Difference between revisions of "Rocket League"
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{{Infobox game/row/porter|Ryan C. Gordon|Linux}} | {{Infobox game/row/porter|Ryan C. Gordon|Linux}} | ||
|publishers = | |publishers = | ||
− | {{Infobox game/row/publisher|Psyonix | + | {{Infobox game/row/publisher|Psyonix}} |
− | |||
|engines = | |engines = | ||
{{Infobox game/row/engine|Unreal Engine 3}} | {{Infobox game/row/engine|Unreal Engine 3}} | ||
Line 20: | Line 19: | ||
{{Infobox game/row/reception|IGDB|rocket-league|89}} | {{Infobox game/row/reception|IGDB|rocket-league|89}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | DLC }} | + | {{Infobox game/row/taxonomy/monetization | DLC, Free-to-play }} |
− | {{Infobox game/row/taxonomy/microtransactions | }} | + | {{Infobox game/row/taxonomy/microtransactions | Currency }} |
{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
{{Infobox game/row/taxonomy/pacing | Real-time }} | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
Line 41: | Line 40: | ||
|wikipedia = Rocket League | |wikipedia = Rocket League | ||
|winehq = 16963 | |winehq = 16963 | ||
− | |license = | + | |license = free-to-play |
}} | }} | ||
Line 53: | Line 52: | ||
{{ii}} Cross-platform gameplay with all console players.<ref>{{Refurl|url=http://www.usgamer.net/articles/16-06-2017-rocket-league-nintendo-switch-ps4-xbox-one-pc-cross-play-release-date-features-everything-we-know USgamer • Rocket League - Nintendo Switch, PS4, Xbox One, PC, Cross-Play, Release Date, Features|title=Everything We Know|date=2017-07-02}}</ref><ref>{{Refsnip|url=http://www.gamasutra.com/view/news/299962/Rocket_League_to_offer_crossplatform_multiplayer_between_Xbox_One_PC_and_Switch.php|title=Gamasutra - Rocket League to offer cross-platform multiplayer between Xbox One, PC, and Switch|snippet=The PlayStation 4 however, which already allows Rocket League matches between Steam and PS4 players, was notably absent from that list until February 2019.|date=2017-07-02}}</ref> | {{ii}} Cross-platform gameplay with all console players.<ref>{{Refurl|url=http://www.usgamer.net/articles/16-06-2017-rocket-league-nintendo-switch-ps4-xbox-one-pc-cross-play-release-date-features-everything-we-know USgamer • Rocket League - Nintendo Switch, PS4, Xbox One, PC, Cross-Play, Release Date, Features|title=Everything We Know|date=2017-07-02}}</ref><ref>{{Refsnip|url=http://www.gamasutra.com/view/news/299962/Rocket_League_to_offer_crossplatform_multiplayer_between_Xbox_One_PC_and_Switch.php|title=Gamasutra - Rocket League to offer cross-platform multiplayer between Xbox One, PC, and Switch|snippet=The PlayStation 4 however, which already allows Rocket League matches between Steam and PS4 players, was notably absent from that list until February 2019.|date=2017-07-02}}</ref> | ||
{{--}} macOS and Linux support was discontinued on March 10, 2020.<ref name="Linux_and_OSX_Removal_Ref" /> Online functionality is now only available on Windows.<ref>{{Refurl|url=https://steamcommunity.com/games/252950/announcements/detail/1709614218556357755|title=Steam :: Rocket League :: Ending Support for macOS and Linux|date=2020-01-23}}</ref> | {{--}} macOS and Linux support was discontinued on March 10, 2020.<ref name="Linux_and_OSX_Removal_Ref" /> Online functionality is now only available on Windows.<ref>{{Refurl|url=https://steamcommunity.com/games/252950/announcements/detail/1709614218556357755|title=Steam :: Rocket League :: Ending Support for macOS and Linux|date=2020-01-23}}</ref> | ||
− | |||
'''General information''' | '''General information''' | ||
Line 61: | Line 59: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| | + | {{Availability/row| Epic Games Store | rocket-league | DRM-free | Online modes require Epic Games Launcher.<ref>{{Refcheck|user=Rose|date=2020-09-26|comment=Closed the launcher after installing the game, renamed its program and config folders, launched the game from the executable without issues and was able to play the single-player modes only.}}</ref><ref>{{Refurl|url=https://www.gog.com/forum/general/epic_store_games_you_can_play_without_the_epic_launcher/post265|title=Epic Store games you can play without the Epic Launcher|date=2020-09-29}}</ref> | | Windows }} |
− | {{Availability/row| Steam | 252950 | Steam | + | {{Availability/row| Steam | 252950 | Steam, Account | [[Store:Epic Games Store|Epic Games]] account is required since September 16, 2020.<ref>{{Refurl|url=https://www.rocketleague.com/activate/|snippet=Can I play Rocket League without an Epic Games Account?<br>No. An Epic Games Account is required to play Rocket League. Log into your existing account, or make a new one when you log into Rocket League. You can create a new account with one button press in-game with no additional information needed. |
− | {{ | + | |title=Epic Games Account Linking|date=2020-09-16}}</ref> | | Windows | unavailable }} |
}} | }} | ||
{{DLC| | {{DLC| | ||
{{DLC/row| {{store link|Steam|391680|Supersonic Fury DLC Pack}} | | Windows, OS X, Linux }} | {{DLC/row| {{store link|Steam|391680|Supersonic Fury DLC Pack}} | | Windows, OS X, Linux }} | ||
− | {{DLC/row | + | {{DLC/row| Official Game Soundtrack | | Windows, OS X, Linux}} |
{{DLC/row| {{store link|Steam|399730|Revenge of the Battle-Cars DLC Pack}} | | Windows, OS X, Linux}} | {{DLC/row| {{store link|Steam|399730|Revenge of the Battle-Cars DLC Pack}} | | Windows, OS X, Linux}} | ||
{{DLC/row| {{store link|Steam|405170|Back to the Future Car Pack}} | | Windows, OS X, Linux}} | {{DLC/row| {{store link|Steam|405170|Back to the Future Car Pack}} | | Windows, OS X, Linux}} | ||
Line 74: | Line 72: | ||
{{DLC/row| {{store link|Steam|438690|Batman v Superman: Dawn of Justice Car Pack}} | | Windows, OS X, Linux }} | {{DLC/row| {{store link|Steam|438690|Batman v Superman: Dawn of Justice Car Pack}} | | Windows, OS X, Linux }} | ||
{{DLC/row| {{store link|Steam|457160|Proteus}} | | Windows, OS X, Linux}} | {{DLC/row| {{store link|Steam|457160|Proteus}} | | Windows, OS X, Linux}} | ||
− | {{DLC/row | + | {{DLC/row| Official Game Soundtrack, Vol. 2 | | Windows, OS X, Linux }} |
{{DLC/row| {{store link|Steam|457162|Vulcan}} | | Windows, OS X, Linux }} | {{DLC/row| {{store link|Steam|457162|Vulcan}} | | Windows, OS X, Linux }} | ||
{{DLC/row| {{store link|Steam|457190|Triton}} | | Windows, OS X, Linux }} | {{DLC/row| {{store link|Steam|457190|Triton}} | | Windows, OS X, Linux }} | ||
{{DLC/row| {{store link|Steam|457191|Hot Wheels Twin Mill III}} | | Windows, OS X, Linux }} | {{DLC/row| {{store link|Steam|457191|Hot Wheels Twin Mill III}} | | Windows, OS X, Linux }} | ||
{{DLC/row| {{store link|Steam|457192|The Fate of the Furious Ice Charger}} | | Windows, OS X, Linux }} | {{DLC/row| {{store link|Steam|457192|The Fate of the Furious Ice Charger}} | | Windows, OS X, Linux }} | ||
− | {{DLC/row| | + | {{DLC/row| x Monstercat Vol. 1 | | Windows, OS X, Linux }} |
{{DLC/row| {{store link|Steam|457194|Hot Wheels Bone Shaker}} | | Windows, OS X, Linux }} | {{DLC/row| {{store link|Steam|457194|Hot Wheels Bone Shaker}} | | Windows, OS X, Linux }} | ||
{{DLC/row| {{store link|Steam|457195|Aftershock}} | | Windows, OS X, Linux }} | {{DLC/row| {{store link|Steam|457195|Aftershock}} | | Windows, OS X, Linux }} | ||
Line 89: | Line 87: | ||
{{DLC/row| {{store link|Steam|675290|Fast & Furious '99 Nissan Skyline GT-R R34}} | | Windows, OS X, Linux }} | {{DLC/row| {{store link|Steam|675290|Fast & Furious '99 Nissan Skyline GT-R R34}} | | Windows, OS X, Linux }} | ||
{{DLC/row| {{store link|Steam|772150|DC Super Heroes DLC Pack}} | | Windows, OS X, Linux }} | {{DLC/row| {{store link|Steam|772150|DC Super Heroes DLC Pack}} | | Windows, OS X, Linux }} | ||
− | {{DLC/row| | + | {{DLC/row| x Monstercat Vol. 2 | | Windows, OS X, Linux }} |
{{DLC/row| {{store link|Steam|838770|Jurassic World Car Pack}} | | Windows, OS X, Linux }} | {{DLC/row| {{store link|Steam|838770|Jurassic World Car Pack}} | | Windows, OS X, Linux }} | ||
− | {{DLC/row| | + | {{DLC/row| x Monstercat Vol. 3 | | Windows, OS X, Linux }} |
{{DLC/row| {{store link|Steam|910940|Hot Wheels Triple Threat DLC Pack}} | | Windows, OS X, Linux }} | {{DLC/row| {{store link|Steam|910940|Hot Wheels Triple Threat DLC Pack}} | | Windows, OS X, Linux }} | ||
− | {{DLC/row | + | {{DLC/row| x Monstercat Vol. 4 | | Windows, OS X, Linux }} |
{{DLC/row| {{store link|Steam|943740|McLaren 570S Car Pack}} | | Windows, OS X, Linux }} | {{DLC/row| {{store link|Steam|943740|McLaren 570S Car Pack}} | | Windows, OS X, Linux }} | ||
− | {{DLC/row | + | {{DLC/row| x Monstercat Vol. 5 | | Windows, OS X, Linux }} |
{{DLC/row| {{store link|Steam|1002130|MLB Fan Pack}} | | Windows, OS X, Linux }} | {{DLC/row| {{store link|Steam|1002130|MLB Fan Pack}} | | Windows, OS X, Linux }} | ||
{{DLC/row| {{store link|Steam|1018530|Ghostbusters Ecto-1 Car Pack}} | | Windows, OS X, Linux }} | {{DLC/row| {{store link|Steam|1018530|Ghostbusters Ecto-1 Car Pack}} | | Windows, OS X, Linux }} | ||
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==Game data== | ==Game data== | ||
− | {{Image|Rocket League General.png| | + | {{Image|Rocket League General.png|General settings}} |
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
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|discord = | |discord = | ||
|discord notes = | |discord notes = | ||
− | |epic games store = | + | |epic games store = false |
|epic games store notes = | |epic games store notes = | ||
|gog galaxy = | |gog galaxy = | ||
Line 134: | Line 132: | ||
|origin notes = | |origin notes = | ||
|steam cloud = true | |steam cloud = true | ||
− | |steam cloud notes = Save games are cross-platform, but | + | |steam cloud notes = Save games are cross-platform, but are not automatically synced over. |
|uplay = | |uplay = | ||
|uplay notes = | |uplay notes = | ||
Line 142: | Line 140: | ||
==Video== | ==Video== | ||
− | {{Image|Rocket League Video.png| | + | {{Image|Rocket League Video.png|Video settings}} |
{{Video | {{Video | ||
|wsgf link = https://www.wsgf.org/dr/rocket-league/en | |wsgf link = https://www.wsgf.org/dr/rocket-league/en | ||
Line 154: | Line 152: | ||
|multimonitor notes = May need to set [[#Widescreen resolution|Widescreen resolution]].<ref name="resolution">[https://steamcommunity.com/app/252950/discussions/0/530646080865787429/ 21:9 and Multi-Monitor Support / Custom Resolution :: Rocket League General Discussions]</ref> | |multimonitor notes = May need to set [[#Widescreen resolution|Widescreen resolution]].<ref name="resolution">[https://steamcommunity.com/app/252950/discussions/0/530646080865787429/ 21:9 and Multi-Monitor Support / Custom Resolution :: Rocket League General Discussions]</ref> | ||
|ultrawidescreen = true | |ultrawidescreen = true | ||
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Menu screens are {{term|vert-}}. |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = May need to set [[#Widescreen resolution|Widescreen resolution]].<ref>[https://steamcommunity.com/app/252950/discussions/0/537402115079459635/ And 4k resolution? :: Rocket League General Discussions]</ref> | |4k ultra hd notes = May need to set [[#Widescreen resolution|Widescreen resolution]].<ref>[https://steamcommunity.com/app/252950/discussions/0/537402115079459635/ And 4k resolution? :: Rocket League General Discussions]</ref> | ||
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|anisotropic notes = 4x by default. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. | |anisotropic notes = 4x by default. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = [[FXAA]] <sup>(Low, Medium & High)</sup> | + | |antialiasing notes = [[FXAA]] <sup>(Low, Medium & High)</sup>, [[MLAA]], or [[SMAA]]. See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]]. |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 172: | Line 170: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = Built-in limiter is adjustable up to 250 FPS<ref>[https://steamcommunity.com/games/252950/announcements/detail/38643044308082301 Rocket League News: Dec. 18, 2015 – Ranked Rejoin Feature, UI Scalability/Max Frame Rate]</ref> or can be disabled, see [[#Frame rate (FPS)|Frame rate (FPS)]]. |
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
Line 182: | Line 180: | ||
{{ii}} [https://github.com/rex706/RocketLauncher RocketLauncher] allows easily changing Rocket League's resolution (including for dual-monitor split screen). | {{ii}} [https://github.com/rex706/RocketLauncher RocketLauncher] allows easily changing Rocket League's resolution (including for dual-monitor split screen). | ||
− | {{Fixbox|description= | + | {{Fixbox|description=Use launch options to set a custom resolution|ref=<ref>{{Refcheck|user=Rose|date=2020-09-26|comment=}}</ref>|fix= |
− | # Use the <code>-ResX= | + | # Use the <code>-ResX=DesiredWidth -ResY=DesiredHeight</code> [[command line arguments]] and launch the game. |
− | |||
}} | }} | ||
Line 205: | Line 202: | ||
}} | }} | ||
{{ii}} SSAA forced through the driver works (tested on AMD card). On Dropshot, requires tinkering with the in-game AA setting (disable/re-enable it) during gameplay to work again. | {{ii}} SSAA forced through the driver works (tested on AMD card). On Dropshot, requires tinkering with the in-game AA setting (disable/re-enable it) during gameplay to work again. | ||
+ | |||
+ | ===[[Glossary:Frame rate (FPS)|Frame rate (FPS)]]=== | ||
+ | {{ii}} The built-in FPS limiter can be adjusted up to 250 FPS, or disabled to allow an uncapped frame rate. | ||
+ | |||
+ | {{Fixbox|description=Disable the FPS limiter by modifying the configuration file|ref=<ref>{{Refcheck|user=Aemony|date=2020-09-10|comment=}}</ref>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open {{File|TASystemSettings.ini}}. | ||
+ | # Find the following line <code>AllowPerFrameSleep=</code> and set it to <code>False</code>. | ||
+ | }} | ||
==Input== | ==Input== | ||
− | {{Image|Rocket League Controls.png| | + | {{Image|Rocket League Controls.png|General control settings}} |
− | {{Image|Rocket League Camera.png| | + | {{Image|Rocket League Camera.png|Camera settings}} |
− | {{Image|Rocket League Remapping.png| | + | {{Image|Rocket League Remapping.png|Key/button map settings}} |
{{Input | {{Input | ||
|key remap = true | |key remap = true | ||
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|impulse triggers notes = Use [https://github.com/araghon007/X1nput/releases X1nput]<ref>[https://www.reddit.com/r/pcgaming/comments/b31frk/x1nput_20_xbox_one_controller_impulse_triggers_on/ X1nput 2.0 - Xbox One Controller Impulse Triggers on (almost) any PC game]</ref> | |impulse triggers notes = Use [https://github.com/araghon007/X1nput/releases X1nput]<ref>[https://www.reddit.com/r/pcgaming/comments/b31frk/x1nput_20_xbox_one_controller_impulse_triggers_on/ X1nput 2.0 - Xbox One Controller Impulse Triggers on (almost) any PC game]</ref> | ||
|dualshock 4 = true | |dualshock 4 = true | ||
− | |dualshock 4 notes = No haptic feedback support | + | |dualshock 4 notes = No haptic feedback support. |
|dualshock prompts = true | |dualshock prompts = true | ||
|dualshock prompts notes = | |dualshock prompts notes = | ||
Line 257: | Line 263: | ||
|controller hotplug = true | |controller hotplug = true | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = limited |
|haptic feedback notes = XInput only. | |haptic feedback notes = XInput only. | ||
|simultaneous input = true | |simultaneous input = true | ||
− | |simultaneous input notes = Rapidly changes button prompts | + | |simultaneous input notes = Rapidly changes button prompts. |
|steam input api = false | |steam input api = false | ||
|steam input api notes = Official [[Controller:Steam Controller|Steam Controller]] bindings only. | |steam input api notes = Official [[Controller:Steam Controller|Steam Controller]] bindings only. | ||
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===Mouse=== | ===Mouse=== | ||
− | {{--}} Mouse axes | + | {{--}} Mouse axes are not bound to anything by default. Binding them to the camera will cause mouse movement to act like an analog stick, making the camera move at a constant speed and resetting to the default position instantly if movement stops. |
==Audio== | ==Audio== | ||
− | {{Image|Rocket League Audio.png| | + | {{Image|Rocket League Audio.png|Audio settings}} |
{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = | + | |separate volume notes = Master, gameplay, music, ambient, crowd. |
|surround sound = true | |surround sound = true | ||
|surround sound notes = Tested up to 7.1 output.<ref>[http://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref> | |surround sound notes = Tested up to 7.1 output.<ref>[http://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref> | ||
Line 288: | Line 294: | ||
|closed captions notes = | |closed captions notes = | ||
|mute on focus lost = true | |mute on focus lost = true | ||
− | |mute on focus lost notes = | + | |mute on focus lost notes = '''Mute on unfocused''' toggle. |
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
Line 469: | Line 475: | ||
==Issues unresolved== | ==Issues unresolved== | ||
===Low FPS after ALT-Tabbing=== | ===Low FPS after ALT-Tabbing=== | ||
− | + | On some systems users may experience a severe FPS Cap reducing your FPS from the maximum of 250 down to possibly 60. A relaunch solves the issue, and there is likely a fix on the way.{{cn}} | |
− | On some systems users may experience a severe FPS Cap reducing your FPS from the maximum of 250 down to possibly 60. A relaunch solves the issue, and there is likely a fix on the way. | ||
==Issues fixed== | ==Issues fixed== | ||
Line 498: | Line 503: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11 |
− | |direct3d notes = | + | |direct3d notes = |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
Line 516: | Line 521: | ||
|shader model versions = 3 | |shader model versions = 3 | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = false |
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
− | |windows exe notes = | + | |windows exe notes = |
|mac os x powerpc app = | |mac os x powerpc app = | ||
|macos intel 32-bit app = unknown | |macos intel 32-bit app = unknown | ||
Line 541: | Line 546: | ||
|cutscenes = | |cutscenes = | ||
|cutscenes notes = | |cutscenes notes = | ||
− | |multiplayer = | + | |multiplayer = Epic Online Services |
|multiplayer notes= | |multiplayer notes= | ||
|anticheat = | |anticheat = | ||
Line 556: | Line 561: | ||
|minHD = 20 GB | |minHD = 20 GB | ||
|minGPU = Nvidia GeForce GTX 760 | |minGPU = Nvidia GeForce GTX 760 | ||
− | |minGPU2 = | + | |minGPU2 = AMD Radeon R7 270X |
− | |minDX = | + | |minDX = 11 |
|mincont = | |mincont = | ||
|minother = Broadband Internet connection | |minother = Broadband Internet connection | ||
− | |recOS = | + | |recOS = |
|recCPU = Quad Core 3.0 GHz | |recCPU = Quad Core 3.0 GHz | ||
|recRAM = 8 GB | |recRAM = 8 GB | ||
Line 567: | Line 572: | ||
|recGPU = Nvidia GeForce GTX 1060 | |recGPU = Nvidia GeForce GTX 1060 | ||
|recGPU2 = AMD Radeon RX 470 | |recGPU2 = AMD Radeon RX 470 | ||
− | |recDX = | + | |recDX = |
|reccont = Gamepad or Controller Recommended | |reccont = Gamepad or Controller Recommended | ||
|recother = | |recother = |
Revision as of 21:59, 29 September 2020
Developers | |
---|---|
Psyonix | |
Linux | Timothee Besset[1] |
Linux | Ryan C. Gordon |
Publishers | |
Psyonix | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | July 7, 2015 |
macOS (OS X) | September 8, 2016[2][Note 1] |
Linux | September 8, 2016[2][Note 1] |
Reception | |
Metacritic | 86 |
OpenCritic | 87 |
IGDB | 89 |
Taxonomy | |
Monetization | DLC, Free-to-play |
Microtransactions | Currency |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Driving, Sports |
Sports | Football (Soccer) |
Vehicles | Automobile |
Themes | Sci-fi |
Rocket League is a singleplayer and multiplayer third-person driving and sports game.
Key points
- Cross-platform gameplay with all console players.[4][5]
- macOS and Linux support was discontinued on March 10, 2020.[3] Online functionality is now only available on Windows.[6]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Online modes require Epic Games Launcher.[7][8] | |||
Steam (unavailable) | Epic Games account is required since September 16, 2020.[9] |
DLC and expansion packs
Name | Notes | |
---|---|---|
Supersonic Fury DLC Pack | ||
Official Game Soundtrack | ||
Revenge of the Battle-Cars DLC Pack | ||
Back to the Future Car Pack | ||
Chaos Run DLC Pack | ||
Batman v Superman: Dawn of Justice Car Pack | ||
Proteus | ||
Official Game Soundtrack, Vol. 2 | ||
Vulcan | ||
Triton | ||
Hot Wheels Twin Mill III | ||
The Fate of the Furious Ice Charger | ||
x Monstercat Vol. 1 | ||
Hot Wheels Bone Shaker | ||
Aftershock | ||
Esper | ||
Masamune | ||
Marauder | ||
NBA Flag Pack | ||
Fast & Furious '70 Dodge Charger R/T | ||
Fast & Furious '99 Nissan Skyline GT-R R34 | ||
DC Super Heroes DLC Pack | ||
x Monstercat Vol. 2 | ||
Jurassic World Car Pack | ||
x Monstercat Vol. 3 | ||
Hot Wheels Triple Threat DLC Pack | ||
x Monstercat Vol. 4 | ||
McLaren 570S Car Pack | ||
x Monstercat Vol. 5 | ||
MLB Fan Pack | ||
Ghostbusters Ecto-1 Car Pack | ||
Knight Rider Car Pack |
Essential improvements
Skip intro videos
Use the -nomovie command line argument[10]
|
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Rocket League\TAGame\Config\ |
macOS (OS X) | $HOME/Library/Application Support/Rocket League/TAGame/ |
Linux | $XDG_DATA_HOME/Rocket League/TAGame/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/252950/pfx/[Note 2] |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Rocket League\TAGame\SaveData\ |
macOS (OS X) | $HOME/Library/Application Support/Rocket League/TAGame/SaveData/ |
Linux | $XDG_DATA_HOME/Rocket League/TAGame/SaveData/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/252950/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud | Save games are cross-platform, but are not automatically synced over. |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | May need to set Widescreen resolution.[11] | ||
Ultra-widescreen | Menu screens are Vert-. | ||
4K Ultra HD | May need to set Widescreen resolution.[12] | ||
Field of view (FOV) | Between 60° and 110°. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | 4x by default. See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | FXAA (Low, Medium & High), MLAA, or SMAA. See Anti-aliasing (AA). | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Built-in limiter is adjustable up to 250 FPS[13] or can be disabled, see Frame rate (FPS). | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Color blind mode | Forces all cars and team colors to the default, high-contrast orange and blue shades. |
Widescreen resolution
- RocketLauncher allows easily changing Rocket League's resolution (including for dual-monitor split screen).
Use launch options to set a custom resolution[14] |
---|
|
Anisotropic filtering (AF)
Modify configuration file[citation needed] |
---|
|
Anti-aliasing (AA)
Enable MSAA[15] |
---|
Notes
|
- SSAA forced through the driver works (tested on AMD card). On Dropshot, requires tinkering with the in-game AA setting (disable/re-enable it) during gameplay to work again.
Frame rate (FPS)
- The built-in FPS limiter can be adjusted up to 250 FPS, or disabled to allow an uncapped frame rate.
Disable the FPS limiter by modifying the configuration file[17] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Under Camera, the Invert Swivel Pitch checkbox. | |
Controller | ||
Controller support | On Windows: XInput, DirectInput and DualShock 4. On OS X and Linux: any controller that works with the OS. May require configuration via Steam Big Picture. |
|
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Under Camera, the Invert Swivel Pitch checkbox. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration | Use X1nput[18] |
PlayStation controllers | No haptic feedback support. | |
---|---|---|
PlayStation button prompts | ||
Light bar support | Use Aurora to add DS4 light bar support. | |
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | , , Does not work with Wireless Adaptor.[19] |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | XInput only. | |
Digital movement supported | ||
Simultaneous controller+KB/M | Rapidly changes button prompts. |
Steam Input | ||
---|---|---|
Steam Input API support | Official Steam Controller bindings only. | |
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Mouse
- Mouse axes are not bound to anything by default. Binding them to the camera will cause mouse movement to act like an analog stick, making the camera move at a constant speed and resetting to the default position instantly if movement stops.
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, gameplay, music, ambient, crowd. | |
Surround sound | Tested up to 7.1 output.[20] | |
Subtitles | No spoken dialogue. | |
Closed captions | ||
Mute on focus lost | Mute on unfocused toggle. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Korean | ||||
Japanese | ||||
Polish | ||||
Brazilian Portuguese | Mistakenly labeled on Steam as Portuguese. | |||
Russian | ||||
Spanish | ||||
Turkish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Each player needs a separate gamepad. (or you can use x360ce to use keyboard + gamepads) | ||
LAN play | 8 | |||
Online play | 8 | Versus Supports Crossplay with Nintendo Switch, PS4, and Xbox One |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 80, 443 |
UDP | 7000 - 9000 |
- This game does not support Universal Plug and Play (UPnP) for automatic port configuration.
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | |||
Nvidia 3D Vision | See Rocket League on Nvidia 3D Vision | ||
vorpX | G3D Officially supported game, see official vorpx game list. |
Issues unresolved
Low FPS after ALT-Tabbing
On some systems users may experience a severe FPS Cap reducing your FPS from the maximum of 250 down to possibly 60. A relaunch solves the issue, and there is likely a fix on the way.[citation needed]
Issues fixed
Controller not working
- As the game does support all controller standards, it might be picking up some peripheral as primary controller, which can include mouse, tablet, webcam, etc.
Remove unused controllers[citation needed] |
---|
|
Not connected to Servers under Linux
Create a symlink for the CA Certificates to where Rocket League expects them[21] |
---|
|
Game fails to launch and does not create an error message
- Steam will adjust user status to 'playing game' for several seconds, but fail to create a process for Rocket League, possibly giving an error that MSVCR100.dll is missing.
Repair Installation of Microsoft Visual C++ 2010 Redistributable Package[22] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
OpenGL | 4.1 | OS X and Linux only. No longer supported. |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | Wwise | |
Interface | Scaleform | 4.2.24[23] |
Multiplayer | Epic Online Services |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Dual Core 2.5 GHz | Quad Core 3.0 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | Nvidia GeForce GTX 760 AMD Radeon R7 270X DirectX 11 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 470 |
Controller | Gamepad or Controller Recommended | |
Other | Broadband Internet connection |
- A 64-bit operating system is required.
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.8.5 | |
Processor (CPU) | Intel Core i5 2.4 GHz | Intel Core i7 2.4 GHz |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 9 GB | |
Video card (GPU) | ATI Radeon HD 5670 Nvidia GeForce GT 640M Intel HD 4000 or Iris Pro OpenGL 4.1 compatible | |
Controller | Gamepad or Controller Recommended | |
Other | Broadband Internet connection |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | ||
Processor (CPU) | Dual Core 2.4 GHz | Quad Core 2.5 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 9 GB | |
Video card (GPU) | Nvidia GeForce GTX 260 ATI Radeon HD 4850 | Nvidia GeForce GTX 660 AMD Radeon HD 7950 |
Controller | Gamepad or Controller Recommended | |
Other | Broadband Internet connection |
Notes
- ↑ 1.0 1.1 Linux and OS X were discontinued on March 10, 2020.[3]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/252950/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (252950) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Timothee Besset on Twitter - last accessed on 2016-09-09
- "( I am working on Linux ports again! )"
- ↑ 2.0 2.1 In-Depth with the Rumble Update
- ↑ 3.0 3.1 Steam :: Rocket League :: March Update Releases March 10 - last accessed on 2020-03-12
- "The March Update will be the final update for Mac and Linux versions of Rocket League."
- ↑ USgamer • Rocket League - Nintendo Switch, PS4, Xbox One, PC, Cross-Play, Release Date, Features Everything We Know - last accessed on 2017-07-02
- ↑ Gamasutra - Rocket League to offer cross-platform multiplayer between Xbox One, PC, and Switch - last accessed on 2017-07-02
- "The PlayStation 4 however, which already allows Rocket League matches between Steam and PS4 players, was notably absent from that list until February 2019."
- ↑ Steam :: Rocket League :: Ending Support for macOS and Linux - last accessed on 2020-01-23
- ↑ Verified by User:Rose on 2020-09-26
- Closed the launcher after installing the game, renamed its program and config folders, launched the game from the executable without issues and was able to play the single-player modes only.
- ↑ Epic Store games you can play without the Epic Launcher - last accessed on 2020-09-29
- ↑ Epic Games Account Linking - last accessed on 2020-09-16
- "Can I play Rocket League without an Epic Games Account?
No. An Epic Games Account is required to play Rocket League. Log into your existing account, or make a new one when you log into Rocket League. You can create a new account with one button press in-game with no additional information needed."
- "Can I play Rocket League without an Epic Games Account?
- ↑ Steam Community Guides - Skip Intro Movies
- ↑ 21:9 and Multi-Monitor Support / Custom Resolution :: Rocket League General Discussions
- ↑ And 4k resolution? :: Rocket League General Discussions
- ↑ Rocket League News: Dec. 18, 2015 – Ranked Rejoin Feature, UI Scalability/Max Frame Rate
- ↑ Verified by User:Rose on 2020-09-26
- ↑ How to use MSAA: RocketLeague
- ↑ Psyonix Forums • View topic - MSAA ini help
- ↑ Verified by User:Aemony on 2020-09-10
- ↑ X1nput 2.0 - Xbox One Controller Impulse Triggers on (almost) any PC game
- ↑ Verified by User:Marioysikax on 2018-05-11
- Tested with both V1 and V2 just to be sure.
- ↑ PC Gaming Surround Sound Round-up
- ↑ Steam forums: Linux - Can not connect to servers
- ↑ http://www.psyonix.com/forums/viewtopic.php?f=34&t=13760
- ↑ Verified by User:Hawaii_Beach on 2017-01-14
- Searching for "gfxVersion" in RocketLeague.exe
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