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Difference between revisions of "Rocket League"

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m (→‎Input: Aurora to light bar support)
m (screenshots captions format to match the latest of the guidelines, tiny tweaks to the notes' punctuation and style)
(36 intermediate revisions by 7 users not shown)
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{{Infobox game/row/porter|Ryan C. Gordon|Linux}}
 
{{Infobox game/row/porter|Ryan C. Gordon|Linux}}
 
|publishers  =  
 
|publishers  =  
{{Infobox game/row/publisher|Psyonix|Pre-2019}}
+
{{Infobox game/row/publisher|Psyonix}}
{{Infobox game/row/publisher|Epic Games|2019-present}}
 
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|Unreal Engine 3}}
 
{{Infobox game/row/engine|Unreal Engine 3}}
Line 20: Line 19:
 
{{Infobox game/row/reception|IGDB|rocket-league|89}}
 
{{Infobox game/row/reception|IGDB|rocket-league|89}}
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | DLC }}
+
{{Infobox game/row/taxonomy/monetization      | DLC, Free-to-play }}
{{Infobox game/row/taxonomy/microtransactions | }}
+
{{Infobox game/row/taxonomy/microtransactions | Currency }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 
{{Infobox game/row/taxonomy/pacing            | Real-time }}
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|wikipedia    = Rocket League
 
|wikipedia    = Rocket League
 
|winehq      = 16963
 
|winehq      = 16963
|license      = commercial
+
|license      = free-to-play
 
}}
 
}}
  
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{{ii}} Cross-platform gameplay with all console players.<ref>{{Refurl|url=http://www.usgamer.net/articles/16-06-2017-rocket-league-nintendo-switch-ps4-xbox-one-pc-cross-play-release-date-features-everything-we-know USgamer • Rocket League - Nintendo Switch, PS4, Xbox One, PC, Cross-Play, Release Date, Features|title=Everything We Know|date=2017-07-02}}</ref><ref>{{Refsnip|url=http://www.gamasutra.com/view/news/299962/Rocket_League_to_offer_crossplatform_multiplayer_between_Xbox_One_PC_and_Switch.php|title=Gamasutra - Rocket League to offer cross-platform multiplayer between Xbox One, PC, and Switch|snippet=The PlayStation 4 however, which already allows Rocket League matches between Steam and PS4 players, was notably absent from that list until February 2019.|date=2017-07-02}}</ref>
 
{{ii}} Cross-platform gameplay with all console players.<ref>{{Refurl|url=http://www.usgamer.net/articles/16-06-2017-rocket-league-nintendo-switch-ps4-xbox-one-pc-cross-play-release-date-features-everything-we-know USgamer • Rocket League - Nintendo Switch, PS4, Xbox One, PC, Cross-Play, Release Date, Features|title=Everything We Know|date=2017-07-02}}</ref><ref>{{Refsnip|url=http://www.gamasutra.com/view/news/299962/Rocket_League_to_offer_crossplatform_multiplayer_between_Xbox_One_PC_and_Switch.php|title=Gamasutra - Rocket League to offer cross-platform multiplayer between Xbox One, PC, and Switch|snippet=The PlayStation 4 however, which already allows Rocket League matches between Steam and PS4 players, was notably absent from that list until February 2019.|date=2017-07-02}}</ref>
 
{{--}} macOS and Linux support was discontinued on March 10, 2020.<ref name="Linux_and_OSX_Removal_Ref" /> Online functionality is now only available on Windows.<ref>{{Refurl|url=https://steamcommunity.com/games/252950/announcements/detail/1709614218556357755|title=Steam :: Rocket League :: Ending Support for macOS and Linux|date=2020-01-23}}</ref>
 
{{--}} macOS and Linux support was discontinued on March 10, 2020.<ref name="Linux_and_OSX_Removal_Ref" /> Online functionality is now only available on Windows.<ref>{{Refurl|url=https://steamcommunity.com/games/252950/announcements/detail/1709614218556357755|title=Steam :: Rocket League :: Ending Support for macOS and Linux|date=2020-01-23}}</ref>
{{--}} No real mouse camera control.
 
  
 
'''General information'''
 
'''General information'''
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==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Humble | rocket-league | Steam | |  | Windows }}
+
{{Availability/row| Epic Games Store | rocket-league | DRM-free | Online modes require Epic Games Launcher.<ref>{{Refcheck|user=Rose|date=2020-09-26|comment=Closed the launcher after installing the game, renamed its program and config folders, launched the game from the executable without issues and was able to play the single-player modes only.}}</ref><ref>{{Refurl|url=https://www.gog.com/forum/general/epic_store_games_you_can_play_without_the_epic_launcher/post265|title=Epic Store games you can play without the Epic Launcher|date=2020-09-29}}</ref> |  | Windows }}
{{Availability/row| Steam | 252950 | Steam | |  | Windows }}
+
{{Availability/row| Steam | 252950 | Steam, Account  | [[Store:Epic Games Store|Epic Games]] account is required since September 16, 2020.<ref>{{Refurl|url=https://www.rocketleague.com/activate/|snippet=Can I play Rocket League without an Epic Games Account?<br>No. An Epic Games Account is required to play Rocket League. Log into your existing account, or make a new one when you log into Rocket League. You can create a new account with one button press in-game with no additional information needed.
 +
|title=Epic Games Account Linking|date=2020-09-16}}</ref> |  | Windows | unavailable }}
 
}}
 
}}
{{ii}} All versions require {{DRM|Steam}}.
 
  
 
{{DLC|
 
{{DLC|
 
{{DLC/row| {{store link|Steam|391680|Supersonic Fury DLC Pack}} | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|391680|Supersonic Fury DLC Pack}} | | Windows, OS X, Linux }}
{{DLC/row| {{store link|Steam|393580|Official Game Soundtrack}} | | Windows, OS X, Linux}}
+
{{DLC/row| Official Game Soundtrack | | Windows, OS X, Linux}}
 
{{DLC/row| {{store link|Steam|399730|Revenge of the Battle-Cars DLC Pack}} | | Windows, OS X, Linux}}
 
{{DLC/row| {{store link|Steam|399730|Revenge of the Battle-Cars DLC Pack}} | | Windows, OS X, Linux}}
 
{{DLC/row| {{store link|Steam|405170|Back to the Future Car Pack}} | | Windows, OS X, Linux}}
 
{{DLC/row| {{store link|Steam|405170|Back to the Future Car Pack}} | | Windows, OS X, Linux}}
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{{DLC/row| {{store link|Steam|438690|Batman v Superman: Dawn of Justice Car Pack}} | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|438690|Batman v Superman: Dawn of Justice Car Pack}} | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|457160|Proteus}} | | Windows, OS X, Linux}}
 
{{DLC/row| {{store link|Steam|457160|Proteus}} | | Windows, OS X, Linux}}
{{DLC/row| {{store link|Steam|457161|Official Game Soundtrack, Vol. 2}} | | Windows, OS X, Linux }}
+
{{DLC/row| Official Game Soundtrack, Vol. 2 | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|457162|Vulcan}} | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|457162|Vulcan}} | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|457190|Triton}} | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|457190|Triton}} | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|457191|Hot Wheels Twin Mill III}} | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|457191|Hot Wheels Twin Mill III}} | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|457192|The Fate of the Furious Ice Charger}} | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|457192|The Fate of the Furious Ice Charger}} | | Windows, OS X, Linux }}
{{DLC/row| {{store link|Steam|457193|X Monstercat Vol. 1}} | | Windows, OS X, Linux }}
+
{{DLC/row| x Monstercat Vol. 1 | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|457194|Hot Wheels Bone Shaker}} | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|457194|Hot Wheels Bone Shaker}} | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|457195|Aftershock}} | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|457195|Aftershock}} | | Windows, OS X, Linux }}
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{{DLC/row| {{store link|Steam|675290|Fast & Furious '99 Nissan Skyline GT-R R34}} | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|675290|Fast & Furious '99 Nissan Skyline GT-R R34}} | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|772150|DC Super Heroes DLC Pack}} | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|772150|DC Super Heroes DLC Pack}} | | Windows, OS X, Linux }}
{{DLC/row| {{store link|Steam|823220|X Monstercat Vol. 2}} | | Windows, OS X, Linux }}
+
{{DLC/row| x Monstercat Vol. 2 | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|838770|Jurassic World Car Pack}} | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|838770|Jurassic World Car Pack}} | | Windows, OS X, Linux }}
{{DLC/row| {{store link|Steam|848820|X Monstercat Vol. 3}} | | Windows, OS X, Linux }}
+
{{DLC/row| x Monstercat Vol. 3 | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|910940|Hot Wheels Triple Threat DLC Pack}} | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|910940|Hot Wheels Triple Threat DLC Pack}} | | Windows, OS X, Linux }}
{{DLC/row| {{store link|Steam|919100|x Monstercat Vol. 4}} | | Windows, OS X, Linux }}
+
{{DLC/row| x Monstercat Vol. 4 | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|943740|McLaren 570S Car Pack}} | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|943740|McLaren 570S Car Pack}} | | Windows, OS X, Linux }}
{{DLC/row| {{store link|Steam|971930|x Monstercat Vol. 5}} | | Windows, OS X, Linux }}
+
{{DLC/row| x Monstercat Vol. 5 | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|1002130|MLB Fan Pack}} | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|1002130|MLB Fan Pack}} | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|1018530|Ghostbusters Ecto-1 Car Pack}} | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|1018530|Ghostbusters Ecto-1 Car Pack}} | | Windows, OS X, Linux }}
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==Game data==
 
==Game data==
{{Image|Rocket League General.png|In-game general settings.}}
+
{{Image|Rocket League General.png|General settings}}
  
 
===Configuration file(s) location===
 
===Configuration file(s) location===
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|discord                =  
 
|discord                =  
 
|discord notes          =  
 
|discord notes          =  
|epic games store      =  
+
|epic games store      = false
 
|epic games store notes =  
 
|epic games store notes =  
 
|gog galaxy            =  
 
|gog galaxy            =  
Line 134: Line 132:
 
|origin notes          =  
 
|origin notes          =  
 
|steam cloud            = true
 
|steam cloud            = true
|steam cloud notes      = Save games are cross-platform, but aren't automatically synced over.<br/>Approx. 95.4 MB available.
+
|steam cloud notes      = Save games are cross-platform, but are not automatically synced over.
 
|uplay                  =  
 
|uplay                  =  
 
|uplay notes            =  
 
|uplay notes            =  
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==Video==
 
==Video==
{{Image|Rocket League Video.png|In-game video settings.}}
+
{{Image|Rocket League Video.png|Video settings}}
 
{{Video
 
{{Video
 
|wsgf link                  = https://www.wsgf.org/dr/rocket-league/en
 
|wsgf link                  = https://www.wsgf.org/dr/rocket-league/en
Line 154: Line 152:
 
|multimonitor notes        = May need to set [[#Widescreen resolution|Widescreen resolution]].<ref name="resolution">[https://steamcommunity.com/app/252950/discussions/0/530646080865787429/ 21:9 and Multi-Monitor Support / Custom Resolution :: Rocket League General Discussions]</ref>
 
|multimonitor notes        = May need to set [[#Widescreen resolution|Widescreen resolution]].<ref name="resolution">[https://steamcommunity.com/app/252950/discussions/0/530646080865787429/ 21:9 and Multi-Monitor Support / Custom Resolution :: Rocket League General Discussions]</ref>
 
|ultrawidescreen            = true
 
|ultrawidescreen            = true
|ultrawidescreen notes      = May need to set [[#Widescreen resolution|Widescreen resolution]].<ref name="resolution"/>
+
|ultrawidescreen notes      = Menu screens are {{term|vert-}}.
 
|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          = May need to set [[#Widescreen resolution|Widescreen resolution]].<ref>[https://steamcommunity.com/app/252950/discussions/0/537402115079459635/ And 4k resolution? :: Rocket League General Discussions]</ref>
 
|4k ultra hd notes          = May need to set [[#Widescreen resolution|Widescreen resolution]].<ref>[https://steamcommunity.com/app/252950/discussions/0/537402115079459635/ And 4k resolution? :: Rocket League General Discussions]</ref>
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|anisotropic notes          = 4x by default. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
 
|anisotropic notes          = 4x by default. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        = [[FXAA]] <sup>(Low, Medium & High)</sup> and [[MLAA]]. See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]].
+
|antialiasing notes        = [[FXAA]] <sup>(Low, Medium & High)</sup>, [[MLAA]], or [[SMAA]]. See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]].
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
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|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = Adjustable up to 250 FPS.<ref>[https://steamcommunity.com/games/252950/announcements/detail/38643044308082301 Rocket League News: Dec. 18, 2015 – Ranked Rejoin Feature, UI Scalability/Max Frame Rate]</ref> Use [https://github.com/rex706/RocketLauncher RocketLauncher] for no cap.{{cn|date=November 2016}}
+
|120 fps notes              = Built-in limiter is adjustable up to 250 FPS<ref>[https://steamcommunity.com/games/252950/announcements/detail/38643044308082301 Rocket League News: Dec. 18, 2015 – Ranked Rejoin Feature, UI Scalability/Max Frame Rate]</ref> or can be disabled, see [[#Frame rate (FPS)|Frame rate (FPS)]].
 
|hdr                        = false
 
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
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{{ii}} [https://github.com/rex706/RocketLauncher RocketLauncher] allows easily changing Rocket League's resolution (including for dual-monitor split screen).
 
{{ii}} [https://github.com/rex706/RocketLauncher RocketLauncher] allows easily changing Rocket League's resolution (including for dual-monitor split screen).
  
{{Fixbox|description=Instructions|ref={{cn|date=July 2016}}|fix=
+
{{Fixbox|description=Use launch options to set a custom resolution|ref=<ref>{{Refcheck|user=Rose|date=2020-09-26|comment=}}</ref>|fix=
# Use the <code>-ResX=YourWidth -ResY=YourHeight</code> [[command line arguments]] and launch the game.
+
# Use the <code>-ResX=DesiredWidth -ResY=DesiredHeight</code> [[command line arguments]] and launch the game.
# Close the game, then remove the command line arguments.
 
 
}}
 
}}
  
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}}
 
}}
 
{{ii}} SSAA forced through the driver works (tested on AMD card). On Dropshot, requires tinkering with the in-game AA setting (disable/re-enable it) during gameplay to work again.
 
{{ii}} SSAA forced through the driver works (tested on AMD card). On Dropshot, requires tinkering with the in-game AA setting (disable/re-enable it) during gameplay to work again.
 +
 +
===[[Glossary:Frame rate (FPS)|Frame rate (FPS)]]===
 +
{{ii}} The built-in FPS limiter can be adjusted up to 250 FPS, or disabled to allow an uncapped frame rate.
 +
 +
{{Fixbox|description=Disable the FPS limiter by modifying the configuration file|ref=<ref>{{Refcheck|user=Aemony|date=2020-09-10|comment=}}</ref>|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open {{File|TASystemSettings.ini}}.
 +
# Find the following line <code>AllowPerFrameSleep=</code> and set it to <code>False</code>.
 +
}}
  
 
==Input==
 
==Input==
{{Image|Rocket League Controls.png|In-game general control settings.}}
+
{{Image|Rocket League Controls.png|General control settings}}
{{Image|Rocket League Camera.png|In-game camera settings.}}
+
{{Image|Rocket League Camera.png|Camera settings}}
{{Image|Rocket League Remapping.png|In-game key/button map settings.}}
+
{{Image|Rocket League Remapping.png|Key/button map settings}}
 
{{Input
 
{{Input
 
|key remap                = true
 
|key remap                = true
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|impulse triggers notes    = Use [https://github.com/araghon007/X1nput/releases X1nput]<ref>[https://www.reddit.com/r/pcgaming/comments/b31frk/x1nput_20_xbox_one_controller_impulse_triggers_on/ X1nput 2.0 - Xbox One Controller Impulse Triggers on (almost) any PC game]</ref>
 
|impulse triggers notes    = Use [https://github.com/araghon007/X1nput/releases X1nput]<ref>[https://www.reddit.com/r/pcgaming/comments/b31frk/x1nput_20_xbox_one_controller_impulse_triggers_on/ X1nput 2.0 - Xbox One Controller Impulse Triggers on (almost) any PC game]</ref>
 
|dualshock 4              = true
 
|dualshock 4              = true
|dualshock 4 notes        = No haptic feedback support
+
|dualshock 4 notes        = No haptic feedback support.
 
|dualshock prompts        = true
 
|dualshock prompts        = true
 
|dualshock prompts notes  =  
 
|dualshock prompts notes  =  
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|controller hotplug        = true
 
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = true
+
|haptic feedback          = limited
 
|haptic feedback notes    = XInput only.
 
|haptic feedback notes    = XInput only.
 
|simultaneous input        = true
 
|simultaneous input        = true
|simultaneous input notes  = Rapidly changes button prompts
+
|simultaneous input notes  = Rapidly changes button prompts.
 
|steam input api          = false
 
|steam input api          = false
 
|steam input api notes    = Official [[Controller:Steam Controller|Steam Controller]] bindings only.
 
|steam input api notes    = Official [[Controller:Steam Controller|Steam Controller]] bindings only.
Line 274: Line 280:
  
 
===Mouse===
 
===Mouse===
{{--}} Mouse axes aren't bound to anything by default. Binding them to the camera will cause mouse movement to act like an analog stick, making the camera move at a constant speed and resetting to the default position instantly if movement stops.
+
{{--}} Mouse axes are not bound to anything by default. Binding them to the camera will cause mouse movement to act like an analog stick, making the camera move at a constant speed and resetting to the default position instantly if movement stops.
  
 
==Audio==
 
==Audio==
{{Image|Rocket League Audio.png|In-game audio settings.}}
+
{{Image|Rocket League Audio.png|Audio settings}}
 
{{Audio
 
{{Audio
 
|separate volume          = true
 
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Master, gameplay, music, ambient, crowd.
 
|surround sound          = true
 
|surround sound          = true
 
|surround sound notes    = Tested up to 7.1 output.<ref>[http://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref>
 
|surround sound notes    = Tested up to 7.1 output.<ref>[http://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref>
Line 288: Line 294:
 
|closed captions notes    =  
 
|closed captions notes    =  
 
|mute on focus lost      = true
 
|mute on focus lost      = true
|mute on focus lost notes = Can be disabled with the <code>-AllowBackgroundAudio</code> [[Glossary:Command line arguments|command line argument]].<ref>[https://www.reddit.com/r/RocketLeague/comments/4lgoax/psasteam_you_can_set_rocket_league_to_still_play/ (PSA)(Steam) You can set Rocket League to still play audio while you're alt-tabbed away.: RocketLeague]</ref>
+
|mute on focus lost notes = '''Mute on unfocused''' toggle.
 
|eax support              =  
 
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  
Line 469: Line 475:
 
==Issues unresolved==
 
==Issues unresolved==
 
===Low FPS after ALT-Tabbing===
 
===Low FPS after ALT-Tabbing===
 
+
On some systems users may experience a severe FPS Cap reducing your FPS from the maximum of 250 down to possibly 60. A relaunch solves the issue, and there is likely a fix on the way.{{cn}}
On some systems users may experience a severe FPS Cap reducing your FPS from the maximum of 250 down to possibly 60. A relaunch solves the issue, and there is likely a fix on the way.
 
  
 
==Issues fixed==
 
==Issues fixed==
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===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 9, 11
+
|direct3d versions      = 11
|direct3d notes        = DX9 can be accessed by putting <code>-dx9</code> into the Steam Launch Options.
+
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
Line 516: Line 521:
 
|shader model versions  = 3
 
|shader model versions  = 3
 
|shader model notes    =  
 
|shader model notes    =  
|windows 32-bit exe    = true
+
|windows 32-bit exe    = false
 
|windows 64-bit exe    = true
 
|windows 64-bit exe    = true
|windows exe notes      = The 32-bit client is not supported, but you can access it by putting <code>-dx9</code> into the Launch Options.<ref>{{Refcheck|user=SojerManLan|date=2020-07-24|comment=Adding <code>dx9</code> to launch options does launch the 32-bit client.}}</ref>
+
|windows exe notes      =  
 
|mac os x powerpc app  =  
 
|mac os x powerpc app  =  
 
|macos intel 32-bit app = unknown
 
|macos intel 32-bit app = unknown
Line 541: Line 546:
 
|cutscenes        =  
 
|cutscenes        =  
 
|cutscenes notes  =  
 
|cutscenes notes  =  
|multiplayer      = Steamworks
+
|multiplayer      = Epic Online Services
 
|multiplayer notes=  
 
|multiplayer notes=  
 
|anticheat        =  
 
|anticheat        =  
Line 556: Line 561:
 
|minHD    = 20 GB
 
|minHD    = 20 GB
 
|minGPU  = Nvidia GeForce GTX 760
 
|minGPU  = Nvidia GeForce GTX 760
|minGPU2  = ATI Radeon HD 4850
+
|minGPU2  = AMD Radeon R7 270X
|minDX    = 9.0c
+
|minDX    = 11
 
|mincont  =  
 
|mincont  =  
 
|minother = Broadband Internet connection
 
|minother = Broadband Internet connection
  
|recOS    = 10
+
|recOS    =  
 
|recCPU  = Quad Core 3.0 GHz
 
|recCPU  = Quad Core 3.0 GHz
 
|recRAM  = 8 GB
 
|recRAM  = 8 GB
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|recGPU  = Nvidia GeForce GTX 1060
 
|recGPU  = Nvidia GeForce GTX 1060
 
|recGPU2  = AMD Radeon RX 470
 
|recGPU2  = AMD Radeon RX 470
|recDX    = 11
+
|recDX    =  
 
|reccont  = Gamepad or Controller Recommended
 
|reccont  = Gamepad or Controller Recommended
 
|recother =  
 
|recother =  

Revision as of 21:59, 29 September 2020

Dev general icon.svg
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Rocket League
Rocket League cover
Developers
Psyonix
Linux Timothee Besset[1]
Linux Ryan C. Gordon
Publishers
Psyonix
Engines
Unreal Engine 3
Release dates
Windows July 7, 2015
macOS (OS X) September 8, 2016[2][Note 1]
Linux September 8, 2016[2][Note 1]
Reception
Metacritic 86
OpenCritic 87
IGDB 89
Taxonomy
Monetization DLC, Free-to-play
Microtransactions Currency
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Driving, Sports
Sports Football (Soccer)
Vehicles Automobile
Themes Sci-fi
Rocket League on HowLongToBeat
Rocket League on IGDB
Rocket League on MobyGames
Rocket League on Wikipedia

Rocket League is a singleplayer and multiplayer third-person driving and sports game.

Key points

Cross-platform gameplay with all console players.[4][5]
macOS and Linux support was discontinued on March 10, 2020.[3] Online functionality is now only available on Windows.[6]

General information

Official Discord server
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Epic Games Store
DRM-free after installation through Epic Games Launcher (notes may include more details)
Online modes require Epic Games Launcher.[7][8]
Windows
Steam (unavailable)
Icon overlay.png
Epic Games account is required since September 16, 2020.[9]
Windows

DLC and expansion packs

Essential improvements

Skip intro videos

Use the -nomovie command line argument[10]

Game data

General settings
General settings

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\Rocket League\TAGame\Config\
macOS (OS X) $HOME/Library/Application Support/Rocket League/TAGame/
Linux $XDG_DATA_HOME/Rocket League/TAGame/
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/252950/pfx/[Note 2]
This game follows the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %USERPROFILE%\Documents\My Games\Rocket League\TAGame\SaveData\
macOS (OS X) $HOME/Library/Application Support/Rocket League/TAGame/SaveData/
Linux $XDG_DATA_HOME/Rocket League/TAGame/SaveData/
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/252950/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Epic Games Launcher
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud
Save games are cross-platform, but are not automatically synced over.

Video

Video settings
Video settings

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
May need to set Widescreen resolution.[11]
Ultra-widescreen
Menu screens are Vert-.
4K Ultra HD
May need to set Widescreen resolution.[12]
Field of view (FOV)
Between 60° and 110°.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
4x by default. See Anisotropic filtering (AF).
Anti-aliasing (AA)
FXAA (Low, Medium & High), MLAA, or SMAA. See Anti-aliasing (AA).
Vertical sync (Vsync)
60 FPS and 120+ FPS
Built-in limiter is adjustable up to 250 FPS[13] or can be disabled, see Frame rate (FPS).
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Color blind mode
Forces all cars and team colors to the default, high-contrast orange and blue shades.

Widescreen resolution

RocketLauncher allows easily changing Rocket League's resolution (including for dual-monitor split screen).
Use launch options to set a custom resolution[14]
  1. Use the -ResX=DesiredWidth -ResY=DesiredHeight command line arguments and launch the game.

Anisotropic filtering (AF)

Modify configuration file[citation needed]
  1. Go to the configuration file(s) location.
  2. Open TASystemSettings.ini.
  3. Find the following line MaxAnisotropy= and set it to 16.

Anti-aliasing (AA)

Enable MSAA[15]
  1. Go to the configuration file(s) location.
  2. Open TASystemSettings.ini.
  3. Find bAllowD3D9MSAA and set it to True.
  4. Find MaxMultiSamples (this should be directly above the line mentioned above) and set it to your preferred level of MSAA samples (2, 4, 8 or 16).

Notes

MSAA is not officially supported and can cause bugs.[16]
SSAA forced through the driver works (tested on AMD card). On Dropshot, requires tinkering with the in-game AA setting (disable/re-enable it) during gameplay to work again.

Frame rate (FPS)

The built-in FPS limiter can be adjusted up to 250 FPS, or disabled to allow an uncapped frame rate.
Disable the FPS limiter by modifying the configuration file[17]
  1. Go to the configuration file(s) location.
  2. Open TASystemSettings.ini.
  3. Find the following line AllowPerFrameSleep= and set it to False.

Input

General control settings
General control settings
Camera settings
Camera settings
Key/button map settings
Key/button map settings

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Under Camera, the Invert Swivel Pitch checkbox.
Controller
Controller support
On Windows: XInput, DirectInput and DualShock 4.
On OS X and Linux: any controller that works with the OS. May require configuration via Steam Big Picture.
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Under Camera, the Invert Swivel Pitch checkbox.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
Use X1nput[18]
PlayStation controllers
No haptic feedback support.
PlayStation button prompts
Light bar support
Use Aurora to add DS4 light bar support.
Adaptive trigger support
DualSense haptic feedback support
Connection modes
,
,

Does not work with Wireless Adaptor.[19]
Generic/other controllers
Button prompts
Additional information
Controller hotplugging
Haptic feedback
XInput only.
Digital movement supported
Simultaneous controller+KB/M
Rapidly changes button prompts.
Steam Input
Steam Input API support
Official Steam Controller bindings only.
Hook input (legacy mode)
Official controller preset(s)
Steam Controller button prompts

Mouse

Mouse axes are not bound to anything by default. Binding them to the camera will cause mouse movement to act like an analog stick, making the camera move at a constant speed and resetting to the default position instantly if movement stops.

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Master, gameplay, music, ambient, crowd.
Surround sound
Tested up to 7.1 output.[20]
Subtitles
No spoken dialogue.
Closed captions
Mute on focus lost
Mute on unfocused toggle.

Localizations

Language UI Audio Sub Notes
English
Dutch
French
German
Italian
Korean
Japanese
Polish
Brazilian Portuguese
Mistakenly labeled on Steam as Portuguese.
Russian
Spanish
Turkish

Network

Multiplayer types

Type Native Players Notes
Local play
4 Each player needs a separate gamepad. (or you can use x360ce to use keyboard + gamepads)
LAN play
8
Online play
8 Versus
Supports Crossplay with Nintendo Switch, PS4, and Xbox One

Connection types

Ports

Protocol Port(s) and/or port range(s)
TCP 80, 443
UDP 7000 - 9000
This game does not support Universal Plug and Play (UPnP) for automatic port configuration.

VR support

3D modes State Notes
Native 3D
Nvidia 3D Vision
See Rocket League on Nvidia 3D Vision
vorpX
G3D
Officially supported game, see official vorpx game list.

Issues unresolved

Low FPS after ALT-Tabbing

On some systems users may experience a severe FPS Cap reducing your FPS from the maximum of 250 down to possibly 60. A relaunch solves the issue, and there is likely a fix on the way.[citation needed]

Issues fixed

Controller not working

As the game does support all controller standards, it might be picking up some peripheral as primary controller, which can include mouse, tablet, webcam, etc.
Remove unused controllers[citation needed]
  1. Push Win+R and type joy.cpl then push OK.
  2. From Advanced settings... set your used controller as primary one and then push OK.
  3. Locate all unused controllers listed and either unplug them physically, disable them from device manager or with virtual controllers uninstall from control panel.

Not connected to Servers under Linux

Create a symlink for the CA Certificates to where Rocket League expects them[21]

sudo ln -s /etc/ssl/certs/ca-bundle.crt /etc/ssl/certs/ca-certificates.crt

Game fails to launch and does not create an error message

Steam will adjust user status to 'playing game' for several seconds, but fail to create a process for Rocket League, possibly giving an error that MSVCR100.dll is missing.
Repair Installation of Microsoft Visual C++ 2010 Redistributable Package[22]
  1. Go to <Steam-folder>\steamapps\common\Steamworks Shared\_CommonRedist\vcredist\2010.
  2. Run vcredist_x86.exe (it doesn't matter if you're using a 64-bit operating system).
  3. Choose to repair the installation.

Other information

API

Technical specs Supported Notes
Direct3D 11
OpenGL 4.1 OS X and Linux only. No longer supported.
Shader Model support 3
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Physics PhysX
Audio Wwise
Interface Scaleform 4.2.24[23]
Multiplayer Epic Online Services

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Dual Core 2.5 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 20 GB
Video card (GPU) Nvidia GeForce GTX 760
AMD Radeon R7 270X
DirectX 11 compatible
Controller
Other Broadband Internet connection
A 64-bit operating system is required.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.8.5
Processor (CPU) Intel Core i5 2.4 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 9 GB
Video card (GPU) ATI Radeon HD 5670
Nvidia GeForce GT 640M
Intel HD 4000 or Iris Pro
OpenGL 4.1 compatible
Controller
Other Broadband Internet connection
Linux
Minimum Recommended
Operating system (OS)
Processor (CPU) Dual Core 2.4 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 9 GB
Video card (GPU) Nvidia GeForce GTX 260
ATI Radeon HD 4850
Controller
Other Broadband Internet connection

Notes

  1. 1.0 1.1 Linux and OS X were discontinued on March 10, 2020.[3]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/252950/ in addition to or instead of this directory. The app ID (252950) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Timothee Besset on Twitter - last accessed on 2016-09-09
    "( I am working on Linux ports again! )"
  2. 2.0 2.1 In-Depth with the Rumble Update
  3. 3.0 3.1 Steam :: Rocket League :: March Update Releases March 10 - last accessed on 2020-03-12
    "The March Update will be the final update for Mac and Linux versions of Rocket League."
  4. USgamer • Rocket League - Nintendo Switch, PS4, Xbox One, PC, Cross-Play, Release Date, Features Everything We Know - last accessed on 2017-07-02
  5. Gamasutra - Rocket League to offer cross-platform multiplayer between Xbox One, PC, and Switch - last accessed on 2017-07-02
    "The PlayStation 4 however, which already allows Rocket League matches between Steam and PS4 players, was notably absent from that list until February 2019."
  6. Steam :: Rocket League :: Ending Support for macOS and Linux - last accessed on 2020-01-23
  7. Verified by User:Rose on 2020-09-26
    Closed the launcher after installing the game, renamed its program and config folders, launched the game from the executable without issues and was able to play the single-player modes only.
  8. Epic Store games you can play without the Epic Launcher - last accessed on 2020-09-29
  9. Epic Games Account Linking - last accessed on 2020-09-16
    "Can I play Rocket League without an Epic Games Account?
    No. An Epic Games Account is required to play Rocket League. Log into your existing account, or make a new one when you log into Rocket League. You can create a new account with one button press in-game with no additional information needed.
    "
  10. Steam Community Guides - Skip Intro Movies
  11. 21:9 and Multi-Monitor Support / Custom Resolution :: Rocket League General Discussions
  12. And 4k resolution? :: Rocket League General Discussions
  13. Rocket League News: Dec. 18, 2015 – Ranked Rejoin Feature, UI Scalability/Max Frame Rate
  14. Verified by User:Rose on 2020-09-26
  15. How to use MSAA: RocketLeague
  16. Psyonix Forums • View topic - MSAA ini help
  17. Verified by User:Aemony on 2020-09-10
  18. X1nput 2.0 - Xbox One Controller Impulse Triggers on (almost) any PC game
  19. Verified by User:Marioysikax on 2018-05-11
    Tested with both V1 and V2 just to be sure.
  20. PC Gaming Surround Sound Round-up
  21. Steam forums: Linux - Can not connect to servers
  22. http://www.psyonix.com/forums/viewtopic.php?f=34&t=13760
  23. Verified by User:Hawaii_Beach on 2017-01-14
    Searching for "gfxVersion" in RocketLeague.exe