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Difference between revisions of "Rocket League"

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{{Infobox game/row/reception|IGDB|rocket-league|89}}
 
{{Infobox game/row/reception|IGDB|rocket-league|89}}
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | DLC }}
+
{{Infobox game/row/taxonomy/monetization      | DLC, Free-to-play, Sponsored }}
 
{{Infobox game/row/taxonomy/microtransactions | Currency }}
 
{{Infobox game/row/taxonomy/microtransactions | Currency }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
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|wikipedia    = Rocket League
 
|wikipedia    = Rocket League
 
|winehq      = 16963
 
|winehq      = 16963
|license      = commercial
+
|license      = free-to-play
 
}}
 
}}
  
 
{{Introduction
 
{{Introduction
|introduction      =  
+
|introduction      = '''''{{PAGENAME}}''''' is a {{Glossary:singleplayer}} and {{Glossary:multiplayer}} {{Glossary:driving}} and {{Glossary:sports}} game developed and published by [[Company:Psyonix|Psyonix]].
|release history  =  
+
 
|current state    =  
+
|release history  = The game was released on [[Steam]] on July 7, 2015. Support for cross-platform play with Xbox One was added in 2016, with further consoles added at later dates.<ref>{{Refurl|url=http://www.usgamer.net/articles/16-06-2017-rocket-league-nintendo-switch-ps4-xbox-one-pc-cross-play-release-date-features-everything-we-know USgamer • Rocket League - Nintendo Switch, PS4, Xbox One, PC, Cross-Play, Release Date, Features|title=Everything We Know|date=2017-07-02}}</ref><ref>{{Refsnip|url=http://www.gamasutra.com/view/news/299962/Rocket_League_to_offer_crossplatform_multiplayer_between_Xbox_One_PC_and_Switch.php|title=Gamasutra - Rocket League to offer cross-platform multiplayer between Xbox One, PC, and Switch|snippet=The PlayStation 4 however, which already allows Rocket League matches between Steam and PS4 players, was notably absent from that list until February 2019.|date=2017-07-02}}</ref>
 +
 
 +
|current state    = MacOS and Linux support was discontinued on March 10, 2020.<ref name="Linux_and_OSX_Removal_Ref" /> Following the acquisition of the studio by [[Company:Epic Games|Epic Games]], the game was transitioned to a free-to-play model and was delisted from Steam while being released on [[Epic Games Store]] on September 23, 2020.
 
}}
 
}}
 
'''Key points'''
 
{{ii}} Cross-platform gameplay with all console players.<ref>{{Refurl|url=http://www.usgamer.net/articles/16-06-2017-rocket-league-nintendo-switch-ps4-xbox-one-pc-cross-play-release-date-features-everything-we-know USgamer • Rocket League - Nintendo Switch, PS4, Xbox One, PC, Cross-Play, Release Date, Features|title=Everything We Know|date=2017-07-02}}</ref><ref>{{Refsnip|url=http://www.gamasutra.com/view/news/299962/Rocket_League_to_offer_crossplatform_multiplayer_between_Xbox_One_PC_and_Switch.php|title=Gamasutra - Rocket League to offer cross-platform multiplayer between Xbox One, PC, and Switch|snippet=The PlayStation 4 however, which already allows Rocket League matches between Steam and PS4 players, was notably absent from that list until February 2019.|date=2017-07-02}}</ref>
 
{{--}} macOS and Linux support was discontinued on March 10, 2020.<ref name="Linux_and_OSX_Removal_Ref" /> Online functionality is now only available on Windows.<ref>{{Refurl|url=https://steamcommunity.com/games/252950/announcements/detail/1709614218556357755|title=Steam :: Rocket League :: Ending Support for macOS and Linux|date=2020-01-23}}</ref>
 
  
 
'''General information'''
 
'''General information'''
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==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Steam | 252950 | Steam, Account  | [[Store:Epic Games Store|Epic Games]] account is required since September 19, 2020.<ref>{{Refurl|url=https://www.rocketleague.com/activate/|snippet=Can I play Rocket League without an Epic Games Account?<br>No. An Epic Games Account is required to play Rocket League. Log into your existing account, or make a new one when you log into Rocket League. You can create a new account with one button press in-game with no additional information needed.
+
{{Availability/row| Retail | | Steam | Collector's Edition; contains various DLC. |  | Windows }}
|title=Epic Games Account Linking|date=2020-09-16}}</ref> |  | Windows }}
+
{{Availability/row| Epic Games Store | rocket-league | DRM-free | Online modes require Epic Games Launcher.<ref>{{Refcheck|user=Rose|date=2020-09-26|comment=Closed the launcher after installing the game, renamed its program and config folders, launched the game from the executable without issues and was able to play the single-player modes only.}}</ref><ref>{{Refurl|url=https://www.gog.com/forum/general/epic_store_games_you_can_play_without_the_epic_launcher/post265|title=Epic Store games you can play without the Epic Launcher|date=2020-09-29}}</ref> |  | Windows }}
{{Availability/row| Epic Games Store | rocket-league | Epic Games Store |  |  | Windows | unavailable }}
+
{{Availability/row| Steam | 252950 | Steam, Account  | [[Store:Epic Games Store|Epic Games]] account is required since September 16, 2020.<ref>{{Refurl|url=https://www.rocketleague.com/activate/|snippet=Can I play Rocket League without an Epic Games Account?<br>No. An Epic Games Account is required to play Rocket League. Log into your existing account, or make a new one when you log into Rocket League. You can create a new account with one button press in-game with no additional information needed.|title=Epic Games Account Linking|date=2020-09-16}}</ref> |  | Windows, OS X, Linux | unavailable }}
 
}}
 
}}
 +
{{ii}} Online functionality is exclusive to Windows.<ref>{{Refurl|url=https://steamcommunity.com/games/252950/announcements/detail/1709614218556357755|title=Steam :: Rocket League :: Ending Support for macOS and Linux|date=2020-01-23}}</ref>
  
 +
==Monetization==
 
{{DLC|
 
{{DLC|
 
{{DLC/row| {{store link|Steam|391680|Supersonic Fury DLC Pack}} | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|391680|Supersonic Fury DLC Pack}} | | Windows, OS X, Linux }}
{{DLC/row| {{store link|Steam|393580|Official Game Soundtrack}} | | Windows, OS X, Linux}}
+
{{DLC/row| Official Game Soundtrack | | Windows, OS X, Linux}}
 
{{DLC/row| {{store link|Steam|399730|Revenge of the Battle-Cars DLC Pack}} | | Windows, OS X, Linux}}
 
{{DLC/row| {{store link|Steam|399730|Revenge of the Battle-Cars DLC Pack}} | | Windows, OS X, Linux}}
 
{{DLC/row| {{store link|Steam|405170|Back to the Future Car Pack}} | | Windows, OS X, Linux}}
 
{{DLC/row| {{store link|Steam|405170|Back to the Future Car Pack}} | | Windows, OS X, Linux}}
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{{DLC/row| {{store link|Steam|438690|Batman v Superman: Dawn of Justice Car Pack}} | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|438690|Batman v Superman: Dawn of Justice Car Pack}} | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|457160|Proteus}} | | Windows, OS X, Linux}}
 
{{DLC/row| {{store link|Steam|457160|Proteus}} | | Windows, OS X, Linux}}
{{DLC/row| {{store link|Steam|457161|Official Game Soundtrack, Vol. 2}} | | Windows, OS X, Linux }}
+
{{DLC/row| Official Game Soundtrack, Vol. 2 | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|457162|Vulcan}} | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|457162|Vulcan}} | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|457190|Triton}} | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|457190|Triton}} | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|457191|Hot Wheels Twin Mill III}} | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|457191|Hot Wheels Twin Mill III}} | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|457192|The Fate of the Furious Ice Charger}} | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|457192|The Fate of the Furious Ice Charger}} | | Windows, OS X, Linux }}
{{DLC/row| {{store link|Steam|457193|X Monstercat Vol. 1}} | | Windows, OS X, Linux }}
+
{{DLC/row| x Monstercat Vol. 1 | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|457194|Hot Wheels Bone Shaker}} | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|457194|Hot Wheels Bone Shaker}} | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|457195|Aftershock}} | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|457195|Aftershock}} | | Windows, OS X, Linux }}
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{{DLC/row| {{store link|Steam|675290|Fast & Furious '99 Nissan Skyline GT-R R34}} | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|675290|Fast & Furious '99 Nissan Skyline GT-R R34}} | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|772150|DC Super Heroes DLC Pack}} | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|772150|DC Super Heroes DLC Pack}} | | Windows, OS X, Linux }}
{{DLC/row| {{store link|Steam|823220|X Monstercat Vol. 2}} | | Windows, OS X, Linux }}
+
{{DLC/row| x Monstercat Vol. 2 | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|838770|Jurassic World Car Pack}} | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|838770|Jurassic World Car Pack}} | | Windows, OS X, Linux }}
{{DLC/row| {{store link|Steam|848820|X Monstercat Vol. 3}} | | Windows, OS X, Linux }}
+
{{DLC/row| x Monstercat Vol. 3 | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|910940|Hot Wheels Triple Threat DLC Pack}} | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|910940|Hot Wheels Triple Threat DLC Pack}} | | Windows, OS X, Linux }}
{{DLC/row| {{store link|Steam|919100|x Monstercat Vol. 4}} | | Windows, OS X, Linux }}
+
{{DLC/row| x Monstercat Vol. 4 | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|943740|McLaren 570S Car Pack}} | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|943740|McLaren 570S Car Pack}} | | Windows, OS X, Linux }}
{{DLC/row| {{store link|Steam|971930|x Monstercat Vol. 5}} | | Windows, OS X, Linux }}
+
{{DLC/row| x Monstercat Vol. 5 | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|1002130|MLB Fan Pack}} | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|1002130|MLB Fan Pack}} | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|1018530|Ghostbusters Ecto-1 Car Pack}} | | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|1018530|Ghostbusters Ecto-1 Car Pack}} | | Windows, OS X, Linux }}
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==Essential improvements==
 
==Essential improvements==
 
===Skip intro videos===
 
===Skip intro videos===
{{Fixbox|description=Use the <code>-nomovie</code> [[Glossary:Command line arguments|command line argument]]<ref>[https://steamcommunity.com/sharedfiles/filedetails/?id=486470487 Steam Community Guides - Skip Intro Movies]</ref>}}
+
{{Fixbox|description=Use the <code>-nomovie</code> [[Glossary:Command line arguments|command line argument]]<ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=486470487|title=Steam Community Guides - Skip Intro Movies|date=May 2023}}</ref>}}
  
 
==Game data==
 
==Game data==
{{Image|Rocket League General.png|In-game general settings.}}
+
{{Image|Rocket League General.png|General settings (Launch)}}
  
 
===Configuration file(s) location===
 
===Configuration file(s) location===
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       = unknown
+
|epic games launcher       = false
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             =  
+
|gog galaxy               =  
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = true
+
|steam cloud               = true
|steam cloud notes     = Save games are cross-platform, but aren't automatically synced over.<br/>Approx. 95.4 MB available.
+
|steam cloud notes         = Save games are cross-platform, but are not automatically synced over.
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               =  
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
 +
{{ii}} Save data is always stored on the global Rocket League servers, while video settings and replays are not.<ref>{{Refurl|url=https://support.rocketleague.com/hc/en-us/articles/360015578513-What-information-is-stored-locally-and-what-on-the-server-|title=What information is stored locally and what on the server?|date=2020-12-13}}</ref>
  
 
==Video==
 
==Video==
{{Image|Rocket League Video.png|In-game video settings.}}
+
{{Image|Rocket League Video.png|Video settings (Launch)}}
 
{{Video
 
{{Video
 
|wsgf link                  = https://www.wsgf.org/dr/rocket-league/en
 
|wsgf link                  = https://www.wsgf.org/dr/rocket-league/en
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|multimonitor notes        = May need to set [[#Widescreen resolution|Widescreen resolution]].<ref name="resolution">[https://steamcommunity.com/app/252950/discussions/0/530646080865787429/ 21:9 and Multi-Monitor Support / Custom Resolution :: Rocket League General Discussions]</ref>
 
|multimonitor notes        = May need to set [[#Widescreen resolution|Widescreen resolution]].<ref name="resolution">[https://steamcommunity.com/app/252950/discussions/0/530646080865787429/ 21:9 and Multi-Monitor Support / Custom Resolution :: Rocket League General Discussions]</ref>
 
|ultrawidescreen            = true
 
|ultrawidescreen            = true
|ultrawidescreen notes      = May need to set [[#Widescreen resolution|Widescreen resolution]].<ref name="resolution"/>
+
|ultrawidescreen notes      =
 
|4k ultra hd                = true
 
|4k ultra hd                = true
|4k ultra hd notes          = May need to set [[#Widescreen resolution|Widescreen resolution]].<ref>[https://steamcommunity.com/app/252950/discussions/0/537402115079459635/ And 4k resolution? :: Rocket League General Discussions]</ref>
+
|4k ultra hd notes          = May need to set [[#Widescreen resolution|Widescreen resolution]].<ref>{{Refurl|url=https://steamcommunity.com/app/252950/discussions/0/537402115079459635/|title=And 4k resolution? :: Rocket League General Discussions|date=May 2023}}</ref>
 
|fov                        = true
 
|fov                        = true
 
|fov notes                  = Between 60° and 110°.
 
|fov notes                  = Between 60° and 110°.
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|borderless windowed        = true
 
|borderless windowed        = true
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = hackable
+
|anisotropic                = always on
 
|anisotropic notes          = 4x by default. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
 
|anisotropic notes          = 4x by default. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        = [[FXAA]] <sup>(Low, Medium & High)</sup> and [[MLAA]]. See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]].
+
|antialiasing notes        = [[FXAA]] <sup>(Low, Medium & High)</sup>, [[MLAA]], or [[SMAA]]. See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]].
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
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|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = Built-in limiter is adjustable up to 250 FPS<ref>[https://steamcommunity.com/games/252950/announcements/detail/38643044308082301 Rocket League News: Dec. 18, 2015 – Ranked Rejoin Feature, UI Scalability/Max Frame Rate]</ref> or can be disabled, see [[#Frame rate (FPS)|Frame rate (FPS)]].
+
|120 fps notes              = Built-in limiter is adjustable up to the maximum refresh rate of the monitor ( 360 hz = 360fps cap)<ref>{{Refurl|url=https://steamcommunity.com/games/252950/announcements/detail/38643044308082301|title=Rocket League News: Dec. 18, 2015 – Ranked Rejoin Feature, UI Scalability/Max Frame Rate|date=9 June 2023}}</ref> or can be disabled, see [[#Frame rate (FPS)|Frame rate (FPS)]].
 
|hdr                        = false
 
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
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{{ii}} [https://github.com/rex706/RocketLauncher RocketLauncher] allows easily changing Rocket League's resolution (including for dual-monitor split screen).
 
{{ii}} [https://github.com/rex706/RocketLauncher RocketLauncher] allows easily changing Rocket League's resolution (including for dual-monitor split screen).
  
{{Fixbox|description=Instructions|ref={{cn|date=July 2016}}|fix=
+
{{Fixbox|description=Use launch options to set a custom resolution|ref=<ref>{{Refcheck|user=Rose|date=2020-09-26|comment=}}</ref>|fix=
# Use the <code>-ResX=YourWidth -ResY=YourHeight</code> [[command line arguments]] and launch the game.
+
# Use the <code>-ResX=DesiredWidth -ResY=DesiredHeight</code> [[command line arguments]] and launch the game.
# Close the game, then remove the command line arguments.
 
 
}}
 
}}
  
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===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
 
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
{{Fixbox|description=Enable [[MSAA]]|ref=<ref>[https://www.reddit.com/r/RocketLeague/comments/44dkar/how_to_use_msaa/ How to use MSAA: RocketLeague]</ref>|fix=
+
{{Fixbox|description=Enable [[MSAA]]|ref=<ref>{{Refurl|url=https://www.reddit.com/r/RocketLeague/comments/44dkar/how_to_use_msaa/|title=How to use MSAA: RocketLeague|date=May 2023}}</ref>|fix=
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Open {{File|TASystemSettings.ini}}.
 
# Open {{File|TASystemSettings.ini}}.
Line 200: Line 203:
  
 
'''Notes'''
 
'''Notes'''
{{--}} MSAA is not officially supported and can cause bugs.<ref>[http://www.psyonix.com/forum/viewtopic.php?p=200677#p200677 Psyonix Forums &bull; View topic - MSAA ini help]</ref>
+
{{--}} MSAA is not officially supported and can cause bugs.<ref>{{Refurl|url=http://www.psyonix.com/forum/viewtopic.php?p=200677#p200677|title=Psyonix Forums View topic - MSAA ini help|date=9 June 2023}}</ref>
 
}}
 
}}
 
{{ii}} SSAA forced through the driver works (tested on AMD card). On Dropshot, requires tinkering with the in-game AA setting (disable/re-enable it) during gameplay to work again.
 
{{ii}} SSAA forced through the driver works (tested on AMD card). On Dropshot, requires tinkering with the in-game AA setting (disable/re-enable it) during gameplay to work again.
Line 214: Line 217:
  
 
==Input==
 
==Input==
{{Image|Rocket League Controls.png|In-game general control settings.}}
+
{{Image|Rocket League Controls.png|General control settings (Launch)}}
{{Image|Rocket League Camera.png|In-game camera settings.}}
+
{{Image|Rocket League Camera.png|Camera settings (Launch)}}
{{Image|Rocket League Remapping.png|In-game key/button map settings.}}
+
{{Image|Rocket League Remapping.png|Key/button map settings (Launch)}}
 
{{Input
 
{{Input
 
|key remap                = true
 
|key remap                = true
Line 245: Line 248:
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
 
|impulse triggers          = hackable
 
|impulse triggers          = hackable
|impulse triggers notes    = Use [https://github.com/araghon007/X1nput/releases X1nput]<ref>[https://www.reddit.com/r/pcgaming/comments/b31frk/x1nput_20_xbox_one_controller_impulse_triggers_on/ X1nput 2.0 - Xbox One Controller Impulse Triggers on (almost) any PC game]</ref>
+
|impulse triggers notes    = Use [https://github.com/araghon007/X1nput/releases X1nput]<ref>{{Refurl|url=https://www.reddit.com/r/pcgaming/comments/b31frk/x1nput_20_xbox_one_controller_impulse_triggers_on/|title=X1nput 2.0 - Xbox One Controller Impulse Triggers on (almost) any PC game|date=May 2023}}</ref>
|dualshock 4              = true
+
|playstation controllers  = true
|dualshock 4 notes         = No haptic feedback support
+
|playstation controller models = ds4, ds, dse
|dualshock prompts         = true
+
|playstation controllers notes = No rumble support.
|dualshock prompts notes   =  
+
|playstation prompts       = true
 +
|playstation prompts notes =  
 
|light bar support        = hackable
 
|light bar support        = hackable
|light bar support notes  = Use [http://www.project-aurora.com/ Aurora] to add DS4 light bar support.
+
|light bar support notes  = Use [https://www.project-aurora.com/ Aurora] to add DS4 light bar support.
|dualshock 4 modes         = V1, V2. Wired, Bluetooth.
+
|dualsense adaptive trigger support = false
|dualshock 4 modes notes   = Does not work with Wireless Adaptor.<ref>{{Refcheck|user=Marioysikax|date=2018-05-11|comment=Tested with both V1 and V2 just to be sure.}}</ref>
+
|dualsense adaptive trigger support notes =
 +
|dualsense haptics support  = false
 +
|dualsense haptics support notes =
 +
|playstation connection modes = wired, wireless
 +
|playstation connection modes notes = DualShock 4 V1 and V2 tested.<ref>{{Refcheck|user=Marioysikax|date=2018-05-11|comment=Tested with both V1 and V2 just to be sure.}}</ref> Bluetooth connectivity is also supported on DualShock 4, DualSense and DualSense Edge.<ref>{{Refcheck|user=Yuuyatails|date=2024-03-13|comment=Bluetooth connecitivty worked on my DualShock 4 and DualSense Edge.}}</ref>
 
|tracked motion controllers= false
 
|tracked motion controllers= false
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
Line 265: Line 273:
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = true
 
|haptic feedback          = true
|haptic feedback notes    = XInput only.
+
|haptic feedback notes    = Only for XInput controllers.
 +
|digital movement supported = false
 
|simultaneous input        = true
 
|simultaneous input        = true
|simultaneous input notes  = Rapidly changes button prompts
+
|simultaneous input notes  = Rapidly changes button prompts.
|steam input api          = false
+
|steam input api          = true
|steam input api notes    = Official [[Controller:Steam Controller|Steam Controller]] bindings only.
+
|steam input api notes    = Steam version only.
 
|steam hook input          = unknown
 
|steam hook input          = unknown
 
|steam hook input notes    =  
 
|steam hook input notes    =  
 
|steam input presets      = true
 
|steam input presets      = true
|steam input presets notes =  
+
|steam input presets notes = Presets for DualShock 4, Xbox One, Xbox 360, Nintendo Switch Pro Controller, Steam Controller and generic controllers are available.
 
|steam controller prompts  = unknown
 
|steam controller prompts  = unknown
 
|steam controller prompts notes =  
 
|steam controller prompts notes =  
Line 281: Line 290:
  
 
===Mouse===
 
===Mouse===
{{--}} Mouse axes aren't bound to anything by default. Binding them to the camera will cause mouse movement to act like an analog stick, making the camera move at a constant speed and resetting to the default position instantly if movement stops.
+
{{--}} Mouse axes are not bound to anything by default. Binding them to the camera will cause mouse movement to act like an analog stick, making the camera move at a constant speed and resetting to the default position instantly if movement stops.
  
 
==Audio==
 
==Audio==
{{Image|Rocket League Audio.png|In-game audio settings.}}
+
{{Image|Rocket League Audio.png|Audio settings (Free to Play Launch)}}
 
{{Audio
 
{{Audio
 
|separate volume          = true
 
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Master, gameplay, music, ambient, crowd.
 
|surround sound          = true
 
|surround sound          = true
|surround sound notes    = Tested up to 7.1 output.<ref>[http://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref>
+
|surround sound notes    = Tested up to 7.1 output.<ref>{{Refurl|url=https://satsun.org/audio/|title=PC Gaming Surround Sound Round-up|date=May 2023}}</ref><br>Supports Dolby Atmos.<ref>{{Refurl|url=https://www.dolby.com/experience/games/|title=List of games supporting Dolby Atmos|date=May 2023}}</ref>
 
|subtitles                = n/a
 
|subtitles                = n/a
 
|subtitles notes          = No spoken dialogue.
 
|subtitles notes          = No spoken dialogue.
Line 295: Line 304:
 
|closed captions notes    =  
 
|closed captions notes    =  
 
|mute on focus lost      = true
 
|mute on focus lost      = true
|mute on focus lost notes = Can be disabled with the <code>-AllowBackgroundAudio</code> [[Glossary:Command line arguments|command line argument]].<ref>[https://www.reddit.com/r/RocketLeague/comments/4lgoax/psasteam_you_can_set_rocket_league_to_still_play/ (PSA)(Steam) You can set Rocket League to still play audio while you're alt-tabbed away.: RocketLeague]</ref>
+
|mute on focus lost notes = '''Mute on unfocused''' toggle.
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 342: Line 353:
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Korean
+
  |language  = Japanese
 
  |interface = true
 
  |interface = true
 
  |audio    = n/a
 
  |audio    = n/a
Line 350: Line 361:
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Japanese
+
  |language  = Korean
 
  |interface = true
 
  |interface = true
 
  |audio    = n/a
 
  |audio    = n/a
Line 404: Line 415:
 
|local play players  = 4
 
|local play players  = 4
 
|local play modes    =  
 
|local play modes    =  
|local play notes    = Each player needs a separate gamepad. (or you can use x360ce to use keyboard + gamepads)
+
|local play notes    = Each player needs a separate gamepad. (or you can use X360CE to use keyboard + gamepads)
 
|lan play            = true
 
|lan play            = true
 
|lan play players    = 8
 
|lan play players    = 8
Line 442: Line 453:
 
|native 3d notes            =  
 
|native 3d notes            =  
 
|nvidia 3d vision            = hackable
 
|nvidia 3d vision            = hackable
|nvidia 3d vision notes      = See [http://helixmod.blogspot.com/2015/07/rocket-league.html Rocket League on Nvidia 3D Vision]
+
|nvidia 3d vision notes      = See [https://helixmod.blogspot.com/2015/07/rocket-league.html Rocket League on Nvidia 3D Vision]
 
|tridef 3d                  = unknown
 
|tridef 3d                  = unknown
 
|tridef 3d notes            =  
 
|tridef 3d notes            =  
Line 476: Line 487:
 
==Issues unresolved==
 
==Issues unresolved==
 
===Low FPS after ALT-Tabbing===
 
===Low FPS after ALT-Tabbing===
 
+
On some systems users may experience a severe FPS Cap reducing your FPS from the maximum of 250 down to possibly 60. A relaunch solves the issue, and there is likely a fix on the way.{{cn}}
On some systems users may experience a severe FPS Cap reducing your FPS from the maximum of 250 down to possibly 60. A relaunch solves the issue, and there is likely a fix on the way.
 
  
 
==Issues fixed==
 
==Issues fixed==
Line 490: Line 500:
  
 
===Not connected to Servers under Linux===
 
===Not connected to Servers under Linux===
{{Fixbox|description=Create a symlink for the CA Certificates to where Rocket League expects them|ref=<ref>[https://steamcommunity.com/app/252950/discussions/0/350541595107667079/#c350541595110172118 Steam forums: Linux - Can not connect to servers]</ref>|fix=
+
{{Fixbox|description=Create a symlink for the CA Certificates to where Rocket League expects them|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/252950/discussions/0/350541595107667079/#c350541595110172118|title=Steam forums: Linux - Can not connect to servers|date=May 2023}}</ref>|fix=
 
<code>sudo ln -s /etc/ssl/certs/ca-bundle.crt /etc/ssl/certs/ca-certificates.crt</code>
 
<code>sudo ln -s /etc/ssl/certs/ca-bundle.crt /etc/ssl/certs/ca-certificates.crt</code>
 
}}
 
}}
Line 523: Line 533:
 
|shader model versions  = 3
 
|shader model versions  = 3
 
|shader model notes    =  
 
|shader model notes    =  
|windows 32-bit exe    = true
+
|windows 32-bit exe    = false
 
|windows 64-bit exe    = true
 
|windows 64-bit exe    = true
|windows exe notes      = The 32-bit client is not supported, but you can access it by putting <code>-dx9</code> into the Launch Options.<ref>{{Refcheck|user=SojerManLan|date=2020-07-24|comment=Adding <code>dx9</code> to launch options does launch the 32-bit client.}}</ref>
+
|windows arm app        = unknown
|mac os x powerpc app  =  
+
|windows exe notes      =  
 +
|mac os x powerpc app  = unknown
 
|macos intel 32-bit app = unknown
 
|macos intel 32-bit app = unknown
|macos intel 64-bit app = unknown
+
|macos intel 64-bit app = true
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
|linux powerpc app      =  
+
|linux powerpc app      = unknown
 
|linux 32-bit executable= unknown
 
|linux 32-bit executable= unknown
 
|linux 64-bit executable= unknown
 
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
Line 548: Line 561:
 
|cutscenes        =  
 
|cutscenes        =  
 
|cutscenes notes  =  
 
|cutscenes notes  =  
|multiplayer      = Steamworks
+
|multiplayer      = Epic Online Services
 
|multiplayer notes=  
 
|multiplayer notes=  
 
|anticheat        =  
 
|anticheat        =  
Line 563: Line 576:
 
|minHD    = 20 GB
 
|minHD    = 20 GB
 
|minGPU  = Nvidia GeForce GTX 760
 
|minGPU  = Nvidia GeForce GTX 760
|minGPU2  = ATI Radeon HD 4850
+
|minGPU2  = AMD Radeon R7 270X
|minDX    = 9.0c
+
|minDX    = 11
 
|mincont  =  
 
|mincont  =  
 
|minother = Broadband Internet connection
 
|minother = Broadband Internet connection
  
|recOS    = 10
+
|recOS    =  
 
|recCPU  = Quad Core 3.0 GHz
 
|recCPU  = Quad Core 3.0 GHz
 
|recRAM  = 8 GB
 
|recRAM  = 8 GB
Line 574: Line 587:
 
|recGPU  = Nvidia GeForce GTX 1060
 
|recGPU  = Nvidia GeForce GTX 1060
 
|recGPU2  = AMD Radeon RX 470
 
|recGPU2  = AMD Radeon RX 470
|recDX    = 11
+
|recDX    =  
 
|reccont  = Gamepad or Controller Recommended
 
|reccont  = Gamepad or Controller Recommended
 
|recother =  
 
|recother =  

Latest revision as of 05:53, 13 March 2024

Dev general icon.svg
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Rocket League
Rocket League cover
Developers
Psyonix
Linux Timothee Besset[1]
Linux Ryan C. Gordon
Publishers
Psyonix
Engines
Unreal Engine 3
Release dates
Windows July 7, 2015
macOS (OS X) September 8, 2016[2][Note 1]
Linux September 8, 2016[2][Note 1]
Reception
Metacritic 86
OpenCritic 87
IGDB 89
Taxonomy
Monetization DLC, Free-to-play, Sponsored
Microtransactions Currency
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Driving, Sports
Sports Football (Soccer)
Vehicles Automobile
Themes Sci-fi
Rocket League on HowLongToBeat
Rocket League on IGDB
Rocket League on MobyGames
Rocket League on Wikipedia

Rocket League is a singleplayer and multiplayer driving and sports game developed and published by Psyonix.

The game was released on Steam on July 7, 2015. Support for cross-platform play with Xbox One was added in 2016, with further consoles added at later dates.[4][5]

MacOS and Linux support was discontinued on March 10, 2020.[3] Following the acquisition of the studio by Epic Games, the game was transitioned to a free-to-play model and was delisted from Steam while being released on Epic Games Store on September 23, 2020.

General information

Official Discord server
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Collector's Edition; contains various DLC.
Windows
Epic Games Store
DRM-free after installation through Epic Games Launcher (notes may include more details)
Online modes require Epic Games Launcher.[6][7]
Windows
Steam (unavailable)
Icon overlay.png
Epic Games account is required since September 16, 2020.[8]
Windows
macOS (OS X)
Linux
Online functionality is exclusive to Windows.[9]

Monetization

DLC and expansion packs

Essential improvements

Skip intro videos

Use the -nomovie command line argument[10]

Game data

General settings (Launch)
General settings (Launch)

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\Rocket League\TAGame\Config\
macOS (OS X) $HOME/Library/Application Support/Rocket League/TAGame/
Linux $XDG_DATA_HOME/Rocket League/TAGame/
This game follows the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %USERPROFILE%\Documents\My Games\Rocket League\TAGame\SaveData\
macOS (OS X) $HOME/Library/Application Support/Rocket League/TAGame/SaveData/
Linux $XDG_DATA_HOME/Rocket League/TAGame/SaveData/

Save game cloud syncing

System Native Notes
Epic Games Launcher
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud
Save games are cross-platform, but are not automatically synced over.
Save data is always stored on the global Rocket League servers, while video settings and replays are not.[11]

Video

Video settings (Launch)
Video settings (Launch)

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
May need to set Widescreen resolution.[12]
Ultra-widescreen
4K Ultra HD
May need to set Widescreen resolution.[13]
Field of view (FOV)
Between 60° and 110°.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
4x by default. See Anisotropic filtering (AF).
Anti-aliasing (AA)
FXAA (Low, Medium & High), MLAA, or SMAA. See Anti-aliasing (AA).
Vertical sync (Vsync)
60 FPS and 120+ FPS
Built-in limiter is adjustable up to the maximum refresh rate of the monitor ( 360 hz = 360fps cap)[14] or can be disabled, see Frame rate (FPS).
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Color blind mode
Forces all cars and team colors to the default, high-contrast orange and blue shades.

Widescreen resolution

RocketLauncher allows easily changing Rocket League's resolution (including for dual-monitor split screen).
Use launch options to set a custom resolution[15]
  1. Use the -ResX=DesiredWidth -ResY=DesiredHeight command line arguments and launch the game.

Anisotropic filtering (AF)

Modify configuration file[citation needed]
  1. Go to the configuration file(s) location.
  2. Open TASystemSettings.ini.
  3. Find the following line MaxAnisotropy= and set it to 16.

Anti-aliasing (AA)

Enable MSAA[16]
  1. Go to the configuration file(s) location.
  2. Open TASystemSettings.ini.
  3. Find bAllowD3D9MSAA and set it to True.
  4. Find MaxMultiSamples (this should be directly above the line mentioned above) and set it to your preferred level of MSAA samples (2, 4, 8 or 16).

Notes

MSAA is not officially supported and can cause bugs.[17]
SSAA forced through the driver works (tested on AMD card). On Dropshot, requires tinkering with the in-game AA setting (disable/re-enable it) during gameplay to work again.

Frame rate (FPS)

The built-in FPS limiter can be adjusted up to 250 FPS, or disabled to allow an uncapped frame rate.
Disable the FPS limiter by modifying the configuration file[18]
  1. Go to the configuration file(s) location.
  2. Open TASystemSettings.ini.
  3. Find the following line AllowPerFrameSleep= and set it to False.

Input

General control settings (Launch)
General control settings (Launch)
Camera settings (Launch)
Camera settings (Launch)
Key/button map settings (Launch)
Key/button map settings (Launch)

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Under Camera, the Invert Swivel Pitch checkbox.
Controller
Controller support
On Windows: XInput, DirectInput and DualShock 4.
On OS X and Linux: any controller that works with the OS. May require configuration via Steam Big Picture.
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Under Camera, the Invert Swivel Pitch checkbox.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
Use X1nput[19]
PlayStation controllers
DualShock 4, DualSense, DualSense Edge
No rumble support.
PlayStation button prompts
Light bar support
Use Aurora to add DS4 light bar support.
Adaptive trigger support
DualSense haptic feedback support
Connection modes Wired, Wireless (Bluetooth)
DualShock 4 V1 and V2 tested.[20] Bluetooth connectivity is also supported on DualShock 4, DualSense and DualSense Edge.[21]
Generic/other controllers
Button prompts
Additional information
Controller hotplugging
Haptic feedback
Only for XInput controllers.
Digital movement supported
Simultaneous controller+KB/M
Rapidly changes button prompts.
Steam Input
Steam Input API support
Steam version only.
Official controller preset(s)
Presets for DualShock 4, Xbox One, Xbox 360, Nintendo Switch Pro Controller, Steam Controller and generic controllers are available.
Steam Controller button prompts

Mouse

Mouse axes are not bound to anything by default. Binding them to the camera will cause mouse movement to act like an analog stick, making the camera move at a constant speed and resetting to the default position instantly if movement stops.

Audio

Audio settings (Free to Play Launch)
Audio settings (Free to Play Launch)

Audio feature State Notes
Separate volume controls
Master, gameplay, music, ambient, crowd.
Surround sound
Tested up to 7.1 output.[22]
Supports Dolby Atmos.[23]
Subtitles
No spoken dialogue.
Closed captions
Mute on focus lost
Mute on unfocused toggle.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Dutch
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Mistakenly labeled on Steam as Portuguese.
Russian
Spanish
Turkish

Network

Multiplayer types

Type Native Players Notes
Local play
4 Each player needs a separate gamepad. (or you can use X360CE to use keyboard + gamepads)
LAN play
8
Online play
8 Versus
Supports Crossplay with Nintendo Switch, PS4, and Xbox One

Connection types

Ports

Protocol Port(s) and/or port range(s)
TCP 80, 443
UDP 7000 - 9000
This game does not support Universal Plug and Play (UPnP) for automatic port configuration.

VR support

3D modes State Notes
Native 3D
Nvidia 3D Vision
See Rocket League on Nvidia 3D Vision
vorpX
G3D
Officially supported game, see official vorpx game list.

Issues unresolved

Low FPS after ALT-Tabbing

On some systems users may experience a severe FPS Cap reducing your FPS from the maximum of 250 down to possibly 60. A relaunch solves the issue, and there is likely a fix on the way.[citation needed]

Issues fixed

Controller not working

As the game does support all controller standards, it might be picking up some peripheral as primary controller, which can include mouse, tablet, webcam, etc.
Remove unused controllers[citation needed]
  1. Push Win+R and type joy.cpl then push OK.
  2. From Advanced settings... set your used controller as primary one and then push OK.
  3. Locate all unused controllers listed and either unplug them physically, disable them from device manager or with virtual controllers uninstall from control panel.

Not connected to Servers under Linux

Create a symlink for the CA Certificates to where Rocket League expects them[24]

sudo ln -s /etc/ssl/certs/ca-bundle.crt /etc/ssl/certs/ca-certificates.crt

Game fails to launch and does not create an error message

Steam will adjust user status to 'playing game' for several seconds, but fail to create a process for Rocket League, possibly giving an error that MSVCR100.dll is missing.
Repair Installation of Microsoft Visual C++ 2010 Redistributable Package[25]
  1. Go to <Steam-folder>\steamapps\common\Steamworks Shared\_CommonRedist\vcredist\2010.
  2. Run vcredist_x86.exe (it doesn't matter if you're using a 64-bit operating system).
  3. Choose to repair the installation.

Other information

API

Technical specs Supported Notes
Direct3D 11
OpenGL 4.1 OS X and Linux only. No longer supported.
Shader Model support 3
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Physics PhysX
Audio Wwise
Interface Scaleform 4.2.24[26]
Multiplayer Epic Online Services

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Dual Core 2.5 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 20 GB
Video card (GPU) Nvidia GeForce GTX 760
AMD Radeon R7 270X
DirectX 11 compatible
Controller
Other Broadband Internet connection
A 64-bit operating system is required.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.8.5
Processor (CPU) Intel Core i5 2.4 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 9 GB
Video card (GPU) ATI Radeon HD 5670
Nvidia GeForce GT 640M
Intel HD 4000 or Iris Pro
OpenGL 4.1 compatible
Controller
Other Broadband Internet connection
Linux
Minimum Recommended
Operating system (OS)
Processor (CPU) Dual Core 2.4 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 9 GB
Video card (GPU) Nvidia GeForce GTX 260
ATI Radeon HD 4850
Controller
Other Broadband Internet connection

Notes

  1. 1.0 1.1 Linux and OS X were discontinued on March 10, 2020.[3]

References

  1. Timothee Besset on Twitter - last accessed on 2016-09-09
    "( I am working on Linux ports again! )"
  2. 2.0 2.1 In-Depth with the Rumble Update
  3. 3.0 3.1 Steam :: Rocket League :: March Update Releases March 10 - last accessed on 2020-03-12
    "The March Update will be the final update for Mac and Linux versions of Rocket League."
  4. USgamer • Rocket League - Nintendo Switch, PS4, Xbox One, PC, Cross-Play, Release Date, Features Everything We Know - last accessed on 2017-07-02
  5. Gamasutra - Rocket League to offer cross-platform multiplayer between Xbox One, PC, and Switch - last accessed on 2017-07-02
    "The PlayStation 4 however, which already allows Rocket League matches between Steam and PS4 players, was notably absent from that list until February 2019."
  6. Verified by User:Rose on 2020-09-26
    Closed the launcher after installing the game, renamed its program and config folders, launched the game from the executable without issues and was able to play the single-player modes only.
  7. Epic Store games you can play without the Epic Launcher - last accessed on 2020-09-29
  8. Epic Games Account Linking - last accessed on 2020-09-16
    "Can I play Rocket League without an Epic Games Account?
    No. An Epic Games Account is required to play Rocket League. Log into your existing account, or make a new one when you log into Rocket League. You can create a new account with one button press in-game with no additional information needed.
    "
  9. Steam :: Rocket League :: Ending Support for macOS and Linux - last accessed on 2020-01-23
  10. Steam Community Guides - Skip Intro Movies - last accessed on May 2023
  11. What information is stored locally and what on the server? - last accessed on 2020-12-13
  12. 21:9 and Multi-Monitor Support / Custom Resolution :: Rocket League General Discussions
  13. And 4k resolution? :: Rocket League General Discussions - last accessed on May 2023
  14. Rocket League News: Dec. 18, 2015 – Ranked Rejoin Feature, UI Scalability/Max Frame Rate - last accessed on 9 June 2023
  15. Verified by User:Rose on 2020-09-26
  16. How to use MSAA: RocketLeague - last accessed on May 2023
  17. Psyonix Forums • View topic - MSAA ini help - last accessed on 9 June 2023
  18. Verified by User:Aemony on 2020-09-10
  19. X1nput 2.0 - Xbox One Controller Impulse Triggers on (almost) any PC game - last accessed on May 2023
  20. Verified by User:Marioysikax on 2018-05-11
    Tested with both V1 and V2 just to be sure.
  21. Verified by User:Yuuyatails on 2024-03-13
    Bluetooth connecitivty worked on my DualShock 4 and DualSense Edge.
  22. PC Gaming Surround Sound Round-up - last accessed on May 2023
  23. List of games supporting Dolby Atmos - last accessed on May 2023
  24. Steam forums: Linux - Can not connect to servers - last accessed on May 2023
  25. http://www.psyonix.com/forums/viewtopic.php?f=34&t=13760
  26. Verified by User:Hawaii_Beach on 2017-01-14
    Searching for "gfxVersion" in RocketLeague.exe