Saints Row: Gat out of Hell
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Deep Silver Volition | |
High Voltage Software[1] | |
Linux | Virtual Programming |
Publishers | |
Deep Silver | |
Engines | |
CTG | |
Release dates | |
Windows | January 20, 2015 |
Linux | December 21, 2015[2] |
Reception | |
Metacritic | 66 |
OpenCritic | 67 |
IGDB | 64 |
Taxonomy | |
Monetization | DLC |
Series | Saints Row |
Saints Row | |
---|---|
Saints Row 2 | 2009 |
Saints Row: The Third | 2011 |
Saints Row IV | 2013 |
Saints Row: Gat out of Hell | 2015 |
Saints Row: The Third Remastered | 2020 |
Saints Row | 2022 |
General information
- Saints Row Wiki
- Saints Row Mods forums
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.com | ||||
GOG.com | ||||
Humble Store | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Devil's Workshop Pack |
Essential improvements
Skip intro videos
Modify configuration files[citation needed] |
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|
Delete or rename video files[citation needed] |
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|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>/display.ini[Note 1] |
Linux | $XDG_DATA_HOME/vpltd/SaintsRow4GooH/ |
Steam | <path-to-game>/display.ini |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>/_saves/[Note 1] |
Steam | <Steam-folder>/userdata/<user-id>/206420/ |
- Save game data location is shared with Saints Row IV.
- 21 manual save slots + 1 autosave slot are available.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | Approx. 100 MB available. This space is shared with Saints Row IV.[3] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Hor+ | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Use GOOH FOV Editor | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Up to 16x. | ||
Anti-aliasing (AA) | Up to 8X MSAA | ||
Vertical sync (Vsync) | Triple buffered. | ||
60 FPS and 120+ FPS | In-engine cutscenes and pre-rendered cutscenes are capped at 30 FPS. Specific animations are locked at 30 FPS, such as the "Halo Powered Beatdowns" and "The Archduke's Death", and may appear as if they're heavily stuttering at higher frame rates.[citation needed] Caps at 120 FPS. If the full-screen mode is selected, the game will switch to a 60 Hz refresh rate with each launch; Re-applying graphics settings will fix this issue.[citation needed] |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Some users report issues with rebinding certain keys.[4] | |
Mouse acceleration | ||
Mouse sensitivity | Independent sensitivity of X and Y axes. | |
Mouse input in menus | Weapon Store menus cannot entirely be navigated with a keyboard. | |
Mouse Y-axis inversion | X axis can be inverted too. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | Independent sensitivity of X and Y axes. | |
Controller Y-axis inversion | X axis can be inverted too. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | Use DualShock Button Prompts mod | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
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Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Rapidly changes button prompts. See #Lock game icons so they don't switch between mouse, keyboard, or gamepad. |
Lock game icons so they don't switch between mouse, keyboard, or gamepad
- Open up display.ini located in the game directory with notepad[1]
- Change UIController Style
- UIControllerStyle = 0 will result in default behavior. The game will automatically switch between kb/m and gamepad displays.
- UIControllerStyle = 1 will lock the UI to kb/m displays. You will never see (A), or (LB), or anything like that, it’s always kb/m.
- UIControllerStyle = 2 will lock the UI to gamepad displays. You will never see any keyboard keys, or even the mouse cursor.
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Effects, Music and Voice. | |
Surround sound | 7.0 Surround | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op Use Nucleus Coop & Unofficial mod. |
||
LAN play | 2 | Co-op |
||
Online play | 2 | Co-op |
Issues fixed
Fails to Launch / Hangs / Freezes After Intro
Move the installation[citation needed] |
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|
Restart the computer[citation needed] |
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Corrupted/Invalid save
Remove saved games[5] |
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|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | Backward compatibility for Direct3D 10 and 10.1 GPUs is provided by Direct3D 11. |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | Wwise | |
Cutscenes | Bink Video | |
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | 7 |
Processor (CPU) | Intel Core 2 Quad Q6600 AMD Athlon II X3 |
Intel Core i3-2100T AMD Phenom II X4 |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | Nvidia GeForce GTX 260 AMD Radeon HD 5800 DirectX 10 compatible | Nvidia GeForce GTX 560 AMD Radeon HD 6800 DirectX 11 compatible |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 14.04.3 LTS, SteamOS | |
Processor (CPU) | Intel Core i3-2100 3.1 GHz AMD Athlon II X4 645 3.1 GHz |
Intel Core i5-2500K 3.3 GHz AMD FX-4300 3.8 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 7 GB | |
Video card (GPU) | Nvidia GeForce GT 440 AMD Radeon HD 6670 1 GB of VRAM | Nvidia GeForce GTX 660 AMD Radeon HD 6970 2 GB of VRAM |
- Recommended Graphics Drivers: Nvidia: 352, 355 or 358 series driver / AMD: AMD Catalyst (fglrx) 15.9 or better. MESA drivers and Intel Graphics are not currently supported.
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ High Voltage Software Games
- ↑ SteamOS versions of Saints Row IV and Gat out of Hell now available! - last accessed on 2016-04-14
- ↑ SteamDB - last accessed on 2021-01-18
- ↑ https://steamcommunity.com/app/301910/discussions/0/622955136053344248/
- ↑ Can't even start a new game - Steam Community Forums