Difference between revisions of "Rune II"
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(actual reported publisher as also featured on Steam) |
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{{stub}} | {{stub}} | ||
+ | {{State|state=beta}} | ||
{{Infobox game | {{Infobox game | ||
− | |cover = Rune | + | |cover = Rune II cover.png |
|developers = | |developers = | ||
{{Infobox game/row/developer|Human Head Studios}} | {{Infobox game/row/developer|Human Head Studios}} | ||
+ | <!-- {{Infobox game/row/developer|Roundhouse Studios|Maintenance|ref={{cn|This needs a source that is not limited to saying several Human Head Studios developers are now part of Roadhouse Studios, but also that they will keep maintaining Rune II}}}} --> | ||
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher|Ragnarok Game}} | + | {{Infobox game/row/publisher|Ragnarok Game|ref=<ref>{{Refurl|url=https://venturebeat.com/2019/11/13/human-head-surprise/amp/|title=Rune II publisher didn’t know developer Human Head was closing|date=2019-11-14}}</ref>}} |
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|Unreal Engine 4}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows|2019}} | + | {{Infobox game/row/date|Windows|November 12, 2019|ref=<ref>{{Refurl|url=https://www.escapistmagazine.com/v2/2019/09/11/exclusive-rune-ii-launching-nov-12-with-a-15-hour-quest-to-kill-loki/|title=Exclusive: Rune II Launching in November with a 15-Hour Quest to Kill Loki|date=2019-09-11}}</ref>}} |
|steam appid = 821290 | |steam appid = 821290 | ||
|steam appid side = | |steam appid side = | ||
− | |gogcom | + | |gogcom id = |
|strategywiki = | |strategywiki = | ||
|wikipedia = | |wikipedia = | ||
Line 18: | Line 21: | ||
}} | }} | ||
{{Series|Rune}} | {{Series|Rune}} | ||
− | {{ | + | |
+ | '''Key points''' | ||
+ | {{ii}} Formerly known as '''Rune: Ragnarok''' and '''Rune''' (not to be confused with the [[Rune|2000 game]]). | ||
'''General information''' | '''General information''' | ||
+ | {{mm}} [https://www.rune2.com/ Official website] | ||
+ | {{mm}} [https://www.rune2.com/forums/ Official forums] | ||
+ | {{mm}} [https://discordapp.com/invite/playrune Official Discord server] | ||
{{mm}} [https://steamcommunity.com/app/821290/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/821290/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| | + | {{Availability/row| Epic Games Store | rune-2 | Epic Games Store | Berserker Rage and God Slayer editions also available. | | Windows }} |
}} | }} | ||
− | {{ii}} | + | {{ii}} Steam version will be available in the summer or fall 2020.<ref>{{Refurl|url=https://twitter.com/play_rune/status/1131684975240257540|title=Twitter - @play_rune - May 24, 2019|date=2019-06-02}}</ref> |
+ | |||
+ | ===Version differences=== | ||
+ | {{ii}} '''Pre-orders''' include the Warrior Pack comprised of the Warrior Blade and Armor Set, Rune II World Map, and a forum badge. | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{P|localappdata}}\Rune\Saved\Config\WindowsNoEditor\}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{P|localappdata}}\Rune\Saved\SaveGames\}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |gog galaxy | + | |discord = |
− | |gog galaxy notes | + | |discord notes = |
− | |origin | + | |epic games store = unknown |
− | |origin notes | + | |epic games store notes = |
− | |steam cloud | + | |gog galaxy = |
− | |steam cloud notes | + | |gog galaxy notes = |
− | |uplay | + | |origin = |
− | |uplay notes | + | |origin notes = |
− | |xbox cloud | + | |steam cloud = unknown |
− | |xbox cloud notes | + | |steam cloud notes = |
+ | |uplay = | ||
+ | |uplay notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
Line 63: | Line 78: | ||
|widescreen resolution = true | |widescreen resolution = true | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = hackable |
− | |multimonitor notes = | + | |multimonitor notes = {{term|Vert-}} FOV resulting in severe cropping.<ref name="dmbeta"/> See [[#Field of view (FOV)|Field of view (FOV)]] for a workaround. |
− | |ultrawidescreen = | + | |ultrawidescreen = limited |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = {{term|Vert-}} with an FOV slider to compensate.<ref name="dmbeta2"/> |
− | |4k ultra hd = | + | |4k ultra hd = true |
− | |4k ultra hd notes = | + | |4k ultra hd notes = <ref name="dmbeta2">{{Refcheck|user=Rose|date=2019-09-20}}</ref> |
− | |fov = | + | |fov = true |
− | |fov notes = | + | |fov notes = 60-110.<ref name="dmbeta2"/> See [[#Field of view (FOV)|Field of view (FOV)]] for more. |
− | |windowed = | + | |windowed = true |
− | |windowed notes = | + | |windowed notes = <ref name="dmbeta"/> |
− | |borderless windowed = | + | |borderless windowed = true |
− | |borderless windowed notes = | + | |borderless windowed notes = <ref name="dmbeta"/> |
|anisotropic = unknown | |anisotropic = unknown | ||
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = true |
− | |antialiasing notes = | + | |antialiasing notes = Multiple quality options.<ref name="dmbeta"/> See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]] for sharpening. |
− | |vsync = | + | |vsync = true |
− | |vsync notes = | + | |vsync notes = <ref name="dmbeta"/> |
− | |60 fps = | + | |60 fps = true |
− | |60 fps notes = | + | |60 fps notes = <ref name="dmbeta"/> |
− | |120 fps = | + | |120 fps = false |
− | |120 fps notes = | + | |120 fps notes = Limited to 62.<ref name="dmbeta"/> |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
+ | {{Fixbox|description=Increase FOV by changing the way it's calculated|ref=<ref name="dmbeta"/>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open {{file|Engine.ini}} in a text editor. | ||
+ | # Add the following lines: | ||
+ | <pre>[/Script/Engine.LocalPlayer] | ||
+ | AspectRatioAxisConstraint=AspectRatio_MaintainYFOV</pre> | ||
+ | {{ii}} A significant increase from the default 16:9 value. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ||
+ | {{Fixbox|description=Enable [[TAA]] sharpening through the config file|ref=<ref name="dmbeta"/>|fix= | ||
+ | {{ii}} This makes the game appear less blurry when anti-aliasing is on. | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code> in a text editor. | ||
+ | # Add the following lines: | ||
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | r.TemporalAACurrentFrameWeight=0.2 | ||
+ | r.TemporalAASharpness=0.8 | ||
+ | r.Tonemapper.Sharpen=1 | ||
+ | </pre> | ||
}} | }} | ||
Line 97: | Line 136: | ||
|acceleration option = unknown | |acceleration option = unknown | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = <ref name="dmbeta"/> |
− | |mouse menu = | + | |mouse menu = true |
− | |mouse menu notes = | + | |mouse menu notes = <ref name="dmbeta"/> |
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
Line 157: | Line 196: | ||
==Audio settings== | ==Audio settings== | ||
{{Audio settings | {{Audio settings | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Music, SFX, dialogue, ambient.<ref name="dmbeta">{{Refcheck|user=Rose|date=2019-07-20|comment=Based on the Deathmatch Beta.}}</ref> |
− | |surround sound = | + | |surround sound = true |
− | |surround sound notes = | + | |surround sound notes = <ref name="dmbeta"/> |
|subtitles = true | |subtitles = true | ||
|subtitles notes = | |subtitles notes = | ||
|closed captions = unknown | |closed captions = unknown | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
− | |mute on focus lost notes = | + | |mute on focus lost notes = <ref name="dmbeta"/> |
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
Line 174: | Line 213: | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = unknown | ||
+ | |audio = unknown | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = unknown | ||
+ | |audio = unknown | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = unknown | ||
+ | |audio = unknown | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = unknown | ||
+ | |audio = unknown | ||
+ | |subtitles = true | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 195: | Line 266: | ||
|online play players = | |online play players = | ||
|online play modes = Versus, Co-Op | |online play modes = Versus, Co-Op | ||
− | |online play notes = | + | |online play notes = 16-24 players recommended but no hard limit is set for community deathmatch servers.<ref>{{Refurl|url=https://www.rune2.com/topic/rune-ii-faq-updated-7-16-19/|title=RUNE II FAQ|date=2019-07-20}}</ref> |
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
Line 203: | Line 274: | ||
|p2p = unknown | |p2p = unknown | ||
|p2p notes = | |p2p notes = | ||
− | |dedicated = | + | |dedicated = true |
− | |dedicated notes = | + | |dedicated notes = <ref name="dmbeta"/> |
|self-hosting = unknown | |self-hosting = unknown | ||
|self-hosting notes = | |self-hosting notes = | ||
Line 238: | Line 309: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = false |
− | |64-bit executable notes= | + | |windows 64-bit exe = true |
+ | |windows exe notes = | ||
+ | |macos 32-bit app = | ||
+ | |macos 64-bit app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = PhysX | ||
+ | |physics notes = | ||
+ | |audio = | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
}} | }} | ||
Line 246: | Line 340: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = 7 | + | |minOS = 7 |
|minCPU = Intel Core i3-4340 | |minCPU = Intel Core i3-4340 | ||
|minCPU2 = AMD FX-6300 | |minCPU2 = AMD FX-6300 | ||
Line 254: | Line 348: | ||
|minGPU2 = AMD Radeon HD 7850 | |minGPU2 = AMD Radeon HD 7850 | ||
− | |recOS = | + | |recOS = 7, 8.1, 10 |
|recCPU = Intel Core i5-4590 | |recCPU = Intel Core i5-4590 | ||
− | |recCPU2 = AMD | + | |recCPU2 = AMD A10 |
|recRAM = | |recRAM = | ||
|recHD = | |recHD = |
Revision as of 02:30, 14 November 2019
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Human Head Studios | |
Publishers | |
Ragnarok Game[1] | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | November 12, 2019[2] |
Rune | |
---|---|
Rune | 2000 |
Rune II | 2019 |
Key points
- Formerly known as Rune: Ragnarok and Rune (not to be confused with the 2000 game).
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Berserker Rage and God Slayer editions also available. |
- Steam version will be available in the summer or fall 2020.[3]
Version differences
- Pre-orders include the Warrior Pack comprised of the Warrior Blade and Armor Set, Rune II World Map, and a forum badge.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Rune\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/821290/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Rune\Saved\SaveGames\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/821290/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud |
Video settings
Field of view (FOV)
Increase FOV by changing the way it's calculated[4] |
---|
[/Script/Engine.LocalPlayer] AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
|
Anti-aliasing (AA)
Enable TAA sharpening through the config file[4] |
---|
[SystemSettings] r.TemporalAACurrentFrameWeight=0.2 r.TemporalAASharpness=0.8 r.Tonemapper.Sharpen=1 |
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Spanish | ||||
German | ||||
French | ||||
Italian |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play | Versus, Co-op 16-24 players recommended but no hard limit is set for community deathmatch servers.[5] |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | [4] | |
Self-hosting | ||
Direct IP |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 7, 8.1, 10 |
Processor (CPU) | Intel Core i3-4340 AMD FX-6300 |
Intel Core i5-4590 AMD A10 |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 25 GB | |
Video card (GPU) | Nvidia GeForce GTX 760 AMD Radeon HD 7850 | Nvidia GeForce GTX 970 AMD Radeon RX 470 |
- A 64-bit system is required.
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/821290/
in addition to or instead of this directory. The app ID (821290) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Rune II publisher didn’t know developer Human Head was closing - last accessed on 2019-11-14
- ↑ Exclusive: Rune II Launching in November with a 15-Hour Quest to Kill Loki - last accessed on 2019-09-11
- ↑ Twitter - @play_rune - May 24, 2019 - last accessed on 2019-06-02
- ↑ 4.0 4.1 4.2 Cite error: Invalid
<ref>
tag; no text was provided for refs nameddmbeta
- ↑ RUNE II FAQ - last accessed on 2019-07-20