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This page is for the remastered version released in 2020. For the original 2011 version, see Saints Row: The Third.
Saints Row: The Third Remastered is a third-person open world action shooter in the Saints Row series, and a remastered version of the 2011 game Saints Row: The Third featuring enhanced graphics, lighting, and visual effects. The remaster was developed by Sperasoft and published by Deep Silver.
The version includes all DLCs from the original game with the exception of Team Fortress 2 Masks, Bloodsucker Pack, and Unlockable Pack which are not included and cannot be purchased.[1][2]
The game was released for Windows on the Epic Games Store on May 22, 2020 with an announced release for Steam in 2021.[3] While the original 2011 game eventually received a Linux port in 2016, as of May 20, 2020 no such support for the remastered version has been announced.[4]
Availability
- Steam version will be released in 2021.[3]
Essential improvements
Skip intro videos
Use the config parameter[5]
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- Open
<path-to-game>\display.ini in a text editor.
- Add the following to the bottom of the file:
SkipIntroVideo = true
- Changing the display settings will overwrite the file and remove the parameter.
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Game data
Configuration file(s) location
Save game data location
Video
Input
Audio
Audio feature |
State |
Notes |
Separate volume controls |
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Surround sound |
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Subtitles |
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Closed captions |
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Mute on focus lost |
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Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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French |
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German |
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Italian |
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Japanese |
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Korean |
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Polish |
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Russian |
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Spanish |
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Network
Multiplayer types
Connection types
Ports
- No port information; you can edit this page to add it.
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Game is too dark in HDR mode
- The game seems to have a bug with its brightness calibration slider, causing the value to be incorrect by 50 units.
Name[5]>
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- Open the Display settings of the game and enter the HDR Settings subpage.
- Change the Brightness down to
90 and then back up to 100 again.
- The game should now be much brighter as a result.
- Using the Restore to defaults option will show the brightness slider as 100, but in reality set the brightness to 50. This discrepancy of 50 units can be confirmed by setting the slider to 40 and then exiting and entering the display settings at which point the slider will show 90 instead. Setting the value to 100 manually and then entering and exiting the display settings will cause the value to be off the screen as it is shown to be on 150 instead.
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Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
11 |
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Executable |
32-bit |
64-bit |
Notes |
Windows |
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Middleware
System requirements
Windows |
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Minimum |
Recommended |
Operating system (OS) |
Windows 10 | |
Processor (CPU) |
AMD FX 6000 series at 3.4 GHz Intel Core i5-3000 series at 3.4 GHz |
AMD FX 8000 series at 3.5 GHz Intel Core i5 4000 series at 3.5 GHz |
System memory (RAM) |
8 GB |
16 GB |
Hard disk drive (HDD) |
46.27 GB | |
Video card (GPU) |
AMD Radeon 500 series NVIDIA GeForce GTX 660 4 GB of VRAM DirectX 11 compatible Shader model 6 support |
AMD Radeon RX 5700 NVIDIA GeForce GTX 1000 series 6 GB of VRAM |
Sound (audio device) |
Integrated or dedicated DirectX 9 compatible soundcard | |
Other |
Keyboard, mouse and an internet connection for the Epic Games Launcher. | |
- Minimum system requirements target 720p on Low, recommended targets 1080p on High.[6]
Notes
References