, the wiki about fixing PC games
(Added Switch to controller face button fix, also added note that DS4 mapping is not correct) |
Brownderby (talk | contribs) |
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{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time}} |
− | {{Infobox game/row/taxonomy/perspectives | scrolling, side view }} | + | {{Infobox game/row/taxonomy/perspectives | scrolling, side view, Third-person}} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct control}} |
{{Infobox game/row/taxonomy/genres | action, platform }} | {{Infobox game/row/taxonomy/genres | action, platform }} | ||
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
Line 33: | Line 33: | ||
|official site= http://sakunaofriceandruin.com/ | |official site= http://sakunaofriceandruin.com/ | ||
|hltb = 68363 | |hltb = 68363 | ||
− | |||
|mobygames = sakuna-of-rice-and-ruin | |mobygames = sakuna-of-rice-and-ruin | ||
|strategywiki = Sakuna: Of Rice and Ruin | |strategywiki = Sakuna: Of Rice and Ruin | ||
− | |wikipedia = | + | |wikipedia = Sakuna: Of Rice and Ruin |
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
Line 98: | Line 97: | ||
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Open <code>{{p|game}}\TaueConfig.json</code> and set <code>mResolutionW</code> and <code>mResolutionH</code> to the desired values. {{term|Hor+}} but UI elements are still 16:9. |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
|windowed = true | |windowed = true | ||
Line 110: | Line 109: | ||
|anisotropic = false | |anisotropic = false | ||
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = limited |
− | |antialiasing notes = None, FXAA | + | |antialiasing notes = None, [[FXAA]]. |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 118: | Line 117: | ||
|120 fps = true | |120 fps = true | ||
|120 fps notes = Up to monitor's refresh rate. | |120 fps notes = Up to monitor's refresh rate. | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
Line 128: | Line 127: | ||
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = false |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = false |
− | |mouse menu notes = | + | |mouse menu notes = Left and right buttons can be used to confirm and cancel. |
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
Line 144: | Line 143: | ||
|controller remap = true | |controller remap = true | ||
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = true |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|xinput controllers = true | |xinput controllers = true | ||
Line 168: | Line 167: | ||
|other controllers = true | |other controllers = true | ||
|other controllers notes = | |other controllers notes = | ||
− | |other button prompts = Xbox, DualShock, generic | + | |other button prompts = Xbox, DualShock, Nintendo, generic |
|other button prompts notes= Generic prompts are shown for other controllers. | |other button prompts notes= Generic prompts are shown for other controllers. | ||
|controller hotplug = true | |controller hotplug = true | ||
Line 190: | Line 189: | ||
===[[Controller|Controller support]]=== | ===[[Controller|Controller support]]=== | ||
For button prompts the game seems to only recognize a small set of controllers. Unrecognized controllers display generic button prompts. | For button prompts the game seems to only recognize a small set of controllers. Unrecognized controllers display generic button prompts. | ||
− | {{Fixbox|description=Replace generic button prompts with Xbox, Switch or | + | {{Fixbox|description=Replace generic button prompts with Xbox, Switch or PlayStation buttons|ref=<ref>[https://steamcommunity.com/app/1356670/discussions/0/3049482036389876185/#c3049482036390637791 Steam community post referencing fix]</ref>|fix= |
# Navigate to the game's installed directory and locate the file TaueConfig.json | # Navigate to the game's installed directory and locate the file TaueConfig.json | ||
# Open this file in your editor of choice and under Pads locate the entry for your controller by checking the mDeviceName. If you are using Steam's controller input, it is likely to be "Controller (XBOX 360 For Windows)". | # Open this file in your editor of choice and under Pads locate the entry for your controller by checking the mDeviceName. If you are using Steam's controller input, it is likely to be "Controller (XBOX 360 For Windows)". | ||
Line 197: | Line 196: | ||
'''Notes''' | '''Notes''' | ||
− | {{--}} | + | {{--}} PlayStation button mappings are not correct for a DualShock 4 when used through Steam Input - the face buttons do not match. |
}} | }} | ||
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{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = Master, | + | |separate volume notes = Master, Background Music, Sound Effects, Voice. |
|surround sound = true | |surround sound = true | ||
|surround sound notes = | |surround sound notes = | ||
|subtitles = true | |subtitles = true | ||
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
|mute on focus lost = false | |mute on focus lost = false | ||
Line 223: | Line 222: | ||
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Simplified Chinese | ||
+ | |interface = true | ||
+ | |audio = false | ||
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
Line 256: | Line 264: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = Spanish | + | |language = Spanish - Latin America |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = [http://www.clandlan.net/foros/topic/81126-traduccion-automatica-sakuna-of-rice-and-ruin/ Fan translation]. |
− | |fan = | + | |fan = true |
− | |||
}} | }} | ||
}} | }} | ||
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 8.1, 10 |
|minCPU = Intel Core i5-7500 | |minCPU = Intel Core i5-7500 | ||
− | |minRAM = 6 GB | + | |minRAM = 6 GB |
− | |minHD = 7 GB | + | |minHD = 7 GB |
|minGPU = NVIDIA GTX 750 Ti | |minGPU = NVIDIA GTX 750 Ti | ||
+ | |minDX = 11 | ||
− | |recOS = | + | |recOS = |
− | |recCPU = | + | |recCPU = |
− | |recRAM = | + | |recRAM = |
− | |recHD = | + | |recHD = |
|recGPU = NVIDIA GTX 1060 | |recGPU = NVIDIA GTX 1060 | ||
|notes = | |notes = |
Revision as of 19:55, 1 August 2021
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Edelweiss | |
Publishers | |
XSEED | |
Marvelous | |
Release dates | |
Windows | November 10, 2020 |
Reception | |
Metacritic | 82 |
OpenCritic | 80 |
IGDB | 77 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Scrolling, Side view, Third-person |
Controls | Direct control |
Genres | Action, Platform |
Art styles | Anime |
Sakuna: Of Rice and Ruin is a singleplayer scrolling, side view and third-person action and platform game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Digital Deluxe Edition also available. | |||
Steam | Digital Deluxe Edition also available.[1] |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\TaueConfig.json[Note 1] |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1356670/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\dataWin\Savedata\[Note 1] |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1356670/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Open <path-to-game>\TaueConfig.json and set mResolutionW and mResolutionH to the desired values. Hor+ but UI elements are still 16:9. |
||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | None, FXAA. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Up to monitor's refresh rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Left and right buttons can be used to confirm and cancel. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | No haptic feedback support. | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | ||
---|---|---|
Button prompts | Generic prompts are shown for other controllers. |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | XInput only. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Controller support
For button prompts the game seems to only recognize a small set of controllers. Unrecognized controllers display generic button prompts.
Replace generic button prompts with Xbox, Switch or PlayStation buttons[2] |
---|
Notes
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Background Music, Sound Effects, Voice. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Japanese | ||||
Korean | ||||
Latin American Spanish | Fan translation. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.1, 10 | |
Processor (CPU) | Intel Core i5-7500 | |
System memory (RAM) | 6 GB | |
Hard disk drive (HDD) | 7 GB | |
Video card (GPU) | NVIDIA GTX 750 Ti DirectX 11 compatible | NVIDIA GTX 1060 |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/1356670/
in addition to or instead of this directory. The app ID (1356670) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Steam games you can play without the Steam client - last accessed on 2020-11-18
- ↑ Steam community post referencing fix