Difference between revisions of "SWAT 3: Close Quarters Battle"
From PCGamingWiki, the wiki about fixing PC games
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{{ii}} SWAT 3 may crash immediately after launching on Windows 7, 8, 10 because the codecs for the FMV videos are not supported on modern versions of Windows. Skipping the intro video is a good way of testing whether this issue is the cause of a crash on launch issue. | {{ii}} SWAT 3 may crash immediately after launching on Windows 7, 8, 10 because the codecs for the FMV videos are not supported on modern versions of Windows. Skipping the intro video is a good way of testing whether this issue is the cause of a crash on launch issue. | ||
− | {{Fixbox| | + | {{Fixbox|description=-nointro command line argument|ref={{cn|date=July 2016}}|fix= |
− | |||
# Create a shortcut to the program, located at <code>{{p|game}}\Swat.exe</code>. | # Create a shortcut to the program, located at <code>{{p|game}}\Swat.exe</code>. | ||
# Right click on the shortcut and choose "Properties". | # Right click on the shortcut and choose "Properties". | ||
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{{ii}} Performance is very low on modern operating systems.{{cn|date=June 2016}} | {{ii}} Performance is very low on modern operating systems.{{cn|date=June 2016}} | ||
− | {{Fixbox| | + | {{Fixbox|description=Use dgVoodoo2|ref=<ref>{{Refcheck|user=Hhtv|date=2016-05-16}}</ref>|fix= |
− | |||
# Download [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgVoodoo 2]. | # Download [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgVoodoo 2]. | ||
# Extract <code>D3DImm.dll</code> and <code>DDraw.dll</code> to the installation folder, where <code>swat.exe</code> is located. | # Extract <code>D3DImm.dll</code> and <code>DDraw.dll</code> to the installation folder, where <code>swat.exe</code> is located. | ||
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{{ii}} The amount of time the AI has to determine its actions can be safely increased on modern computers beyond the normal 20ms maximum for much-improved AI. | {{ii}} The amount of time the AI has to determine its actions can be safely increased on modern computers beyond the normal 20ms maximum for much-improved AI. | ||
− | {{Fixbox| | + | {{Fixbox|description=Increase AI determination time|ref={{cn|date=July 2016}}|fix= |
− | |||
# Go to <code>{{p|game}}\Swat.cfg</code>. | # Go to <code>{{p|game}}\Swat.cfg</code>. | ||
# Open <code>Swat.cfg</code> in a text editor. | # Open <code>Swat.cfg</code> in a text editor. | ||
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===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Edit config file|ref=<ref>[http://www.wsgf.org/dr/swat-3-close-quarters-battle WSGF article]</ref>|fix= |
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# Start a game and go to options screen. | # Start a game and go to options screen. | ||
# Set the resolution to 1024x768. | # Set the resolution to 1024x768. | ||
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{{ii}} DxWnd and Windowed Borderless Gaming can be used together to force borderless window mode. | {{ii}} DxWnd and Windowed Borderless Gaming can be used together to force borderless window mode. | ||
− | {{Fixbox| | + | {{Fixbox|description=-window command line argument|ref={{cn|date=July 2016}}|fix= |
− | |||
# Create a shortcut to the program, located at <code>{{p|game}}\Swat.exe</code>. | # Create a shortcut to the program, located at <code>{{p|game}}\Swat.exe</code>. | ||
# Right click on the shortcut and choose "Properties". | # Right click on the shortcut and choose "Properties". | ||
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{{ii}} For more information, see our article on [[Glossary:Command line arguments|command line arguments]]. | {{ii}} For more information, see our article on [[Glossary:Command line arguments|command line arguments]]. | ||
}} | }} | ||
− | {{Fixbox| | + | {{Fixbox|description=Use DxWnd and Windowed Borderless Gaming for borderless window mode|ref={{cn|date=July 2016}}|fix= |
− | |||
# Point DxWnd at your SWAT 3 executable. Make sure to set the "DirectX Version to Hook" to "automatic". | # Point DxWnd at your SWAT 3 executable. Make sure to set the "DirectX Version to Hook" to "automatic". | ||
# Run WBG. You will see the WBG icon in your System Tray. Right click on that icon and select "Settings", "Global Settings". | # Run WBG. You will see the WBG icon in your System Tray. Right click on that icon and select "Settings", "Global Settings". | ||
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{{ii}} When run through DxWnd, you can now use your WBG borderless window keybind to force SWAT 3 into a borderless window. | {{ii}} When run through DxWnd, you can now use your WBG borderless window keybind to force SWAT 3 into a borderless window. | ||
}} | }} | ||
− | {{Fixbox| | + | {{Fixbox|description=(Optional) Use dxwnd for 16-bit color mode|ref={{cn|date=October 2016}}|fix= |
− | |||
DxWnd can be used to simplify transition between 16-bit and 32-bit color mode. | DxWnd can be used to simplify transition between 16-bit and 32-bit color mode. | ||
# Launch DXWnd. Click on '''Edit''' and '''Add'''. | # Launch DXWnd. Click on '''Edit''' and '''Add'''. | ||
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{{ii}} For Windows 7, 8, and 10, the FMV movies will cause the game to crash due to the codec no longer being supported. This usually gives a "DDERR_Generic" error message but sometimes the game just shuts down without warning. | {{ii}} For Windows 7, 8, and 10, the FMV movies will cause the game to crash due to the codec no longer being supported. This usually gives a "DDERR_Generic" error message but sometimes the game just shuts down without warning. | ||
− | {{Fixbox| | + | {{Fixbox|description=Disable display scaling on high DPI settings|ref=<ref>[https://www.gog.com/forum/swat_series/swat_3_is_not_working_with_win_7_pro_sp1 SWAT 3 is not working with Windows 7 PRO SP 1 :: SWAT Series Community Discussions]</ref>|fix= |
− | |||
# Go to the game's compatibility options. | # Go to the game's compatibility options. | ||
# Check "disable displaying scaling on high DPI settings". | # Check "disable displaying scaling on high DPI settings". | ||
}} | }} | ||
− | {{Fixbox| | + | {{Fixbox|description=Manually download the FMV codecs|ref=<ref>[https://www.gog.com/forum/swat_series/swat_3_is_not_working_with_win_7_pro_sp1 SWAT 3 is not working with Windows 7 PRO SP 1 :: SWAT Series Community Discussions]</ref>|fix= |
− | |||
# Manually download the required codecs from http://www.swat3lastresort.info/index.php/swat-3-video-directx-fix. | # Manually download the required codecs from http://www.swat3lastresort.info/index.php/swat-3-video-directx-fix. | ||
}} | }} |
Revision as of 00:23, 23 November 2017
Developers | |
---|---|
Sierra Northwest | |
Publishers | |
Sierra Entertainment | |
Release dates | |
Windows | November 23, 1999 |
Key points
- Game is unlikely to launch or run on modern systems "as is", requires significant tweaking to run.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GOG.com | Tactical Game of the Year Edition | |||
Steam | Tactical Game of the Year Edition |
Essential improvements
Skip intro videos
- SWAT 3 may crash immediately after launching on Windows 7, 8, 10 because the codecs for the FMV videos are not supported on modern versions of Windows. Skipping the intro video is a good way of testing whether this issue is the cause of a crash on launch issue.
-nointro command line argument[citation needed] |
---|
Notes
|
Performance improvement
- Performance is very low on modern operating systems.[citation needed]
Use dgVoodoo2[1] |
---|
|
Enhance AI
- The amount of time the AI has to determine its actions can be safely increased on modern computers beyond the normal 20ms maximum for much-improved AI.
Increase AI determination time[citation needed] |
---|
Notes
|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/560370/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/560370/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Widescreen resolution
Edit config file[2] |
---|
Notes
|
Windowed
- Windowed mode requires 16-bit color mode.
- Available only in 800x600.
- DxWnd and Windowed Borderless Gaming can be used together to force borderless window mode.
-window command line argument[citation needed] |
---|
Notes
|
Use DxWnd and Windowed Borderless Gaming for borderless window mode[citation needed] |
---|
Notes
|
(Optional) Use dxwnd for 16-bit color mode[citation needed] |
---|
DxWnd can be used to simplify transition between 16-bit and 32-bit color mode.
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | TGOTY : only in english. | |||
French | ||||
Polish | Local retail version only. |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | Versus, Co-op |
||
Online play | Versus, Co-op |
Issues fixed
Game crashes immediately after launching
- For Windows 7, 8, and 10, the game will crash if display scaling on high DPI settings is enabled.
- For Windows 7, 8, and 10, the FMV movies will cause the game to crash due to the codec no longer being supported. This usually gives a "DDERR_Generic" error message but sometimes the game just shuts down without warning.
Disable display scaling on high DPI settings[3] |
---|
|
Manually download the FMV codecs[4] |
---|
|
Issues unresolved
Low performance on Windows 8/10
- Low performance on Windows 8/10 systems is commonly reported. This partially caused by the fact that 16-bit color mode is emulated in 32-bits. Launching the game in windowed mode may solve the problem, at the cost of the game running in 800x600 window. A better way to deal with this is to use DgVooodoo2
- See the Windowed section in this article for information specific to this game.
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95, 98, 2000, ME | |
Processor (CPU) | Intel Pentium II 266 MHz | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 600 MB | |
Video card (GPU) | 800x600 SVGA high color (16 bit) 8 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (560370) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.