Difference between revisions of "Rockman X7"
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{{Infobox game | {{Infobox game | ||
|cover = Rockman X7 cover.jpg | |cover = Rockman X7 cover.jpg | ||
|developers = | |developers = | ||
{{Infobox game/row/developer|Capcom}} | {{Infobox game/row/developer|Capcom}} | ||
+ | {{Infobox game/row/porter|Multi-Enterprise|Windows}} | ||
|publishers = | |publishers = | ||
|engines = | |engines = | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|April 29, 2004}} | {{Infobox game/row/date|Windows|April 29, 2004}} | ||
+ | |reception = | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Scrolling, Side view, Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, Platform, Shooter }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | Hovercraft }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Anime, Cel-shaded }} | ||
+ | {{Infobox game/row/taxonomy/themes | Sci-fi }} | ||
+ | {{Infobox game/row/taxonomy/series | Mega Man X }} | ||
|steam appid = | |steam appid = | ||
+ | |steam appid side = | ||
|gogcom id = | |gogcom id = | ||
+ | |gogcom id side = | ||
+ | |official site= | ||
+ | |hltb = 5850 | ||
+ | |igdb = mega-man-x7 | ||
+ | |mobygames = 10716 | ||
|strategywiki = Mega_Man_X7 | |strategywiki = Mega_Man_X7 | ||
− | |||
|wikipedia = Mega Man X7 | |wikipedia = Mega Man X7 | ||
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | |||
− | ''' | + | {{Introduction |
− | {{ | + | |introduction = '''''Rockman X7'''''{{note|Japanese: {{lang|ja|ロックマンX7}}}} is a {{Glossary:singleplayer}} {{Glossary:Third-person}} {{Glossary:Action}} {{Glossary:Platform}} game developed by [[Company:Capcom|Capcom Production Studio 3]] and published by Capcom. It is the seventh mainline entry in the ''[[Series:Mega Man X|Mega Man X]]'' series, which attempted to bring the series into 3D by featuring fully 3D graphics while mixing the series' 2D action-platforming with 3D third-person shooter gameplay. It was, however, was panned by critics and players alike for the game's poor execution of its interchangeable 2D/3D gameplay. |
− | {{ | + | |
− | + | |release history = The game, also known as '''''Mega Man X7''''' outside of Asian territories, was originally released on PlayStation 2 in 2003. It was ported to PC by [[Company:Multi-Enterprise|Multi-Enterprise]] and released exclusively in South Korea and Taiwan on April 29, 2004. The PC version has been reportedly considered to be inferior to the PlayStation 2 version in many ways, such as missing visual effects and shadows, incorrect sound looping, and contain no video or sound settings. Despite being a PC port of a console game, it does not have gamepad support, and the default key bindings are awkward and only the hard-coded keys can be changed (see [[#Input|Input settings]]). The PC version is also region-locked to restrict the installations and functionality to Korean PCs. | |
− | + | ||
− | + | |current state = The PlayStation 2 version served as the basis for the port of ''Mega Man X7'' featured in ''[[Mega Man X Legacy Collection 2]]''. | |
+ | }} | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | disc check | | + | {{Availability/row| Retail | | disc check | Non-Korean systems needs to use [[#Game cannot be installed on non-Korean versions of Windows|Locale Emulator]] to install the game. | | Windows }} |
}} | }} | ||
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}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
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|antialiasing = hackable | |antialiasing = hackable | ||
|antialiasing notes = See [[#Widescreen resolution|Widescreen resolution]]. | |antialiasing notes = See [[#Widescreen resolution|Widescreen resolution]]. | ||
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = false | |vsync = false | ||
|vsync notes = | |vsync notes = | ||
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'''Notes''' | '''Notes''' | ||
− | {{ii}} This method requires a | + | {{ii}} This method requires a No-CD patch; an installed Korean executable can only be launched with a locale emulator. |
}} | }} | ||
− | ==Input | + | ==Input== |
{{Image|Rockman_X7_control_settings.png|Control settings; English text patch used, otherwise Korean would be used.}} | {{Image|Rockman_X7_control_settings.png|Control settings; English text patch used, otherwise Korean would be used.}} | ||
− | {{Input | + | {{Input |
− | |key remap = | + | |key remap = limited |
|key remap notes = Only allows you to redefine the existing keybinds. | |key remap notes = Only allows you to redefine the existing keybinds. | ||
|acceleration option = false | |acceleration option = false | ||
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|controller support = false | |controller support = false | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = false |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = false |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = false |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = false |
|xinput controllers notes = | |xinput controllers notes = | ||
|xbox prompts = false | |xbox prompts = false | ||
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = false |
|dualshock 4 notes = | |dualshock 4 notes = | ||
|dualshock prompts = false | |dualshock prompts = false | ||
|dualshock prompts notes = | |dualshock prompts notes = | ||
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
− | |dualshock 4 modes = | + | |dualshock 4 modes = false |
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
− | |tracked motion controllers= | + | |tracked motion controllers= false |
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
− | |tracked motion prompts = | + | |tracked motion prompts = false |
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = false |
|other controllers notes = | |other controllers notes = | ||
|other button prompts = true | |other button prompts = true | ||
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}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = false | |separate volume = false | ||
|separate volume notes = | |separate volume notes = | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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|audio = true | |audio = true | ||
|subtitles = false | |subtitles = false | ||
− | |notes = | + | |notes = Although the PC version is only released in South Korea, in-game voice acting is in Japanese. |
|fan = | |fan = | ||
}} | }} | ||
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#You will likely see two folders at the top with gibberish characters, as well as a folder named '''록맨X7''' at the very bottom. | #You will likely see two folders at the top with gibberish characters, as well as a folder named '''록맨X7''' at the very bottom. | ||
#Two of these folders, the one with gibberish characters and '''록맨X7''', don't contain anything important (only '''(Default) REG_SZ (Value Not Set)''' keys), while a folder named '''??X7''' has the install directory the installer needs to fetch. | #Two of these folders, the one with gibberish characters and '''록맨X7''', don't contain anything important (only '''(Default) REG_SZ (Value Not Set)''' keys), while a folder named '''??X7''' has the install directory the installer needs to fetch. | ||
− | #'''Make sure to find the folder that has the <code> | + | #'''Make sure to find the folder that has the <code>InstallDir REG_SZ {{p|game}}</code> directory key, it might not be named <code>??X7</code>.''' |
#Delete the unnecessary folders, and rename the '''??X7''' folder into '''록맨X7'''. | #Delete the unnecessary folders, and rename the '''??X7''' folder into '''록맨X7'''. | ||
#Run the patch with the Korean locale emulator. It should now install. | #Run the patch with the Korean locale emulator. It should now install. | ||
− | |||
− | |||
− | |||
}} | }} | ||
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#See [[#Game cannot be installed on non-Korean versions of Windows|above]] to install Locale Emulator. | #See [[#Game cannot be installed on non-Korean versions of Windows|above]] to install Locale Emulator. | ||
#Right click <code>RMX7.exe</code> in the installation folder and select '''Locale Emulator''' and the Korean profile you created. | #Right click <code>RMX7.exe</code> in the installation folder and select '''Locale Emulator''' and the Korean profile you created. | ||
− | |||
− | |||
− | |||
}} | }} | ||
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|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 18:27, 19 June 2023
Developers | |
---|---|
Capcom | |
Windows | Multi-Enterprise |
Release dates | |
Windows | April 29, 2004 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Scrolling, Side view, Third-person |
Controls | Direct control |
Genres | Action, Platform, Shooter |
Vehicles | Hovercraft |
Art styles | Anime, Cel-shaded |
Themes | Sci-fi |
Series | Mega Man X |
⤏ Go to series page | |
Subseries of Mega Man | |
Mega Man X | 1995 |
Mega Man X3 | 1997 |
Rockman X Math Whirlwind | 1998 |
Mega Man X4 | 1998 |
Mega Man X5 | 2002 |
Mega Man X6 | 2003 |
Rockman X7 | 2004 |
Mega Man X8 | 2005 |
Mega Man X Legacy Collection | 2018 |
Mega Man X Legacy Collection 2 | 2018 |
Rockman X Dive | 2021 |
Mega Man X Dive Offline | 2023 |
Rockman X7[Note 1] is a singleplayer third-person action platform game developed by Capcom Production Studio 3 and published by Capcom. It is the seventh mainline entry in the Mega Man X series, which attempted to bring the series into 3D by featuring fully 3D graphics while mixing the series' 2D action-platforming with 3D third-person shooter gameplay. It was, however, was panned by critics and players alike for the game's poor execution of its interchangeable 2D/3D gameplay.
The game, also known as Mega Man X7 outside of Asian territories, was originally released on PlayStation 2 in 2003. It was ported to PC by Multi-Enterprise and released exclusively in South Korea and Taiwan on April 29, 2004. The PC version has been reportedly considered to be inferior to the PlayStation 2 version in many ways, such as missing visual effects and shadows, incorrect sound looping, and contain no video or sound settings. Despite being a PC port of a console game, it does not have gamepad support, and the default key bindings are awkward and only the hard-coded keys can be changed (see Input settings). The PC version is also region-locked to restrict the installations and functionality to Korean PCs.
The PlayStation 2 version served as the basis for the port of Mega Man X7 featured in Mega Man X Legacy Collection 2.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Non-Korean systems needs to use Locale Emulator to install the game. |
Essential improvements
Patches
- Patch 1.02. If you cannot install it, see can't install patch for a guide.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\savedata\[Note 2] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | |||
Windowed | See Borderless fullscreen windowed. | ||
Borderless fullscreen windowed | See Borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See Widescreen resolution. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Framerate capped at 60FPS. | ||
High dynamic range display (HDR) |
Widescreen resolution
Play in widescreen |
---|
Notes
|
Borderless fullscreen windowed
Play in Borderless Windowed mode |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Only allows you to redefine the existing keybinds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Korean, on by default. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
- Lacks the bilingual audio support from the PlayStation 2 release.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Not all text is translated, and voices are allegedly incorrect. Download from here. | |||
Japanese | Although the PC version is only released in South Korea, in-game voice acting is in Japanese. | |||
Korean | Certain elements are in English, such as the title screen or button prompts. |
Issues fixed
Game cannot be installed on non-Korean versions of Windows
- As the game was released only in Korea, the installation will fail to proceed on worldwide versions of Windows.
Instructions |
---|
|
Can't install patch
- The 1.02 patch cannot detect the installation path
Instructions |
---|
|
Game refuses to start
- Game will not boot and will throw out error screens.
Instructions |
---|
|
Game freezes
- Upon booting the game up, the game will freeze and require a restart to terminate.
Instructions |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98, ME, 2000, XP | |
Processor (CPU) | Intel Pentium III 600 MHz | |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | ||
Video card (GPU) | 64 MB of VRAM DirectX 8.1 compatible |
|
Other | 8x CD-ROM Drive |
Notes
- ↑ Japanese: ロックマンX7
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).