Difference between revisions of "Rocket League"
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|developers = | |developers = | ||
{{Infobox game/row/developer|Psyonix}} | {{Infobox game/row/developer|Psyonix}} | ||
− | {{Infobox game/row/ | + | {{Infobox game/row/porter|Timothee Besset|Linux|ref=<ref>{{Refsnip|url=https://twitter.com/TTimo/status/774047963505041408|title=Timothee Besset on Twitter|date=2016-09-09|snippet=( I am working on Linux ports again! )}}</ref>}} |
+ | {{Infobox game/row/porter|Ryan C. Gordon|Linux}} | ||
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher|Psyonix}} | + | {{Infobox game/row/publisher|Psyonix|Pre-2019}} |
+ | {{Infobox game/row/publisher|Epic Games|2019-present}} | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|Unreal Engine 3}} | {{Infobox game/row/engine|Unreal Engine 3}} | ||
Line 13: | Line 15: | ||
{{Infobox game/row/date|OS X|September 8, 2016|ref=<ref name="osx and linux release">[http://www.rocketleaguegame.com/news/2016/09/rumble-update/ In-Depth with the Rumble Update]</ref>}} | {{Infobox game/row/date|OS X|September 8, 2016|ref=<ref name="osx and linux release">[http://www.rocketleaguegame.com/news/2016/09/rumble-update/ In-Depth with the Rumble Update]</ref>}} | ||
{{Infobox game/row/date|Linux|September 8, 2016|ref=<ref name="osx and linux release"/>}} | {{Infobox game/row/date|Linux|September 8, 2016|ref=<ref name="osx and linux release"/>}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|rocket-league|86}} | ||
+ | {{Infobox game/row/reception|OpenCritic|1055/rocket-league|87}} | ||
+ | {{Infobox game/row/reception|IGDB|rocket-league|89}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Driving, Sports }} | ||
+ | {{Infobox game/row/taxonomy/sports | Football (Soccer) }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | Automobile }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 252950 | |steam appid = 252950 | ||
|steam appid side = 457161,393580,391680,399730,405170,408610,438690,457199,457196,457195,457198,457197,457190,457160,457162 | |steam appid side = 457161,393580,391680,399730,405170,408610,438690,457199,457196,457195,457198,457197,457190,457160,457162 | ||
− | |gogcom | + | |gogcom id = |
+ | |official site= https://www.rocketleague.com/ | ||
+ | |hltb = 27113 | ||
|strategywiki = | |strategywiki = | ||
+ | |mobygames = rocket-league | ||
|wikipedia = Rocket League | |wikipedia = Rocket League | ||
|winehq = 16963 | |winehq = 16963 | ||
+ | |license = commercial | ||
}} | }} | ||
'''Key points''' | '''Key points''' | ||
− | {{ii}} Cross-platform gameplay with all console players.<ref>{{Refurl|url=http://www.usgamer.net/articles/16-06-2017-rocket-league-nintendo-switch-ps4-xbox-one-pc-cross-play-release-date-features-everything-we-know USgamer • Rocket League - Nintendo Switch, PS4, Xbox One, PC, Cross-Play, Release Date, Features|title=Everything We Know|date=2017-07-02}}</ref><ref>{{Refsnip|url=http://www.gamasutra.com/view/news/299962/Rocket_League_to_offer_crossplatform_multiplayer_between_Xbox_One_PC_and_Switch.php|title=Gamasutra - Rocket League to offer cross-platform multiplayer between Xbox One, PC, and Switch|snippet=The PlayStation 4 however, which already allows Rocket League matches between Steam and PS4 players, | + | {{ii}} Cross-platform gameplay with all console players.<ref>{{Refurl|url=http://www.usgamer.net/articles/16-06-2017-rocket-league-nintendo-switch-ps4-xbox-one-pc-cross-play-release-date-features-everything-we-know USgamer • Rocket League - Nintendo Switch, PS4, Xbox One, PC, Cross-Play, Release Date, Features|title=Everything We Know|date=2017-07-02}}</ref><ref>{{Refsnip|url=http://www.gamasutra.com/view/news/299962/Rocket_League_to_offer_crossplatform_multiplayer_between_Xbox_One_PC_and_Switch.php|title=Gamasutra - Rocket League to offer cross-platform multiplayer between Xbox One, PC, and Switch|snippet=The PlayStation 4 however, which already allows Rocket League matches between Steam and PS4 players, was notably absent from that list until February 2019.|date=2017-07-02}}</ref> |
+ | {{--}} macOS and Linux support was discontinued on March 10, 2020.<ref>{{Refsnip|url=https://steamcommunity.com/games/252950/announcements/detail/1719751122119953694|title=Steam :: Rocket League :: March Update Releases March 10|date=2020-03-12|snippet=The March Update will be the final update for Mac and Linux versions of Rocket League.}}</ref> Online functionality is now only available on Windows.<ref>{{Refurl|url=https://steamcommunity.com/games/252950/announcements/detail/1709614218556357755|title=Steam :: Rocket League :: Ending Support for macOS and Linux|date=2020-01-23}}</ref> | ||
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{mm}} [https://discord.gg/rocketleague Official Discord server] |
{{mm}} [https://steamcommunity.com/app/252950/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/252950/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | + | {{Availability/row| Humble | rocket-league | Steam | | | Windows }} | |
− | + | {{Availability/row| Steam | 252950 | Steam | | | Windows }} | |
− | {{Availability/row| Humble | rocket-league | Steam | | | Windows | ||
− | {{Availability/row| Steam | 252950 | Steam | | | Windows | ||
}} | }} | ||
{{ii}} All versions require {{DRM|Steam}}. | {{ii}} All versions require {{DRM|Steam}}. | ||
{{DLC| | {{DLC| | ||
− | {{DLC/row| Aftershock | | Windows | + | {{DLC/row| Aftershock | | Windows }} |
− | {{DLC/row| Back to the Future | | Windows | + | {{DLC/row| Back to the Future | | Windows }} |
− | {{DLC/row| Batman v Superman: Dawn of Justice | | Windows | + | {{DLC/row| Batman v Superman: Dawn of Justice | | Windows }} |
− | {{DLC/row| Chaos Run | | Windows | + | {{DLC/row| Chaos Run | | Windows }} |
− | {{DLC/row| DC Super Heroes | | Windows | + | {{DLC/row| DC Super Heroes | | Windows }} |
− | {{DLC/row| Esper | | Windows | + | {{DLC/row| Esper | | Windows }} |
− | {{DLC/row| Fast & Furious '70 Dodge Charger R/T | | Windows | + | {{DLC/row| Fast & Furious '70 Dodge Charger R/T | | Windows }} |
− | {{DLC/row| Fast & Furious '99 Nissan Skyline GT-R R34 | | Windows | + | {{DLC/row| Fast & Furious '99 Nissan Skyline GT-R R34 | | Windows }} |
− | {{DLC/row| Hot Wheels Bone Shaker | | Windows | + | {{DLC/row| Hot Wheels Bone Shaker | | Windows }} |
− | {{DLC/row| Hot Wheels Twin Mill III | | Windows | + | {{DLC/row| Hot Wheels Triple Threat | | Windows }} |
− | {{DLC/row| Marauder | | Windows | + | {{DLC/row| Hot Wheels Twin Mill III | | Windows }} |
− | {{DLC/row| Masamune | | Windows | + | {{DLC/row| Jurassic World | | Windows }} |
− | {{DLC/row| NBA Flag | | Windows | + | {{DLC/row| Marauder | | Windows }} |
− | {{DLC/row| Official Game Soundtrack | | Windows | + | {{DLC/row| Masamune | | Windows }} |
− | {{DLC/row| Official Game Soundtrack, Vol. 2 | | Windows | + | {{DLC/row| NBA Flag | | Windows }} |
− | {{DLC/row| Proteus | | Windows | + | {{DLC/row| Official Game Soundtrack | | Windows }} |
− | {{DLC/row| Revenge of the Battle-Cars | | Windows | + | {{DLC/row| Official Game Soundtrack, Vol. 2 | | Windows }} |
− | {{DLC/row| Supersonic Fury | | Windows | + | {{DLC/row| Proteus | | Windows }} |
− | {{DLC/row| The Fate of the Furious Ice Charger | | Windows | + | {{DLC/row| Revenge of the Battle-Cars | | Windows }} |
− | {{DLC/row| Triton | | Windows | + | {{DLC/row| Supersonic Fury | | Windows }} |
− | {{DLC/row| Vulcan | | Windows | + | {{DLC/row| The Fate of the Furious Ice Charger | | Windows }} |
− | {{DLC/row| x Monstercat Vol. 1 | | Windows | + | {{DLC/row| Triton | | Windows }} |
− | {{DLC/row| x Monstercat Vol. 2 | | Windows | + | {{DLC/row| Vulcan | | Windows }} |
− | {{DLC/row| x Monstercat Vol. 3 | | Windows | + | {{DLC/row| x Monstercat Vol. 1 | | Windows }} |
+ | {{DLC/row| x Monstercat Vol. 2 | | Windows }} | ||
+ | {{DLC/row| x Monstercat Vol. 3 | | Windows }} | ||
+ | {{DLC/row| x Monstercat Vol. 4 | | Windows }} | ||
+ | {{DLC/row| x Monstercat Vol. 5 | | Windows }} | ||
}} | }} | ||
Line 73: | Line 99: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|{{P|userprofile}} | + | {{Game data/config|Windows|{{P|userprofile\Documents}}\My Games\Rocket League\TAGame\Config\}} |
{{Game data/config|OS X|{{P|osxhome}}/Library/Application Support/Rocket League/TAGame/}} | {{Game data/config|OS X|{{P|osxhome}}/Library/Application Support/Rocket League/TAGame/}} | ||
{{Game data/config|Linux|{{P|xdgdatahome}}/Rocket League/TAGame/}} | {{Game data/config|Linux|{{P|xdgdatahome}}/Rocket League/TAGame/}} | ||
Line 81: | Line 107: | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|{{P|userprofile}} | + | {{Game data/saves|Windows|{{P|userprofile\Documents}}\My Games\Rocket League\TAGame\SaveData\}} |
{{Game data/saves|OS X|{{P|osxhome}}/Library/Application Support/Rocket League/TAGame/SaveData/}} | {{Game data/saves|OS X|{{P|osxhome}}/Library/Application Support/Rocket League/TAGame/SaveData/}} | ||
{{Game data/saves|Linux|{{P|xdgdatahome}}/Rocket League/TAGame/SaveData/}} | {{Game data/saves|Linux|{{P|xdgdatahome}}/Rocket League/TAGame/SaveData/}} | ||
Line 88: | Line 114: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games store = |
− | |steam cloud notes | + | |epic games store notes = |
− | |uplay | + | |gog galaxy = |
− | |uplay notes | + | |gog galaxy notes = |
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = true | ||
+ | |steam cloud notes = Save games are cross-platform, but aren't automatically synced over. | ||
+ | |uplay = | ||
+ | |uplay notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Rocket League Video.png|In-game video settings.}} | {{Image|Rocket League Video.png|In-game video settings.}} | ||
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/rocket-league/en |
|widescreen wsgf award = gold | |widescreen wsgf award = gold | ||
|multimonitor wsgf award = silver | |multimonitor wsgf award = silver | ||
Line 128: | Line 162: | ||
|120 fps = true | |120 fps = true | ||
|120 fps notes = Adjustable up to 250 FPS.<ref>[https://steamcommunity.com/games/252950/announcements/detail/38643044308082301 Rocket League News: Dec. 18, 2015 – Ranked Rejoin Feature, UI Scalability/Max Frame Rate]</ref> Use [https://github.com/rex706/RocketLauncher RocketLauncher] for no cap.{{cn|date=November 2016}} | |120 fps notes = Adjustable up to 250 FPS.<ref>[https://steamcommunity.com/games/252950/announcements/detail/38643044308082301 Rocket League News: Dec. 18, 2015 – Ranked Rejoin Feature, UI Scalability/Max Frame Rate]</ref> Use [https://github.com/rex706/RocketLauncher RocketLauncher] for no cap.{{cn|date=November 2016}} | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|color blind = true | |color blind = true | ||
Line 161: | Line 195: | ||
{{ii}} SSAA forced through the driver works (tested on AMD card). On Dropshot, requires tinkering with the in-game AA setting (disable/re-enable it) during gameplay to work again. | {{ii}} SSAA forced through the driver works (tested on AMD card). On Dropshot, requires tinkering with the in-game AA setting (disable/re-enable it) during gameplay to work again. | ||
− | ==Input | + | ==Input== |
{{Image|Rocket League Controls.png|In-game general control settings.}} | {{Image|Rocket League Controls.png|In-game general control settings.}} | ||
{{Image|Rocket League Camera.png|In-game camera settings.}} | {{Image|Rocket League Camera.png|In-game camera settings.}} | ||
{{Image|Rocket League Remapping.png|In-game key/button map settings.}} | {{Image|Rocket League Remapping.png|In-game key/button map settings.}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
Line 192: | Line 226: | ||
|xbox prompts = true | |xbox prompts = true | ||
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = hackable |
− | |impulse triggers notes = | + | |impulse triggers notes = Use [https://github.com/araghon007/X1nput/releases X1nput]<ref>[https://www.reddit.com/r/pcgaming/comments/b31frk/x1nput_20_xbox_one_controller_impulse_triggers_on/ X1nput 2.0 - Xbox One Controller Impulse Triggers on (almost) any PC game]</ref> |
|dualshock 4 = true | |dualshock 4 = true | ||
− | |dualshock 4 notes = No | + | |dualshock 4 notes = No haptic feedback support |
|dualshock prompts = true | |dualshock prompts = true | ||
|dualshock prompts notes = | |dualshock prompts notes = | ||
Line 201: | Line 235: | ||
|light bar support notes = | |light bar support notes = | ||
|dualshock 4 modes = V1, V2. Wired, Bluetooth. | |dualshock 4 modes = V1, V2. Wired, Bluetooth. | ||
− | |dualshock 4 modes notes = Does not work with Wireless Adaptor. | + | |dualshock 4 modes notes = Does not work with Wireless Adaptor.<ref>{{Refcheck|user=Marioysikax|date=2018-05-11|comment=Tested with both V1 and V2 just to be sure.}}</ref> |
− | |tracked motion controllers= | + | |tracked motion controllers= false |
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
− | |tracked motion prompts = | + | |tracked motion prompts = false |
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
|other controllers = true | |other controllers = true | ||
Line 231: | Line 265: | ||
{{--}} Mouse axes aren't bound to anything by default. Binding them to the camera will cause mouse movement to act like an analog stick, making the camera move at a constant speed and resetting to the default position instantly if movement stops. | {{--}} Mouse axes aren't bound to anything by default. Binding them to the camera will cause mouse movement to act like an analog stick, making the camera move at a constant speed and resetting to the default position instantly if movement stops. | ||
− | ==Audio | + | ==Audio== |
{{Image|Rocket League Audio.png|In-game audio settings.}} | {{Image|Rocket League Audio.png|In-game audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
Line 251: | Line 285: | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
|audio = n/a | |audio = n/a | ||
|subtitles = n/a | |subtitles = n/a | ||
|notes = No spoken dialogue | |notes = No spoken dialogue | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Dutch | |language = Dutch | ||
− | |interface = | + | |interface = true |
|audio = n/a | |audio = n/a | ||
|subtitles = n/a | |subtitles = n/a | ||
|notes = No spoken dialogue | |notes = No spoken dialogue | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = French | |language = French | ||
− | |interface = | + | |interface = true |
|audio = n/a | |audio = n/a | ||
|subtitles = n/a | |subtitles = n/a | ||
|notes = No spoken dialogue | |notes = No spoken dialogue | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = German | |language = German | ||
− | |interface = | + | |interface = true |
|audio = n/a | |audio = n/a | ||
|subtitles = n/a | |subtitles = n/a | ||
|notes = No spoken dialogue | |notes = No spoken dialogue | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Italian | |language = Italian | ||
− | |interface = | + | |interface = true |
|audio = n/a | |audio = n/a | ||
|subtitles = n/a | |subtitles = n/a | ||
|notes = No spoken dialogue | |notes = No spoken dialogue | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = Portuguese | + | |language = Brazilian Portuguese |
− | |interface = | + | |interface = true |
|audio = n/a | |audio = n/a | ||
|subtitles = n/a | |subtitles = n/a | ||
− | |notes = No spoken dialogue | + | |notes = Mistakenly labeled on Steam as Portuguese. No spoken dialogue. |
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Russian | |language = Russian | ||
− | |interface = | + | |interface = true |
|audio = n/a | |audio = n/a | ||
|subtitles = n/a | |subtitles = n/a | ||
|notes = No spoken dialogue | |notes = No spoken dialogue | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Spanish | |language = Spanish | ||
− | |interface = | + | |interface = true |
|audio = n/a | |audio = n/a | ||
|subtitles = n/a | |subtitles = n/a | ||
|notes = No spoken dialogue | |notes = No spoken dialogue | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Turkish | |language = Turkish | ||
− | |interface = | + | |interface = true |
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = No spoken dialogue | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Korean | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = No spoken dialogue | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Japanese | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = No spoken dialogue | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Polish | ||
+ | |interface = true | ||
|audio = n/a | |audio = n/a | ||
|subtitles = n/a | |subtitles = n/a | ||
|notes = No spoken dialogue | |notes = No spoken dialogue | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
}} | }} | ||
Line 337: | Line 386: | ||
|local play players = 4 | |local play players = 4 | ||
|local play modes = | |local play modes = | ||
− | |local play notes = Each player needs a separate gamepad. | + | |local play notes = Each player needs a separate gamepad. (or you can use x360ce to use keyboard + gamepads) |
|lan play = true | |lan play = true | ||
|lan play players = 8 | |lan play players = 8 | ||
Line 344: | Line 393: | ||
|online play = true | |online play = true | ||
|online play players = 8 | |online play players = 8 | ||
− | |online play modes = | + | |online play modes = Versus |
− | |online play notes = | + | |online play notes = Supports Crossplay with Nintendo Switch, PS4, and Xbox One |
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
Line 380: | Line 429: | ||
|iz3d = unknown | |iz3d = unknown | ||
|iz3d notes = | |iz3d notes = | ||
+ | |vorpx = true | ||
+ | |vorpx modes = G3D | ||
+ | |vorpx notes = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list]. | ||
|htc vive = | |htc vive = | ||
|htc vive notes = | |htc vive notes = | ||
Line 425: | Line 477: | ||
===Game fails to launch and does not create an error message=== | ===Game fails to launch and does not create an error message=== | ||
− | {{ii}} Steam will adjust user status to 'playing game' for several seconds, but fail to create a process for Rocket League, possibly giving an error that MSVCR100.dll is missing | + | {{ii}} Steam will adjust user status to 'playing game' for several seconds, but fail to create a process for Rocket League, possibly giving an error that MSVCR100.dll is missing. |
{{Fixbox|description=Repair Installation of Microsoft Visual C++ 2010 Redistributable Package|ref=<ref>http://www.psyonix.com/forums/viewtopic.php?f=34&t=13760</ref>|fix= | {{Fixbox|description=Repair Installation of Microsoft Visual C++ 2010 Redistributable Package|ref=<ref>http://www.psyonix.com/forums/viewtopic.php?f=34&t=13760</ref>|fix= | ||
− | # Go to <code>{{p| | + | # Go to <code>{{p|steam}}\steamapps\common\Steamworks Shared\_CommonRedist\vcredist\2010</code>. |
− | #Run {{file|vcredist_x86.exe}} | + | #Run {{file|vcredist_x86.exe}} (it doesn't matter if you're using a 64-bit operating system). |
− | #Choose to repair the installation | + | #Choose to repair the installation. |
}} | }} | ||
Line 435: | Line 487: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 9 | + | |direct3d versions = 9,11 |
− | |direct3d notes = | + | |direct3d notes = DX9 can be accessed by putting <code>-dx9</code> into the Steam Launch Options.{{cn|date=May 2020}} |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
|opengl versions = 4.1 | |opengl versions = 4.1 | ||
− | |opengl notes = OS X | + | |opengl notes = OS X and Linux only. No longer supported. |
|glide versions = | |glide versions = | ||
|glide notes = | |glide notes = | ||
Line 453: | Line 505: | ||
|shader model versions = 3 | |shader model versions = 3 | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = true |
+ | |windows exe notes = The 32-bit client is not supported, but you can access it by putting <code>-dx9</code> into the Launch Options.{{cn|date=May 2020}} | ||
+ | |mac os x powerpc app = | ||
+ | |macos intel 32-bit app = unknown | ||
+ | |macos intel 64-bit app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= unknown | ||
+ | |linux 64-bit executable= unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Line 492: | Line 552: | ||
|recGPU2 = AMD Radeon HD 7950 | |recGPU2 = AMD Radeon HD 7950 | ||
|recDX = 9.0c | |recDX = 9.0c | ||
+ | |notes = {{ii}} Gamepad or Controller Recommended | ||
}} | }} | ||
− | |||
{{System requirements | {{System requirements |
Revision as of 16:47, 20 May 2020
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Psyonix | |
Linux | Timothee Besset[1] |
Linux | Ryan C. Gordon |
Publishers | |
Pre-2019 | Psyonix |
2019-present | Epic Games |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | July 7, 2015 |
macOS (OS X) | September 8, 2016[2] |
Linux | September 8, 2016[2] |
Reception | |
Metacritic | 86 |
OpenCritic | 87 |
IGDB | 89 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Driving, Sports |
Sports | Football (Soccer) |
Vehicles | Automobile |
Key points
- Cross-platform gameplay with all console players.[3][4]
- macOS and Linux support was discontinued on March 10, 2020.[5] Online functionality is now only available on Windows.[6]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Aftershock | ||
Back to the Future | ||
Batman v Superman: Dawn of Justice | ||
Chaos Run | ||
DC Super Heroes | ||
Esper | ||
Fast & Furious '70 Dodge Charger R/T | ||
Fast & Furious '99 Nissan Skyline GT-R R34 | ||
Hot Wheels Bone Shaker | ||
Hot Wheels Triple Threat | ||
Hot Wheels Twin Mill III | ||
Jurassic World | ||
Marauder | ||
Masamune | ||
NBA Flag | ||
Official Game Soundtrack | ||
Official Game Soundtrack, Vol. 2 | ||
Proteus | ||
Revenge of the Battle-Cars | ||
Supersonic Fury | ||
The Fate of the Furious Ice Charger | ||
Triton | ||
Vulcan | ||
x Monstercat Vol. 1 | ||
x Monstercat Vol. 2 | ||
x Monstercat Vol. 3 | ||
x Monstercat Vol. 4 | ||
x Monstercat Vol. 5 |
Essential improvements
Skip intro videos
Use the -nomovie command line argument[7]
|
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Rocket League\TAGame\Config\ |
macOS (OS X) | $HOME/Library/Application Support/Rocket League/TAGame/ |
Linux | $XDG_DATA_HOME/Rocket League/TAGame/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/252950/pfx/[Note 1] |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Rocket League\TAGame\SaveData\ |
macOS (OS X) | $HOME/Library/Application Support/Rocket League/TAGame/SaveData/ |
Linux | $XDG_DATA_HOME/Rocket League/TAGame/SaveData/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/252950/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud | Save games are cross-platform, but aren't automatically synced over. |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | May need to set Widescreen resolution.[8] | ||
Ultra-widescreen | May need to set Widescreen resolution.[8] | ||
4K Ultra HD | May need to set Widescreen resolution.[9] | ||
Field of view (FOV) | Between 60° and 110°. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | 4x by default. See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | FXAA (Low, Medium & High) and MLAA. See Anti-aliasing (AA). | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Adjustable up to 250 FPS.[10] Use RocketLauncher for no cap.[citation needed] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Color blind mode | Forces all cars and team colors to the default, high-contrast orange and blue shades. |
Widescreen resolution
- RocketLauncher allows easily changing Rocket League's resolution (including for dual-monitor split screen).
Instructions[citation needed] |
---|
|
Anisotropic filtering (AF)
Modify configuration file[citation needed] |
---|
|
Anti-aliasing (AA)
Enable MSAA[11] |
---|
Notes
|
- SSAA forced through the driver works (tested on AMD card). On Dropshot, requires tinkering with the in-game AA setting (disable/re-enable it) during gameplay to work again.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Under Camera, the Invert Swivel Pitch checkbox. | |
Controller | ||
Controller support | On Windows: XInput, DirectInput and DualShock 4. On OS X and Linux: any controller that works with the OS. May require configuration via Steam Big Picture. |
|
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Under Camera, the Invert Swivel Pitch checkbox. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration | Use X1nput[13] |
PlayStation controllers | No haptic feedback support | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | , , Does not work with Wireless Adaptor.[14] |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | XInput only. | |
Digital movement supported | ||
Simultaneous controller+KB/M | Rapidly changes button prompts |
Steam Input | ||
---|---|---|
Steam Input API support | Official Steam Controller bindings only. | |
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Mouse
- Mouse axes aren't bound to anything by default. Binding them to the camera will cause mouse movement to act like an analog stick, making the camera move at a constant speed and resetting to the default position instantly if movement stops.
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Tested up to 7.1 output.[15] | |
Subtitles | No spoken dialogue. | |
Closed captions | ||
Mute on focus lost | Can be disabled with the -AllowBackgroundAudio command line argument.[16] |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | No spoken dialogue | |||
Dutch | No spoken dialogue | |||
French | No spoken dialogue | |||
German | No spoken dialogue | |||
Italian | No spoken dialogue | |||
Brazilian Portuguese | Mistakenly labeled on Steam as Portuguese. No spoken dialogue. | |||
Russian | No spoken dialogue | |||
Spanish | No spoken dialogue | |||
Turkish | No spoken dialogue | |||
Korean | No spoken dialogue | |||
Japanese | No spoken dialogue | |||
Polish | No spoken dialogue |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Each player needs a separate gamepad. (or you can use x360ce to use keyboard + gamepads) | ||
LAN play | 8 | |||
Online play | 8 | Versus Supports Crossplay with Nintendo Switch, PS4, and Xbox One |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 80, 443 |
UDP | 7000 - 9000 |
- This game does not support Universal Plug and Play (UPnP) for automatic port configuration.
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | |||
Nvidia 3D Vision | See Rocket League on Nvidia 3D Vision | ||
vorpX | G3D Officially supported game, see official vorpx game list. |
Issues unresolved
Low FPS after ALT-Tabbing
On some systems users may experience a severe FPS Cap reducing your FPS from the maximum of 250 down to possibly 60. A relaunch solves the issue, and there is likely a fix on the way.
Issues fixed
Controller not working
- As the game does support all controller standards, it might be picking up some peripheral as primary controller, which can include mouse, tablet, webcam, etc.
Remove unused controllers[citation needed] |
---|
|
Not connected to Servers under Linux
Create a symlink for the CA Certificates to where Rocket League expects them[17] |
---|
|
Game fails to launch and does not create an error message
- Steam will adjust user status to 'playing game' for several seconds, but fail to create a process for Rocket League, possibly giving an error that MSVCR100.dll is missing.
Repair Installation of Microsoft Visual C++ 2010 Redistributable Package[18] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 | DX9 can be accessed by putting -dx9 into the Steam Launch Options.[citation needed] |
OpenGL | 4.1 | OS X and Linux only. No longer supported. |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | The 32-bit client is not supported, but you can access it by putting -dx9 into the Launch Options.[citation needed] |
||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | Wwise | |
Interface | Scaleform | 4.2.24[19] |
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista SP2 | 7, 8.1, 10 |
Processor (CPU) | 2.4 GHz Dual Core | 2.5 GHz Quad Core |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 7 GB | |
Video card (GPU) | Nvidia GeForce GTX 260 ATI Radeon HD 4850 DirectX 9.0c compatible | Nvidia GeForce GTX 660 AMD Radeon HD 7950 DirectX 9.0c compatible |
- Gamepad or Controller Recommended
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.8.5 | |
Processor (CPU) | Intel Core i5 2.4 GHz | Intel Core i7 2.4 GHz |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 7 GB | |
Video card (GPU) | ATI Radeon HD 5670 Nvidia GeForce GT 640M Intel HD 4000 or Iris Pro OpenGL 4.1 compatible |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | ||
Processor (CPU) | 2.4 GHz Dual Core | 2.5 GHz Quad Core |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 7 GB | |
Video card (GPU) | Nvidia GeForce GTX 260 ATI Radeon HD 4850 | Nvidia GeForce GTX 660 AMD Radeon HD 7950 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/252950/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (252950) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Timothee Besset on Twitter - last accessed on 2016-09-09
- "( I am working on Linux ports again! )"
- ↑ 2.0 2.1 In-Depth with the Rumble Update
- ↑ USgamer • Rocket League - Nintendo Switch, PS4, Xbox One, PC, Cross-Play, Release Date, Features Everything We Know - last accessed on 2017-07-02
- ↑ Gamasutra - Rocket League to offer cross-platform multiplayer between Xbox One, PC, and Switch - last accessed on 2017-07-02
- "The PlayStation 4 however, which already allows Rocket League matches between Steam and PS4 players, was notably absent from that list until February 2019."
- ↑ Steam :: Rocket League :: March Update Releases March 10 - last accessed on 2020-03-12
- "The March Update will be the final update for Mac and Linux versions of Rocket League."
- ↑ Steam :: Rocket League :: Ending Support for macOS and Linux - last accessed on 2020-01-23
- ↑ Steam Community Guides - Skip Intro Movies
- ↑ 8.0 8.1 21:9 and Multi-Monitor Support / Custom Resolution :: Rocket League General Discussions
- ↑ And 4k resolution? :: Rocket League General Discussions
- ↑ Rocket League News: Dec. 18, 2015 – Ranked Rejoin Feature, UI Scalability/Max Frame Rate
- ↑ How to use MSAA: RocketLeague
- ↑ Psyonix Forums • View topic - MSAA ini help
- ↑ X1nput 2.0 - Xbox One Controller Impulse Triggers on (almost) any PC game
- ↑ Verified by User:Marioysikax on 2018-05-11
- Tested with both V1 and V2 just to be sure.
- ↑ PC Gaming Surround Sound Round-up
- ↑ (PSA)(Steam) You can set Rocket League to still play audio while you're alt-tabbed away.: RocketLeague
- ↑ Steam forums: Linux - Can not connect to servers
- ↑ http://www.psyonix.com/forums/viewtopic.php?f=34&t=13760
- ↑ Verified by User:Hawaii_Beach on 2017-01-14
- Searching for "gfxVersion" in RocketLeague.exe