Difference between revisions of "Rising Storm"
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 9 | + | |direct3d versions = 9.0c |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
− | |shader model versions = | + | |shader model versions = 3.0 |
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = true |
− | |windows 64-bit exe = | + | |windows 64-bit exe = false |
|windows exe notes = | |windows exe notes = | ||
|macos 32-bit app = | |macos 32-bit app = | ||
Line 488: | Line 488: | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
|linux executable notes = | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = PhysX | ||
+ | |physics notes = | ||
+ | |audio = XAudio2 | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |cutscenes = | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
+ | |anticheat = PunkBuster, VAC | ||
+ | |anticheat notes = <ref>[https://www.evenbalance.com/games.php Even Balance, Inc. - PunkBuster Online Countermeasures]</ref> | ||
}} | }} | ||
Revision as of 23:16, 10 May 2021
Developers | |
---|---|
Tripwire Interactive | |
Antimatter Games | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | May 30, 2013 |
Red Orchestra | |
---|---|
Red Orchestra: Ostfront 41-45 | 2006 |
Darkest Hour: Europe '44-'45 (unofficial mod) | 2009 |
Red Orchestra 2: Heroes of Stalingrad | 2011 |
Rising Storm | 2013 |
Rising Storm 2: Vietnam | 2017 |
Key points
- Red Orchestra 2: Heroes of Stalingrad (multiplayer) and Rising Storm use the same executable. Maps for Rising Storm will have a RS prefix.
- Steam Workshop integration
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | Red Orchestra 2: Heroes of Stalingrad also available. | |||
Humble Store | Red Orchestra 2: Heroes of Stalingrad also available. |
Version differences
- Digital Deluxe Edition unlocks 4 weapons from the start (for Red Orchestra 2), gives you 2 playable skins for Killing Floor and includes the game soundtracks.
DLC and expansion packs
Name | Notes | |
---|---|---|
Armored Assault | Free, included in latest update | |
Armored Assault Part 2 | Free, included in latest update | |
Island Assault | Free, included in latest update | |
Counterattack Map Pack | Free, included in latest update | |
Counterattack Map Pack 2 | Free, included in latest update | |
Reinforcement Pack | Free, included in latest update | |
Game of the Year Edition | Free, included in latest update | |
Digital Deluxe Upgrade | Converts a standard version of the game into the Digital Deluxe Edition. |
Essential improvements
Skip intro videos
Use the -nostartupmovies command line argument[citation needed]
|
---|
Updated Text
Makes in game text more consistent. Special version with native faction class names is available here.
Heroes of The West
Featured mod that adds maps from the West front. Note that making a desktop shortcut is unnecessary as it launches the same way as Rising Storm; join a server hosting the content. Hero's of the West maps begin with the letters WF.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\RedOrchestra2\ROGame\Config\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/234510/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Ultra-widescreen
Set resolution in console[1] |
---|
|
Borderless fullscreen windowed
Notes
- Use at your own risk when playing online on cheat-protected servers.
Force using DxWnd[citation needed] |
---|
|
Force using GeDoSaTo[3] |
---|
|
Force FOV
Edit ROGame.ini[4] |
---|
|
Change corpse and decal despawn rate
Edit ROGame.ini[4][5] |
---|
|
Get rid of zoom for iron sights
Edit ROGame.ini[4] |
---|
|
Input settings
- Additional binding tweaks can be found here.
Mouse acceleration
Disable mouse acceleration[citation needed] |
---|
|
Controller support
- Controller support can be optionally disabled
- Actual support is very limited
Disable controller support[citation needed] |
---|
|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | A patch to fix minor translation issues can be found here | |||
Italian | ||||
German | ||||
Polish | ||||
Russian | A fan patch is recommended to fix interface bugs and a few untranslated UI items | |||
Spanish | Can be added with this mod | |||
Hungarian | Can be added with this mod |
VR support
Network
- Online modes use both Valve Anti-Cheat and PunkBuster protection.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 64 | bLANServer must be set to true for dedicated server. | ||
Online play | 64 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | A guide on how to set up a server is available. Note that the dedicated server software is a separate download from the main game. | |
Self-hosting | Can only create games by hosting a dedicated server. | |
Direct IP | Open console and type open <ip address of server you wish to join here> |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 8075, 28902 |
UDP | 7757, 7758, 7767, 20610 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Poor performance on Nvidia cards, no SlI, SGSSAA or Nvidia HBAO support
- Despite using the same executable, Red Orchestra 2 and Rising Storm have separate Nvidia profiles. Because of this the nearly empty Rising Storm profile is always chosen.
Use Nvidia Profile Inspector[6][7] |
---|
Setting ID_0x002c7f45 = 0x00000002 Setting ID_0x00664339 = 0x00000001 Setting ID_0x00d55f7d = 0x084000C1 Setting ID_0x007ba09e = 0x00000001 Setting ID_0x1033cec1 = 0x00000003 Setting ID_0x1033dcd2 = 0x00000004 Setting ID_0x1034cb89 = 0x00000000 Setting ID_0x106d5cff = 0x00000000 Setting ID_0x1095def8 = 0x02422605 Setting ID_0x10ecdb82 = 0x00000004 Setting ID_0x10f9dc81 = 0x00000011 Setting ID_0x701eb457 = 0x2241ab21 InternalSettingFlag=V0 SettingString ID_0x7049c7ec = "4.0" SettingString ID_0x7051e5f5 = "4" SettingString ID_0x705fafec = "2011-07-06 00:00:00" Setting ID_0x708db8c5 = 0x2328d2da InternalSettingFlag=V0 Setting ID_0x709a1ddf = 0x4b1cd968 InternalSettingFlag=V0 SettingString ID_0x70b5603f = "D3D" Setting ID_0x70d10d2b = 0xea58d3d0 InternalSettingFlag=V0 Setting ID_0x70edb381 = 0x24208b6c InternalSettingFlag=V0
|
Microstuttering
- Microstuttering of camera view and player animations, similar to that caused by poor online connection. This is due to the interference of Microsoft multimedia drivers with connection to Red Orchestra servers.
Microstuttering[8] |
---|
|
Edit ROEngine.ini[citation needed] |
---|
Find and edit "PoolSize" to equal the amount of available memory. |
Set priority to Low or Bellow Normal in Task Manager[9] |
---|
|
Disappearing/flickering graphical elements
- An issue with object culling may cause objects, terrain, particle effects and even the sky to disappear or start flickering, usually after playing for a certain amount of time or alt-tabbing.
Disable Umbra Culling[10] |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c | |
Shader Model support | 3.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | XAudio2 | |
Anti-cheat | PunkBuster, Valve Anti-Cheat (VAC) | [11] |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | Dual Core 2.3 GHz or better | Quad Core 2.6 GHz or better |
System memory (RAM) | 2 GB | 3 GB |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | Nvidia GeForce 7800 GTX ATI Radeon HD 2900 GT 256 MB of VRAM DirectX 9 compatible Shader model 3.0 support |
Nvidia GeForce GTX 260 ATI Radeon HD 5750 512 MB of VRAM DirectX 9 compatible Shader model 3.0 support |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (234510) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 2560x1080 21:9? :: Rising Storm/Red Orchestra 2 Multiplayer General Discussions
- ↑ Hook all DLLs might be optional
- ↑ Borderless Window - how to do it
- ↑ 4.0 4.1 4.2 A guide to tweaking Red Orchestra 2: Heroes of Stalingrad, and Rising Storm. (Field of View, Weapon Zoom, Bodies That Don't Vanish, Hold to view HUD)
- ↑ Dead Bodies Stay
- ↑ Red Orchestra 2/Rising Storm SLI not working.
- ↑ Rising Storm SGSSAA guide and DX11 AA petition
- ↑ http://www.sevenforums.com/gaming/31980-lag-online-games-windows-7-a.html
- ↑ High Ping/Lag on every server - comment #15
- ↑ BUG Invisible walls, textures, black sky.
- ↑ Even Balance, Inc. - PunkBuster Online Countermeasures