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Rustler

From PCGamingWiki, the wiki about fixing PC games
Revision as of 05:47, 19 February 2021 by Rose (talk | contribs) (the subtitle is now gone and the game is released)
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This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Rustler
Rustler cover
Developers
Jutsu Games
Publishers
Games Operators
Modus Games
Engines
Unity 2019[1]
Release dates
Windows Early access
Taxonomy
Modes Singleplayer
Perspectives Top-down view
Themes Medieval

Rustler is a singleplayer top-down view game.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/844260/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\JutsuGames\Rustler\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/844260/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Polish
Portuguese
Russian
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i5-3570K
System memory (RAM) 8 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) Nvidia GeForce GTX 780
DirectX 11 compatible
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. Rustler - Unity Connect - last accessed on 2018-05-18
  2. Verified by User:Rose on 2021-02-09
    Screenshots of scenes and UI elements taken at 2560x1080 and 1920x1080, then compared.