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Roller Champions

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Revision as of 13:40, 25 February 2021 by SargeCassidy (talk | contribs) (→‎Input)
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This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Roller Champions
Roller Champions cover
Developers
Ubisoft Montreal
Ubisoft Chengdu
Ubisoft Saguenay
Ubisoft Pune
Publishers
Ubisoft
Engines
Unity 2019
Release dates
Windows 2021
Taxonomy
Monetization Free-to-play
Modes Multiplayer
Controls Direct control
Roller Champions guide on StrategyWiki
Roller Champions on Wikipedia

General information

Official Discord server

Availability

Source DRM Notes Keys OS
Ubisoft Store
Icon overlay.png
Windows
This game is not available yet.

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Ubisoft\Roller\

Save game data location

System Location
Windows

Save game cloud syncing

System Native Notes
Ubisoft Connect

Video

The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Audio

Audio feature State Notes
Separate volume controls
Master, crowds, music, voice, sound effects.[1]
Surround sound
[1]
Subtitles
Closed captions
Mute on focus lost
[1] As a toggle.

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
6 Co-op, Versus
3v3

Connection types

Type Native Notes
Matchmaking

Other information

API

Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Quad-Core @ 2.5 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 7 GB
Video card (GPU) NVIDIA GeForce GTX 970, AMD Radeon R9 390
DirectX 11 compatible
A 64-bit operating system is required.


References

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 Verified by User:Rose on 2019-06-11
    Played the demo.
  2. Verified by User:Rose on 2020-03-22
    Shadowplay showed 150 FPS at the gameplay and over 1000 in the menu in the closed alpha.