Difference between revisions of "Saints Row: The Third Remastered"

From PCGamingWiki, the wiki about fixing PC games
m (updated template usage)
(Middleware)
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|anticheat        =  
 
|anticheat        =  
 
|anticheat notes  =  
 
|anticheat notes  =  
 +
}}
 +
 +
===Restore Bloodsucker ability===
 +
{{Fixbox|description=Modify game tables|ref=<ref> [https://www.saintsrowmods.com/forum/threads/bloodsucker-pack-port-guide.18265/post-120593 Saints Row Mods - Bloodsucker Pack Port (Guide)]</ref>|fix=
 +
# Download [https://www.saintsrowmods.com/forum/attachments/sr-tools-exe.28906 sr-tools.exe] and move it to some random folder.
 +
# Go into <code>{{P|game}}/Cache</code> and search for <code>misc_tables.vpp_pc</code>.
 +
# Copy <code>misc_tables.vpp_pc</code> into the same folder, that <code>sr-tools.exe</code> is in.
 +
# Open this folder in CMD and execute this command: <pre>sr-tools vpp unpack misc_tables.vpp_pc</pre>
 +
# Go into newly created <code>misc_tables</code> folder and find <code>unlockables.xtbl</code>.
 +
# Open <code>unlockables.xtbl</code> with text editor and right under <code>root</code> and <code>Table</code> paste the following code:
 +
<pre>
 +
<Unlockable>
 +
        <Name>Vampire</Name>
 +
        <Type>
 +
            <Vampire></Vampire>
 +
            </Type>
 +
        <DisplayName>UNL_VAMPIRE</DisplayName>
 +
        <Description>UNL_DESC_VAMPIRE</Description>
 +
        <Image_Source>
 +
            <Filename>uhd_ui_reward_vampire.tga</Filename>
 +
            </Image_Source>
 +
        <Detailed_Description_Text>UNL_DESC_VAMPIRE</Detailed_Description_Text>
 +
        <Event_Text>UNL_VAMPIRE</Event_Text>
 +
        <Price>0</Price>
 +
      <Category>PlayerAbilities</Category>
 +
      <Auto_Unlock>Silently</Auto_Unlock>
 +
        </Unlockable>
 +
        <Unlockable>
 +
        <Name>DLC_gameplay02_alert</Name>
 +
        <Type>
 +
            <Reminder></Reminder>
 +
            </Type>
 +
        <DisplayName>UNL_DLC_GAMEPLAY02_ALERT</DisplayName>
 +
        <Description>UNL_DESC_DLC_GAMEPLAY02_ALERT</Description>
 +
        <Image_Source>
 +
            <Filename>uhd_ui_reward_vampire.tga</Filename>
 +
            </Image_Source>
 +
        <Detailed_Description_Text>UNL_DESC_DLC_GAMEPLAY02_ALERT</Detailed_Description_Text>
 +
        <Event_Text>UNL_DLC_GAMEPLAY02_ALERT</Event_Text>
 +
        <Category>Player Abilities</Category>
 +
        <Price>0</Price>
 +
        <_Editor>
 +
            <Category>Entries:DLC</Category>
 +
            </_Editor>
 +
        <Is_DLC>True</Is_DLC>
 +
        </Unlockable>
 +
</pre>
 +
7. Save the <code>unlockables.xtbl</code> and place it inside {{P|game}}.
 
}}
 
}}
  

Revision as of 14:40, 22 September 2021

This page is for the remastered version released in 2020. For the original 2011 version, see Saints Row: The Third.

Saints Row: The Third Remastered
Saints Row: The Third Remastered cover
Developers
Remastered Sperasoft
Original Volition
Publishers
Deep Silver
Release dates
Windows May 22, 2020
Reception
Metacritic 70
OpenCritic 74
IGDB 72
Taxonomy
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Shooter, Open world
Vehicles Automobile, Flight, Helicopter, Naval/watercraft
Art styles Realistic
Themes Contemporary, Comedy, Sci-fi
Series Saints Row
Saints Row: The Third Remastered on HowLongToBeat
Saints Row: The Third Remastered on IGDB
Saints Row: The Third Remastered guide on StrategyWiki
Saints Row: The Third Remastered on MobyGames
Saints Row: The Third Remastered on Wikipedia
Saints Row
Saints Row 2 2009
Saints Row: The Third 2011
Saints Row IV 2013
Saints Row: Gat out of Hell 2015
Agents of Mayhem 2017
Saints Row: The Third Remastered 2020
Saints Row 2022

Saints Row: The Third Remastered is a third-person open world action shooter in the Saints Row series, and a remastered version of the 2011 game Saints Row: The Third. The remaster was developed by Sperasoft and published by Deep Silver, featuring an entirely new lighting engine with physical-based rendering, HDR rendering, and global illumination, as well as reworked and improved vehicles, completely remade weapons, reworked visual effects, higher resolution textures, improved materials and much more.[1]

The version includes all DLCs from the original game with the exception of Team Fortress 2 Masks, Bloodsucker Pack, and Unlockable Pack which are not included and cannot be purchased.[2][3]

The game was released for Windows on the Epic Games Store on May 22, 2020 with an announced release for Steam in 2021.[4] While the original 2011 game eventually received a Linux port in 2016, as of May 20, 2020 no such support for the remastered version has been announced.[5]

Initial reactions to the announced remaster on social media were lukewarm, with some dismissing it as merely being the original game with a few shader filters applied.[6] On the day of release as the review embargo dropped and more information about the remaster surfaced it was revealed that much of the graphics engine and resources had been recreated or enhanced. Digital Foundry described the remaster as "an exceptional effort" that "addresses all of [the performance] issues" of the original game and "radically updates all visual aspects of the presentation" and was "one of the best remasters" they have seen.[7]

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Epic Games Store
Epic Games Launcher
Windows
GOG.com
DRM-free
GOG Galaxy is required for online features.[8]
Windows
Humble Store
Requires online activation
CD key
Option of Epic Games or Steam key.
Icon overlay.png
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
Cross-play between Steam and GOG versions in co-op is not available.[9]

Essential improvements

Skip intro videos

Remove <path-to-game>\videos\startup_logos.bik[10]
Use the config parameter[10]
  1. Open <path-to-game>\display.ini in a text editor.
  2. Add the following to the bottom of the file:
SkipIntroVideo = true
Changing the display settings will overwrite the file and remove the parameter.

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Saints Row The Third[Note 1]
<path-to-game>\display.ini
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/978300/pfx/[Note 2]

Save game data location

System Location
Windows %LOCALAPPDATA%\Saints Row The Third\
Steam <Steam-folder>\userdata\<user-id>\978300\remote\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/978300/pfx/[Note 2]

Save game cloud syncing

Video

Video settings
Video settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Gameplay is Hor+, but UI elements are 16:9 anamorphic. In-game cutscenes are Vert-.
4K Ultra HD
Field of view (FOV)
Use SR3 FOV Editor.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
2x, 4x, 8x, 16x
Anti-aliasing (AA)
FXAA, TAA.
Vertical sync (Vsync)
Only gameplay, cutscenes have screen tearing. Triple buffered.
60 FPS
Cutscenes are capped at 30 FPS; see Frame rate (FPS) to fix.
120+ FPS
Due to a poorly implemented 120 FPS cap, the frame rate can behave erratically in some cases. See Frame rate (FPS).
High dynamic range display (HDR)
See Game is too dark in HDR mode.

Frame rate (FPS)

On some systems, the game may impose bizarre frame rate caps such as 15 or 22 FPS in cutscenes and 50 or 67 FPS in gameplay. This bug appears to happen only on systems running the Windows 10 2004 update or later.
Fix unusual FPS caps[citation needed]

Externally impose a framerate cap of 120 or less. Cutscenes will now run at 30, and gameplay will run up 120.

Cutscenes are capped at 30 FPS, and some physics elements are capped at 60 FPS; use Cheat Engine below to fix.
In fullscreen mode, the game may switch to a 60 Hz refresh rate on startup; see Game uses incorrect refresh rate to fix.
Remove multiple FPS Caps[citation needed]
This process must be performed each time the game is launched to take effect.
  1. Download and run Cheat Engine. Go to the main menu.
  2. Set Executable, Writable and CopyOnWrite to Don't Care and memory scan option to SRTTR.exe.
  3. Disable the Fast Scan option and search for the value 0.00833333 as a float in rounded (extreme) mode. Select all values.
  4. Disable the Fast Scan option and search for the value 0.03333333 as a float in rounded (extreme) mode. Select all values.
  5. Disable the Fast Scan option and search for the value 0.01666666 as a float in rounded (extreme) mode. Select all values.
  6. Disable the Fast Scan option and search for the value 0.00833333 as a double in rounded (extreme) mode. Select all values.
  7. Disable the Fast Scan option and search for the value 0.01666666 as a double in rounded (extreme) mode. Select all values.
  8. Set the all the values to (1/FPS), see below for example:
    • 0.00694444 for 144 FPS (floats).
    • 0.00277777 for 360 FPS (floats).
    • 0.00256410 for 390 FPS (floats).
    • 0.0069444444444444 for 144 FPS (doubles).
    • 0.0027777777777777 for 360 FPS (doubles).
    • 0.0025641025641026 for 390 FPS (doubles).
A few contextual 30 FPS animation caps in cutscene to gameplay transition cannot be removed with this method without crashing and they will appear as if they're heavily stuttering at higher rates; especially if output frame rate is not divisible by 30.
Heavily recommend using the in-game triple buffered v-sync for improved frame pacing due to the implementation of FPS caps, at the cost of slightly increased input latency for lower frame rate values.
If this method caused a crash past the title screen, try only selecting values closer to the actual 1/FPS value rather all the given values (e.g. 0.01666666754 instead of 0.01666666567)
Cap FPS with SpecialK
Can provide better frame pacing compared to driver or rivatuner capping when driving.[11]
Can normalize the bizarre frame rate caps (22 FPS in cutscenes, etc) even with frame limiter off.[12]
Will unlock cutscene framerate to value specified if "Sleepless Render Thread" is checked - may cause issues as described above.

Use SpecialK to cap framerate as usual to desired value. (120fps maximum)

Input

Keyboard and mouse settings
Keyboard and mouse settings
Gamepad settings
Gamepad settings

Audio

Audio settings
Audio settings
Gameplay settings
Gameplay settings

Audio feature State Notes
Separate volume controls
Effects, Music, Voice
Surround sound
7.1[15]
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Korean
Polish
Russian
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
2 Co-op, Versus
Asynchronous multiplayer

Connection types

Type Native Notes
Matchmaking

Issues fixed

Game is too dark in HDR mode

The game seems to have a bug with its brightness calibration slider, causing the value to be incorrect by 50 units.
Name[10]
  1. Open the Display settings of the game and enter the HDR Settings subpage.
  2. Change the Brightness down to 90 and then back up to 100 again.
  3. The game should now be much brighter as a result.
Using the Restore to defaults option will show the brightness slider as 100, but in reality set the brightness to 50. This discrepancy of 50 units can be confirmed by setting the slider to 40 and then exiting and entering the display settings at which point the slider will show 90 instead. Setting the value to 100 manually and then entering and exiting the display settings will cause the value to be off the screen as it is shown to be on 150 instead.

Game uses incorrect refresh rate

The game may default to the lowest supported refresh rate, ignoring the setting in the configuration file.
Override refresh rate set by game[16]
Some users have reported that this mod introduces visual glitches and performance issues.
  1. Download the latest release of 3Dmigoto (3Dmigoto-XX.zip).
  2. Go into the 3Dmigoto archive, and go into x64\.
  3. Copy the contents to the installation folder.
  4. Open d3dx.ini found in the installation folder.
  5. Change hunting=1 to hunting=0.
  6. Change ;refresh_rate=60 to desired hertz (e.g. refresh_rate=120 sans the ;).

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok, SpeedTree
Audio Wwise
Cutscenes Bink

Restore Bloodsucker ability

Modify game tables[17]
  1. Download sr-tools.exe and move it to some random folder.
  2. Go into <path-to-game>/Cache and search for misc_tables.vpp_pc.
  3. Copy misc_tables.vpp_pc into the same folder, that sr-tools.exe is in.
  4. Open this folder in CMD and execute this command:
    sr-tools vpp unpack misc_tables.vpp_pc
  5. Go into newly created misc_tables folder and find unlockables.xtbl.
  6. Open unlockables.xtbl with text editor and right under root and Table paste the following code:
<Unlockable>
        <Name>Vampire</Name>
        <Type>
            <Vampire></Vampire>
            </Type>
        <DisplayName>UNL_VAMPIRE</DisplayName>
        <Description>UNL_DESC_VAMPIRE</Description>
        <Image_Source>
            <Filename>uhd_ui_reward_vampire.tga</Filename>
            </Image_Source>
        <Detailed_Description_Text>UNL_DESC_VAMPIRE</Detailed_Description_Text>
        <Event_Text>UNL_VAMPIRE</Event_Text>
        <Price>0</Price>
       <Category>PlayerAbilities</Category>
       <Auto_Unlock>Silently</Auto_Unlock>
        </Unlockable>
        <Unlockable>
        <Name>DLC_gameplay02_alert</Name>
        <Type>
            <Reminder></Reminder>
            </Type>
        <DisplayName>UNL_DLC_GAMEPLAY02_ALERT</DisplayName>
        <Description>UNL_DESC_DLC_GAMEPLAY02_ALERT</Description>
        <Image_Source>
            <Filename>uhd_ui_reward_vampire.tga</Filename>
            </Image_Source>
        <Detailed_Description_Text>UNL_DESC_DLC_GAMEPLAY02_ALERT</Detailed_Description_Text>
        <Event_Text>UNL_DLC_GAMEPLAY02_ALERT</Event_Text>
        <Category>Player Abilities</Category>
        <Price>0</Price>
        <_Editor>
            <Category>Entries:DLC</Category>
            </_Editor>
        <Is_DLC>True</Is_DLC>
        </Unlockable>

7. Save the unlockables.xtbl and place it inside <path-to-game>.

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) AMD FX-6000 series at 3.4 GHz
Intel Core i5-3000 series at 3.4 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 46.27 GB
Video card (GPU) AMD Radeon 500 series
Nvidia GeForce GTX 660
4 GB of VRAM
DirectX 11 compatible
Shader model 6 support
Sound (audio device) Integrated or dedicated DirectX 9 compatible soundcard
Other Keyboard, mouse and an internet connection for the Epic Games Launcher.
A 64-bit operating system is required.
Minimum system requirements target 720p on Low, recommended targets 1080p on High.[18]

Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/978300/ in addition to or instead of this directory. The app ID (978300) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:Aemony on 2020-05-22
    From the editor notes given to reviewers.
  2. Twitter - @SaintsRow - April 14, 2020 - last accessed on 2020-04-14
    "The Team Fortress items are not included."
  3. Twitter - @SaintsRow - April 11, 2020 - last accessed on 2020-04-11
    "These DLC are not included at all, even to purchase."
  4. Twitter - @SaintsRow - April 6, 2020 - last accessed on 2020-04-06
    "It's coming to Steam in 2021."
  5. Verified by User:Aemony on 2020-05-20
  6. Reddit - /r/gaming - Owners of the original version of Saints Row The Third on Steam won't receive the Remaster for free a year from now. - last accessed on 2020-05-22
  7. YouTube - Digital Foundry - We're Not Kidding - Saints Row The Third Remastered Is An Exceptional Effort - last accessed on 2020-05-22
  8. Saints Row®: The Third™ Remastered on GOG.com - last accessed on 2021-05-22
    "Please note: GOG GALAXY is required to access online features."
  9. Twitter - @SaintsRow - May 22, 2021 - last accessed on 2021-05-22
    ""There is no crossplay sorry!""
  10. 10.0 10.1 10.2 Verified by User:Aemony on 2020-05-22
  11. Frametime Graph Comparison - last accessed on 2021-05-29
  12. Frame Limiter not needed to fix 22fps cap? - last accessed on 2021-07-01
    "The interesting thing about the 22 FPS bug is that just running Special K, even if the frame limiter is off, fixes the bug - Special K Discord"
  13. Verified by User:Aemony on 2020-05-22
    Tested all three connectivity modes on my V2 DualShock 4 controller. They all experienced the same issue with LS being mapped wrong (forward was backwards, backwards was forward).
  14. DualShock 4 on PC? - last accessed on 2020-05-29
  15. Verified by User:Aemony on 2020-05-22
    Identified using Special K and Razer Surround.
  16. Verified by User:Keith on 2021-05-16
  17. Saints Row Mods - Bloodsucker Pack Port (Guide)
  18. SAints Row: The Third Remastered - Launch Details - last accessed on 2020-05-22