Difference between revisions of "Rocket League"
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{{Infobox game/row/date|OS X|September 8, 2016|ref=<ref name="osx and linux release">[http://www.rocketleaguegame.com/news/2016/09/rumble-update/ In-Depth with the Rumble Update]</ref>}} | {{Infobox game/row/date|OS X|September 8, 2016|ref=<ref name="osx and linux release">[http://www.rocketleaguegame.com/news/2016/09/rumble-update/ In-Depth with the Rumble Update]</ref>}} | ||
{{Infobox game/row/date|Linux|September 8, 2016|ref=<ref name="osx and linux release"/>}} | {{Infobox game/row/date|Linux|September 8, 2016|ref=<ref name="osx and linux release"/>}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|rocket-league|86}} | ||
+ | {{Infobox game/row/reception|OpenCritic|1055/rocket-league|87}} | ||
+ | {{Infobox game/row/reception|IGDB|rocket-league|89}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Driving, Sports }} | ||
+ | {{Infobox game/row/taxonomy/sports | Football (Soccer) }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | Automobile }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 252950 | |steam appid = 252950 | ||
|steam appid side = 457161,393580,391680,399730,405170,408610,438690,457199,457196,457195,457198,457197,457190,457160,457162 | |steam appid side = 457161,393580,391680,399730,405170,408610,438690,457199,457196,457195,457198,457197,457190,457160,457162 | ||
|gogcom id = | |gogcom id = | ||
+ | |official site= https://www.rocketleague.com/ | ||
+ | |hltb = 27113 | ||
|strategywiki = | |strategywiki = | ||
|mobygames = rocket-league | |mobygames = rocket-league | ||
Line 27: | Line 46: | ||
'''Key points''' | '''Key points''' | ||
{{ii}} Cross-platform gameplay with all console players.<ref>{{Refurl|url=http://www.usgamer.net/articles/16-06-2017-rocket-league-nintendo-switch-ps4-xbox-one-pc-cross-play-release-date-features-everything-we-know USgamer • Rocket League - Nintendo Switch, PS4, Xbox One, PC, Cross-Play, Release Date, Features|title=Everything We Know|date=2017-07-02}}</ref><ref>{{Refsnip|url=http://www.gamasutra.com/view/news/299962/Rocket_League_to_offer_crossplatform_multiplayer_between_Xbox_One_PC_and_Switch.php|title=Gamasutra - Rocket League to offer cross-platform multiplayer between Xbox One, PC, and Switch|snippet=The PlayStation 4 however, which already allows Rocket League matches between Steam and PS4 players, was notably absent from that list until February 2019.|date=2017-07-02}}</ref> | {{ii}} Cross-platform gameplay with all console players.<ref>{{Refurl|url=http://www.usgamer.net/articles/16-06-2017-rocket-league-nintendo-switch-ps4-xbox-one-pc-cross-play-release-date-features-everything-we-know USgamer • Rocket League - Nintendo Switch, PS4, Xbox One, PC, Cross-Play, Release Date, Features|title=Everything We Know|date=2017-07-02}}</ref><ref>{{Refsnip|url=http://www.gamasutra.com/view/news/299962/Rocket_League_to_offer_crossplatform_multiplayer_between_Xbox_One_PC_and_Switch.php|title=Gamasutra - Rocket League to offer cross-platform multiplayer between Xbox One, PC, and Switch|snippet=The PlayStation 4 however, which already allows Rocket League matches between Steam and PS4 players, was notably absent from that list until February 2019.|date=2017-07-02}}</ref> | ||
− | {{--}} macOS and Linux support | + | {{--}} macOS and Linux support was discontinued on March 10, 2020.<ref>{{Refsnip|url=https://steamcommunity.com/games/252950/announcements/detail/1719751122119953694|title=Steam :: Rocket League :: March Update Releases March 10|date=2020-03-12|snippet=The March Update will be the final update for Mac and Linux versions of Rocket League.}}</ref> Online functionality is now only available on Windows.<ref>{{Refurl|url=https://steamcommunity.com/games/252950/announcements/detail/1709614218556357755|title=Steam :: Rocket League :: Ending Support for macOS and Linux|date=2020-01-23}}</ref> |
− | |||
− | |||
− | |||
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{mm}} [https://discord.gg/rocketleague Official Discord server] |
{{mm}} [https://steamcommunity.com/app/252950/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/252950/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | + | {{Availability/row| Humble | rocket-league | Steam | | | Windows }} | |
− | + | {{Availability/row| Steam | 252950 | Steam | | | Windows }} | |
− | |||
− | {{Availability/row| Humble | rocket-league | Steam | | | Windows | ||
− | {{Availability/row| Steam | 252950 | Steam | | | Windows | ||
}} | }} | ||
− | {{ii}} All versions | + | {{ii}} All versions require {{DRM|Steam}}. |
{{DLC| | {{DLC| | ||
− | {{DLC/row| Aftershock | | Windows | + | {{DLC/row| Aftershock | | Windows }} |
− | {{DLC/row| Back to the Future | | Windows | + | {{DLC/row| Back to the Future | | Windows }} |
− | {{DLC/row| Batman v Superman: Dawn of Justice | | Windows | + | {{DLC/row| Batman v Superman: Dawn of Justice | | Windows }} |
− | {{DLC/row| Chaos Run | | Windows | + | {{DLC/row| Chaos Run | | Windows }} |
− | {{DLC/row| DC Super Heroes | | Windows | + | {{DLC/row| DC Super Heroes | | Windows }} |
− | {{DLC/row| Esper | | Windows | + | {{DLC/row| Esper | | Windows }} |
− | {{DLC/row| Fast & Furious '70 Dodge Charger R/T | | Windows | + | {{DLC/row| Fast & Furious '70 Dodge Charger R/T | | Windows }} |
− | {{DLC/row| Fast & Furious '99 Nissan Skyline GT-R R34 | | Windows | + | {{DLC/row| Fast & Furious '99 Nissan Skyline GT-R R34 | | Windows }} |
− | {{DLC/row| Hot Wheels Bone Shaker | | Windows | + | {{DLC/row| Hot Wheels Bone Shaker | | Windows }} |
− | {{DLC/row| Hot Wheels Triple Threat | | Windows | + | {{DLC/row| Hot Wheels Triple Threat | | Windows }} |
− | {{DLC/row| Hot Wheels Twin Mill III | | Windows | + | {{DLC/row| Hot Wheels Twin Mill III | | Windows }} |
− | {{DLC/row| Jurassic World | | Windows | + | {{DLC/row| Jurassic World | | Windows }} |
− | {{DLC/row| Marauder | | Windows | + | {{DLC/row| Marauder | | Windows }} |
− | {{DLC/row| Masamune | | Windows | + | {{DLC/row| Masamune | | Windows }} |
− | {{DLC/row| NBA Flag | | Windows | + | {{DLC/row| NBA Flag | | Windows }} |
− | {{DLC/row| Official Game Soundtrack | | Windows | + | {{DLC/row| Official Game Soundtrack | | Windows }} |
− | {{DLC/row| Official Game Soundtrack, Vol. 2 | | Windows | + | {{DLC/row| Official Game Soundtrack, Vol. 2 | | Windows }} |
− | {{DLC/row| Proteus | | Windows | + | {{DLC/row| Proteus | | Windows }} |
− | {{DLC/row| Revenge of the Battle-Cars | | Windows | + | {{DLC/row| Revenge of the Battle-Cars | | Windows }} |
− | {{DLC/row| Supersonic Fury | | Windows | + | {{DLC/row| Supersonic Fury | | Windows }} |
− | {{DLC/row| The Fate of the Furious Ice Charger | | Windows | + | {{DLC/row| The Fate of the Furious Ice Charger | | Windows }} |
− | {{DLC/row| Triton | | Windows | + | {{DLC/row| Triton | | Windows }} |
− | {{DLC/row| Vulcan | | Windows | + | {{DLC/row| Vulcan | | Windows }} |
− | {{DLC/row| x Monstercat Vol. 1 | | Windows | + | {{DLC/row| x Monstercat Vol. 1 | | Windows }} |
− | {{DLC/row| x Monstercat Vol. 2 | | Windows | + | {{DLC/row| x Monstercat Vol. 2 | | Windows }} |
− | {{DLC/row| x Monstercat Vol. 3 | | Windows | + | {{DLC/row| x Monstercat Vol. 3 | | Windows }} |
− | {{DLC/row| x Monstercat Vol. 4 | | Windows | + | {{DLC/row| x Monstercat Vol. 4 | | Windows }} |
+ | {{DLC/row| x Monstercat Vol. 5 | | Windows }} | ||
}} | }} | ||
Line 116: | Line 130: | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Rocket League Video.png|In-game video settings.}} | {{Image|Rocket League Video.png|In-game video settings.}} | ||
− | {{Video | + | {{Video |
|wsgf link = https://www.wsgf.org/dr/rocket-league/en | |wsgf link = https://www.wsgf.org/dr/rocket-league/en | ||
|widescreen wsgf award = gold | |widescreen wsgf award = gold | ||
Line 181: | Line 195: | ||
{{ii}} SSAA forced through the driver works (tested on AMD card). On Dropshot, requires tinkering with the in-game AA setting (disable/re-enable it) during gameplay to work again. | {{ii}} SSAA forced through the driver works (tested on AMD card). On Dropshot, requires tinkering with the in-game AA setting (disable/re-enable it) during gameplay to work again. | ||
− | ==Input | + | ==Input== |
{{Image|Rocket League Controls.png|In-game general control settings.}} | {{Image|Rocket League Controls.png|In-game general control settings.}} | ||
{{Image|Rocket League Camera.png|In-game camera settings.}} | {{Image|Rocket League Camera.png|In-game camera settings.}} | ||
{{Image|Rocket League Remapping.png|In-game key/button map settings.}} | {{Image|Rocket League Remapping.png|In-game key/button map settings.}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
Line 251: | Line 265: | ||
{{--}} Mouse axes aren't bound to anything by default. Binding them to the camera will cause mouse movement to act like an analog stick, making the camera move at a constant speed and resetting to the default position instantly if movement stops. | {{--}} Mouse axes aren't bound to anything by default. Binding them to the camera will cause mouse movement to act like an analog stick, making the camera move at a constant speed and resetting to the default position instantly if movement stops. | ||
− | ==Audio | + | ==Audio== |
{{Image|Rocket League Audio.png|In-game audio settings.}} | {{Image|Rocket League Audio.png|In-game audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
Line 473: | Line 487: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 9 | + | |direct3d versions = 9,11 |
− | |direct3d notes = | + | |direct3d notes = DX9 can be accessed by putting <code>-dx9</code> into the Steam Launch Options.{{cn|date=May 2020}} |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
|opengl versions = 4.1 | |opengl versions = 4.1 | ||
− | |opengl notes = OS X | + | |opengl notes = OS X and Linux only. No longer supported. |
|glide versions = | |glide versions = | ||
|glide notes = | |glide notes = | ||
Line 492: | Line 506: | ||
|shader model notes = | |shader model notes = | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
− | |windows 64-bit exe = | + | |windows 64-bit exe = true |
− | |windows exe notes = | + | |windows exe notes = The 32-bit client is not supported, but you can access it by putting <code>-dx9</code> into the Launch Options.{{cn|date=May 2020}} |
|mac os x powerpc app = | |mac os x powerpc app = | ||
|macos intel 32-bit app = unknown | |macos intel 32-bit app = unknown |
Revision as of 16:47, 20 May 2020
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Psyonix | |
Linux | Timothee Besset[1] |
Linux | Ryan C. Gordon |
Publishers | |
Pre-2019 | Psyonix |
2019-present | Epic Games |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | July 7, 2015 |
macOS (OS X) | September 8, 2016[2] |
Linux | September 8, 2016[2] |
Reception | |
Metacritic | 86 |
OpenCritic | 87 |
IGDB | 89 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Driving, Sports |
Sports | Football (Soccer) |
Vehicles | Automobile |
Key points
- Cross-platform gameplay with all console players.[3][4]
- macOS and Linux support was discontinued on March 10, 2020.[5] Online functionality is now only available on Windows.[6]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Aftershock | ||
Back to the Future | ||
Batman v Superman: Dawn of Justice | ||
Chaos Run | ||
DC Super Heroes | ||
Esper | ||
Fast & Furious '70 Dodge Charger R/T | ||
Fast & Furious '99 Nissan Skyline GT-R R34 | ||
Hot Wheels Bone Shaker | ||
Hot Wheels Triple Threat | ||
Hot Wheels Twin Mill III | ||
Jurassic World | ||
Marauder | ||
Masamune | ||
NBA Flag | ||
Official Game Soundtrack | ||
Official Game Soundtrack, Vol. 2 | ||
Proteus | ||
Revenge of the Battle-Cars | ||
Supersonic Fury | ||
The Fate of the Furious Ice Charger | ||
Triton | ||
Vulcan | ||
x Monstercat Vol. 1 | ||
x Monstercat Vol. 2 | ||
x Monstercat Vol. 3 | ||
x Monstercat Vol. 4 | ||
x Monstercat Vol. 5 |
Essential improvements
Skip intro videos
Use the -nomovie command line argument[7]
|
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Rocket League\TAGame\Config\ |
macOS (OS X) | $HOME/Library/Application Support/Rocket League/TAGame/ |
Linux | $XDG_DATA_HOME/Rocket League/TAGame/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/252950/pfx/[Note 1] |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Rocket League\TAGame\SaveData\ |
macOS (OS X) | $HOME/Library/Application Support/Rocket League/TAGame/SaveData/ |
Linux | $XDG_DATA_HOME/Rocket League/TAGame/SaveData/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/252950/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud | Save games are cross-platform, but aren't automatically synced over. |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | May need to set Widescreen resolution.[8] | ||
Ultra-widescreen | May need to set Widescreen resolution.[8] | ||
4K Ultra HD | May need to set Widescreen resolution.[9] | ||
Field of view (FOV) | Between 60° and 110°. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | 4x by default. See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | FXAA (Low, Medium & High) and MLAA. See Anti-aliasing (AA). | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Adjustable up to 250 FPS.[10] Use RocketLauncher for no cap.[citation needed] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Color blind mode | Forces all cars and team colors to the default, high-contrast orange and blue shades. |
Widescreen resolution
- RocketLauncher allows easily changing Rocket League's resolution (including for dual-monitor split screen).
Instructions[citation needed] |
---|
|
Anisotropic filtering (AF)
Modify configuration file[citation needed] |
---|
|
Anti-aliasing (AA)
Enable MSAA[11] |
---|
Notes
|
- SSAA forced through the driver works (tested on AMD card). On Dropshot, requires tinkering with the in-game AA setting (disable/re-enable it) during gameplay to work again.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Under Camera, the Invert Swivel Pitch checkbox. | |
Controller | ||
Controller support | On Windows: XInput, DirectInput and DualShock 4. On OS X and Linux: any controller that works with the OS. May require configuration via Steam Big Picture. |
|
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Under Camera, the Invert Swivel Pitch checkbox. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration | Use X1nput[13] |
PlayStation controllers | No haptic feedback support | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | , , Does not work with Wireless Adaptor.[14] |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | XInput only. | |
Digital movement supported | ||
Simultaneous controller+KB/M | Rapidly changes button prompts |
Steam Input | ||
---|---|---|
Steam Input API support | Official Steam Controller bindings only. | |
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Mouse
- Mouse axes aren't bound to anything by default. Binding them to the camera will cause mouse movement to act like an analog stick, making the camera move at a constant speed and resetting to the default position instantly if movement stops.
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Tested up to 7.1 output.[15] | |
Subtitles | No spoken dialogue. | |
Closed captions | ||
Mute on focus lost | Can be disabled with the -AllowBackgroundAudio command line argument.[16] |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | No spoken dialogue | |||
Dutch | No spoken dialogue | |||
French | No spoken dialogue | |||
German | No spoken dialogue | |||
Italian | No spoken dialogue | |||
Brazilian Portuguese | Mistakenly labeled on Steam as Portuguese. No spoken dialogue. | |||
Russian | No spoken dialogue | |||
Spanish | No spoken dialogue | |||
Turkish | No spoken dialogue | |||
Korean | No spoken dialogue | |||
Japanese | No spoken dialogue | |||
Polish | No spoken dialogue |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Each player needs a separate gamepad. (or you can use x360ce to use keyboard + gamepads) | ||
LAN play | 8 | |||
Online play | 8 | Versus Supports Crossplay with Nintendo Switch, PS4, and Xbox One |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 80, 443 |
UDP | 7000 - 9000 |
- This game does not support Universal Plug and Play (UPnP) for automatic port configuration.
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | |||
Nvidia 3D Vision | See Rocket League on Nvidia 3D Vision | ||
vorpX | G3D Officially supported game, see official vorpx game list. |
Issues unresolved
Low FPS after ALT-Tabbing
On some systems users may experience a severe FPS Cap reducing your FPS from the maximum of 250 down to possibly 60. A relaunch solves the issue, and there is likely a fix on the way.
Issues fixed
Controller not working
- As the game does support all controller standards, it might be picking up some peripheral as primary controller, which can include mouse, tablet, webcam, etc.
Remove unused controllers[citation needed] |
---|
|
Not connected to Servers under Linux
Create a symlink for the CA Certificates to where Rocket League expects them[17] |
---|
|
Game fails to launch and does not create an error message
- Steam will adjust user status to 'playing game' for several seconds, but fail to create a process for Rocket League, possibly giving an error that MSVCR100.dll is missing.
Repair Installation of Microsoft Visual C++ 2010 Redistributable Package[18] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 | DX9 can be accessed by putting -dx9 into the Steam Launch Options.[citation needed] |
OpenGL | 4.1 | OS X and Linux only. No longer supported. |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | The 32-bit client is not supported, but you can access it by putting -dx9 into the Launch Options.[citation needed] |
||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | Wwise | |
Interface | Scaleform | 4.2.24[19] |
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista SP2 | 7, 8.1, 10 |
Processor (CPU) | 2.4 GHz Dual Core | 2.5 GHz Quad Core |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 7 GB | |
Video card (GPU) | Nvidia GeForce GTX 260 ATI Radeon HD 4850 DirectX 9.0c compatible | Nvidia GeForce GTX 660 AMD Radeon HD 7950 DirectX 9.0c compatible |
- Gamepad or Controller Recommended
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.8.5 | |
Processor (CPU) | Intel Core i5 2.4 GHz | Intel Core i7 2.4 GHz |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 7 GB | |
Video card (GPU) | ATI Radeon HD 5670 Nvidia GeForce GT 640M Intel HD 4000 or Iris Pro OpenGL 4.1 compatible |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | ||
Processor (CPU) | 2.4 GHz Dual Core | 2.5 GHz Quad Core |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 7 GB | |
Video card (GPU) | Nvidia GeForce GTX 260 ATI Radeon HD 4850 | Nvidia GeForce GTX 660 AMD Radeon HD 7950 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/252950/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (252950) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Timothee Besset on Twitter - last accessed on 2016-09-09
- "( I am working on Linux ports again! )"
- ↑ 2.0 2.1 In-Depth with the Rumble Update
- ↑ USgamer • Rocket League - Nintendo Switch, PS4, Xbox One, PC, Cross-Play, Release Date, Features Everything We Know - last accessed on 2017-07-02
- ↑ Gamasutra - Rocket League to offer cross-platform multiplayer between Xbox One, PC, and Switch - last accessed on 2017-07-02
- "The PlayStation 4 however, which already allows Rocket League matches between Steam and PS4 players, was notably absent from that list until February 2019."
- ↑ Steam :: Rocket League :: March Update Releases March 10 - last accessed on 2020-03-12
- "The March Update will be the final update for Mac and Linux versions of Rocket League."
- ↑ Steam :: Rocket League :: Ending Support for macOS and Linux - last accessed on 2020-01-23
- ↑ Steam Community Guides - Skip Intro Movies
- ↑ 8.0 8.1 21:9 and Multi-Monitor Support / Custom Resolution :: Rocket League General Discussions
- ↑ And 4k resolution? :: Rocket League General Discussions
- ↑ Rocket League News: Dec. 18, 2015 – Ranked Rejoin Feature, UI Scalability/Max Frame Rate
- ↑ How to use MSAA: RocketLeague
- ↑ Psyonix Forums • View topic - MSAA ini help
- ↑ X1nput 2.0 - Xbox One Controller Impulse Triggers on (almost) any PC game
- ↑ Verified by User:Marioysikax on 2018-05-11
- Tested with both V1 and V2 just to be sure.
- ↑ PC Gaming Surround Sound Round-up
- ↑ (PSA)(Steam) You can set Rocket League to still play audio while you're alt-tabbed away.: RocketLeague
- ↑ Steam forums: Linux - Can not connect to servers
- ↑ http://www.psyonix.com/forums/viewtopic.php?f=34&t=13760
- ↑ Verified by User:Hawaii_Beach on 2017-01-14
- Searching for "gfxVersion" in RocketLeague.exe