The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Key points
- Fan game that tries to recreate the original design and atmosphere of S.T.A.L.K.E.R.: Shadow of Chernobyl as seen early in development.
- Does not require any of the official S.T.A.L.K.E.R. games installed.
General information
- Mod DB page
Availability
Essential improvements
Patches
- Standalone install and new game start needed.
- The latest official patch v1.4007 titled Director's Cut is available at Moddb.com.
Skip intro videos
Start game with -nointro parameter[citation needed]
|
Game data
Configuration file(s) location
Save game data location
Video
Input
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
|
Surround sound |
|
1.3002 onwards only supports non-OpenAL software driver (described in menu as DirectSound), though OpenAL32.dll is still being used, and can be replaced with Win32 OpenAL Soft library, to enhance positioning (Rapture3D 2.7.4 no longer works like in SoC, returning error). Copied dsound.dll to the game directory has priority over OpenAL library, so don't forget to delete dsound.dll if you wan't to use OpenAL (1.4005). |
Subtitles |
|
|
Closed captions |
|
|
Mute on focus lost |
|
|
EAX support |
|
|
Royalty free audio |
|
|
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
French |
|
|
|
Fan translation, download. |
Italian |
|
|
|
|
Polish |
|
|
|
Fan translation, download. |
Brazilian Portuguese |
|
|
|
Fan translation, download. |
Russian |
|
|
|
|
Issues fixed
Unable to save, load or make screenshots
Install in non-default location[citation needed]
|
Install the game outside Program Files.
|
Run as Administrator[citation needed]
|
- Right click your game shortcut.
- Select "Run as Administrator".
|
- This bug can also cause game crashes.
Disable first person body awareness[citation needed]
|
- While in-game, open console with ~ button.
- Enter
g_actor_body off command.
|
Various problems on 32bit systems
Delete files[citation needed]
|
- Go to
<path-to-game>\bins\
- Delete or rename
msvcp120.dll , msvcp120d.dll and msvcr120.dll .
|
Low FPS troubleshooting
Game settings tips for preserving the best graphics and performance
|
Max out and turn on all settings, and to improve FPS, set sliders and options as following (ready config):
- Vision distance to 5/11 (0 or 2 causes frequent disappearing of some objects)
- Objects detail to 3 or 4+ (0 - low texture quality in distant [e.g. on hills in Cordon - avoidable by setting 2-3 points above 0])
- Grass density to 0 (or 3/4, 1/4, depends on a taste)
In the second place:
- Grass shadows off (minor visual impact with some performance impact, though depends on API and taste)
- Sun rays off (like above)
- HDAO is claimed to be optimized for AMD
- HBAO for Nvidia cards (the last option)
Disable for 1 FPS gain on each (from 23 FPS):
- Ambient Occlusion (entirely)
- FXAA
- Soft Particles
- Anisotropic Filtering
- MSAA from x2 to 0
Others:
- Keep Sun shadows always on (massive change of lighting)
- V-Sync off (reportedly reported frame lock working sometimes below native monitor frequency - depending on FPS dips; alternatively force V-Sync in your GPU panel)
- Keep textures in RAM off
- Object prefetching on (disabled cause stuttering, delete -noprefetch from your shortcut properties).
- Settings tested on Q9650/HD7870.
- Some settings may require the game restart, even if you're not asked to do so (e.g. grass density, texture quality, MSAA).
- Restart the game (instead of just clicking quit the game and load last save) in case of performance decrease after changing details a lot of times.
- If your game settings stopped to be saved after the game restart, change the settings and save them before loading the game.
- Run the game only from a desktop shortcut to avoid crash on launch.
- Alt+Tab ↹ cause engine error (at least with Reshade). As a workaround, disable full screen, and enable it again after task switching.
- Game utilizes the computing power of more than two cores mostly only during loading (at least distributes load rather linearly only at this moment).
|
Use compatibility mode of Windows Vista SP2 or XP SP3
|
Double FPS boost in certain, rather more rare areas with ~>99% GPU usage, and is visible after >1 minute after loading save (e.g. Monolith base. Before and after saves - also settings testing place)
- Causes very slow level loading times, saves, the main menu, or causes rare hang after pressing ESC.
- You can preserve FPS gain achieved in compatibility mode by saving the game and loading it in the game launched normally.
- FPS drops again after triggering progress during quests (e.g. after quest text appearing, spawning new enemies - usually when the game stops for a few seconds, or stutters).
- Turn on shader cache in GPU driver panel to increase save and level loading times (SSD recommended).
- Compatibility mode in some cases increases VRAM usage by ~300 MB.
|
"Can't open video stream" crash
Install Xvid[citation needed]
|
Install Xvid.
|
VR support
Other information
API
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
Modifications
- Preset contains bigger color saturation, contrast, more lightning effects, slight DOF on horizon elements and a vignette in the game.
- Download it here, version with effects included here.
- Intended to improve image quality without making drastical changes.
- Download it here or here
- Tries to make the game look realistic by adding SSAO, SSIL, Bloom, SMAA, sharpening and color corrections.
- Other presets
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
XP |
7, 8. 10 |
Processor (CPU) |
2 GHz
| Intel Core i5, i7 3.5 GHz AMD equivalent 3.5 GHz |
System memory (RAM) |
2 GB |
8 GB |
Hard disk drive (HDD) |
20 GB | |
Video card (GPU) |
Nvidia GeForce 9800 GT ATI/AMD Radeon HD3000 series
| Nvidia GeForce GT700 series ATI/AMD Radeon HD7000 series |
Notes
References