Difference between revisions of "S.O.E.: Operation Avalanche"
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Revision as of 01:16, 10 August 2024
Developers | |
---|---|
Atomic Planet Entertainment | |
Publishers | |
Midas Interactive Entertainment | |
Engines | |
APETEC Engine | |
Release dates | |
Windows | June 30, 2005 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter |
Art styles | Realistic |
Themes | Europe, Historical, World War II |
S.O.E.: Operation Avalanche is a singleplayer first-person action, FPS and shooter game.
It was also released as WWII: Soldier and WW2: Last Hero.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\config.ini[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SaveGames\[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | 60º by default. To change it, use the FOV Changer. | ||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Up to 8x MSAA. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Game's Vsync doesn't work properly on Windows 8 or newer. Use a DirectX wrapper like dgVoodoo 2 or d3d8to9 to fix it. | ||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) |
Widescreen resolution
Instructions[1] |
---|
Notes
|
Windowed
Instructions[1] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and SFX sliders. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Poor performance on Windows 8 or newer
Use dgVoodoo 2[1] |
---|
Use crosire's d3d8to9 wrapper[1] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98 | |
Processor (CPU) | Intel Pentium III | |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | ||
Video card (GPU) | 32 MB of VRAM DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ 1.0 1.1 1.2 1.3 Verified by User:AlphaYellow on 2024-08-09