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Difference between revisions of "Rocket League"

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(Added MobyGames)
(As the turn of the year has passed and RL still remains on Steam, I am commenting out all Steam-removal content until there is evidence that the game will move to EGS.)
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'''Key points'''
 
'''Key points'''
 
{{ii}} Cross-platform gameplay with all console players.<ref>{{Refurl|url=http://www.usgamer.net/articles/16-06-2017-rocket-league-nintendo-switch-ps4-xbox-one-pc-cross-play-release-date-features-everything-we-know USgamer • Rocket League - Nintendo Switch, PS4, Xbox One, PC, Cross-Play, Release Date, Features|title=Everything We Know|date=2017-07-02}}</ref><ref>{{Refsnip|url=http://www.gamasutra.com/view/news/299962/Rocket_League_to_offer_crossplatform_multiplayer_between_Xbox_One_PC_and_Switch.php|title=Gamasutra - Rocket League to offer cross-platform multiplayer between Xbox One, PC, and Switch|snippet=The PlayStation 4 however, which already allows Rocket League matches between Steam and PS4 players, was notably absent from that list until February 2019.|date=2017-07-02}}</ref>
 
{{ii}} Cross-platform gameplay with all console players.<ref>{{Refurl|url=http://www.usgamer.net/articles/16-06-2017-rocket-league-nintendo-switch-ps4-xbox-one-pc-cross-play-release-date-features-everything-we-know USgamer • Rocket League - Nintendo Switch, PS4, Xbox One, PC, Cross-Play, Release Date, Features|title=Everything We Know|date=2017-07-02}}</ref><ref>{{Refsnip|url=http://www.gamasutra.com/view/news/299962/Rocket_League_to_offer_crossplatform_multiplayer_between_Xbox_One_PC_and_Switch.php|title=Gamasutra - Rocket League to offer cross-platform multiplayer between Xbox One, PC, and Switch|snippet=The PlayStation 4 however, which already allows Rocket League matches between Steam and PS4 players, was notably absent from that list until February 2019.|date=2017-07-02}}</ref>
{{--}} Linux and all Steam support starting from late 2019 is uncertain.<ref name="EpicAquis">{{Refurl|url=https://www.theverge.com/2019/5/1/18525842/epic-games-psyonix-acquisition-rocket-league-fortnite-unreal-deal|title=The Verge - Epic buys Rocket League developer Psyonix, will stop selling the game on Steam|snippet=Linux is currently not supported on Epic Games Store as of May 1, 2019.|date=2019-05-01}}</ref><ref>{{Refurl|url=https://www.theverge.com/2019/5/1/18525842/epic-games-psyonix-acquisition-rocket-league-fortnite-unreal-deal|title=Epic acquires Psyonix, will remove Rocket League from sale on Steam later this year|snippet=UPDATE: Epic now insisting future Steam status "not announced".|date=2019-05-01}}</ref>
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<!-- Unless there is evidence suggesting a removal is imminent, DO NOT UNCOMMENT THIS! However, do not REMOVE this either until conclusive evidence is provided on Linux/Steam future. (as of 2020-01-07)
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{{--}} Linux and all Steam support starting from late 2019 is uncertain.<ref name="EpicAquis">{{Refurl|url=https://www.theverge.com/2019/5/1/18525842/epic-games-psyonix-acquisition-rocket-league-fortnite-unreal-deal|title=The Verge - Epic buys Rocket League developer Psyonix, will stop selling the game on Steam|snippet=Linux is currently not supported on Epic Games Store as of May 1, 2019.|date=2019-05-01}}</ref><ref>{{Refurl|url=https://www.theverge.com/2019/5/1/18525842/epic-games-psyonix-acquisition-rocket-league-fortnite-unreal-deal|title=Epic acquires Psyonix, will remove Rocket League from sale on Steam later this year|snippet=UPDATE: Epic now insisting future Steam status "not announced".|date=2019-05-01}}</ref> -->
  
 
'''General information'''
 
'''General information'''
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{{Availability/row| Steam | 252950 | Steam |  |  | Windows, OS X, Linux}}
 
{{Availability/row| Steam | 252950 | Steam |  |  | Windows, OS X, Linux}}
 
}}
 
}}
{{ii}} All versions currently require {{DRM|Steam}}, however support may be pulled in the future in favor of the [[Store:Epic Games Store|Epic Games Store]].<ref name="EpicAquis"/>
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{{ii}} All versions <!-- See notice above. currently --> require {{DRM|Steam}}<!-- See notice above. , however support may be pulled in the future in favor of the [[Store:Epic Games Store|Epic Games Store]]. <ref name="EpicAquis"/> -->.
  
 
{{DLC|
 
{{DLC|

Revision as of 00:27, 7 January 2020

Dev general icon.svg
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Rocket League
Rocket League cover
Developers
Psyonix
Linux Timothee Besset[1]
Linux Ryan C. Gordon
Publishers
Pre-2019 Psyonix
2019-present Epic Games
Engines
Unreal Engine 3
Release dates
Windows July 7, 2015
macOS (OS X) September 8, 2016[2]
Linux September 8, 2016[2]
Rocket League on MobyGames
Rocket League on Wikipedia

Key points

Cross-platform gameplay with all console players.[3][4]

General information

Official forums
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Amazon.com
Icon overlay.png
Windows
macOS (OS X)
Linux
Gamesplanet logo.svg
Icon overlay.png
Windows
macOS (OS X)
Linux
Green Man Gaming
Icon overlay.png
Windows
macOS (OS X)
Linux
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
All versions require Steam DRM.

DLC and expansion packs

Name Notes
Aftershock
Windows
macOS (OS X)
Linux
Back to the Future
Windows
macOS (OS X)
Linux
Batman v Superman: Dawn of Justice
Windows
macOS (OS X)
Linux
Chaos Run
Windows
macOS (OS X)
Linux
DC Super Heroes
Windows
macOS (OS X)
Linux
Esper
Windows
macOS (OS X)
Linux
Fast & Furious '70 Dodge Charger R/T
Windows
macOS (OS X)
Linux
Fast & Furious '99 Nissan Skyline GT-R R34
Windows
macOS (OS X)
Linux
Hot Wheels Bone Shaker
Windows
macOS (OS X)
Linux
Hot Wheels Triple Threat
Windows
macOS (OS X)
Linux
Hot Wheels Twin Mill III
Windows
macOS (OS X)
Linux
Jurassic World
Windows
macOS (OS X)
Linux
Marauder
Windows
macOS (OS X)
Linux
Masamune
Windows
macOS (OS X)
Linux
NBA Flag
Windows
macOS (OS X)
Linux
Official Game Soundtrack
Windows
macOS (OS X)
Linux
Official Game Soundtrack, Vol. 2
Windows
macOS (OS X)
Linux
Proteus
Windows
macOS (OS X)
Linux
Revenge of the Battle-Cars
Windows
macOS (OS X)
Linux
Supersonic Fury
Windows
macOS (OS X)
Linux
The Fate of the Furious Ice Charger
Windows
macOS (OS X)
Linux
Triton
Windows
macOS (OS X)
Linux
Vulcan
Windows
macOS (OS X)
Linux
x Monstercat Vol. 1
Windows
macOS (OS X)
Linux
x Monstercat Vol. 2
Windows
macOS (OS X)
Linux
x Monstercat Vol. 3
Windows
macOS (OS X)
Linux
x Monstercat Vol. 4
Windows
macOS (OS X)
Linux

Essential improvements

Skip intro videos

Use the -nomovie command line argument[5]

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\Rocket League\TAGame\Config\
macOS (OS X) $HOME/Library/Application Support/Rocket League/TAGame/
Linux $XDG_DATA_HOME/Rocket League/TAGame/
This game follows the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %USERPROFILE%\Documents\My Games\Rocket League\TAGame\SaveData\
macOS (OS X) $HOME/Library/Application Support/Rocket League/TAGame/SaveData/
Linux $XDG_DATA_HOME/Rocket League/TAGame/SaveData/

Save game cloud syncing

System Native Notes
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud
Save games are cross-platform, but aren't automatically synced over.

Video settings

In-game video settings.
In-game video settings.

Template:Video settings

Widescreen resolution

RocketLauncher allows easily changing Rocket League's resolution (including for dual-monitor split screen).
Instructions[citation needed]
  1. Use the -ResX=YourWidth -ResY=YourHeight command line arguments and launch the game.
  2. Close the game, then remove the command line arguments.

Anisotropic filtering (AF)

Modify configuration file[citation needed]
  1. Go to the configuration file(s) location.
  2. Open TASystemSettings.ini.
  3. Find the following line MaxAnisotropy= and set it to 16.

Anti-aliasing (AA)

Enable MSAA[6]
  1. Go to the configuration file(s) location.
  2. Open TASystemSettings.ini.
  3. Find bAllowD3D9MSAA and set it to True.
  4. Find MaxMultiSamples (this should be directly above the line mentioned above) and set it to your preferred level of MSAA samples (2, 4, 8 or 16).

Notes

MSAA is not officially supported and can cause bugs.[7]
SSAA forced through the driver works (tested on AMD card). On Dropshot, requires tinkering with the in-game AA setting (disable/re-enable it) during gameplay to work again.

Input settings

In-game general control settings.
In-game general control settings.
In-game camera settings.
In-game camera settings.
In-game key/button map settings.
In-game key/button map settings.

Template:Input settings

Mouse

Mouse axes aren't bound to anything by default. Binding them to the camera will cause mouse movement to act like an analog stick, making the camera move at a constant speed and resetting to the default position instantly if movement stops.

Audio settings

In-game audio settings.
In-game audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
No spoken dialogue
Dutch
No spoken dialogue
French
No spoken dialogue
German
No spoken dialogue
Italian
No spoken dialogue
Brazilian Portuguese
Mistakenly labeled on Steam as Portuguese. No spoken dialogue.
Russian
No spoken dialogue
Spanish
No spoken dialogue
Turkish
No spoken dialogue
Korean
No spoken dialogue
Japanese
No spoken dialogue
Polish
No spoken dialogue

Network

Multiplayer types

Type Native Players Notes
Local play
4 Each player needs a separate gamepad. (or you can use x360ce to use keyboard + gamepads)
LAN play
8
Online play
8 Versus
Supports Crossplay with Nintendo Switch, PS4, and Xbox One

Connection types

Ports

Protocol Port(s) and/or port range(s)
TCP 80, 443
UDP 7000 - 9000
This game does not support Universal Plug and Play (UPnP) for automatic port configuration.

VR support

3D modes State Notes
Native 3D
Nvidia 3D Vision
See Rocket League on Nvidia 3D Vision
vorpX
G3D
Officially supported game, see official vorpx game list.

Issues unresolved

Low FPS after ALT-Tabbing

On some systems users may experience a severe FPS Cap reducing your FPS from the maximum of 250 down to possibly 60. A relaunch solves the issue, and there is likely a fix on the way.

Issues fixed

Controller not working

As the game does support all controller standards, it might be picking up some peripheral as primary controller, which can include mouse, tablet, webcam, etc.
Remove unused controllers[citation needed]
  1. Push Win+R and type joy.cpl then push OK.
  2. From Advanced settings... set your used controller as primary one and then push OK.
  3. Locate all unused controllers listed and either unplug them physically, disable them from device manager or with virtual controllers uninstall from control panel.

Not connected to Servers under Linux

Create a symlink for the CA Certificates to where Rocket League expects them[8]

sudo ln -s /etc/ssl/certs/ca-bundle.crt /etc/ssl/certs/ca-certificates.crt

Game fails to launch and does not create an error message

Steam will adjust user status to 'playing game' for several seconds, but fail to create a process for Rocket League, possibly giving an error that MSVCR100.dll is missing.
Repair Installation of Microsoft Visual C++ 2010 Redistributable Package[9]
  1. Go to <Steam-folder>\steamapps\common\Steamworks Shared\_CommonRedist\vcredist\2010.
  2. Run vcredist_x86.exe (it doesn't matter if you're using a 64-bit operating system).
  3. Choose to repair the installation.

Other information

API

Technical specs Supported Notes
Direct3D 9
OpenGL 4.1 OS X/Linux only
Shader Model support 3
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Physics PhysX
Audio Wwise
Interface Scaleform 4.2.24[10]
Multiplayer Steamworks

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista SP2
Processor (CPU) 2.4 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 7 GB
Video card (GPU) Nvidia GeForce GTX 260
ATI Radeon HD 4850
DirectX 9.0c compatible
Gamepad or Controller Recommended
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.8.5
Processor (CPU) Intel Core i5 2.4 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 7 GB
Video card (GPU) ATI Radeon HD 5670
Nvidia GeForce GT 640M
Intel HD 4000 or Iris Pro
OpenGL 4.1 compatible
Linux
Minimum Recommended
Operating system (OS)
Processor (CPU) 2.4 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 7 GB
Video card (GPU) Nvidia GeForce GTX 260
ATI Radeon HD 4850

References

  1. Timothee Besset on Twitter - last accessed on 2016-09-09
    "( I am working on Linux ports again! )"
  2. 2.0 2.1 In-Depth with the Rumble Update
  3. USgamer • Rocket League - Nintendo Switch, PS4, Xbox One, PC, Cross-Play, Release Date, Features Everything We Know - last accessed on 2017-07-02
  4. Gamasutra - Rocket League to offer cross-platform multiplayer between Xbox One, PC, and Switch - last accessed on 2017-07-02
    "The PlayStation 4 however, which already allows Rocket League matches between Steam and PS4 players, was notably absent from that list until February 2019."
  5. Steam Community Guides - Skip Intro Movies
  6. How to use MSAA: RocketLeague
  7. Psyonix Forums • View topic - MSAA ini help
  8. Steam forums: Linux - Can not connect to servers
  9. http://www.psyonix.com/forums/viewtopic.php?f=34&t=13760
  10. Verified by User:Hawaii_Beach on 2017-01-14
    Searching for "gfxVersion" in RocketLeague.exe